Element focus
This commit is contained in:
parent
09e55acfa4
commit
8f19c83762
4 changed files with 94 additions and 26 deletions
|
|
@ -13,7 +13,7 @@ v2 :: [2]f32
|
||||||
V2_ONE :: v2{1.0, 1.0}
|
V2_ONE :: v2{1.0, 1.0}
|
||||||
|
|
||||||
main :: proc() {
|
main :: proc() {
|
||||||
// rl.SetTraceLogLevel(.WARNING)
|
rl.SetTraceLogLevel(.WARNING)
|
||||||
rl.InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_CAPTION)
|
rl.InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_CAPTION)
|
||||||
defer rl.CloseWindow()
|
defer rl.CloseWindow()
|
||||||
rl.SetTargetFPS(WINDOW_FRAMERATE)
|
rl.SetTargetFPS(WINDOW_FRAMERATE)
|
||||||
|
|
@ -22,11 +22,16 @@ main :: proc() {
|
||||||
ui.init(&ctx, 4000)
|
ui.init(&ctx, 4000)
|
||||||
|
|
||||||
outer_container_config := ui.ElementConfiguration {margin = {4.0, 8.0}, padding = {12.0, 24.0}, color = ui.col(rl.RED), label = ""}
|
outer_container_config := ui.ElementConfiguration {margin = {4.0, 8.0}, padding = {12.0, 24.0}, color = ui.col(rl.RED), label = ""}
|
||||||
|
outer_container_margin_value_string_x := cstring(make([^]u8, 16))
|
||||||
|
outer_container_margin_value_string_y := cstring(make([^]u8, 16))
|
||||||
inner_container_config := ui.ElementConfiguration {color = cast(ui.col)rl.GREEN, label = "", margin = {4.0, 4.0}}
|
inner_container_config := ui.ElementConfiguration {color = cast(ui.col)rl.GREEN, label = "", margin = {4.0, 4.0}}
|
||||||
|
inner_container_margin_value_string_x := cstring(make([^]u8, 16))
|
||||||
|
inner_container_margin_value_string_y := cstring(make([^]u8, 16))
|
||||||
button_config := ui.ElementConfiguration {margin = {4.0, 4.0}}
|
button_config := ui.ElementConfiguration {margin = {4.0, 4.0}}
|
||||||
|
button_margin_value_string_x := cstring(make([^]u8, 16))
|
||||||
|
button_margin_value_string_y := cstring(make([^]u8, 16))
|
||||||
|
|
||||||
for !rl.WindowShouldClose() {
|
for !rl.WindowShouldClose() {
|
||||||
|
|
||||||
ui.start(&ctx, origin = {0, 0}, size = {WINDOW_WIDTH, WINDOW_HEIGHT})
|
ui.start(&ctx, origin = {0, 0}, size = {WINDOW_WIDTH, WINDOW_HEIGHT})
|
||||||
for i in 0..<7 {
|
for i in 0..<7 {
|
||||||
ui.container_begin(dimensions = {ui.SIZE_AUTO, ui.Size_Percentage(0.1)}, config = inner_container_config)
|
ui.container_begin(dimensions = {ui.SIZE_AUTO, ui.Size_Percentage(0.1)}, config = inner_container_config)
|
||||||
|
|
@ -69,22 +74,27 @@ main :: proc() {
|
||||||
defer rl.EndDrawing()
|
defer rl.EndDrawing()
|
||||||
rl.ClearBackground(rl.BLACK)
|
rl.ClearBackground(rl.BLACK)
|
||||||
|
|
||||||
render_ui_elements(elements)
|
render_ui_elements(&ctx, elements)
|
||||||
|
|
||||||
ui.start(&ctx, {0, 0}, {WINDOW_WIDTH, WINDOW_HEIGHT})
|
ui.start(&ctx, {0, 0}, {WINDOW_WIDTH, WINDOW_HEIGHT})
|
||||||
config := ui.ElementConfiguration{margin = V2_ONE * 4, padding = V2_ONE * 4, color = ui.col(rl.MAGENTA)}
|
config := ui.ElementConfiguration{margin = V2_ONE * 4, padding = V2_ONE * 4, color = ui.col(rl.MAGENTA)}
|
||||||
ui.container_begin({ui.Size_Percentage(0.3), ui.Size_Percentage(0.3)}, config)
|
ui.container_begin({ui.Size_Percentage(0.3), ui.Size_Percentage(0.3)}, config)
|
||||||
slider_config := config
|
slider_config := config
|
||||||
slider_config.label = "Outer container margin"
|
slider_config.label = "Outer container margin"
