Merge pull request 'build' (#1) from build into master

Reviewed-on: #1
This commit is contained in:
Synthasmagoria 2026-09-15 13:38:53 +00:00
commit 81a7b8fbfd
143 changed files with 16939 additions and 10739 deletions

14
TODO.MD
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@ -1,4 +1,14 @@
- Centered justification in UI
- Make web build
- Zoom sensitivity
- Web read/write
- Ship with default setup
- Set grid
- Math evaluation field
DONE:
- Fix -vet errors
- When there is no matrix it should still draw the rectangle
- Always show coordinates
- Web build
- Escape closes dialogue if on dialogue. Otherwise stops program if on desktop, but not without an unsaved changes warning.
- Set animation value
- Snap to grid option

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@ -1,16 +1,14 @@
#!/bin/bash -eu
EXE_NAME="Transformation Visualizer"
OUT_DIR="build/desktop"
OUT_DIR="build/linux"
ASSETS_DIR="src/assets/"
if [[ -v 1 ]]; then
if [ "$1" = "DEBUG" ]; then
ODIN_FLAGS="-debug"
elif [ "$1" = "RELEASE" ]; then
ODIN_FLAGS="-no-bounds-check -disable-assert -o:size -extra-linker-flags:\"-Wl,--gc-sections,-s\""
elif [ "$1" = "TEST" ]; then
ODIN_FLAGS="-o:minimal -no-bounds-check -disable-assert -extra-linker-flags:\"-Wl,--gc-sections,-s\""
ODIN_FLAGS="-o:speed -extra-linker-flags:\"-Wl,--gc-sections\""
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
@ -21,6 +19,10 @@ else
fi
mkdir -p $OUT_DIR
odin build src/ -out:"$OUT_DIR/$EXE_NAME" $ODIN_FLAGS
odin build src/desktop -out:"$OUT_DIR/$EXE_NAME" $ODIN_FLAGS
cp -R $ASSETS_DIR ./$OUT_DIR/
echo "Desktop build created in ${OUT_DIR}"
if [ "$1" = "RELEASE" ]; then
upx "$OUT_DIR/$EXE_NAME"
fi

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@ -1,12 +1,19 @@
#!/bin/bash -eu
PROJECT_NAME="transformation_visualizer"
ASSETS_DIR="src/assets"
RAYLIB_PATH="src/libraries/raylib"
EMSCRIPTEN_SDK_DIR="$HOME/programs/emsdk"
OUT_DIR="build/web"
WEB_SOURCE_PATH="src/web"
if [[ -v 1 ]]; then
if [ "$1" = "DEBUG" ]; then
ODIN_FLAGS="-debug"
EMCC_FLAGS="-O0 -g"
elif [ "$1" = "RELEASE" ]; then
ODIN_FLAGS="-no-bounds-check -disable-assert -o:size -extra-linker-flags:\"-Wl,--gc-sections,-s\""
elif [ "$1" = "TEST" ]; then
ODIN_FLAGS="-o:minimal -extra-linker-flags:\"-Wl,--gc-sections,-s\""
ODIN_FLAGS="-o:size"
EMCC_FLAGS="-O2"
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
@ -16,11 +23,8 @@ else
exit 1
fi
RAYLIB_PATH="src/libraries/raylib"
EMSCRIPTEN_SDK_DIR="$HOME/programs/emsdk"
OUT_DIR="build/web"
WASM_OBJ_NAME="transformation_visulalizer.wasm.obj"
WASM_OBJ_NAME="transformation_visualizer.wasm.obj"
rm -rf $OUT_DIR
mkdir -p $OUT_DIR
export EMSDK_QUIET=1
@ -32,21 +36,17 @@ export EMSDK_QUIET=1
# The emcc call will be fed the actual raylib library file. That stuff will end
# up in env.o
ODIN_DEFINES="-define:RAYLIB_WASM_LIB=env.o -define:RAYGUI_WASM_LIB=env.o"
odin build src/ -target:js_wasm32 -build-mode:obj $ODIN_DEFINES $ODIN_FLAGS -out:$OUT_DIR/$WASM_OBJ_NAME
odin build src/web/ -target:js_wasm32 -target-features:simd128 -build-mode:obj $ODIN_DEFINES $ODIN_FLAGS -out:$OUT_DIR/$WASM_OBJ_NAME
ODIN_PATH=$(odin root)
cp ${WEB_SOURCE_PATH}/odin.js $OUT_DIR
cp $ODIN_PATH/core/sys/wasm/js/odin.js $OUT_DIR
files="$OUT_DIR/$WASM_OBJ_NAME $RAYLIB_PATH/wasm/libraylib.a $RAYLIB_PATH/wasm/libraygui.a"
# index_template.html contains the javascript code that calls the procedures in
# source/main_web/main_web.odin
flags="-Oz -sASSERTIONS=0 --closure 0 -sEXPORTED_RUNTIME_METHODS=['HEAPF32'] -sUSE_GLFW=3 -sWASM_BIGINT -sWARN_ON_UNDEFINED_SYMBOLS=0 -sDECLARE_ASM_MODULE_EXPORTS=0 --shell-file index_template.html --preload-file src/assets"
# For debugging: Add `-g` to `emcc` (gives better error callstack in chrome)
emcc -o $OUT_DIR/index.html $files $flags
# TODO (synthas): Investigate why emcc's size optimization flag causes a linker error on itch.io
EMCC_SETTINGS="-sEXPORTED_RUNTIME_METHODS=['HEAPF32'] -sUSE_GLFW=3 -sWARN_ON_UNDEFINED_SYMBOLS=0"
EMCC_FILES="$OUT_DIR/$WASM_OBJ_NAME $RAYLIB_PATH/wasm/libraylib.a $RAYLIB_PATH/wasm/libraygui.a"
emcc -o $OUT_DIR/index.html $EMCC_FLAGS $EMCC_FILES $EMCC_SETTINGS --shell-file $WEB_SOURCE_PATH/index_template.html --preload-file src/assets
rm -f $OUT_DIR/$WASM_OBJ_NAME
zip -r $OUT_DIR/${PROJECT_NAME}.zip $OUT_DIR
echo "Web build created in ${OUT_DIR}"

1
cloc.sh Executable file
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@ -0,0 +1 @@
find src -maxdepth 1 -type f -print0 | xargs -0 cloc

BIN
default

Binary file not shown.

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@ -1,4 +1,4 @@
package main
package game
import rl "libraries/raylib"
import "core:math"
@ -6,7 +6,6 @@ import "core:math/ease"
import "core:math/linalg"
import "core:slice"
import "core:sort"
import "core:fmt"
ANIMATION_COLOR_ORIGIN :: rl.RED
ANIMATION_COLOR_END :: rl.BLUE
@ -54,51 +53,23 @@ rectangle_corners_move_corner :: proc "contextless" (corners: RectangleCorners,
corners := corners
switch corner {
case .Tl:
corners = _rectangle_corners_move_corner_resolve_tl(corners, position)
case .Tr:
corners = _rectangle_corners_move_corner_resolve_tr(corners, position)
case .Br:
corners = _rectangle_corners_move_corner_resolve_br(corners, position)
case .Bl:
corners = _rectangle_corners_move_corner_resolve_bl(corners, position)
}
return corners
}
_rectangle_corners_move_corner_resolve_tl :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
corners.tl = position
corners.bl.x = position.x
corners.tr.y = position.y
return corners
}
_rectangle_corners_move_corner_resolve_tr :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
case .Tr:
corners.tr = position
corners.br.x = position.x
corners.tl.y = position.y
return corners
}
_rectangle_corners_move_corner_resolve_br :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
case .Br:
corners.br = position
corners.tr.x = position.x
corners.bl.y = position.y
return corners
}
_rectangle_corners_move_corner_resolve_bl :: proc "contextless" (corners: RectangleCorners, position: v2) -> RectangleCorners {
corners := corners
case .Bl:
corners.bl = position
corners.tl.x = position.x
corners.br.y = position.y
return corners
}
rectangle_corners_transform_mat2 :: proc "contextless" (corners: RectangleCorners, transform: mat2) -> RectangleCorners {
return {corners.tl * transform, corners.tr * transform, corners.br * transform, corners.bl * transform}
return corners
}
draw_animation_rectangle_corners :: proc(corners: RectangleCorners, color: rl.Color) {
@ -161,6 +132,7 @@ Animation :: struct {
matrix_count: int,
matrix_type: AnimationMatrixType,
shapes: AnimationShapes,
shapes_animated_last: AnimationShapes,
ease: ease.Ease,
type: AnimationType,
}
@ -171,6 +143,11 @@ AnimationMatrixType :: enum {
Mat4,
}
AnimationMode :: enum {
Step,
All,
}
@private @rodata animation_matrix_type_size := [AnimationMatrixType]int {
.Mat2 = size_of(mat2),
.Mat3 = size_of(mat3),
@ -190,6 +167,7 @@ animation_init :: proc(animation: ^Animation, matrices: []f32) {
rectangle = rectangle_corners_from_rect(rect2{-16, -16, 32, 32})
},
}
animation.shapes_animated_last = animation.shapes
}
animation_is_finished :: proc(animation: Animation) -> bool {
@ -200,28 +178,36 @@ animation_get_eased_progress :: proc(animation: Animation) -> f32 {
return math.floor(animation.matrix_index) + ease.ease(animation.ease, fract(animation.matrix_index))
}
animation_draw :: proc(animation: Animation, global_transform: mat3, temp_allocator := context.temp_allocator) {
animation_draw :: proc(animation: ^Animation, global_transform: mat3, mode: AnimationMode, temp_allocator := context.temp_allocator) {
color_origin := cast([4]f32)ANIMATION_COLOR_ORIGIN
color_end := cast([4]f32)ANIMATION_COLOR_END
switch animation.type {
case .Rectangle:
rectangles := make([]RectangleCorners, animation.matrix_count + 1, temp_allocator)
rectangles[0] = rectangle_corners_transform_mat3(global_transform, animation.shapes.rectangle)
rectangles[0] = animation.shapes.rectangle
transform := linalg.identity(mat3)
matrices := slice.reinterpret([]mat3, animation.matrices[:animation.matrix_count * 9])
for mat, i in matrices {
transform *= mat
rectangle_transformed := rectangle_corners_transform_mat3(transform, animation.shapes.rectangle)
rectangles[i + 1] = rectangle_corners_transform_mat3(global_transform, rectangle_transformed)
transform = mat * transform
rectangles[i + 1] = rectangle_corners_transform_mat3(transform, animation.shapes.rectangle)
}
if animation.matrix_count == 0 {
rectangle_world := rectangle_corners_transform_mat3(global_transform, rectangles[0])
draw_animation_rectangle_corners(rectangle_world, ANIMATION_COLOR_ORIGIN)
} else {
for rectangle, i in rectangles {
color := linalg.lerp(color_origin, color_end, f32(i) / f32(animation.matrix_count))
draw_animation_rectangle_corners(rectangle, rl.Color(color))
rectangle_world := rectangle_corners_transform_mat3(global_transform, rectangle)
draw_animation_rectangle_corners(rectangle_world, rl.Color(color))
}
}
if animation.matrix_count <= 0 {
animation.shapes_animated_last.rectangle = rectangles[0]
break
}
switch mode {
case .Step:
animation_progress := math.clamp(animation.matrix_index, 0.0, f32(animation.matrix_count))
animation_progress_frame := ease.ease(animation.ease, fract(animation.matrix_index))
animation_progress_total := math.floor(animation_progress) + animation_progress_frame
@ -229,9 +215,21 @@ animation_draw :: proc(animation: Animation, global_transform: mat3, temp_alloca
animation_progress_fraction := math.min(animation_progress_total / f32(animation.matrix_count), 1.0)
rectangle_previous := rectangles[int(animation_progress)]
rectangle_next := rectangles[min(int(animation_progress + 1), animation.matrix_count)]
rectangle_current := rectangle_corners_lerp(rectangle_previous, rectangle_next, animation_progress_frame)
rectangle_current_color := linalg.lerp(color_origin, color_end, animation_progress_fraction)
draw_animation_rectangle_corners(rectangle_current, rl.Color(rectangle_current_color))
rectangle := rectangle_corners_lerp(rectangle_previous, rectangle_next, animation_progress_frame)
rectangle_world := rectangle_corners_transform_mat3(global_transform, rectangle)
rectangle_color := linalg.lerp(color_origin, color_end, animation_progress_fraction)
draw_animation_rectangle_corners(rectangle_world, rl.Color(rectangle_color))
animation.shapes_animated_last.rectangle = rectangle
case .All:
animation_progress := math.clamp(animation.matrix_index / f32(animation.matrix_count), 0.0, 1.0)
animation_progress = ease.ease(animation.ease, animation_progress)
color := linalg.lerp(color_origin, color_end, animation_progress)
rectangle_end := rectangle_corners_transform_mat3(transform, animation.shapes.rectangle)
rectangle := rectangle_corners_lerp(animation.shapes.rectangle, rectangle_end, animation_progress)
rectangle_world := rectangle_corners_transform_mat3(global_transform, rectangle)
draw_animation_rectangle_corners(rectangle_world, rl.Color(color))
animation.shapes_animated_last.rectangle = rectangle
}
}
}

