Saving projects
This commit is contained in:
parent
4261f07762
commit
64735fe60e
3 changed files with 182 additions and 63 deletions
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@ -60,9 +60,19 @@ ElementType :: enum {
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Button,
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Slider,
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InputFloat,
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InputText,
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Dropdown,
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Label,
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Custom0, Custom1, Custom2, Custom3, Custom4, Custom5, Custom6, Custom7, Custom8, Custom9,
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Custom0,
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Custom1,
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Custom2,
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Custom3,
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Custom4,
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Custom5,
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Custom6,
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Custom7,
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Custom8,
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Custom9,
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}
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@rodata element_type_input := bit_set[ElementType] {.InputFloat}
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@ -83,10 +93,25 @@ Dimensions :: struct {
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width, height: Size,
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}
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dimensions_pixels :: proc(v: [2]f32) -> Dimensions {return {Size_Pixels(v.x), Size_Pixels(v.y)}}
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dimensions_percentage :: proc(v: [2]f32) -> Dimensions {return {Size_Percentage(v.x), Size_Percentage(v.y)}}
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dimensions_percentage_remainder :: proc(v: [2]f32) -> Dimensions {return {Size_PercentageRemainder(v.x), Size_PercentageRemainder(v.y)}}
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dimensions_auto :: proc() -> Dimensions {return {SIZE_AUTO, SIZE_AUTO}}
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dimensions_pixels :: proc {
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dimensions_pixels_size,
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dimensions_pixels_v,
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dimensions_pixels_width_height,
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}
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dimensions_pixels_width_height :: proc(w, h: Size_Pixels) -> Dimensions {return {w, h}}
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dimensions_pixels_v :: proc(v: v2) -> Dimensions {return {Size_Pixels(v.x), Size_Pixels(v.y)}}
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dimensions_pixels_size :: proc(s: Size_Pixels) -> Dimensions {return {s, s}}
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dimensions_percentage :: proc {
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dimensions_percentage_size,
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dimensions_percentage_v,
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dimensions_percentage_width_height,
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}
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dimensions_percentage_width_height :: proc(w, h: Size_Percentage) -> Dimensions {return {w, h}}
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dimensions_percentage_v :: proc(v: v2) -> Dimensions {return {Size_Percentage(v.x), Size_Percentage(v.y)}}
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dimensions_percentage_size :: proc(s: Size_Percentage) -> Dimensions {return {s, s}}
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dimensions_auto :: proc() -> Dimensions {return {Size_Auto(true), Size_Auto(true)}}
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Axis :: enum {X, Y}
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@ -161,16 +186,16 @@ container_end :: proc() {
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br = {max(br.x, element_br.x), max(br.y, element_br.y)}
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}
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if width_is_auto {
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container.area.width = br.x - container.area.x + container.padding.x
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container.area.width = br.x - container.area.x
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}
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if height_is_auto {
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container.area.height = br.y - container.area.y + container.padding.y
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container.area.height = br.y - container.area.y
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}
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}
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ctx.same_line = false
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}
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assert_auto_dimension_with_pixels :: proc(dimensions: Dimensions) {
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assert_auto_with_pixels :: proc(dimensions: Dimensions) {
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container := _container_current()
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if _, is_auto := container.dimensions.width.(Size_Auto); is_auto {
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_, is_pixels := dimensions.width.(Size_Pixels)
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@ -184,7 +209,7 @@ assert_auto_dimension_with_pixels :: proc(dimensions: Dimensions) {
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element :: proc(element_type: ElementType, dimensions: Dimensions, config: ElementConfiguration, data: rawptr = nil) -> ^Element {
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assert(element_type != .Container)
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assert_auto_dimension_with_pixels(dimensions)
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assert_auto_with_pixels(dimensions)
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element := Element{config = config, type = element_type, dimensions = dimensions, data = data}
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element.area = _resolve_element_area(element, is_text = (element.type == .Label))
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return _append_element(element)
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136
program.odin
136
program.odin
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@ -39,6 +39,10 @@ UiElementData_FloatInput :: struct {
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tag: bit_set[enum{UpdateMatrix}],
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}
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UiElementData_TextInput :: struct {
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str: cstring,
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}
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UiElementData_Dropdown :: struct {
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value: ^i32,
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}
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@ -56,6 +60,7 @@ UiButtonType :: enum {
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PauseTransformation,
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ResumeTransformation,
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ResetTransformation,
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SaveProjectConfirm,
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}
