Matrix container

This commit is contained in:
Synthasmagoria 2026-07-31 11:51:09 +02:00
commit 31422d9592
3 changed files with 80 additions and 62 deletions

View file

@ -11,6 +11,9 @@ rect_get_tr :: #force_inline proc(rect: rect2) -> v2 {return {rect.x + rect.widt
rect_get_br :: #force_inline proc(rect: rect2) -> v2 {return {rect.x + rect.width, rect.y + rect.height}} rect_get_br :: #force_inline proc(rect: rect2) -> v2 {return {rect.x + rect.width, rect.y + rect.height}}
rect_get_bl :: #force_inline proc(rect: rect2) -> v2 {return {rect.x, rect.y + rect.height}} rect_get_bl :: #force_inline proc(rect: rect2) -> v2 {return {rect.x, rect.y + rect.height}}
rect_get_size :: #force_inline proc(rect: rect2) -> v2 {return {rect.width, rect.height}} rect_get_size :: #force_inline proc(rect: rect2) -> v2 {return {rect.width, rect.height}}
rect_get_corners :: #force_inline proc(rect: rect2) -> (tl, tr, br, bl: v2) {
return rect_get_tl(rect), rect_get_tr(rect), rect_get_br(rect), rect_get_bl(rect)
}
rect_grow :: proc(rect: rect2, amount: v2) -> rect2 {return {rect.x - amount.x / 2.0, rect.y - amount.y / 2.0, rect.width + amount.x, rect.height + amount.y}} rect_grow :: proc(rect: rect2, amount: v2) -> rect2 {return {rect.x - amount.x / 2.0, rect.y - amount.y / 2.0, rect.width + amount.x, rect.height + amount.y}}
ctx: ^Context ctx: ^Context
@ -30,7 +33,7 @@ Element :: struct {
area: rect2, area: rect2,
id: int, id: int,
using config: ElementConfiguration, using config: ElementConfiguration,
data: ElementData, data: rawptr,
type: ElementType, type: ElementType,
dimensions: Dimensions, dimensions: Dimensions,
} }
@ -41,22 +44,6 @@ ElementConfiguration :: struct {
margin, padding: v2, margin, padding: v2,
} }
ElementData :: struct {
min, max: f32,
value: ^f32,
value_string: cstring,
}
ElementData_Slider :: struct {
min, max: f32,
value: ^f32,
}
ElementData_FloatInput :: struct {
value: ^f32,
value_string: cstring,
}
ElementType :: enum { ElementType :: enum {
Container, Container,
Button, Button,
@ -143,9 +130,9 @@ focus_next_element :: proc(ctx: ^Context, allowed_focus := element_type_input) {
ctx.element_focus_id = -1 ctx.element_focus_id = -1
} }
container_begin :: proc(dimensions: Dimensions, config: ElementConfiguration) -> ^Element { container_begin :: proc(dimensions: Dimensions, config: ElementConfiguration, data: rawptr = nil) -> ^Element {
area := _resolve_element_area(dimensions, config.margin) area := _resolve_element_area(dimensions, config.margin)
element := _append_element({area = area, config = config, type = .Container, dimensions = dimensions}) element := _append_element({area = area, config = config, type = .Container, dimensions = dimensions, data = data})
container_index := len(ctx.elements) - 1 container_index := len(ctx.elements) - 1
append(&ctx.containers, container_index) append(&ctx.containers, container_index)
append(&ctx.container_last_element, -1) append(&ctx.container_last_element, -1)
@ -187,36 +174,22 @@ assert_no_dimensions_percentage_in_auto_container :: proc(dimensions: Dimensions
} }
} }
button :: proc(dimensions: Dimensions, config: ElementConfiguration) -> ^Element { button :: proc(dimensions: Dimensions, config: ElementConfiguration, data: rawptr = nil) -> ^Element {
assert_no_dimensions_percentage_in_auto_container(dimensions) assert_no_dimensions_percentage_in_auto_container(dimensions)
area := _resolve_element_area(dimensions, config.margin) area := _resolve_element_area(dimensions, config.margin)
return _append_element({ return _append_element({area = area, config = config, type = .Button, dimensions = dimensions, data = data})
area = area,
config = config,
type = .Button,
dimensions = dimensions})
} }
slider :: proc(dimensions: Dimensions, config: ElementConfiguration, data: ElementData_Slider) -> ^Element { slider :: proc(dimensions: Dimensions, config: ElementConfiguration, data: rawptr = nil) -> ^Element {
assert_no_dimensions_percentage_in_auto_container(dimensions) assert_no_dimensions_percentage_in_auto_container(dimensions)
area := _resolve_element_area(dimensions, config.margin) area := _resolve_element_area(dimensions, config.margin)
return _append_element({ return _append_element({area = area, config = config, type = .Slider, dimensions = dimensions, data = data})
area = area,
config = config,
type = .Slider,
data = {max = data.max, min = data.min, value = data.value},
dimensions = dimensions})
} }
input_float :: proc(dimensions: Dimensions, config: ElementConfiguration, data: ElementData_FloatInput) -> ^Element { input_float :: proc(dimensions: Dimensions, config: ElementConfiguration, data: rawptr = nil) -> ^Element {
assert_no_dimensions_percentage_in_auto_container(dimensions) assert_no_dimensions_percentage_in_auto_container(dimensions)
area := _resolve_element_area(dimensions, config.margin) area := _resolve_element_area(dimensions, config.margin)
return _append_element({ return _append_element({area = area, config = config, type = .InputFloat, dimensions = dimensions, data = data})
area = area,
config = config,
type = .InputFloat,
data = {value = data.value, value_string = data.value_string},
dimensions = dimensions})
} }
get_element_outer_area :: proc(element: Element) -> rect2 { get_element_outer_area :: proc(element: Element) -> rect2 {