|
||||||
ui_slider_2d(1.0, 0.2, slider_config, &outer_container_config.margin, 0.0, 32.0)
|
ui_input_float_2d(1.0, 0.2, slider_config, &outer_container_config.margin, outer_container_margin_value_string_x, outer_container_margin_value_string_y)
|
||||||
slider_config.label = "Inner container margin"
|
slider_config.label = "Inner container margin"
|
||||||
ui_slider_2d(1.0, 0.2, slider_config, &inner_container_config.margin, 0.0, 32.0)
|
ui_input_float_2d(1.0, 0.2, slider_config, &inner_container_config.margin, inner_container_margin_value_string_x, inner_container_margin_value_string_y)
|
||||||
slider_config.label = "Button margin"
|
slider_config.label = "Button margin"
|
||||||
ui_slider_2d(1.0, 0.2, slider_config, &button_config.margin, 0.0, 32.0)
|
ui_input_float_2d(1.0, 0.2, slider_config, &button_config.margin, button_margin_value_string_x, button_margin_value_string_y)
|
||||||
ui.container_end()
|
ui.container_end()
|
||||||
debug_elements := ui.end()
|
debug_elements := ui.end()
|
||||||
|
|
||||||
render_ui_elements(debug_elements)
|
if rl.IsKeyPressed(.TAB) {
|
||||||
|
ui.focus_next_element(&ctx, {.InputFloat})
|
||||||
|
fmt.println(ctx.element_focus_id)
|
||||||
|
}
|
||||||
|
|
||||||
|
render_ui_elements(&ctx, debug_elements)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -98,7 +108,17 @@ ui_slider_2d :: proc(width, height: ui.Size_Percentage, config: ui.ElementConfig
|
||||||
return container
|
return container
|
||||||
}
|
}
|
||||||
|
|
||||||
render_ui_elements :: proc(elements: []ui.Element) {
|
ui_input_float_2d :: proc(width, height: ui.Size_Percentage, config: ui.ElementConfiguration, value: ^v2, value_string_x, value_string_y: cstring) -> ^ui.Element {
|
||||||
|
container := ui.container_begin(dimensions = {width, height}, config = config)
|
||||||
|
dimensions := ui.Dimensions {ui.Size_Percentage(0.5), ui.Size_Percentage(1.0)}
|
||||||
|
ui.input_float(dimensions, {margin = config.margin}, {value_string = value_string_x, value = &value.x})
|
||||||
|
ui.same_line()
|
||||||
|
ui.input_float(dimensions, {margin = config.margin}, {value_string = value_string_y, value = &value.y})
|
||||||
|
ui.container_end()
|
||||||
|
return container
|
||||||
|
}
|
||||||
|
|
||||||
|
render_ui_elements :: proc(ctx: ^ui.Context, elements: []ui.Element) {
|
||||||
for element in elements {
|
for element in elements {
|
||||||
area := rl.Rectangle(element.area)
|
area := rl.Rectangle(element.area)
|
||||||
switch element.type {
|
switch element.type {
|
||||||
|
|
@ -108,9 +128,13 @@ render_ui_elements :: proc(elements: []ui.Element) {
|
||||||
case .Button:
|
case .Button:
|
||||||
rl.GuiButton(area, element.label)
|
rl.GuiButton(area, element.label)
|
||||||
case .Slider:
|
case .Slider:
|
||||||
data := element.data.float_input_data
|
data := element.data
|
||||||
rl.GuiSlider(area, "", "", data.value, data.min, data.max)
|
rl.GuiSlider(area, "", "", data.value, data.min, data.max)
|
||||||
case .InputFloat:
|
case .InputFloat:
|
||||||
|
data := element.data
|
||||||
|
if rl.GuiValueBoxFloat(area, element.label, data.value_string, data.value, ui.is_element_focused(ctx, element)) == 1 {
|
||||||
|
ui.focus_element(ctx, element)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -280,6 +280,7 @@ foreign lib {
