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README.md
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A runtime instance inspector for GMS1
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## Setup
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1) Add the files in the right order: objDebugList first, everything else after
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2) Call scrDebugInspectorInitialize with the name of the global for determining whether the game has been started
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example:
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```
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scrDebugInspectorInitialize("gameStarted")
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```
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3) Run the game and click on the screen
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- Middle mouse button brings up a searchable list of instances in the room
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- Left mouse button will inspect all objects under the cursor
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- Right mouse button will quit out of the currently open lists
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## Other setup
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The other two arguments for the initialization function are optional but nice to have.
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- `debug_key`: Sets a keyboard key that must be held before its possible to bring up the inspector using mouse buttons
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- `font`: Font to use instead of the default font. Monospace works best.
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