View file

@ -4,6 +4,26 @@ import rl "libraries/raylib"
import ui "libraries/snths_ui" import ui "libraries/snths_ui"
import "core:fmt" import "core:fmt"
UiContainerType :: enum {
Normal,
Matrix,
}
UiElementData_Container :: struct {
type: UiContainerType,
thickness: f32,
}
UiElementData_Slider :: struct {
min, max: f32,
value: ^f32,
}
UiElementData_FloatInput :: struct {
value: ^f32,
value_string: cstring,
}
FontStyle :: struct { FontStyle :: struct {
font: rl.Font, font: rl.Font,
size, spacing: f32 size, spacing: f32
@ -92,13 +112,9 @@ program_update :: proc() {
} }
program_build_ui :: proc() -> []ui.Element { program_build_ui :: proc() -> []ui.Element {
container_margin: f32 = 4.0
container_config := ui.ElementConfiguration {
margin = V2_ONE * container_margin,
}
ui.start(&program.ui_context, {0, 0}, {WINDOW_WIDTH, WINDOW_HEIGHT}) ui.start(&program.ui_context, {0, 0}, {WINDOW_WIDTH, WINDOW_HEIGHT})
top_bar_container := ui.container_begin({ui.Size_Percentage(1.0), ui.Size_Pixels(48.0)}, container_config) top_bar_container_config := ui.ElementConfiguration {margin = V2_ONE * 4.0}
top_bar_container := ui.container_begin({ui.Size_Percentage(1.0), ui.Size_Pixels(48.0)}, top_bar_container_config)
top_bar_inner_height := ui.get_element_inner_area(top_bar_container^).height top_bar_inner_height := ui.get_element_inner_area(top_bar_container^).height
top_bar_button_dimensions := ui.Dimensions {ui.Size_Pixels(top_bar_inner_height), ui.Size_Pixels(top_bar_inner_height)} top_bar_button_dimensions := ui.Dimensions {ui.Size_Pixels(top_bar_inner_height), ui.Size_Pixels(top_bar_inner_height)}
top_bar_button_config := ui.ElementConfiguration {margin = V2_ONE * 4} top_bar_button_config := ui.ElementConfiguration {margin = V2_ONE * 4}
@ -112,11 +128,12 @@ program_build_ui :: proc() -> []ui.Element {
} }
ui.container_end() ui.container_end()
ui.container_begin({ui.Size_Percentage(0.2), ui.Size_PercentageRemainder(1.0)}, container_config) side_bar_container_config := ui.ElementConfiguration {margin = V2_ONE * 4.0}
ui.container_begin({ui.Size_Percentage(0.2), ui.Size_PercentageRemainder(1.0)}, side_bar_container_config)
for i in 0..<program.matrix_count { for i in 0..<program.matrix_count {
container_config := ui.ElementConfiguration{margin = V2_ONE * 4.0, label = fmt.ctprintf("Matrix %d", i)} container_config := ui.ElementConfiguration{margin = V2_ONE * 8.0, label = fmt.ctprintf("Matrix %d", i)}
container_dimensions := ui.Dimensions {ui.Size_Percentage(1.0), ui.Size_Pixels(112.0)} container_dimensions := ui.Dimensions {ui.Size_Percentage(1.0), ui.Size_Pixels(112.0)}
mat := cast(^mat3)&program.matrix_float_pool[i * 9] mat := program.matrix_float_pool[i * 9 : i * 9 + 9]
value_strings := program.matrix_value_string_pool[i * 9 : i * 9 + 9] value_strings := program.matrix_value_string_pool[i * 9 : i * 9 + 9]
ui_mat3(mat, value_strings, container_dimensions, container_config) ui_mat3(mat, value_strings, container_dimensions, container_config)
} }
@ -124,20 +141,21 @@ program_build_ui :: proc() -> []ui.Element {
return ui.end() return ui.end()
} }
ui_mat3 :: proc(mat: ^mat3, value_strings: []InputFloatField, dimensions: ui.Dimensions, config: ui.ElementConfiguration) { ui_mat3 :: proc(mat: []f32, value_strings: []InputFloatField, dimensions: ui.Dimensions, config: ui.ElementConfiguration, allocator := context.temp_allocator) {
ui.container_begin(dimensions, config) container_data := new(UiElementData_Container, allocator)
container_data^ = {type = .Matrix, thickness = 2.0}
ui.container_begin(dimensions, config, container_data)
