Make input boxes actually take input

This commit is contained in:
Synthasmagoria 2026-09-14 23:21:01 +02:00
commit 40062fcdc2
2 changed files with 13 additions and 4 deletions

View file

@ -3346,9 +3346,18 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
{
if (GuiGetTextWidth(textValue) < bounds.width)
{
int key = GUI_INPUT_KEY;
if (key != 0) {
key = key;
int key = 0;
for (int i = 0; i < 10; i++) {
if (GUI_KEY_PRESSED(KEY_ZERO + i)) {
key = KEY_ZERO + i;
break;
}
}
if (key == 0 && GUI_KEY_PRESSED(KEY_MINUS)) {
key = '-';
}
if (key == 0 && GUI_KEY_PRESSED(KEY_PERIOD)) {
key = '.';
}
if (((key >= 48) && (key <= 57)) ||
(key == '.') ||

View file

@ -1430,7 +1430,7 @@ function odinSetupDefaultImports(wasmMemoryInterface, consoleElement, memory) {
let event_temp = {};
const onEventReceived = (event_data, data, callback) => {
const onEventReceived = (event_data, data, callback) => {
event_temp.data = event_data;
const exports = wasmMemoryInterface.exports;