Moving corners like intended

This commit is contained in:
Synthasmagoria 2026-08-25 18:38:56 +02:00
commit 6bd838968d
4 changed files with 114 additions and 19 deletions

View file

@ -11,6 +11,7 @@ ANIMATION_COLOR_ORIGIN :: rl.RED
ANIMATION_COLOR_END :: rl.BLUE ANIMATION_COLOR_END :: rl.BLUE
RectangleCorners :: struct {tl, tr, br, bl: v2} RectangleCorners :: struct {tl, tr, br, bl: v2}
RectangleCornersCorner :: enum {Tl, Tr, Br, Bl}
rectangle_corners_from_rect :: proc "contextless" (rect: rect2) -> RectangleCorners { rectangle_corners_from_rect :: proc "contextless" (rect: rect2) -> RectangleCorners {
return { return {
@ -39,6 +40,53 @@ rectangle_corners_lerp :: proc "contextless" (a, b: RectangleCorners, t: f32) ->
} }
} }
rectangle_corners_move_corner :: proc "contextless" (corners: RectangleCorners, position: v2, corner: RectangleCornersCorner) -> RectangleCorners {
corners := corners
switch corner {
case .Tl:
corners = _rectangle_corners_move_corner_resolve_tl(corners, position)
case .Tr:
corners = _rectangle_corners_move_corner_resolve_tr(corners, position)
case .Br:
corners = _rectangle_corners_move_corner_resolve_br(corners, position)
case .Bl:
corners = _rectangle_corners_move_corner_resolve_bl(corners, position)
}
return corners
}
_rectangle_corners_move_corner_resolve_tl :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
corners.tl = position
corners.bl.x = position.x
corners.tr.y = position.y
return corners
}
_rectangle_corners_move_corner_resolve_tr :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
corners.tr = position
corners.br.x = position.x
corners.tl.y = position.y
return corners
}
_rectangle_corners_move_corner_resolve_br :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
corners.br = position
corners.tr.x = position.x
corners.bl.y = position.y
return corners
}
_rectangle_corners_move_corner_resolve_bl :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
corners.bl = position
corners.tl.x = position.x
corners.br.y = position.y
return corners
}
rectangle_corners_transform_mat2 :: proc "contextless" (corners: RectangleCorners, transform: mat2) -> RectangleCorners { rectangle_corners_transform_mat2 :: proc "contextless" (corners: RectangleCorners, transform: mat2) -> RectangleCorners {
return {corners.tl * transform, corners.tr * transform, corners.br * transform, corners.bl * transform} return {corners.tl * transform, corners.tr * transform, corners.br * transform, corners.bl * transform}
} }

View file

@ -63,6 +63,7 @@ ElementType :: enum {
InputText, InputText,
Dropdown, Dropdown,
Label, Label,
Divider,
Custom0, Custom0,
Custom1, Custom1,
Custom2, Custom2,