matrix_input_config := ui.ElementConfiguration {margin = V2_ONE * 4.0} matrix_input_config := ui.ElementConfiguration {margin = V2_ONE * 4.0}
matrix_input_dimensions := ui.Dimensions {ui.Size_Percentage(1.0 / 3.0), ui.Size_Percentage(1.0 / 3.0)} matrix_input_dimensions := ui.Dimensions {ui.Size_Percentage(1.0 / 3.0), ui.Size_Percentage(1.0 / 3.0)}
#unroll for i in 0..<3 { #unroll for i in 0..<3 {
data: ui.ElementData_FloatInput #unroll for j in 0..<3 {
data = {value = &mat[i, 0], value_string = input_float_field_as_cstring(&value_strings[i * 3 + 0])} data := new(UiElementData_FloatInput, allocator)
index := i * 3 + j
data^ = {value = &mat[index], value_string = input_float_field_as_cstring(&value_strings[index])}
ui.input_float(matrix_input_dimensions, matrix_input_config, data) ui.input_float(matrix_input_dimensions, matrix_input_config, data)
ui.same_line() ui.same_line()
data = {value = &mat[i, 1], value_string = input_float_field_as_cstring(&value_strings[i * 3 + 1])} }
ui.input_float(matrix_input_dimensions, matrix_input_config, data) program.ui_context.same_line = false
ui.same_line()
data = {value = &mat[i, 2], value_string = input_float_field_as_cstring(&value_strings[i * 3 + 2])}
ui.input_float(matrix_input_dimensions, matrix_input_config, data)
} }
ui.container_end() ui.container_end()
} }
@ -147,14 +165,37 @@ program_render_ui :: proc(ctx: ^ui.Context, elements: []ui.Element) {
area := rl.Rectangle(element.area) area := rl.Rectangle(element.area)
switch element.type { switch element.type {
case .Container: case .Container:
dim := rl.Color {0, 0, 0, 192}
if element.data != nil {
data := cast(^UiElementData_Container)element.data
switch data.type {
case .Normal:
rl.DrawRectangleRounded(area, 0.1, 4.0, dim)
rl.GuiGroupBox(area, element.label) rl.GuiGroupBox(area, element.label)
case .Matrix:
matrix_area := ui.rect_grow(element.area, element.margin / 2.0)
tl, tr, br, bl := ui.rect_get_corners(matrix_area)
col := rl.WHITE
hook_length: f32 = 4.0
rl.DrawLineEx(tl, bl, data.thickness, col)
rl.DrawLineEx(tl, tl + V2_RIGHT * hook_length, data.thickness, col)
rl.DrawLineEx(bl, bl + V2_RIGHT * hook_length, data.thickness, col)
rl.DrawLineEx(tr, br, data.thickness, col)
rl.DrawLineEx(tr, tr + V2_LEFT * hook_length, data.thickness, col)
rl.DrawLineEx(br, br + V2_LEFT * hook_length, data.thickness, col)
}
} else {
rl.DrawRectangleRounded(area, 0.1, 4.0, dim)
rl.GuiGroupBox(area, element.label)
}
case .Button: case .Button:
rl.GuiButton(area, element.label) rl.GuiButton(area, element.label)
case .Slider: case .Slider:
data := element.data data := cast(^UiElementData_Slider)element.data
rl.GuiSlider(area, element.label, "", data.value, data.min, data.max) rl.GuiSlider(area, element.label, "", data.value, data.min, data.max)
case .InputFloat: case .InputFloat:
data := element.data data := cast(^UiElementData_FloatInput)element.data
if rl.GuiValueBoxFloat(area, element.label, data.value_string, data.value, ui.is_element_focused(ctx, element)) == 1 { if rl.GuiValueBoxFloat(area, element.label, data.value_string, data.value, ui.is_element_focused(ctx, element)) == 1 {
ui.focus_element(ctx, element) ui.focus_element(ctx, element)
} }

View file

@ -71,6 +71,10 @@ tri2 :: [3]v2
Bezier :: [3]v2 Bezier :: [3]v2
V2_ONE :: v2{1.0, 1.0} V2_ONE :: v2{1.0, 1.0}
V2_LEFT :: v2{-1.0, 0.0}
V2_RIGHT :: v2{1.0, 0.0}
V2_UP :: v2{0.0, -1.0}
V2_DOWN :: v2{0.0, 1.0}
/// ### MISCELANIOUS ### /// /// ### MISCELANIOUS ### ///
enum_to_raygui_options_string :: proc($T: typeid, allocator: mem.Allocator) -> cstring where intrinsics.type_is_enum(T) { enum_to_raygui_options_string :: proc($T: typeid, allocator: mem.Allocator) -> cstring where intrinsics.type_is_enum(T) {