|
||||||
GuiDropdownBox :: proc(bounds: Rectangle, text: cstring, active: ^c.int, editMode: bool) -> bool --- // Dropdown Box control, returns selected item
|
GuiDropdownBox :: proc(bounds: Rectangle, text: cstring, active: ^c.int, editMode: bool) -> bool --- // Dropdown Box control, returns selected item
|
||||||
GuiSpinner :: proc(bounds: Rectangle, text: cstring, value: ^c.int, minValue, maxValue: c.int, editMode: bool) -> c.int --- // Spinner control, returns selected value
|
GuiSpinner :: proc(bounds: Rectangle, text: cstring, value: ^c.int, minValue, maxValue: c.int, editMode: bool) -> c.int --- // Spinner control, returns selected value
|
||||||
GuiValueBox :: proc(bounds: Rectangle, text: cstring, value: ^c.int, minValue, maxValue: c.int, editMode: bool) -> c.int --- // Value Box control, updates input text with numbers
|
GuiValueBox :: proc(bounds: Rectangle, text: cstring, value: ^c.int, minValue, maxValue: c.int, editMode: bool) -> c.int --- // Value Box control, updates input text with numbers
|
||||||
|
GuiValueBoxFloat :: proc(bounds: Rectangle, text: cstring, text_value: cstring, value: ^c.float, editMode: bool) -> c.int --- // Value box control for float values
|
||||||
GuiTextBox :: proc(bounds: Rectangle, text: cstring, textSize: c.int, editMode: bool) -> bool --- // Text Box control, updates input text
|
GuiTextBox :: proc(bounds: Rectangle, text: cstring, textSize: c.int, editMode: bool) -> bool --- // Text Box control, updates input text
|
||||||
|
|
||||||
GuiSlider :: proc(bounds: Rectangle, textLeft: cstring, textRight: cstring, value: ^f32, minValue: f32, maxValue: f32) -> c.int --- // Slider control, returns selected value
|
GuiSlider :: proc(bounds: Rectangle, textLeft: cstring, textRight: cstring, value: ^f32, minValue: f32, maxValue: f32) -> c.int --- // Slider control, returns selected value
|
||||||
|
|
|
||||||
67
ui.odin
67
ui.odin
|
|
@ -11,14 +11,13 @@ rect_get_tr :: #force_inline proc(rect: rect2) -> v2 {return {rect.x + rect.widt
|
||||||
rect_get_br :: #force_inline proc(rect: rect2) -> v2 {return {rect.x + rect.width, rect.y + rect.height}}
|
rect_get_br :: #force_inline proc(rect: rect2) -> v2 {return {rect.x + rect.width, rect.y + rect.height}}
|
||||||
rect_get_bl :: #force_inline proc(rect: rect2) -> v2 {return {rect.x, rect.y + rect.height}}
|
rect_get_bl :: #force_inline proc(rect: rect2) -> v2 {return {rect.x, rect.y + rect.height}}
|
||||||
rect_get_size :: #force_inline proc(rect: rect2) -> v2 {return {rect.width, rect.height}}
|
rect_get_size :: #force_inline proc(rect: rect2) -> v2 {return {rect.width, rect.height}}
|
||||||
rect_grow :: proc(rect: rect2, amount: v2) -> rect2 {
|
rect_grow :: proc(rect: rect2, amount: v2) -> rect2 {return {rect.x - amount.x / 2.0, rect.y - amount.y / 2.0, rect.width + amount.x, rect.height + amount.y}}
|
||||||
return {rect.x - amount.x / 2.0, rect.y - amount.y / 2.0, rect.width + amount.x, rect.height + amount.y}
|
|
||||||
}
|
|
||||||
|
|
||||||
ctx: ^Context
|
ctx: ^Context
|
||||||
|
|
||||||
Context :: struct {
|
Context :: struct {
|
||||||
origin: v2,
|
origin: v2,
|
||||||
|
element_focus_id: int,
|
||||||
containers: [dynamic]int,
|
containers: [dynamic]int,
|
||||||
container_last_element: [dynamic]int,
|
container_last_element: [dynamic]int,