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UiButtonRecalculateFinishGroup :: bit_set[UiButtonType]{
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@ -79,11 +84,21 @@ MatrixTypes :: enum {
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Rotation,
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}
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@rodata matrix_add_hotkeys := [MatrixTypes]rl.KeyboardKey {
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.Identity = rl.KeyboardKey.I,
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.Translation = rl.KeyboardKey.T,
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.Scale = rl.KeyboardKey.S,
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.Rotation = rl.KeyboardKey.R,
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@rodata hotkey_without_modifier := [MatrixTypes]rl.KeyboardKey {
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.Identity = .I,
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.Translation = .T,
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.Scale = .S,
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.Rotation = .R,
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}
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HotkeyWithModifier :: enum {
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Save,
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Open,
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}
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@rodata hotkey_with_modifier := [HotkeyWithModifier]rl.KeyboardKey {
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.Save = .S,
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.Open = .O,
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}
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FontStyle :: struct {
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@ -107,12 +122,16 @@ ProgramDialogType :: enum {
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CreateTranslationMatrix,
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CreateScaleMatrix,
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CreateRotationMatrix,
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SaveProject,
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LoadProject,
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}
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@rodata program_dialog_messages := [ProgramDialogType]cstring {
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.CreateTranslationMatrix = "Create tranlation matrix",
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.CreateScaleMatrix = "Create scale matrix",
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.CreateRotationMatrix = "Create rotation matrix",
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.SaveProject = "Save project",
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.LoadProject = "Load project",
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}
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ProgramMessageType :: enum {
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@ -129,9 +148,12 @@ InputFloatField :: [32]byte
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MATRIX_POOL_SIZE :: 4096
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DIALOG_STATE_INPUT_FIELD_COUNT :: 16
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DIALOG_STATE_TEXT_INPUT_FIELD_SIZE :: 256
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DIALOG_STATE_TEXT_INPUT_FIELD_COUNT :: 8
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ProgramData_DialogState :: struct {
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input_value_strings: [DIALOG_STATE_INPUT_FIELD_COUNT]InputFloatField,
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input_values: [DIALOG_STATE_INPUT_FIELD_COUNT]f32,
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input_float_value_strings: [DIALOG_STATE_INPUT_FIELD_COUNT]InputFloatField,
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input_float_values: [DIALOG_STATE_INPUT_FIELD_COUNT]f32,
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input_text_buffers: [DIALOG_STATE_TEXT_INPUT_FIELD_SIZE][DIALOG_STATE_TEXT_INPUT_FIELD_COUNT]byte,
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}
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Program :: struct {
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@ -202,11 +224,6 @@ program_show_dialog :: proc(program: ^Program, dialog_type: ProgramDialogType) {
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program.dialog_type = dialog_type
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}
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program_show_mesasge :: proc(program: ^Program, message: ProgramMessageType) {
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program.state = .Message
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program.message_type = message
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}
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program_init :: proc(allocator := context.allocator) {
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program.matrix_float_pool = make(type_of(program.matrix_float_pool), MATRIX_POOL_SIZE)
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program.matrix_value_string_pool = make(type_of(program.matrix_value_string_pool), MATRIX_POOL_SIZE)
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@ -279,7 +296,18 @@ program_update :: proc() {
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if rl.IsKeyPressed(.TAB) {
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program.ui_element_focus = ui.focus_next_element(program.ui_element_focus, ui_elements, UI_ALLOWED_FOCUS)
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}
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for hotkey, index in matrix_add_hotkeys {
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if rl.IsKeyDown(.LEFT_CONTROL) {
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for hotkey, index in hotkey_with_modifier {
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if rl.IsKeyPressed(hotkey) {
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switch index {
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case .Save:
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program_show_dialog(&program, .SaveProject)
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case .Open:
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}
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}
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}
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} else {
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for hotkey, index in hotkey_without_modifier {
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if rl.IsKeyPressed(hotkey) {
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switch index {
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case .Identity:
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@ -297,6 +325,7 @@ program_update :: proc() {
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}
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}
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}
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}
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case .Message:
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case .Dialog:
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ui_overlay_elements = program_build_dialog_ui(&program.ui_overlay_context, program.dialog_type)
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@ -304,11 +333,13 @@ program_update :: proc() {
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program.ui_overlay_element_focus = ui.focus_next_element(program.ui_overlay_element_focus, ui_overlay_elements, UI_ALLOWED_FOCUS)
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}
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if rl.IsKeyDown(.ENTER) {
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vals := program.dialog_data.input_values