17
src/desktop/main.odin Normal file
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@ -0,0 +1,17 @@
package main
import game ".."
import "core:os"
import "core:path/filepath"
main :: proc() {
exe_path := os.args[0]
exe_dir := filepath.dir(string(exe_path))
os.set_working_directory(exe_dir)
game.init()
for game.should_run() {
game.update()
}
game.shutdown()
}

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@ -1,4 +1,4 @@
package main
package game
import "core:math/linalg"
import rl "libraries/raylib"

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@ -1,19 +0,0 @@
Copyright (c) 2023 Laytan Laats
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -1,188 +0,0 @@
# Back
Backtraces for Odin, see examples below and in the examples folder.
To change the size (amount of stackframes to print) in places where this can't be set directly, you can use the `-define:BACKTRACE_SIZE=16`.
## Targets
### Windows, MacoOS & Linux
These targets use debug information that's added by compiling with `-debug` to provide traces and give rough information when compiled without it.
Performance is not impacted at all during normal running, just when you ask for a trace or lines.
Per platform notes below:
#### Windows
For Windows support, all credit goes to [DaseinPhaos/pdb](https://github.com/DaseinPhaos/pdb).
Windows is not able to get *any* information when not compiled with `-debug`.
NOTE: The pdb package allocates a lot of stuff and does not really provide a way of deleting the allocations, so, before calling into the package, this package sets it to use the `context.temporary_allocator`.
#### MacOS
Uses a private framework for symbolication, and thus will not get through Apple's review process.
#### Linux
On Linux, the `addr2line` command is invoked, which comes pre-installed (maybe in binutils).
The `addr2line` command can be changed by setting the `-define:BACK_ADDR2LINE_PATH=your/atos` flag.
The path to the running binary is also needed for this command, this is `os.args[0]` by default and to my knowledge is always correct.
Nevertheless it can be changed with the `-define:BACK_PROGRAM=path/to/binary` flag.
I am planning on rewriting this implementation to not require an external command like this by parsing the DWARF debug information manually.
### Others
Other targets use the instrumentation features of Odin to keep track of stack frames, this has a minimal impact on performance and size.
Forcing the instrumentation based implementation on Windows, Linux and Darwin can be done with `-define:BACK_FORCE_FALLBACK=true`.
NOTE: this implementation requires at least `-o:minimal` as it requires `#force_inline` procs to actually be inlined, this is not the case with `-o:none`.
NOTE: the instrumentation features and WASM combination is a bit fragile and seems to only work on `-o:minimal` exclusively, this is almost certainly a codegen bug.
## Manual
```odin
package manual
import "core:fmt"
import back "../.."
main :: proc() {
// Allocates for 16 frames.
bt := back.trace_n(16)
print(bt)
// Or, doesn't allocate, returns `-define:BACKTRACE_SIZE` frames.
btc := back.trace()
print(btc.trace[:btc.len])
// Or, fill in a slice.
bt = make(back.Trace, 16)
bt = bt[:back.trace_fill(bt)]
print(bt)
}
print :: proc(bt: back.Trace) {
lines, err := back.lines(bt)
if err != nil {
fmt.eprintf("Could not retrieve backtrace lines: %v\n", err)
} else {
defer back.lines_destroy(lines)
fmt.eprintln("[back trace]")
back.print(lines)
}
}
// [back trace]
// back.trace_n - /Users/laytan/projects/back/back.odin:59
// manual.main - /Users/laytan/projects/back/examples/manual/main.odin:9
// main - /Users/laytan/third-party/Odin/core/runtime/entry_unix.odin:53
// [back trace]
// back.trace - /Users/laytan/projects/back/back.odin:52
// manual.main - /Users/laytan/projects/back/examples/manual/main.odin:13
// main - /Users/laytan/third-party/Odin/core/runtime/entry_unix.odin:53
// [back trace]
// back.trace_fill - /Users/laytan/projects/back/back.odin:64
// manual.main - /Users/laytan/projects/back/examples/manual/main.odin:18
// main - /Users/laytan/third-party/Odin/core/runtime/entry_unix.odin:53
```
## Tracking Allocator
```odin
package main
import "back"
_main :: proc() {
_ = new(int)
free(rawptr(uintptr(100)))
}
main :: proc() {
track: back.Tracking_Allocator
back.tracking_allocator_init(&track, context.allocator)
defer back.tracking_allocator_destroy(&track)
context.allocator = back.tracking_allocator(&track)
defer back.tracking_allocator_print_results(&track)
_main()
}
// /Users/laytan/projects/back/examples/allocator/main.odin(6:6) leaked 8b
// [back trace]
// back.trace - /Users/laytan/projects/back/back.odin:52
// back.tracking_allocator_proc - /Users/laytan/projects/back/allocator.odin:129
// runtime.mem_alloc_bytes - /Users/laytan/third-party/Odin/core/runtime/internal.odin:141
// runtime.new_aligned-13136 - /Users/laytan/third-party/Odin/core/runtime/core_builtin.odin:250
// runtime.new-13097 - /Users/laytan/third-party/Odin/core/runtime/core_builtin.odin:246
// main._main - /Users/laytan/projects/back/examples/allocator/main.odin:6
// main.main - /Users/laytan/projects/back/examples/allocator/main.odin:18
// main - /Users/laytan/third-party/Odin/core/runtime/entry_unix.odin:53
//
//
// /Users/laytan/projects/back/examples/allocator/main.odin(7:2) allocation 64 was freed badly
// [back trace]
// back.trace - /Users/laytan/projects/back/back.odin:52
// back.tracking_allocator_proc - /Users/laytan/projects/back/allocator.odin:102
// runtime.mem_free - /Users/laytan/third-party/Odin/core/runtime/internal.odin:162
// main._main - /Users/laytan/projects/back/examples/allocator/main.odin:8
// main.main - /Users/laytan/projects/back/examples/allocator/main.odin:18
// main - /Users/laytan/third-party/Odin/core/runtime/entry_unix.odin:53
```
## Printing a backtrace on assertion failures / panics
```odin
package main
import "back"
main :: proc() {
context.assertion_failure_proc = back.assertion_failure_proc
assert(3 == 2)
}
// [back trace]
// back.trace - /Users/laytan/projects/back/back.odin:52
// back.assertion_failure_proc - /Users/laytan/projects/back/back.odin:97
// runtime.assert.internal-0 - /Users/laytan/third-party/Odin/core/runtime/core_builtin.odin:818
// runtime.assert - /Users/laytan/third-party/Odin/core/runtime/core_builtin.odin:820
// main.main - /Users/laytan/projects/back/examples/assert_backtrace/main.odin:8
// main - /Users/laytan/third-party/Odin/core/runtime/entry_unix.odin:53
// /Users/laytan/projects/back/examples/assert_backtrace/main.odin(7:5) runtime assertion
```
## Printing a backtrace on segmentation faults
```odin
package main
import "back"
main :: proc() {
back.register_segfault_handler()
ptr: ^int
bad := ptr^ + 2
_ = bad
}
// Segmentation Fault
// [back trace]
// back.trace - /Users/laytan/projects/back/back.odin:52
// back.register_segfault_handler$anon-1 - /Users/laytan/projects/back/back.odin:114
// ?? - ??
// main.main - /Users/laytan/projects/back/examples/segfault/main.odin:8
```

