Better build and project file platform layer

This commit is contained in:
Synthasmagoria 2026-08-28 13:24:22 +02:00
commit 2469b45694
8 changed files with 137 additions and 70 deletions

View file

@ -1,7 +1,26 @@
#!/bin/bash -eu
EXE_NAME="Transformation Visualizer"
OUT_DIR="build/desktop"
ASSETS_DIR="src/assets/"
if [[ -v 1 ]]; then
if [ "$1" = "DEBUG" ]; then
ODIN_FLAGS="-debug"
elif [ "$1" = "RELEASE" ]; then
ODIN_FLAGS="-no-bounds-check -disable-assert -o:size -extra-linker-flags:\"-Wl,--gc-sections,-s\""
elif [ "$1" = "TEST" ]; then
ODIN_FLAGS="-o:minimal -no-bounds-check -disable-assert -extra-linker-flags:\"-Wl,--gc-sections,-s\""
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
mkdir -p $OUT_DIR
odin build . -out:$OUT_DIR/game -no-bounds-check -disable-assert -o:size -extra-linker-flags:"-Wl,--gc-sections,-s"
cp -R ./assets/ ./$OUT_DIR/
odin build src/ -out:"$OUT_DIR/$EXE_NAME" $ODIN_FLAGS
cp -R $ASSETS_DIR ./$OUT_DIR/
echo "Desktop build created in ${OUT_DIR}"