|
||||||
elements: [dynamic]Element,
|
elements: [dynamic]Element,
|
||||||
|
|
@ -29,6 +28,7 @@ CONTAINER_STACK_SIZE :: 16
|
||||||
|
|
||||||
Element :: struct {
|
Element :: struct {
|
||||||
area: rect2,
|
area: rect2,
|
||||||
|
id: int,
|
||||||
using config: ElementConfiguration,
|
using config: ElementConfiguration,
|
||||||
data: ElementData,
|
data: ElementData,
|
||||||
type: ElementType,
|
type: ElementType,
|
||||||
|
|
@ -42,12 +42,19 @@ ElementConfiguration :: struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
ElementData :: struct {
|
ElementData :: struct {
|
||||||
using float_input_data: ElementData_FloatInput,
|
min, max: f32,
|
||||||
|
value: ^f32,
|
||||||
|
value_string: cstring,
|
||||||
|
}
|
||||||
|
|
||||||
|
ElementData_Slider :: struct {
|
||||||
|
min, max: f32,
|
||||||
|
value: ^f32,
|
||||||
}
|
}
|
||||||
|
|
||||||
ElementData_FloatInput :: struct {
|
ElementData_FloatInput :: struct {
|
||||||
min, max: f32,
|
value: ^f32,
|
||||||
value: ^f32,
|
value_string: cstring,
|
||||||
}
|
}
|
||||||
|
|
||||||
ElementType :: enum {
|
ElementType :: enum {
|
||||||
|
|
@ -57,6 +64,8 @@ ElementType :: enum {
|
||||||
InputFloat,
|
InputFloat,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@rodata element_type_input := bit_set[ElementType] {.InputFloat}
|
||||||
|
|
||||||
Size_Pixels :: distinct f32
|
Size_Pixels :: distinct f32
|
||||||
Size_Percentage :: distinct f32
|
Size_Percentage :: distinct f32
|
||||||
Size_PercentageRemainder :: distinct f32
|
Size_PercentageRemainder :: distinct f32
|
||||||
|
|
@ -104,6 +113,37 @@ same_line :: proc() {
|
||||||
ctx.same_line = true
|
ctx.same_line = true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
focus_element :: proc(ctx: ^Context, element: Element) {
|
||||||
|
ctx.element_focus_id = element.id
|
||||||
|
}
|
||||||
|
|
||||||
|
unfocus_element :: proc(ctx: ^Context) {
|
||||||
|
ctx.element_focus_id = -1
|
||||||
|
}
|
||||||
|
|
||||||
|
is_element_focused :: proc(ctx: ^Context, element: Element) -> bool {
|
||||||
|
return ctx.element_focus_id == element.id
|
||||||
|
}
|
||||||
|
|
||||||
|
focus_next_element :: proc(ctx: ^Context, allowed_focus := element_type_input) {
|
||||||
|
if ctx.element_focus_id == -1 {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if ctx.element_focus_id + 1 >= len(ctx.elements) {
|
||||||
|
ctx.element_focus_id = -1
|
||||||
|
return
|
||||||
|
}
|
||||||
|
ctx.element_focus_id += 1
|
||||||
|
for ctx.element_focus_id < len(ctx.elements) {
|
||||||
|
fmt.println(ctx.elements[ctx.element_focus_id].type)
|
||||||
|
if ctx.elements[ctx.element_focus_id].type in allowed_focus {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
ctx.element_focus_id += 1
|
||||||
|
}
|
||||||
|
ctx.element_focus_id = -1
|
||||||
|
}
|
||||||
|
|
||||||
container_begin :: proc(dimensions: Dimensions, config: ElementConfiguration) -> ^Element {
|
container_begin :: proc(dimensions: Dimensions, config: ElementConfiguration) -> ^Element {
|
||||||
area := _resolve_element_area(dimensions, config.margin)
|
area := _resolve_element_area(dimensions, config.margin)
|
||||||
element := _append_element({area = area, config = config, type = .Container, dimensions = dimensions})
|
