Initial commit

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Synthasmagoria 2025-12-14 20:44:00 +01:00
commit d8ee2aa096
7 changed files with 941 additions and 0 deletions

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@ -0,0 +1,200 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
<spriteName>&lt;undefined&gt;</spriteName>
<solid>0</solid>
<visible>-1</visible>
<depth>0</depth>
<persistent>-1</persistent>
<parentName>objDebugList</parentName>
<maskName>&lt;undefined&gt;</maskName>
<events>
<event eventtype="0" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>event_inherited();
x = 4;
y = 4;
header = "search...";
written = false;
instances = -1;
items = -1;
keyboard_string = "";
keyboard_string_prev = "";
color_timer = 0;
game_started_before = variable_global_get(global.__synthasmagoria_debug_inspector_global_game_start_name);
variable_global_set(global.__synthasmagoria_debug_inspector_global_game_start_name, false);
event_user(0);
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="1" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>variable_global_set(global.__synthasmagoria_debug_inspector_global_game_start_name, game_started_before);
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="3" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>event_inherited();
color_timer++;
if (keyboard_string != keyboard_string_prev) {
header = keyboard_string;
keyboard_string_prev = keyboard_string;
event_user(0);
}
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="7" enumb="10">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>/// update instances
var
_search = string_lower(keyboard_string),
_instances = array_create(instance_count),
_items = array_create(instance_count),
_count = 0;
for (var i = 0; i &lt; instance_count; i++) {
if (instance_exists(instance_id[i]) &amp;&amp;
(_search == "" || (string_count(_search, string_lower(object_get_name(instance_id[i].object_index)))))) {
_instances[_count] = instance_id[i];
_items[_count] = object_get_name(instance_id[i].object_index) + " - inst_" + string(instance_id[i]);
_count++;
}
}
instances = array_create(_count);
items = array_create(_count);
array_copy(instances, 0, _instances, 0, _count);
array_copy(items, 0, _items, 0, _count);
item_highlight_index = -1;
event_inherited();
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="8" enumb="75">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>if (item_highlight_index != -1 &amp;&amp;
instance_exists(instances[item_highlight_index]) &amp;&amp;
instances[item_highlight_index].sprite_index != -1) {
var _inst = instances[item_highlight_index];
var _view = scrDebugInspectorGetView(0);
draw_sprite_ext(
_inst.sprite_index,
_inst.image_index,
_inst.x - _view[0],
_inst.y - _view[1],
_inst.image_xscale,
_inst.image_yscale,
_inst.image_angle,
make_color_hsv(color_timer % 255, 255, 255),
1.0);
}
event_inherited();
</string>
</argument>
</arguments>
</action>
</event>
</events>
<PhysicsObject>0</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>0</PhysicsObjectShape>
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
<PhysicsObjectGroup>0</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints/>
</object>