Changed input field to rawptr

This commit is contained in:
Synthasmagoria 2026-07-30 23:22:46 +02:00
commit 55d122de0c
2 changed files with 35 additions and 44 deletions

View file

@ -99,22 +99,43 @@ main :: proc() {
}
}
ui_slider_2d :: proc(width, height: ui.Size_Percentage, config: ui.ElementConfiguration, value: ^v2, min: f32, max: f32) -> ^ui.Element {
ElementData_Slider :: struct {
min, max: f32,
value: ^f32,
}
ElementData_FloatInput :: struct {
value: ^f32,
value_string: cstring,
}
ui_slider_2d :: proc(width, height: ui.Size_Percentage, config: ui.ElementConfiguration, value: ^v2, min: f32, max: f32, allocator := context.temp_allocator) -> ^ui.Element {
container := ui.container_begin(dimensions = {width, height}, config = config)
dimensions := ui.Dimensions {ui.Size_Percentage(0.5), ui.Size_Percentage(1.0)}
ui.slider(dimensions, {margin = config.margin}, {value = &value.x, min = min, max = max})
data: ^ElementData_Slider
data = new(ElementData_Slider, allocator)
data^ = {value = &value.x, min = min, max = max}
ui.slider(dimensions, {margin = config.margin}, data)
ui.same_line()
ui.slider(dimensions, {margin = config.margin}, {value = &value.y, min = min, max = max})
data = new(ElementData_Slider, allocator)
data^ = {value = &value.y, min = min, max = max}
ui.slider(dimensions, {margin = config.margin}, data)
ui.container_end()
return container
}
ui_input_float_2d :: proc(width, height: ui.Size_Percentage, config: ui.ElementConfiguration, value: ^v2, value_string_x, value_string_y: cstring) -> ^ui.Element {
ui_input_float_2d :: proc(width, height: ui.Size_Percentage, config: ui.ElementConfiguration, value: ^v2, value_string_x, value_string_y: cstring, allocator := context.temp_allocator) -> ^ui.Element {
container := ui.container_begin(dimensions = {width, height}, config = config)
dimensions := ui.Dimensions {ui.Size_Percentage(0.5), ui.Size_Percentage(1.0)}
ui.input_float(dimensions, {margin = config.margin}, {value_string = value_string_x, value = &value.x})
data: ^ElementData_FloatInput
data = new(ElementData_FloatInput, allocator)
data^ = {value_string = value_string_x, value = &value.x}
ui.input_float(dimensions, {margin = config.margin}, data)
ui.same_line()
ui.input_float(dimensions, {margin = config.margin}, {value_string = value_string_y, value = &value.y})
data = new(ElementData_FloatInput, allocator)
data^ = {value_string = value_string_x, value = &value.x}
ui.input_float(dimensions, {margin = config.margin}, data)
ui.container_end()
return container
}
@ -129,10 +150,10 @@ render_ui_elements :: proc(ctx: ^ui.Context, elements: []ui.Element) {
case .Button:
rl.GuiButton(area, element.label)
case .Slider:
data := element.data
data := cast(^ElementData_Slider)element.data
rl.GuiSlider(area, "", "", data.value, data.min, data.max)
case .InputFloat:
data := element.data
data := cast(^ElementData_FloatInput)element.data
if rl.GuiValueBoxFloat(area, element.label, data.value_string, data.value, ui.is_element_focused(ctx, element)) == 1 {
ui.focus_element(ctx, element)
}