View file

@ -184,11 +184,22 @@ ProgramAnimationState :: enum {
MouseDraggableType :: enum { MouseDraggableType :: enum {
Point, Point,
RectangleCorner,
} }
MouseDraggable :: struct { MouseDraggable_Point :: struct {
data: rawptr, ref: ^v2,
type: MouseDraggableType, }
MouseDraggable_RectangleCornerData :: struct {
corner: RectangleCornersCorner,
corners_ref: ^RectangleCorners,
corner_ref: ^v2,
}
MouseDraggable :: union {
MouseDraggable_Point,
MouseDraggable_RectangleCornerData,
} }
Program :: struct { Program :: struct {
@ -419,10 +430,22 @@ program_update :: proc() {
switch animation.type { switch animation.type {
case .Rectangle: case .Rectangle:
append(&program.mouse_draggables, MouseDraggable{&animation.shapes.rectangle.tl, .Point}) append(&program.mouse_draggables, MouseDraggable_RectangleCornerData{
append(&program.mouse_draggables, MouseDraggable{&animation.shapes.rectangle.tr, .Point}) corner = .Tl,
append(&program.mouse_draggables, MouseDraggable{&animation.shapes.rectangle.bl, .Point}) corners_ref = &animation.shapes.rectangle,
append(&program.mouse_draggables, MouseDraggable{&animation.shapes.rectangle.br, .Point}) corner_ref = &animation.shapes.rectangle.tl})
append(&program.mouse_draggables, MouseDraggable_RectangleCornerData{
corner = .Tr,
corners_ref = &animation.shapes.rectangle,
corner_ref = &animation.shapes.rectangle.tr})
append(&program.mouse_draggables, MouseDraggable_RectangleCornerData{
corner = .Bl,
corners_ref = &animation.shapes.rectangle,
corner_ref = &animation.shapes.rectangle.bl})
append(&program.mouse_draggables, MouseDraggable_RectangleCornerData{
corner = .Br,
corners_ref = &animation.shapes.rectangle,
corner_ref = &animation.shapes.rectangle.br})
} }
} }
@ -564,6 +587,11 @@ program_build_workspace_ui :: proc(ctx: ^ui.Context) ->
ui.same_line() ui.same_line()
ui.element(.Button, button_dimensions, button_config, button_data) ui.element(.Button, button_dimensions, button_config, button_data)
divider_dimensions := ui.Dimensions{ui.Size_Pixels(4.0), ui.Size_Percentage(1.0)}
divider_config := ui.ElementConfiguration{margin = 8.0, color = ui.col(rl.WHITE)}
ui.same_line()
ui.element(.Divider, divider_dimensions, divider_config)
play_button_label: cstring play_button_label: cstring
button_data = new(UiElementData_Button, context.temp_allocator) button_data = new(UiElementData_Button, context.temp_allocator)
switch program.animation_state { switch program.animation_state {
@ -611,10 +639,12 @@ program_handle_mouse :: proc(mouse_state: MouseState, top_bar_container, matrix_
grid_to_world_matrix := linalg.inverse(world_to_grid_matrix) grid_to_world_matrix := linalg.inverse(world_to_grid_matrix)
for draggable in program.mouse_draggables { for draggable in program.mouse_draggables {
switch draggable.type { switch draggable in draggable {
case .Point: case MouseDraggable_Point:
position := cast(^v2)draggable.data position_world := (v3{**draggable.ref^, 1.0} * grid_to_world_matrix).xy
position_world := (v3{**position^, 1.0} * grid_to_world_matrix).xy rl.DrawCircleV(position_world, program.mouse_draggable_radius, ANIMATION_COLOR_ORIGIN)
case MouseDraggable_RectangleCornerData:
position_world := (v3{**draggable.corner_ref^, 1.0} * grid_to_world_matrix).xy
rl.DrawCircleV(position_world, program.mouse_draggable_radius, ANIMATION_COLOR_ORIGIN) rl.DrawCircleV(position_world, program.mouse_draggable_radius, ANIMATION_COLOR_ORIGIN)
} }
} }
@ -629,10 +659,15 @@ program_handle_mouse :: proc(mouse_state: MouseState, top_bar_container, matrix_
} }
if rl.IsMouseButtonPressed(.LEFT) { if rl.IsMouseButtonPressed(.LEFT) {
for draggable in program.mouse_draggables { for draggable in program.mouse_draggables {
switch draggable.type { switch draggable in draggable {
case .Point: case MouseDraggable_Point:
position := cast(^v2)draggable.data circle_position := (v3{**draggable.ref^, 1.0} * grid_to_world_matrix).xy
circle_position := (v3{**position^, 1.0} * grid_to_world_matrix).xy if linalg.distance(mouse, circle_position) <= program.mouse_draggable_radius {
program.mouse_current_draggable = draggable
return .DraggingDraggable
}
case MouseDraggable_RectangleCornerData:
circle_position := (v3{**draggable.corner_ref^, 1.0} * grid_to_world_matrix).xy
if linalg.distance(mouse, circle_position) <= program.mouse_draggable_radius { if linalg.distance(mouse, circle_position) <= program.mouse_draggable_radius {
program.mouse_current_draggable = draggable program.mouse_current_draggable = draggable
return .DraggingDraggable return .DraggingDraggable
@ -649,10 +684,13 @@ program_handle_mouse :: proc(mouse_state: MouseState, top_bar_container, matrix_
return .Hover return .Hover
} }
draggable := program.mouse_current_draggable draggable := program.mouse_current_draggable
switch draggable.type { switch draggable in draggable {
case .Point: case MouseDraggable_Point:
vector := cast(^v2)draggable.data draggable.ref^ = (v3{**mouse, 1.0} * world_to_grid_matrix).xy
vector^ = (v3{**mouse, 1.0} * world_to_grid_matrix).xy case MouseDraggable_RectangleCornerData:
position := (v3{**mouse, 1.0} * world_to_grid_matrix).xy
corners := rectangle_corners_move_corner(draggable.corners_ref^, position, draggable.corner)
draggable.corners_ref^ = corners
} }
case .DraggingGrid: case .DraggingGrid:
program.grid.offset -= rl.GetMouseDelta() program.grid.offset -= rl.GetMouseDelta()
@ -824,6 +862,8 @@ program_render_ui_and_handle_focus :: proc(ctx: ^ui.Context, focus_element_id: u
} }
case .Label: case .Label:
rl.DrawTextEx(font_style.font, element.label, rect_get_tl(area), font_style.size, font_style.spacing, color) rl.DrawTextEx(font_style.font, element.label, rect_get_tl(area), font_style.size, font_style.spacing, color)
case .Divider:
rl.DrawRectangleRec(area, color)
case: case:
rl.DrawRectangleRec(area, rl.MAGENTA) rl.DrawRectangleRec(area, rl.MAGENTA)
} }

View file

@ -1,5 +1,11 @@
package main package main
/*
TODO (synthas): Things to save to the project file
- Grid configuration
- Shape configuration
*/
import "core:os" import "core:os"
import "core:io" import "core:io"
import "core:mem" import "core:mem"