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vals := program.dialog_data.input_float_values
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switch program.dialog_type {
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case .CreateTranslationMatrix: program_add_translation_matrix(vals[0], vals[1], vals[2])
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case .CreateScaleMatrix: program_add_scalar_matrix(vals[0], vals[1], vals[2])
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case .CreateRotationMatrix: program_add_rotation_matrix(vals[0])
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case .SaveProject:
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case .LoadProject:
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}
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animation_update_last(&program.animation, program_get_master_matrix())
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program.state = .Normal
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@ -416,43 +447,59 @@ ui_labeled_input_float_element :: proc(label: cstring, margin: f32, value: ^f32,
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return ui.element(.InputFloat, dimensions, {margin = margin}, input_data)
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}
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ui_labeled_input_text_element :: proc(label: cstring, margin: f32, str: []byte, allocator := context.temp_allocator) -> ^ui.Element {
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label := fmt.ctprintf("%s: ", label)
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label_element := ui.element(.Label, {}, {label = label, color = ui.col(rl.WHITE), margin = margin})
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dimensions := ui.Dimensions{ui.Size_Pixels(64.0), ui.dimensions_pixels(ui.rect_get_size(ui.get_element_outer_area(label_element^))).height}
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ui.same_line()
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input_data := new(UiElementData_TextInput, context.temp_allocator)
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input_data^ = {str = cstring(&str[0])}
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return ui.element(.InputText, dimensions, {margin = margin}, input_data)
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}
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program_build_dialog_ui :: proc(ctx: ^ui.Context, dialog_type: ProgramDialogType) -> []ui.Element {
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size := v2{WINDOW_WIDTH, WINDOW_HEIGHT}
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container_margin := size * 0.33
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element_margin: f32 = 4.0
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dialog_data := &program.dialog_data
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dialog_type_to_button_type := [ProgramDialogType]UiButtonType {
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.CreateTranslationMatrix = .AddTranslationMatrixConfirm,
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.CreateScaleMatrix = .AddScaleMatrixConfirm,
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.CreateRotationMatrix = .AddRotationMatrixConfirm,
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}
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button_type := dialog_type_to_button_type[program.dialog_type]
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ui.start(ctx, V2_ZERO, {WINDOW_WIDTH, WINDOW_HEIGHT})
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ui.container_begin(ui.dimensions_auto(), {margin = container_margin, padding = 8.0})
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ui.element(.Label, {}, {label = program_dialog_messages[program.dialog_type], color = ui.col(rl.WHITE), margin = element_margin})
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switch dialog_type {
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case .CreateTranslationMatrix, .CreateScaleMatrix:
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ui.element(.Label, {}, {label = program_dialog_messages[program.dialog_type], color = ui.col(rl.WHITE), margin = element_margin})
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ui_labeled_input_float_element("X", 4.0, &dialog_data.input_values[0], &dialog_data.input_value_strings[0])
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ui_labeled_input_float_element("Y", 4.0, &dialog_data.input_values[1], &dialog_data.input_value_strings[1])
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ui_labeled_input_float_element("Z", 4.0, &dialog_data.input_values[2], &dialog_data.input_value_strings[2])
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case .CreateRotationMatrix:
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ui.element(.Label, {}, {label = program_dialog_messages[program.dialog_type], color = ui.col(rl.WHITE), margin = element_margin})
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ui_labeled_input_float_element("Angle", 4.0, &dialog_data.input_values[0], &dialog_data.input_value_strings[0])
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ui_labeled_input_float_element("X", 4.0, &dialog_data.input_float_values[0], &dialog_data.input_float_value_strings[0])
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ui_labeled_input_float_element("Y", 4.0, &dialog_data.input_float_values[1], &dialog_data.input_float_value_strings[1])
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ui_labeled_input_float_element("Z", 4.0, &dialog_data.input_float_values[2], &dialog_data.input_float_value_strings[2])
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button_type: UiButtonType
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if dialog_type == .CreateTranslationMatrix {
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button_type = .AddTranslationMatrixConfirm
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} else {
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button_type = .AddScaleMatrixConfirm
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}
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ui_add_matrix_footer_buttons(button_type, element_margin)
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case .CreateRotationMatrix:
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ui_labeled_input_float_element("Angle", 4.0, &dialog_data.input_float_values[0], &dialog_data.input_float_value_strings[0])
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ui_add_matrix_footer_buttons(.AddRotationMatrixConfirm, element_margin)
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case .SaveProject:
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ui_labeled_input_text_element("Path", 4.0, dialog_data.input_text_buffers[0][:])
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ui_add_matrix_footer_buttons(.SaveProjectConfirm, element_margin)
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case .LoadProject:
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}
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ui.container_end()
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return ui.end()
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}
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ui_add_matrix_footer_buttons :: proc(button_type_add: UiButtonType, margin: f32) {
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button_data: ^UiElementData_Button
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button_data = new(UiElementData_Button, context.temp_allocator)
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button_data^ = {type = button_type}
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ui.element(.Button, ui.dimensions_pixels({96.0, 32.0}), {label = "Add", margin = element_margin}, button_data)
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button_data^ = {type = button_type_add}