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@ -1,230 +0,0 @@
#+vet explicit-allocators
package back
import "base:runtime"
import "core:fmt"
import "core:mem"
import "core:sync"
// The backtrace tracking allocator is a similar allocator as the `core:mem` tracking allocator but keeps
// backtraces for each allocation.
//
// See examples/allocator for a usage snippet.
//
// Print results at the end using tracking_allocator_print_results().
Tracking_Allocator :: struct {
backing: mem.Allocator,
internals_allocator: mem.Allocator,
allocation_map: map[rawptr]Tracking_Allocator_Entry,
bad_free_array: [dynamic]Tracking_Allocator_Bad_Free_Entry,
mutex: sync.Mutex,
clear_on_free_all: bool,
}
Tracking_Allocator_Entry :: struct {
memory: rawptr,
size: int,
alignment: int,
mode: mem.Allocator_Mode,
err: mem.Allocator_Error,
location: runtime.Source_Code_Location,
backtrace: Trace_Const,
}
Tracking_Allocator_Bad_Free_Entry :: struct {
memory: rawptr,
location: runtime.Source_Code_Location,
backtrace: Trace_Const,
}
tracking_allocator_init :: proc(
t: ^Tracking_Allocator,
backing_allocator: mem.Allocator,
internals_allocator := context.allocator,
) {
t.backing = backing_allocator
t.internals_allocator = internals_allocator
t.allocation_map.allocator = internals_allocator
t.bad_free_array.allocator = internals_allocator
if .Free_All in mem.query_features(t.backing) {
t.clear_on_free_all = true
}
}
tracking_allocator_destroy :: proc(t: ^Tracking_Allocator) {
delete(t.allocation_map)
delete(t.bad_free_array)
}
tracking_allocator_clear :: proc(t: ^Tracking_Allocator) {
sync.guard(&t.mutex)
clear(&t.allocation_map)
clear(&t.bad_free_array)
}
@(require_results)
tracking_allocator :: proc(data: ^Tracking_Allocator) -> mem.Allocator {
return mem.Allocator{data = data, procedure = tracking_allocator_proc}
}
tracking_allocator_proc :: proc(
allocator_data: rawptr,
mode: mem.Allocator_Mode,
size, alignment: int,
old_memory: rawptr,
old_size: int,
loc := #caller_location,
) -> (
result: []byte,
err: mem.Allocator_Error,
) {
data := (^Tracking_Allocator)(allocator_data)
sync.mutex_guard(&data.mutex)
if mode == .Query_Info {
info := (^mem.Allocator_Query_Info)(old_memory)
if info != nil && info.pointer != nil {
if entry, ok := data.allocation_map[info.pointer]; ok {
info.size = entry.size
info.alignment = entry.alignment
}
info.pointer = nil
}
return
}
if mode == .Free && old_memory != nil && old_memory not_in data.allocation_map {
append(
&data.bad_free_array,
Tracking_Allocator_Bad_Free_Entry{
memory = old_memory,
location = loc,
backtrace = trace(),
},
)
} else {
result = data.backing.procedure(
data.backing.data,
mode,
size,
alignment,
old_memory,
old_size,
loc,
) or_return
}
result_ptr := raw_data(result)
if data.allocation_map.allocator.procedure == nil {
data.allocation_map.allocator = context.allocator
}
switch mode {
case .Alloc, .Alloc_Non_Zeroed:
data.allocation_map[result_ptr] = Tracking_Allocator_Entry {
memory = result_ptr,
size = size,
mode = mode,
alignment = alignment,
err = err,
location = loc,
backtrace = trace(),
}
case .Free:
delete_key(&data.allocation_map, old_memory)
case .Free_All:
if data.clear_on_free_all {
clear_map(&data.allocation_map)
}
case .Resize, .Resize_Non_Zeroed:
if old_memory != result_ptr {
delete_key(&data.allocation_map, old_memory)
}
data.allocation_map[result_ptr] = Tracking_Allocator_Entry {
memory = result_ptr,
size = size,
mode = mode,
alignment = alignment,
err = err,
location = loc,
backtrace = trace(),
}
case .Query_Features:
set := (^mem.Allocator_Mode_Set)(old_memory)
if set != nil {
set^ = {
.Alloc,
.Alloc_Non_Zeroed,
.Free,
.Free_All,
.Resize,
.Query_Features,
.Query_Info,
}
}
return nil, nil
case .Query_Info:
unreachable()
}
return
}
tracking_allocator_print_results :: proc(t: ^Tracking_Allocator, temp_allocator := context.temp_allocator) {
i: int
ALLOCATOR_MAX_BACKTRACES :: 16
for _, leak in t.allocation_map {
fmt.eprintfln("\x1b[31m%v leaked %m\x1b[0m", leak.location, leak.size)
defer i += 1
if i > ALLOCATOR_MAX_BACKTRACES {
continue
}
trace, err := lines(leak.backtrace, temp_allocator, temp_allocator)
defer lines_destroy(trace, temp_allocator)
fmt.eprintln("[back trace]")
if err != nil {
fmt.eprintfln("backtrace error: %v", err)
continue
}
print(trace, temp_allocator=temp_allocator)
fmt.eprintln()
}
for bad_free, _ in t.bad_free_array {
fmt.eprintfln(
"\x1b[31m%v allocation %p was freed badly\x1b[0m",
bad_free.location,
bad_free.memory,
)
defer i += 1
if i > ALLOCATOR_MAX_BACKTRACES {
continue
}
trace, err := lines(bad_free.backtrace, temp_allocator, temp_allocator)
defer lines_destroy(trace, temp_allocator)
fmt.eprintln("[back trace]")
if err != nil {
fmt.eprintf("backtrace error: %v\n", err)
continue
}
print(trace, temp_allocator=temp_allocator)
}
}

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@ -1,147 +0,0 @@
#+vet explicit-allocators
package back
import "base:runtime"
import "core:fmt"
import "core:io"
import "core:os"
import "core:sync"
import "core:text/table"
// Size of a constant backtrace, as used by the tracking allocator for example.
BACKTRACE_SIZE :: #config(BACKTRACE_SIZE, 16)
// For targets that do not have native support (using debug info),
// backtraces are done through instrumentation, Odin only allows one enter/exit instrumentation
// procedure though, so you can set this to true, add your own instrumentation procs, and have
// them call `back.other_instrumentation_enter` and `back.other_instrumentation_exit` to hook
// up the backtraces.
// The custom proc must have `#force_inline`.
OTHER_CUSTOM_INSTRUMENTATION :: #config(BACK_OTHER_CUSTOM_INSTRUMENTATION, false)
// Force the fallback instrumentation based implementation instead of debug info based.
FORCE_FALLBACK :: #config(BACK_FORCE_FALLBACK, false)
// Fallback requires a single module (subtle bugs with multiple modules and instrumentation in Odin),
// and at least -o:minimal (#force_inline has to actually inline).
_COULD_USE_FALLBACK_WITHOUT_ERROR :: !ODIN_USE_SEPARATE_MODULES && ODIN_OPTIMIZATION_MODE >= .Minimal
// Use the fallback (instrumentation based) implementation:
// if it is forced, or it can be used without error and debug info is off, or if the target has no debug info based support.
USE_FALLBACK :: FORCE_FALLBACK || (_COULD_USE_FALLBACK_WITHOUT_ERROR && !ODIN_DEBUG) || (ODIN_OS != .Darwin && ODIN_OS != .Linux && ODIN_OS != .Windows)
ADDR2LINE_PATH :: #config(TRACE_ADDR2LINE_PATH, "addr2line")
Trace :: []Trace_Entry
Trace_Const :: struct {
trace: [BACKTRACE_SIZE]Trace_Entry,
len: int,
}
// Platform specific.
Trace_Entry :: _Trace_Entry
Line :: struct {
location: string,
symbol: string,
}
// TODO: improve errors.
Lines_Error :: enum {
None,
Parse_Address_Fail,
Addr2line_Unexpected_EOF,
Addr2line_Output_Error,
Addr2line_Unresolved,
Addr2line_Process_Error,
Out_Of_Memory,
Info_Not_Found,
}
// TODO: arbitrary skip (argument).
trace :: #force_no_inline proc() -> (bt: Trace_Const) {
bt.len = _trace(bt.trace[:])
return
}
trace_n :: #force_no_inline proc(max_len: i32, allocator := context.allocator) -> Trace {
bt := make([]Trace_Entry, max_len, allocator)
n := _trace(bt[:])
return bt[:n]
}
trace_fill :: #force_no_inline proc(buf: Trace) -> int {
return _trace(buf)
}
trace_n_destroy :: proc(b: Trace, allocator := context.allocator) {
delete(b, allocator)
}
// Processes the message trying to get more/useful information.
// This adds file and line information if the program is running in debug mode.
//
// If an error is returned the original message will be the result and is save to use.
lines :: proc {
lines_n,
lines_const,
}
lines_n :: proc(bt: Trace, allocator := context.allocator, temp_allocator := context.temp_allocator) -> (out: []Line, err: Lines_Error) {
return _lines(bt, allocator, temp_allocator)
}
lines_const :: proc(bt: Trace_Const, allocator := context.allocator, temp_allocator := context.temp_allocator) -> (out: []Line, err: Lines_Error) {
bt := bt
return _lines(bt.trace[:bt.len], allocator, temp_allocator)
}
lines_destroy :: proc(lines: []Line, allocator := context.allocator) {
_lines_destroy(lines, allocator)
}
assertion_failure_proc :: proc(prefix, message: string, loc: runtime.Source_Code_Location) -> ! {
{
runtime.DEFAULT_TEMP_ALLOCATOR_TEMP_GUARD()
lines, err := lines(trace(), context.temp_allocator, context.temp_allocator)
if err != nil {
fmt.eprintf("could not get backtrace for assertion failure: %v\n", err)
} else {
fmt.eprintln("[back trace]")
print(lines, temp_allocator=context.temp_allocator)
}
}
runtime.default_assertion_failure_proc(prefix, message, loc)
}
register_segfault_handler :: proc() {
_register_segfault_handler()
}
print :: proc(lines: []Line, padding := " ", w: Maybe(io.Writer) = nil, temp_allocator := context.temp_allocator) {
w := w.? or_else os.to_writer(os.stderr)
tbl := table.init(&table.Table{}, temp_allocator, temp_allocator)
for line in lines {
table.row(tbl, padding, line.symbol, " - ", line.location)
}
table.build(tbl, table.unicode_width_proc)
for row in 0..<tbl.nr_rows {
for col in 0..<tbl.nr_cols {
table.write_table_cell(w, tbl, row, col)
}
io.write_byte(w, '\n')
}
}
// The dbghelp library of win32 is not thread safe, this library uses this mutex to get exclusive access.
// It is provided in case you want to use the dbghelp library, and want to coordinate access with this package.
_win32_dbghelp_mutex: sync.Mutex

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@ -1,160 +0,0 @@
#+vet explicit-allocators
#+private file
package back
@require import "base:runtime"
@require import "core:strings"
@require import "core:sys/posix"
when !USE_FALLBACK {
foreign import system "system:System.framework"
// NOTE: CoreSymbolication is a private framework, Apple is allowed to break it and doesn't provide
// headers, although the API has as of my knowledge been the same in the past 10 years at least.
@(extra_linker_flags="-iframework /System/Library/PrivateFrameworks")
foreign import symbolication "system:CoreSymbolication.framework"
@(private="package")
_Trace_Entry :: rawptr
@(private="package")
_trace :: #force_no_inline proc(buf: Trace) -> (n: int) {
ctx: unw_context_t
cursor: unw_cursor_t
ret: i32
ret = unw_getcontext(&ctx)
assert(ret == 0)
ret = unw_init_local(&cursor, &ctx)
assert(ret == 0)
// Skip this function's frame and the caller.
if unw_step(&cursor) <= 0 { return }
pc: uintptr
for ; unw_step(&cursor) > 0 && n < len(buf); n += 1 {
ret = unw_get_reg(&cursor, .IP, &pc)
assert(ret == 0)
buf[n] = rawptr(pc)
}
return
}
@(private="package")
_lines_destroy :: proc(lines: []Line, allocator: runtime.Allocator) {
for line in lines {
delete(line.location, allocator)
delete(line.symbol, allocator)
}
delete(lines, allocator)
}
@(private="package")
_lines :: proc(bt: Trace, allocator, _: runtime.Allocator) -> (out: []Line, err: Lines_Error) {
out = make([]Line, len(bt), allocator)
defer if err != nil { _lines_destroy(out, allocator) }
symbolicator := CSSymbolicatorCreateWithPid(posix.getpid())
defer CSRelease(symbolicator)
for &msg, i in out {
symbol := CSSymbolicatorGetSymbolWithAddressAtTime(symbolicator, uintptr(bt[i]), CSNow)
info := CSSymbolicatorGetSourceInfoWithAddressAtTime(symbolicator, uintptr(bt[i]), CSNow)
msg.symbol = strings.clone_from(CSSymbolGetName(symbol), allocator)
// No debug info.
if CSIsNull(info) {
owner := CSSymbolGetSymbolOwner(symbol)
msg.location = strings.clone_from(CSSymbolOwnerGetPath(owner), allocator)
} else {
path := string(CSSourceInfoGetPath(info))
location := strings.builder_make(allocator)
strings.write_string(&location, path)
when ODIN_ERROR_POS_STYLE == .Default {
strings.write_byte(&location, '(')
strings.write_int (&location, int(CSSourceInfoGetLineNumber(info)))
strings.write_byte(&location, ')')
} else when ODIN_ERROR_POS_STYLE == .Unix {
strings.write_byte(&location, ':')
strings.write_int (&location, int(CSSourceInfoGetLineNumber(info)))
} else {
#panic("unhandled ODIN_ERROR_POS_STYLE")
}
msg.location = strings.to_string(location)
}
}
return
}
CSTypeRef :: struct {
csCppData: rawptr,
csCppObj: rawptr,
}
CSSymbolicatorRef :: distinct CSTypeRef
CSSymbolRef :: distinct CSTypeRef
CSSourceInfoRef :: distinct CSTypeRef
CSSymbolOwnerRef :: distinct CSTypeRef
CSNow :: 0x80000000
foreign symbolication {
@(link_name="CSIsNull")
_CSIsNull :: proc(ref: CSTypeRef) -> bool ---
@(link_name="CSRelease")
_CSRelease :: proc(ref: CSTypeRef) ---
CSSymbolicatorCreateWithPid :: proc(pid: posix.pid_t) -> CSSymbolicatorRef ---
CSSymbolicatorGetSymbolWithAddressAtTime :: proc(symbolicator: CSSymbolicatorRef, addr: uintptr, time: u64) -> CSSymbolRef ---
CSSymbolicatorGetSourceInfoWithAddressAtTime :: proc(symbolicator: CSSymbolicatorRef, adrr: uintptr, time: u64) -> CSSourceInfoRef ---
CSSymbolGetName :: proc(symbol: CSSymbolRef) -> cstring ---
CSSymbolGetSymbolOwner :: proc(symbol: CSSymbolRef) -> CSSymbolOwnerRef ---
CSSourceInfoGetPath :: proc(info: CSSourceInfoRef) -> cstring ---
CSSourceInfoGetLineNumber :: proc(info: CSSourceInfoRef) -> i32 ---
CSSourceInfoGetSymbol :: proc(info: CSSourceInfoRef) -> CSSymbolRef ---
CSSymbolOwnerGetPath :: proc(owner: CSSymbolOwnerRef) -> cstring ---
}
CSRelease :: #force_inline proc(ref: $T) {
_CSRelease(CSTypeRef(ref))
}
CSIsNull :: #force_inline proc(ref: $T) -> bool {
return _CSIsNull(CSTypeRef(ref))
}
// These could actually be smaller, but then we would have to define and check the size on each
// architecture, the sizes here are the largest they can be.
_LIBUNWIND_CONTEXT_SIZE :: 167
_LIBUNWIND_CURSOR_SIZE :: 204
unw_context_t :: struct {
data: [_LIBUNWIND_CONTEXT_SIZE]u64,
}
unw_cursor_t :: struct {
data: [_LIBUNWIND_CURSOR_SIZE]u64,
}
// Cross-platform registers, each architecture has additional registers but these are enough for us.
Register :: enum i32 {
SP = -2,
IP = -1,
}
foreign system {
unw_getcontext :: proc(ctx: ^unw_context_t) -> i32 ---
unw_init_local :: proc(cursor: ^unw_cursor_t, ctx: ^unw_context_t) -> i32 ---
unw_get_reg :: proc(cursor: ^unw_cursor_t, name: Register, reg: ^uintptr) -> i32 ---
unw_step :: proc(cursor: ^unw_cursor_t) -> i32 ---
}
}

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@ -1,169 +0,0 @@
#+vet explicit-allocators
#+private file
package back
@require import "base:runtime"
@require import "base:intrinsics"
@require import "core:c"
@require import "core:c/libc"
@require import "core:os"
@require import "core:strings"
when !USE_FALLBACK {
foreign import lib "system:c"
@(private="package")
_Trace_Entry :: rawptr
@(private="package")
_trace :: #force_no_inline proc(buf: Trace) -> (n: int) {
// In order to omit this function's frame and the caller, we alloca a temp buffer with 2 extra slots.
bigger_buf := ([^]Trace_Entry)(intrinsics.alloca((2 + len(buf)) * size_of(Trace_Entry), align_of(Trace_Entry)))[:len(buf)+2]
_n := int(backtrace(raw_data(bigger_buf), i32(len(bigger_buf))))
if _n > 2 {
copy(buf, bigger_buf[2:])
return _n-2
}
return 0
}
@(private="package")
_lines_destroy :: proc(msgs: []Line, allocator: runtime.Allocator) {
for msg in msgs {
delete(msg.location, allocator)
if msg.symbol != "??OOM" && msg.symbol != "??" { delete(msg.symbol, allocator) }
}
delete(msgs, allocator)
}
@(private="package")
_lines :: proc(bt: Trace, allocator, temp_allocator: runtime.Allocator) -> (out: []Line, err: Lines_Error) {
msgs := backtrace_symbols(raw_data(bt), i32(len(bt)))[:len(bt)]
defer libc.free(raw_data(msgs))
out = make([]Line, len(bt), allocator)
defer if err != nil { _lines_destroy(out, allocator) }
// Debug info is needed.
when !ODIN_DEBUG {
for msg, i in msgs {
location, mem_err := strings.clone_from(msg, allocator)
if mem_err != nil { return out, .Out_Of_Memory }
out[i] = Line {
location = location,
symbol = "??",
}
}
return
}
i := 0
command := make([dynamic]string, temp_allocator)
defer delete(command)
if _, err := append(&command, ADDR2LINE_PATH, "--functions", "--exe", ""); err != nil { return out, .Out_Of_Memory }
COMMAND_EXE_POS :: 3
COMMAND_START_LEN :: 4
for msg in msgs {
exe, addr := parse_address(msg) or_return
if command[COMMAND_EXE_POS] == "" {
command[COMMAND_EXE_POS] = exe
} else if command[COMMAND_EXE_POS] != exe {
i += exec_and_fill(command[:], out[i:], msgs[i:], allocator, temp_allocator) or_return
command[COMMAND_EXE_POS] = exe
resize(&command, COMMAND_START_LEN)
}
if _, err := append(&command, addr); err != nil { return out, .Out_Of_Memory }
}
if len(command) > COMMAND_START_LEN {
i += exec_and_fill(command[:], out[i:], msgs[i:], allocator, temp_allocator) or_return
}
return
// Parses the exe and address out of a backtrace line.
// Example: .../main(+0x20) [0x100000] -> .../main, +0x20, nil
parse_address :: proc(cmsg: cstring) -> (string, string, Lines_Error) {
msg := string(cmsg)
close_idx := strings.last_index_byte(msg, ')')
if close_idx < 1 {
return "", "", .Parse_Address_Fail
}
open_idx := strings.last_index_byte(msg[:close_idx], '(')
if open_idx < 0 {
return "", "", .Parse_Address_Fail
}
return msg[:open_idx], msg[open_idx+1:close_idx], nil
}
exec_and_fill :: proc(command: []string, out: []Line, msgs: []cstring, allocator, temp_allocator: runtime.Allocator) -> (filled: int, err: Lines_Error) {
state, stdout, stderr, perr := os.process_exec({command = command}, temp_allocator)
defer delete(stdout, temp_allocator)
defer delete(stderr, temp_allocator)
if perr != nil || !state.success {
return 0, .Addr2line_Process_Error
}
count := len(command)-COMMAND_START_LEN
sstdout := string(stdout)
for i in 0..<count {
out[i].symbol, err = process_line(strings.split_lines_iterator(&sstdout), allocator)
if err == .Out_Of_Memory {
out[i].symbol = "??OOM"
} else if err != nil {
return
}
// TODO: parse location and transform to ODIN_ERROR_POS_STYLE
out[i].location, err = process_line(strings.split_lines_iterator(&sstdout), allocator)
if err == .Out_Of_Memory {
out[i].location = "??OOM"
} else if err != nil {
return
}
if out[i].location == "" || out[i].location == "??" {
fallback, mem_err := strings.clone_from(msgs[i], allocator)
if mem_err != nil { return 0, .Out_Of_Memory }
out[i].location = fallback
}
}
return count, nil
}
process_line :: proc(line: string, ok: bool, allocator: runtime.Allocator) -> (string, Lines_Error) {
if !ok { return "", .Addr2line_Unexpected_EOF }
if line == "" { return "", .Addr2line_Output_Error }
if line == "??" {
return "??", nil
}
ret, err := strings.clone(strings.trim_right_space(line), allocator)
return ret, err == nil ? nil : .Out_Of_Memory
}
}
foreign lib {
backtrace :: proc(buffer: [^]rawptr, size: c.int) -> c.int ---
backtrace_symbols :: proc(buffer: [^]rawptr, size: c.int) -> [^]cstring ---
backtrace_symbols_fd :: proc(buffer: [^]rawptr, size: c.int, fd: ^libc.FILE) ---
}
}

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@ -1,127 +0,0 @@
#+vet explicit-allocators
package back
@require import "base:runtime"
@require import "core:strings"
when USE_FALLBACK {
when ODIN_OPTIMIZATION_MODE == .None {
#panic("the `back` package's `other` mode requires at least `-o:minimal` to work (it requires `#force_inline` to actually be applied)")
}
when ODIN_USE_SEPARATE_MODULES {
#panic("the `back` package's `other` mode requires `-use-single-module` to work (there are subtle instrumentation bugs to hunt down)")
}
@(no_instrumentation)
other_instrumentation_enter :: #force_inline proc "contextless" (a, b: rawptr, loc: runtime.Source_Code_Location) {
_other_instrumentation_enter(a, b, loc)
}
@(no_instrumentation)
other_instrumentation_exit :: #force_inline proc "contextless" (a, b: rawptr, loc: runtime.Source_Code_Location) {
_other_instrumentation_exit(a, b, loc)
}
@(private="package")
_Trace_Entry :: runtime.Source_Code_Location
@(private="package")
_trace :: #force_no_inline proc(buf: Trace) -> (n: int) {
lframe := frame
// Omit this function's frame and the caller.
if lframe != nil { lframe = lframe.prev }
if lframe != nil { lframe = lframe.prev }
for lframe != nil && n < len(buf) {
buf[n] = lframe.loc
n += 1
lframe = lframe.prev
}
return
}
@(private="package")
_lines_destroy :: proc(lines: []Line, allocator: runtime.Allocator) {
for line in lines {
delete(line.location, allocator)
}
}
@(private="package")
_lines :: proc(bt: Trace, allocator, temp_allocator: runtime.Allocator) -> (out: []Line, err: Lines_Error) {
out = make([]Line, len(bt), allocator)
for t, i in bt {
out[i].symbol = t.procedure
location := strings.builder_make(allocator)
strings.write_string(&location, t.file_path)
when ODIN_ERROR_POS_STYLE == .Default {
strings.write_byte(&location, '(')
strings.write_int (&location, int(t.line))
if t.column != 0 {
strings.write_byte(&location, ':')
strings.write_int (&location, int(t.column))
}
strings.write_byte(&location, ')')
} else when ODIN_ERROR_POS_STYLE == .Unix {
strings.write_byte(&location, ':')
strings.write_int (&location, int(t.line))
if t.column != 0 {
strings.write_byte(&location, ':')
strings.write_int (&location, int(t.column))
}
} else {
#panic("unhandled ODIN_ERROR_POS_STYLE")
}
out[i].location = strings.to_string(location)
}
return
}
@(private="file")
Frame :: struct {
prev: ^Frame,
loc: runtime.Source_Code_Location,
}
@(thread_local, private="file")
frame: ^Frame
when OTHER_CUSTOM_INSTRUMENTATION {
@(no_instrumentation, private="file")
_other_instrumentation_enter :: #force_inline proc "contextless" (_, _: rawptr, loc: runtime.Source_Code_Location) {
frame = &Frame{
prev = frame,
loc = loc,
}
}
@(no_instrumentation, private="file")
_other_instrumentation_exit :: #force_inline proc "contextless" (_, _: rawptr, loc: runtime.Source_Code_Location) {
frame = frame.prev
}
} else {
@(instrumentation_enter, private="file")
_other_instrumentation_enter :: #force_inline proc "contextless" (_, _: rawptr, loc: runtime.Source_Code_Location) {
frame = &Frame{
prev = frame,
loc = loc,
}
}
@(instrumentation_exit, private="file")
_other_instrumentation_exit :: #force_inline proc "contextless" (_, _: rawptr, loc: runtime.Source_Code_Location) {
frame = frame.prev
}
}
}

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@ -1,140 +0,0 @@
#+vet explicit-allocators
#+private
package back
@require import "base:intrinsics"
@require import "base:runtime"
@require import "core:io"
@require import "core:strings"
@require import "core:sync"
@require import "core:unicode/utf16"
@require import win "core:sys/windows"
when !USE_FALLBACK {
SYMOPT_DEFERRED_LOADS :: 0x00000004
_Trace_Entry :: uintptr
_trace :: #force_no_inline proc(buf: Trace) -> (n: int) {
frame_count := win.RtlCaptureStackBackTrace(2, u32(len(buf)), ([^]rawptr)(raw_data(buf)), nil)
for &frame in buf[:frame_count] {
// NOTE: Return address is one after the call instruction so subtract a byte to
// end up back inside the call instruction which is needed for SymFromAddr.
frame -= 1
}
return int(frame_count)
}
_lines_destroy :: proc(lines: []Line, allocator: runtime.Allocator) {
for line in lines {
delete(line.location, allocator)
if line.symbol != "??" && line.symbol != "??OOM" {
delete(line.symbol, allocator)
}
}
delete(lines, allocator)
}
_lines :: proc(bt: Trace, allocator, temp_allocator: runtime.Allocator) -> (out: []Line, err: Lines_Error) {
// Debug info is needed, if we call with out-of-date debug symbols it will return out-of-date info, so better to short-circuit right away.
when !ODIN_DEBUG {
out = make([]Line, len(bt), allocator)
for &line, i in out {
line.symbol = "??"
location := strings.builder_make(allocator)
strings.write_string(&location, "0x")
strings.write_i64 (&location, i64(bt[i]), 16)
line.location = strings.to_string(location)
}
return
}
out = make([]Line, len(bt), allocator)
defer if err != nil { _lines_destroy(out, allocator) }
process := win.GetCurrentProcess()
sync.guard(&_win32_dbghelp_mutex)
if !win.SymInitialize(process, nil, true) {
err = .Info_Not_Found
return
}
defer win.SymCleanup(process)
win.SymSetOptions(win.SYMOPT_LOAD_LINES|SYMOPT_DEFERRED_LOADS)
data: [size_of(win.SYMBOL_INFOW) + size_of([256]win.WCHAR)]byte
symbol := (^win.SYMBOL_INFOW)(&data[0])
// The value of SizeOfStruct must be the size of the whole struct,
// not just the size of the pointer
symbol.SizeOfStruct = size_of(symbol^)
symbol.MaxNameLen = 255
for &line, i in out {
if win.SymFromAddrW(process, win.DWORD64(bt[i]), nil, symbol) {
symbol, mem_err := win.wstring_to_utf8(cstring16(&symbol.Name[0]), int(symbol.NameLen), allocator)
if mem_err != nil {
line.symbol = "??OOM"
} else if symbol == "??" {
delete(symbol, allocator)
line.symbol = "??"
} else {
line.symbol = symbol
}
} else {
line.symbol = "??"
}
lineInfo: win.IMAGEHLP_LINE64
lineInfo.SizeOfStruct = size_of(lineInfo)
if win.SymGetLineFromAddrW64(process, win.DWORD64(bt[i]), &{}, &lineInfo) {
location := strings.builder_make(allocator)
write_string16(&location, string16(lineInfo.FileName))
when ODIN_ERROR_POS_STYLE == .Default {
strings.write_byte(&location, '(')
strings.write_int (&location, int(lineInfo.LineNumber))
strings.write_byte(&location, ')')
} else when ODIN_ERROR_POS_STYLE == .Unix {
strings.write_byte(&location, ':')
strings.write_int (&location, int(lineInfo.LineNumber))
} else {
#panic("unhandled ODIN_ERROR_POS_STYLE")
}
line.location = strings.to_string(location)
} else {
location := strings.builder_make(allocator)
strings.write_string(&location, "0x")
strings.write_i64 (&location, i64(bt[i]), 16)
line.location = strings.to_string(location)
}
}
return
}
write_string16 :: proc(b: ^strings.Builder, s: string16, loc := #caller_location) -> (n: int, err: io.Error) {
for i := 0; i < len(s); i += 1 {
r := rune(utf16.REPLACEMENT_CHAR)
switch c := s[i]; {
case c < utf16._surr1, utf16._surr3 <= c:
r = rune(c)
case utf16._surr1 <= c && c < utf16._surr2 && i+1 < len(s) &&
utf16._surr2 <= s[i+1] && s[i+1] < utf16._surr3:
r = utf16.decode_surrogate_pair(rune(c), rune(s[i+1]))
i += 1
}
n += strings.write_rune(b, rune(r)) or_return
}
return
}
}

View file

@ -1,11 +0,0 @@
#+vet explicit-allocators
#+build !linux
#+build !darwin
#+build !netbsd
#+build !openbsd
#+build !freebsd
#+build !windows
package back
@(private="package")
_register_segfault_handler :: proc() {}

View file

@ -1,37 +0,0 @@
#+vet explicit-allocators
#+build linux, darwin, netbsd, openbsd, freebsd
package back
import "base:runtime"
import "core:fmt"
import "core:mem"
import "core:sys/posix"
@(private="package")
_register_segfault_handler :: proc() {
posix.signal(.SIGSEGV, proc "c" (code: posix.Signal) {
context = runtime.default_context()
space: [16*mem.Kilobyte]byte
arena: mem.Arena
mem.arena_init(&arena, space[:])
allocator := mem.arena_allocator(&arena)
context.allocator = allocator
context.temp_allocator = allocator
backtrace: {
lines, err := lines(trace(), allocator, allocator)
if err != nil {
fmt.eprintf("Exception (Code: %i)\nCould not get backtrace: %v\n", code, err)
break backtrace
}
fmt.eprintf("Exception (Code: %i)\n[back trace]\n", code)
print(lines, temp_allocator=allocator)
}
runtime.exit(int(code))
})
}

View file

@ -1,38 +0,0 @@
#+vet explicit-allocators
package back
import "base:runtime"
import "core:fmt"
import "core:mem"
import win "core:sys/windows"
_register_segfault_handler :: proc() {
win.SetUnhandledExceptionFilter(proc "stdcall" (exception_info: ^win.EXCEPTION_POINTERS) -> win.LONG {
context = runtime.default_context()
space: [16*mem.Kilobyte]byte
arena: mem.Arena
mem.arena_init(&arena, space[:])
allocator := mem.arena_allocator(&arena)
context.allocator = allocator
context.temp_allocator = allocator
fmt.eprint("Exception ")
if exception_info.ExceptionRecord != nil {
fmt.eprintf("(Type: %x, Flags: %x)\n", exception_info.ExceptionRecord.ExceptionCode, exception_info.ExceptionRecord.ExceptionFlags)
}
lines, err := lines(trace(), allocator, allocator)
if err != nil {
fmt.eprintln("Could not get backtrace: %v", err)
return win.EXCEPTION_CONTINUE_SEARCH
}
fmt.eprintln("[back trace]")
print(lines, temp_allocator=allocator)
return win.EXCEPTION_CONTINUE_SEARCH
})
}

View file

@ -2,57 +2,39 @@
# Currently not cross compiling for windows and darwin
set -euo pipefail
if [[ -v 1 ]]; then
if [ "$1" = "DEBUG" ]; then
MFLAGS="RAYLIB_BUILD_MODE=DEBUG"
CFLAGS="-g"
elif [ "$1" = "RELEASE" ]; then
MFLAGS="RAYLIB_BUILD_MODE=RELEASE"
CFLAGS="-Os -ffunction-sections -fdata-sections"
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
emsdk_env="$HOME/programs/emsdk/emsdk_env.sh"
modules="RAYLIB_MODULE_AUDIO=FALSE RAYLIB_MODULE_RAYGUI=FALSE RAYLIB_MODULE_MODELS=FALSE"
linux_library_dest="linux"
windows_library_dest="windows"
darwin_library_dest="darwin"
wasm_library_dest="wasm"
mkdir -p $linux_library_dest
mkdir -p $windows_library_dest
mkdir -p $darwin_library_dest
mkdir -p $wasm_library_dest
config_cflags="\
CONFIG_FLAGS="\
-DSUPPORT_MODULE_RSHAPES=1 \
-DSUPPORT_MODULE_RTEXTURES=1 \
-DSUPPORT_MODULE_RTEXT=1 \
-DSUPPORT_MODULE_RMODELS=0 \
-DSUPPORT_MODULE_RAUDIO=0 \
\
-DSUPPORT_TRACELOG=1 \
-DSUPPORT_CAMERA_SYSTEM=0 \
-DSUPPORT_GESTURES_SYSTEM=0 \
-DSUPPORT_CAMERA_SYSTEM=1 \
-DSUPPORT_GESTURES_SYSTEM=1 \
-DSUPPORT_RPRAND_GENERATOR=0 \
-DSUPPORT_MOUSE_GESTURES=0 \
-DSUPPORT_SSH_KEYBOARD_RPI=0 \
-DSUPPORT_WINMM_HIGHRES_TIMER=0 \
-DSUPPORT_WINMM_HIGHRES_TIMER=1 \
-DSUPPORT_BUSY_WAIT_LOOP=0 \
-DSUPPORT_PARTIALBUSY_WAIT_LOOP=0 \
-DSUPPORT_PARTIALBUSY_WAIT_LOOP=1 \
-DSUPPORT_SCREEN_CAPTURE=0 \
-DSUPPORT_COMPRESSION_API=0 \
-DSUPPORT_AUTOMATION_EVENTS=0 \
-DSUPPORT_CUSTOM_FRAME_CONTROL=0 \
-DSUPPORT_CLIPBOARD_IMAGE=0 \
\
-DRLGL_ENABLE_OPENGL_DEBUG_CONTEXT=0 \
-DRLGL_SHOW_GL_DETAILS_INFO=0 \
\
-DSUPPORT_QUADS_DRAW_MODE=0 \
\
-DSUPPORT_FILEFORMAT_PNG=0 \
-DSUPPORT_FILEFORMAT_BMP=0 \
-DSUPPORT_FILEFORMAT_TGA=0 \
@ -71,9 +53,11 @@ config_cflags="\
-DSUPPORT_FILEFORMAT_PVR=0 \
-DSUPPORT_IMAGE_EXPORT=0 \
-DSUPPORT_IMAGE_GENERATION=0 \
\
-DSUPPORT_FILEFORMAT_TTF=1 \
-DSUPPORT_FILEFORMAT_FNT=0 \
-DSUPPORT_FILEFORMAT_FNT=1 \
-DSUPPORT_FILEFORMAT_BDF=0 \
\
-DSUPPORT_FILEFORMAT_OBJ=0 \
-DSUPPORT_FILEFORMAT_MTL=0 \
-DSUPPORT_FILEFORMAT_IQM=0 \
@ -82,6 +66,7 @@ config_cflags="\
-DSUPPORT_FILEFORMAT_M3D=0 \
-DSUPPORT_MESH_GENERATION=0 \
-DSUPPORT_GPU_SKINNING=0 \
\
-DSUPPORT_FILEFORMAT_WAV=0 \
-DSUPPORT_FILEFORMAT_OGG=0 \
-DSUPPORT_FILEFORMAT_MP3=0 \
@ -90,11 +75,33 @@ config_cflags="\
-DSUPPORT_FILEFORMAT_XM=0 \
-DSUPPORT_FILEFORMAT_MOD=0"
if [[ -v 1 ]]; then
if [ "$1" = "DEBUG" ]; then
MAKE_FLAGS="RAYLIB_BUILD_MODE=DEBUG"
CFLAGS="-g"
elif [ "$1" = "RELEASE" ]; then
MAKE_FLAGS="RAYLIB_BUILD_MODE=RELEASE"
CFLAGS="-Os -ffunction-sections -fdata-sections"
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
else
echo "Usage: <script> <DEBUG/RELEASE>"
exit 1
fi
mkdir -p $linux_library_dest
mkdir -p $windows_library_dest
mkdir -p $darwin_library_dest
mkdir -p $wasm_library_dest
source $emsdk_env
pushd raylib/src
echo "Compiling raylib static library for linux"
make --silent $modules $MFLAGS RAYLIB_CONFIG_FLAGS="$config_cflags" CUSTOM_CFLAGS="$CFLAGS" PLATFORM_OS=LINUX
make --silent RAYLIB_CONFIG_FLAGS="$CONFIG_FLAGS" CUSTOM_CFLAGS="$CFLAGS" $MAKE_FLAGS PLATFORM_OS=LINUX -B
mv libraylib.a "../../${linux_library_dest}"
make --silent clean
@ -104,7 +111,7 @@ make --silent clean
# make --silent clean
echo "Compiling raylib static library for web"
make --silent $modules RAYLIB_CONFIG_FLAGS="$config_cflags" PLATFORM=PLATFORM_WEB
make --silent RAYLIB_CONFIG_FLAGS="$CONFIG_FLAGS" CUSTOM_CFLAGS="$CFLAGS" $MAKE_FLAGS PLATFORM=PLATFORM_WEB -B
mv libraylib.web.a libraylib.a
mv libraylib.a "../../${wasm_library_dest}"
make --silent clean
@ -117,7 +124,7 @@ ar rcs ../${linux_library_dest}/libraygui.a raygui.o
rm raygui.o
echo "Compiling raygui static library for web"
emcc -c -Os -ffunction-sections -fdata-sections -x c -DRAYGUI_IMPLEMENTATION -DPLATFORM_WEB -I../raylib/src raygui.h -o raygui_wasm.o
emcc $CFLAGS -c -x c -DRAYGUI_IMPLEMENTATION -DPLATFORM_WEB -I../raylib/src raygui.h -o raygui_wasm.o
emar rcs ../${wasm_library_dest}/libraygui.a raygui_wasm.o
rm raygui_wasm.o
popd

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,10 @@
#!/usr/bin/env bash
# Currently not cross compiling for windows and darwin
set -euo pipefail
# This is supposed to use Karl Zylinski's odin-c-bindgen
# https://github.com/karl-zylinski/odin-c-bindgen
odin-c-bindgen bindgen.sjson
rm -f ../raygui.odin
cp bindgen_output/raygui.odin ../
rm -r bindgen_output

View file

@ -0,0 +1,18 @@
inputs = [
"raygui.h"
]
imports_file = "imports.odin"
output_folder = "bindgen_output"
package_name = "raylib"
clang_include_paths = [
"../raylib/src"
]
procedure_type_overrides = {
"GuiSetStyle.control" = "GuiControl"
"GuiGetStyle.control" = "GuiControl"
}

View file

@ -0,0 +1,28 @@
RAYGUI_SHARED :: #config(RAYGUI_SHARED, false)
RAYGUI_WASM_LIB :: #config(RAYGUI_WASM_LIB, "wasm/libraygui.a")
when ODIN_OS == .Windows {
foreign import lib {
"windows/rayguidll.lib" when RAYGUI_SHARED else "windows/raygui.lib",
}
} else when ODIN_OS == .Linux {
foreign import lib {
"linux/libraygui.so" when RAYGUI_SHARED else "linux/libraygui.a",
}
} else when ODIN_OS == .Darwin {
when ODIN_ARCH == .arm64 {
foreign import lib {
"macos/libraygui-arm64.dylib" when RAYGUI_SHARED else "macos/libraygui-arm64.a",
}
} else {
foreign import lib {
"macos/libraygui.dylib" when RAYGUI_SHARED else "macos/libraygui.a",
}
}
} else when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32 {
foreign import lib {
RAYGUI_WASM_LIB,
}
} else {
foreign import lib "system:raygui"
}

View file

@ -3346,7 +3346,19 @@ int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float
{
if (GuiGetTextWidth(textValue) < bounds.width)
{
int key = GUI_INPUT_KEY;
int key = 0;
for (int i = 0; i < 10; i++) {
if (GUI_KEY_PRESSED(KEY_ZERO + i)) {
key = KEY_ZERO + i;
break;
}
}
if (key == 0 && GUI_KEY_PRESSED(KEY_MINUS)) {
key = '-';
}
if (key == 0 && GUI_KEY_PRESSED(KEY_PERIOD)) {
key = '.';
}
if (((key >= 48) && (key <= 57)) ||
(key == '.') ||
((keyCount == 0) && (key == '+')) || // NOTE: Sign can only be in first position
@ -4214,7 +4226,7 @@ int GuiColorPicker(Rectangle bounds, const char *text, Color *color)
// NOTE: this conversion can cause low hue-resolution, if the r, g and b value are very similar, which causes the hue bar to shift around when only the GuiColorPanel is used
Vector3 hsv = ConvertRGBtoHSV(RAYGUI_CLITERAL(Vector3){ (*color).r/255.0f, (*color).g/255.0f, (*color).b/255.0f });
if (result != RESULT_CHANGED) result = GuiColorBarHue(boundsHue, NULL, &hsv.x);
result = GuiColorBarHue(boundsHue, NULL, &hsv.x);
//color.a = (unsigned char)(GuiColorBarAlpha(boundsAlpha, (float)color.a/255.0f)*255.0f);
Vector3 rgb = ConvertHSVtoRGB(hsv);
@ -4449,11 +4461,11 @@ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, ch
Rectangle textBounds = { 0 };
if (message != NULL)
{
int textSize = GuiGetTextWidth(message) + 2;
int messageTextSize = GuiGetTextWidth(message) + 2;
textBounds.x = bounds.x + bounds.width/2 - textSize/2;
textBounds.x = bounds.x + bounds.width/2 - messageTextSize/2;
textBounds.y = bounds.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT + messageInputHeight/4 - (float)GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
textBounds.width = (float)textSize;
textBounds.width = (float)messageTextSize;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
}
@ -4641,8 +4653,8 @@ void GuiLoadStyle(const char *fileName)
{
case 'v':
{
sscanf(buffer, "v %d", &version);
}
sscanf(buffer, "v %u", &version);
} break;
case 'p':
{
// Style property: p <control_id> <property_id> <property_value> <property_name>

View file

@ -30,14 +30,22 @@ set(raylib_public_headers
# Sources to be compiled
set(raylib_sources
raudio.c
rcore.c
rmodels.c
rshapes.c
rtext.c
rtextures.c
)
# Only build raudio if it's enabled
if (NOT DEFINED SUPPORT_MODULE_RAUDIO OR SUPPORT_MODULE_RAUDIO)
list(APPEND raylib_sources raudio.c)
endif()
# Only build rmodels if it's enabled
if (NOT DEFINED SUPPORT_MODULE_RMODELS OR SUPPORT_MODULE_RMODELS)
list(APPEND raylib_sources rmodels.c)
endif()
# <root>/cmake/GlfwImport.cmake handles the details around the inclusion of glfw
if (NOT ${PLATFORM} MATCHES "Web")
include(GlfwImport)
@ -48,10 +56,10 @@ endif ()
# Produces a variable LIBS_PRIVATE that will be used later
include(LibraryConfigurations)
if (SUPPORT_MODULE_RAUDIO)
MESSAGE(STATUS "Audio Backend: miniaudio")
else ()
if (DEFINED SUPPORT_MODULE_RAUDIO AND NOT SUPPORT_MODULE_RAUDIO)
MESSAGE(STATUS "Audio Backend: None (-DCUSTOMIZE_BUILD=ON -DSUPPORT_MODULE_RAUDIO=OFF)")
else ()
MESSAGE(STATUS "Audio Backend: miniaudio")
endif ()
add_library(raylib ${raylib_sources} ${raylib_public_headers})
@ -99,6 +107,34 @@ endif ()
target_link_libraries(raylib PRIVATE $<BUILD_INTERFACE:${LIBS_PRIVATE}>)
target_link_libraries(raylib PUBLIC ${LIBS_PUBLIC})
# Static libraries must export their private link dependencies for installed consumers.
# LINK_ONLY keeps those dependencies out of the compile interface.
if (NOT BUILD_SHARED_LIBS)
set(raylib_install_private_libs ${LIBS_PRIVATE})
if (NOT glfw3_FOUND)
list(REMOVE_ITEM raylib_install_private_libs glfw)
# Bundled GLFW links its Cocoa backend frameworks privately, so they
# must be propagated to consumers of the static library, whose final
# link line would otherwise miss them. Only the Desktop platform uses
# bundled GLFW; other platforms (e.g. Memory) have no Cocoa/GLFW symbols.
if (APPLE AND PLATFORM STREQUAL "Desktop")
find_library(COCOA_FRAMEWORK Cocoa)
find_library(IOKIT_FRAMEWORK IOKit)
find_library(QUARTZCORE_FRAMEWORK QuartzCore)
list(APPEND raylib_install_private_libs
${COCOA_FRAMEWORK}
${IOKIT_FRAMEWORK}
${QUARTZCORE_FRAMEWORK})
endif ()
endif()
foreach(lib IN LISTS raylib_install_private_libs)
target_link_libraries(raylib INTERFACE $<INSTALL_INTERFACE:$<LINK_ONLY:${lib}>>)
endforeach()
endif()
# Sets some compile time definitions for the pre-processor
# If CUSTOMIZE_BUILD option is on you will not use config.h by default
# and you will be able to select more build options

View file

@ -240,6 +240,9 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
ifeq ($(ANDROID_ARCH),x86_64)
ANDROID_COMPILER_ARCH = x86_64
endif
ifndef ANDROID_COMPILER_ARCH
$(error ANDROID_COMPILER_ARCH: Unknown ANDROID_ARCH=$(ANDROID_ARCH))
endif
endif
# Define raylib graphics api depending on selected platform
@ -652,7 +655,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
#LDLIBS += -latomic
endif
ifeq ($(PLATFORM_OS),OSX)
LDLIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
LDLIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo -framework QuartzCore
endif
ifeq ($(PLATFORM_OS),BSD)
LDLIBS = -lGL -lpthread
@ -704,7 +707,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_RGFW)
ifeq ($(PLATFORM_OS),OSX)
# Libraries for Debian MacOS desktop compiling
# NOTE: Required packages: libegl1-mesa-dev
LDLIBS += -lm -framework Foundation -framework AppKit -framework IOKit -framework OpenGL -framework CoreVideo
LDLIBS += -lm -framework Foundation -framework AppKit -framework IOKit -framework OpenGL -framework CoreVideo -framework QuartzCore
endif
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)

View file

@ -173,6 +173,7 @@
//#define RL_CULL_DISTANCE_FAR 4000.0 // Default projection matrix far cull distance
// Default shader vertex attribute locations
// NOTE: Locations can be redefined by user if required
//#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION 0
//#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD 1
//#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL 2
@ -186,7 +187,8 @@
// Default shader vertex attribute/uniform names to set location points
// NOTE: When a new shader is loaded, locations are tried to be set for convenience, looking for the names defined here
// In case custom shader names are used, it's up to the user to set locations with GetShaderLocation*() functions
// WARNING: Location pre-defined names can not be changed, they are used by default shaders and all raylib examples shaders, they are just listed here for reference
// WARNING: In case custom shader names are used, it's up to the user to set locations with GetShaderLocation*() functions
//#define RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION "vertexPosition" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION
//#define RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD "vertexTexCoord" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD
//#define RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL "vertexNormal" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL
@ -196,6 +198,7 @@
//#define RL_DEFAULT_SHADER_ATTRIB_NAME_BONEINDICES "vertexBoneIndices" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEINDICES
//#define RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS "vertexBoneWeights" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS
//#define RL_DEFAULT_SHADER_ATTRIB_NAME_INSTANCETRANSFORM "instanceTransform" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCETRANSFORM
//#define RL_DEFAULT_SHADER_UNIFORM_NAME_MVP "mvp" // model-view-projection matrix
//#define RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW "matView" // view matrix
//#define RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION "matProjection" // projection matrix
@ -203,6 +206,7 @@
//#define RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL "matNormal" // normal matrix (transpose(inverse(matModelView))
//#define RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR "colDiffuse" // color diffuse (tint color, multiplied by texture color)
//#define RL_DEFAULT_SHADER_UNIFORM_NAME_BONEMATRICES "boneMatrices" // bone matrices
//#define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE0 "texture0" // texture0 (texture slot active 0)
//#define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE1 "texture1" // texture1 (texture slot active 1)
//#define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE2 "texture2" // texture2 (texture slot active 2)
@ -240,6 +244,9 @@
#ifndef SUPPORT_FILEFORMAT_QOI
#define SUPPORT_FILEFORMAT_QOI 1
#endif
#ifndef SUPPORT_FILEFORMAT_PEP
#define SUPPORT_FILEFORMAT_PEP 0
#endif
#ifndef SUPPORT_FILEFORMAT_PSD
#define SUPPORT_FILEFORMAT_PSD 0 // Disabled by default
#endif