element := _append_element({area = area, config = config, type = .Container, dimensions = dimensions})
|
||||||
|
|
@ -158,14 +198,14 @@ button :: proc(dimensions: Dimensions, config: ElementConfiguration) -> ^Element
|
||||||
dimensions = dimensions})
|
dimensions = dimensions})
|
||||||
}
|
}
|
||||||
|
|
||||||
slider :: proc(dimensions: Dimensions, config: ElementConfiguration, data: ElementData_FloatInput) -> ^Element {
|
slider :: proc(dimensions: Dimensions, config: ElementConfiguration, data: ElementData_Slider) -> ^Element {
|
||||||
assert_no_dimensions_percentage_in_auto_container(dimensions)
|
assert_no_dimensions_percentage_in_auto_container(dimensions)
|
||||||
area := _resolve_element_area(dimensions, config.margin)
|
area := _resolve_element_area(dimensions, config.margin)
|
||||||
return _append_element({
|
return _append_element({
|
||||||
area = area,
|
area = area,
|
||||||
config = config,
|
config = config,
|
||||||
type = .Slider,
|
type = .Slider,
|
||||||
data = {float_input_data = data},
|
data = {max = data.max, min = data.min, value = data.value},
|
||||||
dimensions = dimensions})
|
dimensions = dimensions})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -176,7 +216,7 @@ input_float :: proc(dimensions: Dimensions, config: ElementConfiguration, data:
|
||||||
area = area,
|
area = area,
|
||||||
config = config,
|
config = config,
|
||||||
type = .InputFloat,
|
type = .InputFloat,
|
||||||
data = {float_input_data = data},
|
data = {value = data.value, value_string = data.value_string},
|
||||||
dimensions = dimensions})
|
dimensions = dimensions})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -190,8 +230,11 @@ get_element_inner_area :: proc(element: Element) -> rect2 {
|
||||||
|
|
||||||
_append_element :: proc(element: Element) -> ^Element {
|
_append_element :: proc(element: Element) -> ^Element {
|
||||||
append(&ctx.elements, element)
|
append(&ctx.elements, element)
|
||||||
ctx.container_last_element[len(ctx.containers) - 1] = len(ctx.elements) - 1
|
last_element_index := len(ctx.elements) - 1
|
||||||
return &ctx.elements[len(ctx.elements) - 1]
|
last_element := &ctx.elements[last_element_index]
|
||||||
|
last_element.id = last_element_index
|
||||||
|
ctx.container_last_element[len(ctx.containers) - 1] = last_element_index
|
||||||
|
return last_element
|
||||||
}
|
}
|
||||||
|
|
||||||
_resolve_element_area :: proc(dimensions: Dimensions, margin: v2) -> rect2 {
|
_resolve_element_area :: proc(dimensions: Dimensions, margin: v2) -> rect2 {
|
||||||
|
|
@ -222,7 +265,7 @@ _resolve_element_outer_size :: proc(dimensions: Dimensions) -> v2 {
|
||||||
_resolve_elemment_outer_size_axis :: proc(size: Size, axis: Axis) -> f32 {
|
_resolve_elemment_outer_size_axis :: proc(size: Size, axis: Axis) -> f32 {
|
||||||
switch value in size {
|
switch value in size {
|
||||||
case Size_Pixels:
|
case Size_Pixels:
|
||||||
return cast(f32)value
|
return f32(value)
|
||||||
case Size_Percentage:
|
case Size_Percentage:
|
||||||
inner := get_element_inner_area(_container_current()^)
|
inner := get_element_inner_area(_container_current()^)
|
||||||
container_size := inner.width if axis == .X else inner.height
|
container_size := inner.width if axis == .X else inner.height
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue