Better build and project file platform layer

This commit is contained in:
Synthasmagoria 2026-08-28 13:24:22 +02:00
commit 2469b45694
8 changed files with 137 additions and 70 deletions

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@ -4,3 +4,4 @@
- Make web build
- Center line
- Zoom sensitivity
- Web read/write

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@ -1,7 +1,26 @@
#!/bin/bash -eu
EXE_NAME="Transformation Visualizer"
OUT_DIR="build/desktop"
ASSETS_DIR="src/assets/"
if [[ -v 1 ]]; then
if [ "$1" = "DEBUG" ]; then
ODIN_FLAGS="-debug"
elif [ "$1" = "RELEASE" ]; then
ODIN_FLAGS="-no-bounds-check -disable-assert -o:size -extra-linker-flags:\"-Wl,--gc-sections,-s\""
elif [ "$1" = "TEST" ]; then
ODIN_FLAGS="-o:minimal -no-bounds-check -disable-assert -extra-linker-flags:\"-Wl,--gc-sections,-s\""
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
mkdir -p $OUT_DIR
odin build . -out:$OUT_DIR/game -no-bounds-check -disable-assert -o:size -extra-linker-flags:"-Wl,--gc-sections,-s"
cp -R ./assets/ ./$OUT_DIR/
odin build src/ -out:"$OUT_DIR/$EXE_NAME" $ODIN_FLAGS
cp -R $ASSETS_DIR ./$OUT_DIR/
echo "Desktop build created in ${OUT_DIR}"

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@ -1,9 +1,25 @@
#!/bin/bash -eu
# Point this to where you installed emscripten. Optional on systems that already
# have `emcc` in the path.
if [[ -v 1 ]]; then
if [ "$1" = "DEBUG" ]; then
ODIN_FLAGS="-debug"
elif [ "$1" = "RELEASE" ]; then
ODIN_FLAGS="-no-bounds-check -disable-assert -o:size -extra-linker-flags:\"-Wl,--gc-sections,-s\""
elif [ "$1" = "TEST" ]; then
ODIN_FLAGS="-o:minimal -extra-linker-flags:\"-Wl,--gc-sections,-s\""
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
RAYLIB_PATH="src/libraries/raylib"
EMSCRIPTEN_SDK_DIR="$HOME/programs/emsdk"
OUT_DIR="build/web"
WASM_OBJ_NAME="transformation_visulalizer.wasm.obj"
mkdir -p $OUT_DIR
@ -15,23 +31,22 @@ export EMSDK_QUIET=1
#
# The emcc call will be fed the actual raylib library file. That stuff will end
# up in env.o
#
# Note that there is a rayGUI equivalent: -define:RAYGUI_WASM_LIB=env.o
odin build . -target:js_wasm32 -build-mode:obj -define:RAYLIB_WASM_LIB=env.o -define:RAYGUI_WASM_LIB=env.o -vet -strict-style -out:$OUT_DIR/game.wasm.obj
ODIN_DEFINES="-define:RAYLIB_WASM_LIB=env.o -define:RAYGUI_WASM_LIB=env.o"
odin build src/ -target:js_wasm32 -build-mode:obj $ODIN_DEFINES $ODIN_FLAGS -out:$OUT_DIR/$WASM_OBJ_NAME
ODIN_PATH=$(odin root)
cp $ODIN_PATH/core/sys/wasm/js/odin.js $OUT_DIR
files="$OUT_DIR/game.wasm.obj libraries/raylib/wasm/libraylib.a libraries/raylib/wasm/libraygui.a"
files="$OUT_DIR/$WASM_OBJ_NAME $RAYLIB_PATH/wasm/libraylib.a $RAYLIB_PATH/wasm/libraygui.a"
# index_template.html contains the javascript code that calls the procedures in
# source/main_web/main_web.odin
flags="-Oz -sASSERTIONS=0 --closure 0 -sEXPORTED_RUNTIME_METHODS=['HEAPF32'] -sUSE_GLFW=3 -sWASM_BIGINT -sWARN_ON_UNDEFINED_SYMBOLS=0 -sDECLARE_ASM_MODULE_EXPORTS=0 --shell-file index_template.html --preload-file assets"
flags="-Oz -sASSERTIONS=0 --closure 0 -sEXPORTED_RUNTIME_METHODS=['HEAPF32'] -sUSE_GLFW=3 -sWASM_BIGINT -sWARN_ON_UNDEFINED_SYMBOLS=0 -sDECLARE_ASM_MODULE_EXPORTS=0 --shell-file index_template.html --preload-file src/assets"
# For debugging: Add `-g` to `emcc` (gives better error callstack in chrome)
emcc -o $OUT_DIR/index.html $files $flags
rm $OUT_DIR/game.wasm.obj
rm -f $OUT_DIR/$WASM_OBJ_NAME
echo "Web build created in ${OUT_DIR}"

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@ -1,7 +1,6 @@
package main
import rl "libraries/raylib"
import "libraries/back"
import "core:log"
main :: proc() {
@ -9,8 +8,8 @@ main :: proc() {
// exe_dir := filepath.dir(string(exe_path))
// os.set_working_directory(exe_dir)
rl.ChangeDirectory(rl.GetApplicationDirectory())
back.register_segfault_handler()
context.assertion_failure_proc = back.assertion_failure_proc
// back.register_segfault_handler()
// context.assertion_failure_proc = back.assertion_failure_proc
register_illegal_instruction_handler()
context.logger = log.create_console_logger()

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@ -1,15 +1,5 @@
package main
/*
TODO (synthas): Things to save to the project file
- Grid configuration
- Shape configuration
*/
import "core:os"
import "core:io"
import "core:mem"
PROJECT_DATA_HEADER :: "WOWOWOW THIS IS HEADER WOWOWOW"
PROJECT_DATA_VERSION :: 1
@ -21,55 +11,10 @@ ProjectData :: struct {
animation: Animation,
}
ProjectWriteError :: union {
os.Error,
io.Error,
}
project_write :: proc(project: ^ProjectData, path: string) -> ProjectWriteError {
f := os.open(path, {.Create, .Trunc, .Write}) or_return
defer os.close(f)
w := io.to_writer(os.to_stream(f))
version: u32 = PROJECT_DATA_VERSION
header := PROJECT_DATA_HEADER
io.write_full(w, transmute([]u8)header) or_return
io.write_ptr(w, &version, size_of(version)) or_return
io.write_ptr(w, &project.matrix_count, size_of(project.matrix_count)) or_return
n := io.write_ptr(w, raw_data(project.matrices), int(project.matrix_count) * 9 * size_of(f32)) or_return
os.close(f)
return nil
}
ProjectReadError :: union {
os.Error,
io.Error,
ProjectReadErrorType,
}
ProjectReadErrorType :: enum {
FailedReadingHeader,
BadHeader,
VersionNeedsUpgrade,
return _project_write(project, path)
}
project_read :: proc(project: ^ProjectData, path: string) -> ProjectReadError {
f := os.open(path, {.Read}) or_return
defer os.close(f)
r := io.to_reader(os.to_stream(f))
header := PROJECT_DATA_HEADER
header_buffer: [len(PROJECT_DATA_HEADER)]byte
if num, err := io.read_full(r, header_buffer[:]); err != nil {
return ProjectReadErrorType.FailedReadingHeader
}
if mem.compare(transmute([]byte)header, header_buffer[:]) != 0 {
return ProjectReadErrorType.BadHeader
}
_ = io.read_ptr(r, &project.version, size_of(project.matrix_count)) or_return
if project.version != PROJECT_DATA_VERSION {
return ProjectReadErrorType.VersionNeedsUpgrade
}
_ = io.read_ptr(r, &project.matrix_count, size_of(project.matrix_count)) or_return
n := io.read_ptr(r, raw_data(project.matrices), size_of(f32) * len(project.matrices)) or_return
return nil
return _project_read(project, path)
}

61
src/project_default.odin Normal file
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@ -0,0 +1,61 @@
#+build !wasm32
#+build !wasm64p32
package main
import "core:os"
import "core:io"
import "core:mem"
ProjectReadErrorType :: enum {
FailedReadingHeader,
BadHeader,
VersionNeedsUpgrade,
}
ProjectWriteError :: union {
os.Error,
io.Error,
}
ProjectReadError :: union {
os.Error,
io.Error,
ProjectReadErrorType,
}
_project_write :: proc(project: ^ProjectData, path: string) -> ProjectWriteError {
f := os.open(path, {.Create, .Trunc, .Write}) or_return
defer os.close(f)
w := io.to_writer(os.to_stream(f))
version: u32 = PROJECT_DATA_VERSION
header := PROJECT_DATA_HEADER
io.write_full(w, transmute([]u8)header) or_return
io.write_ptr(w, &version, size_of(version)) or_return
io.write_ptr(w, &project.matrix_count, size_of(project.matrix_count)) or_return
n := io.write_ptr(w, raw_data(project.matrices), int(project.matrix_count) * 9 * size_of(f32)) or_return
os.close(f)
return nil
}
_project_read :: proc(project: ^ProjectData, path: string) -> ProjectReadError {
f := os.open(path, {.Read}) or_return
defer os.close(f)
r := io.to_reader(os.to_stream(f))
header := PROJECT_DATA_HEADER
header_buffer: [len(PROJECT_DATA_HEADER)]byte
if num, err := io.read_full(r, header_buffer[:]); err != nil {
return ProjectReadErrorType.FailedReadingHeader
}
if mem.compare(transmute([]byte)header, header_buffer[:]) != 0 {
return ProjectReadErrorType.BadHeader
}
_ = io.read_ptr(r, &project.version, size_of(project.matrix_count)) or_return
if project.version != PROJECT_DATA_VERSION {
return ProjectReadErrorType.VersionNeedsUpgrade
}
_ = io.read_ptr(r, &project.matrix_count, size_of(project.matrix_count)) or_return
n := io.read_ptr(r, raw_data(project.matrices), size_of(f32) * len(project.matrices)) or_return
return nil
}

26
src/project_web.odin Normal file
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@ -0,0 +1,26 @@
#+build wasm32, wasm64p32
package main
ProjectReadErrorType :: enum {
LoadingProjectNotSupportedOnWeb,
}
ProjectWriteErrorType :: enum {
SavingProjectNotSupportedOnWeb,
}
ProjectWriteError :: union {
ProjectWriteErrorType,
}
ProjectReadError :: union {
ProjectReadErrorType,
}
_project_write :: proc(project: ^ProjectData, path: string) -> ProjectWriteError {
return ProjectWriteErrorType.SavingProjectNotSupportedOnWeb;
}
_project_read :: proc(project: ^ProjectData, path: string) -> ProjectReadError {
return ProjectReadErrorType.LoadingProjectNotSupportedOnWeb;
}

1
test_web.sh Executable file
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@ -0,0 +1 @@
python3 -m http.server --directory build/web