fixed mask_index showing as color instead of sprite asset (thanks playerdash)

This commit is contained in:
Synthasmagoria 2025-12-15 23:04:19 +00:00
commit 46377438a4

View file

@ -88,7 +88,7 @@ variable_number = -1;
_instance_variable_names[15] = "image_xscale";
_instance_variable_names[16] = "image_yscale";
_instance_variable_names[17] = "mask_index";
_instance_variable_types[17] = __INSPECTOR_TYPES.COLOR;
_instance_variable_types[17] = __INSPECTOR_TYPES.SPRITE_ASSET;
_instance_variable_names[18] = "bbox_bottom";
_instance_variable_names[19] = "bbox_left";
_instance_variable_names[20] = "bbox_right";