Update README.md
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## Setup
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1) Add the files in the right order: objDebugList first, everything else after
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2) Call scrDebugInspectorInitialize with the name of the global for determining whether the game has been started
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2) Call scrDebugInspectorInitialize with the name of the global for determining whether the game has been started as the first parameter
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example:
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```
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scrDebugInspectorInitialize("gameStarted")
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scrDebugInspectorInitialize("gameStarted", true);
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```
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3) Run the game and click on the screen
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- Middle mouse button brings up a searchable list of instances in the room
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