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ui.element(.Button, ui.dimensions_pixels(96.0, 32.0), {label = "Add", margin = margin}, button_data)
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button_data = new(UiElementData_Button, context.temp_allocator)
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button_data^ = {type = .ExitDialog}
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ui.same_line()
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ui.element(.Button, ui.dimensions_pixels({96.0, 32.0}), {label = "Cancel", margin = element_margin}, button_data)
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ui.container_end()
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return ui.end()
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ui.element(.Button, ui.dimensions_pixels(96.0, 32.0), {label = "Cancel", margin = margin}, button_data)
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}
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program_build_workspace_ui :: proc(ctx: ^ui.Context) -> (elements: []ui.Element, matrix_container: ^ui.Element) {
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@ -617,15 +664,15 @@ program_render_ui_and_handle_focus :: proc(ctx: ^ui.Context, focus_element_id: u
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case .AddScale: program_show_dialog(&program, .CreateScaleMatrix)
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case .AddRotation: program_show_dialog(&program, .CreateRotationMatrix)
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case .AddTranslationMatrixConfirm:
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inputs := program.dialog_data.input_values
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inputs := program.dialog_data.input_float_values
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program_add_translation_matrix(inputs[0], inputs[1], inputs[2])
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program.state = .Normal
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case .AddScaleMatrixConfirm:
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inputs := program.dialog_data.input_values
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inputs := program.dialog_data.input_float_values
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program_add_scalar_matrix(inputs[0], inputs[1], inputs[2])
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program.state = .Normal
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case .AddRotationMatrixConfirm:
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program_add_rotation_matrix(program.dialog_data.input_values[0])
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program_add_rotation_matrix(program.dialog_data.input_float_values[0])
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program.state = .Normal
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case .ExitDialog:
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program.state = .Normal
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@ -641,6 +688,16 @@ program_render_ui_and_handle_focus :: proc(ctx: ^ui.Context, focus_element_id: u
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program.animation_state = .Playing
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case .ResetTransformation:
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animation_reset(&program.animation)
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case .SaveProjectConfirm:
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project := ProjectData {
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matrix_count = u32(program.matrix_count),
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matrices = program.matrix_float_pool,
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}
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if error := project_write(&project, string(program.dialog_data.input_text_buffers[0][:])); error != nil {
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// TODO (synthas): Generic error message
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} else {
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program.state = .Normal
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}
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}
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if data.type in UiButtonRecalculateFinishGroup {
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animation_update_last(&program.animation, program_get_master_matrix())
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@ -658,6 +715,11 @@ program_render_ui_and_handle_focus :: proc(ctx: ^ui.Context, focus_element_id: u
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if value_previous != data.value^ && .UpdateMatrix in data.tag {
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animation_update_last(&program.animation, program_get_master_matrix())
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}
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case .InputText:
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data := cast(^UiElementData_TextInput)element.data
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if rl.GuiTextBox(area, data.str, i32(program.font_style.size), focus_element_id == element.id) {
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focus_element_id = element.id
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}
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case .Dropdown:
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assert(element.data != nil, "Element data cannot be nil when creating a dropdown")
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data := cast(^UiElementData_Dropdown)element.data
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32
project.odin
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32
project.odin
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@ -0,0 +1,32 @@
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package main
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import "core:os"
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import "core:io"
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PROJECT_DATA_HEADER :: "WOWOWOW THIS IS HEADER WOWOWOW"
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PROJECT_DATA_VERSION :: 1
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ProjectData :: struct {
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version: u32,
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matrix_count: u32,
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matrices: []f32,
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}
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WriteProjectError :: union {
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os.Error,
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}
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WriteProjectErrorType :: enum {
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IncompatibleVersion,
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}
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project_write :: proc(project: ^ProjectData, path: string) -> os.Error {
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f := os.open(path, {.Create, .Trunc, .Write}) or_return
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w := io.to_writer(os.to_stream(f))
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version: u32 = PROJECT_DATA_VERSION
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io.write_ptr(w, &version, size_of(version))
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io.write_ptr(w, &project.matrix_count, size_of(project.matrix_count))
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io.write_ptr(w, raw_data(project.matrices), int(project.matrix_count) * 9 * size_of(f32))
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os.close(f)
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return nil
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}
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