Matrix container
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parent
7949c1ca5d
commit
31422d9592
3 changed files with 80 additions and 62 deletions
87
program.odin
87
program.odin
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@ -4,6 +4,26 @@ import rl "libraries/raylib"
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import ui "libraries/snths_ui"
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import "core:fmt"
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UiContainerType :: enum {
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Normal,
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Matrix,
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}
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UiElementData_Container :: struct {
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type: UiContainerType,
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thickness: f32,
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}
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UiElementData_Slider :: struct {
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min, max: f32,
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value: ^f32,
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}
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UiElementData_FloatInput :: struct {
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value: ^f32,
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value_string: cstring,
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}
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FontStyle :: struct {
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font: rl.Font,
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size, spacing: f32
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@ -92,13 +112,9 @@ program_update :: proc() {
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}
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program_build_ui :: proc() -> []ui.Element {
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container_margin: f32 = 4.0
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container_config := ui.ElementConfiguration {
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margin = V2_ONE * container_margin,
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}
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ui.start(&program.ui_context, {0, 0}, {WINDOW_WIDTH, WINDOW_HEIGHT})
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top_bar_container := ui.container_begin({ui.Size_Percentage(1.0), ui.Size_Pixels(48.0)}, container_config)
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top_bar_container_config := ui.ElementConfiguration {margin = V2_ONE * 4.0}
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top_bar_container := ui.container_begin({ui.Size_Percentage(1.0), ui.Size_Pixels(48.0)}, top_bar_container_config)
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top_bar_inner_height := ui.get_element_inner_area(top_bar_container^).height
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top_bar_button_dimensions := ui.Dimensions {ui.Size_Pixels(top_bar_inner_height), ui.Size_Pixels(top_bar_inner_height)}
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top_bar_button_config := ui.ElementConfiguration {margin = V2_ONE * 4}
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@ -112,11 +128,12 @@ program_build_ui :: proc() -> []ui.Element {
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}
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ui.container_end()
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ui.container_begin({ui.Size_Percentage(0.2), ui.Size_PercentageRemainder(1.0)}, container_config)
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side_bar_container_config := ui.ElementConfiguration {margin = V2_ONE * 4.0}
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ui.container_begin({ui.Size_Percentage(0.2), ui.Size_PercentageRemainder(1.0)}, side_bar_container_config)
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for i in 0..<program.matrix_count {
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container_config := ui.ElementConfiguration{margin = V2_ONE * 4.0, label = fmt.ctprintf("Matrix %d", i)}
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container_config := ui.ElementConfiguration{margin = V2_ONE * 8.0, label = fmt.ctprintf("Matrix %d", i)}
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container_dimensions := ui.Dimensions {ui.Size_Percentage(1.0), ui.Size_Pixels(112.0)}
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mat := cast(^mat3)&program.matrix_float_pool[i * 9]
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mat := program.matrix_float_pool[i * 9 : i * 9 + 9]
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value_strings := program.matrix_value_string_pool[i * 9 : i * 9 + 9]
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ui_mat3(mat, value_strings, container_dimensions, container_config)
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}
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@ -124,20 +141,21 @@ program_build_ui :: proc() -> []ui.Element {
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return ui.end()
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}
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ui_mat3 :: proc(mat: ^mat3, value_strings: []InputFloatField, dimensions: ui.Dimensions, config: ui.ElementConfiguration) {
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ui.container_begin(dimensions, config)
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ui_mat3 :: proc(mat: []f32, value_strings: []InputFloatField, dimensions: ui.Dimensions, config: ui.ElementConfiguration, allocator := context.temp_allocator) {
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container_data := new(UiElementData_Container, allocator)
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container_data^ = {type = .Matrix, thickness = 2.0}
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ui.container_begin(dimensions, config, container_data)
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matrix_input_config := ui.ElementConfiguration {margin = V2_ONE * 4.0}
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matrix_input_dimensions := ui.Dimensions {ui.Size_Percentage(1.0 / 3.0), ui.Size_Percentage(1.0 / 3.0)}
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#unroll for i in 0..<3 {
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data: ui.ElementData_FloatInput
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data = {value = &mat[i, 0], value_string = input_float_field_as_cstring(&value_strings[i * 3 + 0])}
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ui.input_float(matrix_input_dimensions, matrix_input_config, data)
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ui.same_line()
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data = {value = &mat[i, 1], value_string = input_float_field_as_cstring(&value_strings[i * 3 + 1])}
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ui.input_float(matrix_input_dimensions, matrix_input_config, data)
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ui.same_line()
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data = {value = &mat[i, 2], value_string = input_float_field_as_cstring(&value_strings[i * 3 + 2])}
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ui.input_float(matrix_input_dimensions, matrix_input_config, data)
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#unroll for j in 0..<3 {
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data := new(UiElementData_FloatInput, allocator)
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index := i * 3 + j
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data^ = {value = &mat[index], value_string = input_float_field_as_cstring(&value_strings[index])}
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ui.input_float(matrix_input_dimensions, matrix_input_config, data)
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ui.same_line()
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}
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program.ui_context.same_line = false
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}
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ui.container_end()
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}
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@ -147,14 +165,37 @@ program_render_ui :: proc(ctx: ^ui.Context, elements: []ui.Element) {
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area := rl.Rectangle(element.area)
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switch element.type {
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case .Container:
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rl.GuiGroupBox(area, element.label)
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dim := rl.Color {0, 0, 0, 192}
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if element.data != nil {
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data := cast(^UiElementData_Container)element.data
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switch data.type {
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case .Normal:
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rl.DrawRectangleRounded(area, 0.1, 4.0, dim)
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rl.GuiGroupBox(area, element.label)
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case .Matrix:
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matrix_area := ui.rect_grow(element.area, element.margin / 2.0)
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tl, tr, br, bl := ui.rect_get_corners(matrix_area)
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col := rl.WHITE
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hook_length: f32 = 4.0
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rl.DrawLineEx(tl, bl, data.thickness, col)
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rl.DrawLineEx(tl, tl + V2_RIGHT * hook_length, data.thickness, col)
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rl.DrawLineEx(bl, bl + V2_RIGHT * hook_length, data.thickness, col)
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rl.DrawLineEx(tr, br, data.thickness, col)
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rl.DrawLineEx(tr, tr + V2_LEFT * hook_length, data.thickness, col)
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rl.DrawLineEx(br, br + V2_LEFT * hook_length, data.thickness, col)
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}
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} else {
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rl.DrawRectangleRounded(area, 0.1, 4.0, dim)
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rl.GuiGroupBox(area, element.label)
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}
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case .Button:
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rl.GuiButton(area, element.label)
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case .Slider:
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data := element.data
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data := cast(^UiElementData_Slider)element.data
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rl.GuiSlider(area, element.label, "", data.value, data.min, data.max)
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case .InputFloat:
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data := element.data
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data := cast(^UiElementData_FloatInput)element.data
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if rl.GuiValueBoxFloat(area, element.label, data.value_string, data.value, ui.is_element_focused(ctx, element)) == 1 {
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ui.focus_element(ctx, element)
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}
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