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,6 @@
/*
FLAC audio decoder. Choice of public domain or MIT-0. See license statements at the end of this file.
dr_flac - v0.13.3 - 2026-01-17
dr_flac - v0.13.4 - TBD
David Reid - mackron@gmail.com
@ -126,7 +126,7 @@ extern "C" {
#define DRFLAC_VERSION_MAJOR 0
#define DRFLAC_VERSION_MINOR 13
#define DRFLAC_VERSION_REVISION 3
#define DRFLAC_VERSION_REVISION 4
#define DRFLAC_VERSION_STRING DRFLAC_XSTRINGIFY(DRFLAC_VERSION_MAJOR) "." DRFLAC_XSTRINGIFY(DRFLAC_VERSION_MINOR) "." DRFLAC_XSTRINGIFY(DRFLAC_VERSION_REVISION)
#include <stddef.h> /* For size_t. */
@ -1547,6 +1547,8 @@ static DRFLAC_INLINE drflac_bool32 drflac_has_sse41(void)
#define DRFLAC_ZERO_OBJECT(p) DRFLAC_ZERO_MEMORY((p), sizeof(*(p)))
#endif
#define DRFLAC_MIN(a, b) (((a) < (b)) ? (a) : (b))
#define DRFLAC_MAX_SIMD_VECTOR_SIZE 64 /* 64 for AVX-512 in the future. */
/* Result Codes */
@ -5980,8 +5982,6 @@ static drflac_bool32 drflac__seek_to_pcm_frame__binary_search_internal(drflac* p
break; /* Failed to seek to FLAC frame. */
}
} else {
const float approxCompressionRatio = (drflac_int64)(lastSuccessfulSeekOffset - pFlac->firstFLACFramePosInBytes) / ((drflac_int64)(pcmRangeLo * pFlac->channels * pFlac->bitsPerSample)/8.0f);
if (pcmRangeLo > pcmFrameIndex) {
/* We seeked too far forward. We need to move our target byte backward and try again. */
byteRangeHi = lastSuccessfulSeekOffset;
@ -6004,12 +6004,14 @@ static drflac_bool32 drflac__seek_to_pcm_frame__binary_search_internal(drflac* p
break; /* Failed to seek to FLAC frame. */
}
} else {
const double approxCompressionRatio = (drflac_int64)(lastSuccessfulSeekOffset - pFlac->firstFLACFramePosInBytes) / ((drflac_int64)(pcmRangeLo * pFlac->channels * pFlac->bitsPerSample)/8.0);
byteRangeLo = lastSuccessfulSeekOffset;
if (byteRangeHi < byteRangeLo) {
byteRangeHi = byteRangeLo;
}
targetByte = lastSuccessfulSeekOffset + (drflac_uint64)(((drflac_int64)((pcmFrameIndex-pcmRangeLo) * pFlac->channels * pFlac->bitsPerSample)/8.0f) * approxCompressionRatio);
targetByte = lastSuccessfulSeekOffset + (drflac_uint64)(((drflac_int64)((pcmFrameIndex-pcmRangeLo) * pFlac->channels * pFlac->bitsPerSample)/8.0) * approxCompressionRatio);
if (targetByte > byteRangeHi) {
targetByte = byteRangeHi;
}
@ -6402,7 +6404,7 @@ static void* drflac__realloc_from_callbacks(void* p, size_t szNew, size_t szOld,
}
if (p != NULL) {
DRFLAC_COPY_MEMORY(p2, p, szOld);
DRFLAC_COPY_MEMORY(p2, p, DRFLAC_MIN(szNew, szOld));
pAllocationCallbacks->onFree(p, pAllocationCallbacks->pUserData);
}
@ -6433,8 +6435,19 @@ static drflac_bool32 drflac__read_and_decode_metadata(drflac_read_proc onRead, d
drflac_uint64 runningFilePos = 42;
drflac_uint64 seektablePos = 0;
drflac_uint32 seektableSize = 0;
drflac_int64 fileSize = 0;
drflac_bool32 hasKnownFileSize = DRFLAC_FALSE;
(void)onTell;
/* We'll be doing some memory allocations here against untrusted data. We'll do a basic validation check that they don't exceed the size of the file. */
if (onTell != NULL && onSeek != NULL) {
if (onSeek(pUserData, 0, DRFLAC_SEEK_END)) {
if (onTell(pUserData, &fileSize)) {
hasKnownFileSize = DRFLAC_TRUE;
}
onSeek(pUserData, runningFilePos, DRFLAC_SEEK_SET);
}
}
for (;;) {
drflac_metadata metadata;
@ -6444,6 +6457,11 @@ static drflac_bool32 drflac__read_and_decode_metadata(drflac_read_proc onRead, d
if (drflac__read_and_decode_block_header(onRead, pUserData, &isLastBlock, &blockType, &blockSize) == DRFLAC_FALSE) {
return DRFLAC_FALSE;
}
if (hasKnownFileSize && (blockSize > ((drflac_uint64)fileSize - runningFilePos))) {
return DRFLAC_FALSE; /* Block size exceeds the size of the file. */
}
runningFilePos += 4;
metadata.type = blockType;
@ -6747,13 +6765,18 @@ static drflac_bool32 drflac__read_and_decode_metadata(drflac_read_proc onRead, d
blockSizeRemaining -= 4;
metadata.data.picture.mimeLength = drflac__be2host_32(metadata.data.picture.mimeLength);
if (blockSizeRemaining < metadata.data.picture.mimeLength) {
result = DRFLAC_FALSE;
goto done_flac;
}
pMime = (char*)drflac__malloc_from_callbacks(metadata.data.picture.mimeLength + 1, pAllocationCallbacks); /* +1 for null terminator. */
if (pMime == NULL) {
result = DRFLAC_FALSE;
goto done_flac;
}
if (blockSizeRemaining < metadata.data.picture.mimeLength || onRead(pUserData, pMime, metadata.data.picture.mimeLength) != metadata.data.picture.mimeLength) {
if (onRead(pUserData, pMime, metadata.data.picture.mimeLength) != metadata.data.picture.mimeLength) {
result = DRFLAC_FALSE;
goto done_flac;
}
@ -6769,13 +6792,18 @@ static drflac_bool32 drflac__read_and_decode_metadata(drflac_read_proc onRead, d
blockSizeRemaining -= 4;
metadata.data.picture.descriptionLength = drflac__be2host_32(metadata.data.picture.descriptionLength);
if (blockSizeRemaining < metadata.data.picture.descriptionLength) {
result = DRFLAC_FALSE;
goto done_flac;
}
pDescription = (char*)drflac__malloc_from_callbacks(metadata.data.picture.descriptionLength + 1, pAllocationCallbacks); /* +1 for null terminator. */
if (pDescription == NULL) {
result = DRFLAC_FALSE;
goto done_flac;
}
if (blockSizeRemaining < metadata.data.picture.descriptionLength || onRead(pUserData, pDescription, metadata.data.picture.descriptionLength) != metadata.data.picture.descriptionLength) {
if (onRead(pUserData, pDescription, metadata.data.picture.descriptionLength) != metadata.data.picture.descriptionLength) {
result = DRFLAC_FALSE;
goto done_flac;
}
@ -8094,11 +8122,17 @@ static drflac* drflac_open_with_metadata_private(drflac_read_proc onRead, drflac
return NULL;
}
if ((0xFFFFFFFF - (seekpointCount * sizeof(drflac_seekpoint))) < allocationSize) {
#ifndef DR_FLAC_NO_OGG
drflac__free_from_callbacks(pOggbs, &allocationCallbacks);
#endif
return NULL;
}
allocationSize += seekpointCount * sizeof(drflac_seekpoint);
}
pFlac = (drflac*)drflac__malloc_from_callbacks(allocationSize, &allocationCallbacks);
pFlac = (drflac*)drflac__malloc_from_callbacks((size_t)allocationSize, &allocationCallbacks);
if (pFlac == NULL) {
#ifndef DR_FLAC_NO_OGG
drflac__free_from_callbacks(pOggbs, &allocationCallbacks);
@ -12169,6 +12203,10 @@ DRFLAC_API drflac_bool32 drflac_next_cuesheet_track(drflac_cuesheet_track_iterat
/*
REVISION HISTORY
================
v0.13.4 - TBD
- Add a bounds check when allocating memory during metadata processing.
- Fix a possible overflow error when parsing picture metadata.
v0.13.3 - 2026-01-17
- Fix a compiler compatibility issue with some inlined assembly.
- Fix a compilation warning.

View file

@ -3188,6 +3188,10 @@ static drmp3_bool32 drmp3_init_internal(drmp3* pMP3, drmp3_read_proc onRead, drm
pTagDataBeg = pFirstFrameData + DRMP3_HDR_SIZE + (bs.pos/8);
pTagData = pTagDataBeg;
if (firstFrameInfo.frame_bytes - (size_t)(pTagData - pFirstFrameData) < 8) {
goto done_xing_info; /* Frame too small for a Xing/Info tag. */
}
/* Check for both "Xing" and "Info" identifiers. */
isXing = (pTagData[0] == 'X' && pTagData[1] == 'i' && pTagData[2] == 'n' && pTagData[3] == 'g');
isInfo = (pTagData[0] == 'I' && pTagData[1] == 'n' && pTagData[2] == 'f' && pTagData[3] == 'o');
@ -3199,33 +3203,52 @@ static drmp3_bool32 drmp3_init_internal(drmp3* pMP3, drmp3_read_proc onRead, drm
pTagData += 8; /* Skip past the ID and flags. */
if (flags & 0x01) { /* FRAMES flag. */
if (firstFrameInfo.frame_bytes - (size_t)(pTagData - pFirstFrameData) < 4) {
goto done_xing_info; /* Invalid Xing/Info tag. */
}
detectedMP3FrameCount = (drmp3_uint32)pTagData[0] << 24 | (drmp3_uint32)pTagData[1] << 16 | (drmp3_uint32)pTagData[2] << 8 | (drmp3_uint32)pTagData[3];
pTagData += 4;
}
if (flags & 0x02) { /* BYTES flag. */
if (firstFrameInfo.frame_bytes - (size_t)(pTagData - pFirstFrameData) < 4) {
goto done_xing_info; /* Invalid Xing/Info tag. */
}
bytes = (drmp3_uint32)pTagData[0] << 24 | (drmp3_uint32)pTagData[1] << 16 | (drmp3_uint32)pTagData[2] << 8 | (drmp3_uint32)pTagData[3];
(void)bytes; /* <-- Just to silence a warning about `bytes` being assigned but unused. Want to leave this here in case I want to make use of it later. */
pTagData += 4;
}
if (flags & 0x04) { /* TOC flag. */
if (firstFrameInfo.frame_bytes - (size_t)(pTagData - pFirstFrameData) < 100) {
goto done_xing_info; /* Invalid Xing/Info tag. */
}
/* TODO: Extract and bind seek points. */
pTagData += 100;
}
if (flags & 0x08) { /* SCALE flag. */
if (firstFrameInfo.frame_bytes - (size_t)(pTagData - pFirstFrameData) < 4) {
goto done_xing_info; /* Invalid Xing/Info tag. */
}
pTagData += 4;
}
/* At this point we're done with the Xing/Info header. Now we can look at the LAME data. */
if (pTagData[0]) {
pTagData += 21;
if (pTagData - pFirstFrameData + 14 < firstFrameInfo.frame_bytes) {
int delayInPCMFrames;
int paddingInPCMFrames;
if (firstFrameInfo.frame_bytes - (size_t)(pTagData - pFirstFrameData) < 36) {
goto done_xing_info; /* Invalid Xing/Info tag. */
}
pTagData += 21;
delayInPCMFrames = (( (drmp3_uint32)pTagData[0] << 4) | ((drmp3_uint32)pTagData[1] >> 4)) + (528 + 1);
paddingInPCMFrames = ((((drmp3_uint32)pTagData[1] & 0xF) << 8) | ((drmp3_uint32)pTagData[2] )) - (528 + 1);
if (paddingInPCMFrames < 0) {
@ -3235,7 +3258,6 @@ static drmp3_bool32 drmp3_init_internal(drmp3* pMP3, drmp3_read_proc onRead, drm
pMP3->delayInPCMFrames = (drmp3_uint32)delayInPCMFrames;
pMP3->paddingInPCMFrames = (drmp3_uint32)paddingInPCMFrames;
}
}
/*
My understanding is that if the "Xing" header is present we can consider this to be a VBR stream and if the "Info" header is
@ -3273,6 +3295,8 @@ static drmp3_bool32 drmp3_init_internal(drmp3* pMP3, drmp3_read_proc onRead, drm
*/
drmp3dec_init(&pMP3->decoder);
}
done_xing_info:;
} else {
/* Failed to read the side info. */
}
@ -3285,7 +3309,7 @@ static drmp3_bool32 drmp3_init_internal(drmp3* pMP3, drmp3_read_proc onRead, drm
}
if (detectedMP3FrameCount != 0xFFFFFFFF) {
pMP3->totalPCMFrameCount = detectedMP3FrameCount * firstFramePCMFrameCount;
pMP3->totalPCMFrameCount = (drmp3_uint64)detectedMP3FrameCount * firstFramePCMFrameCount;
}
pMP3->channels = pMP3->mp3FrameChannels;
@ -4247,7 +4271,7 @@ DRMP3_API drmp3_uint64 drmp3_read_pcm_frames_f32(drmp3* pMP3, drmp3_uint64 frame
#else
/* Slow path. Convert from s16 to f32. */
{
drmp3_int16 pTempS16[8192];
drmp3_int16 pTempS16[1152*2]; /* MP3 frames have a maximum per-channel sample count of 1152. Times 2 to account for stereo. */
drmp3_uint64 totalPCMFramesRead = 0;
while (totalPCMFramesRead < framesToRead) {
@ -4284,7 +4308,7 @@ DRMP3_API drmp3_uint64 drmp3_read_pcm_frames_s16(drmp3* pMP3, drmp3_uint64 frame
#else
/* Slow path. Convert from f32 to s16. */
{
float pTempF32[4096];
float pTempF32[1152*2]; /* MP3 frames have a maximum per-channel sample count of 1152. Times 2 to account for stereo. */
drmp3_uint64 totalPCMFramesRead = 0;
while (totalPCMFramesRead < framesToRead) {
@ -4772,7 +4796,7 @@ static float* drmp3__full_read_and_close_f32(drmp3* pMP3, drmp3_config* pConfig,
drmp3_uint64 totalFramesRead = 0;
drmp3_uint64 framesCapacity = 0;
float* pFrames = NULL;
float temp[4096];
float temp[1152*2]; /* MP3 frames have a maximum per-channel sample count of 1152. Times 2 to account for stereo. */
DRMP3_ASSERT(pMP3 != NULL);
@ -4841,7 +4865,7 @@ static drmp3_int16* drmp3__full_read_and_close_s16(drmp3* pMP3, drmp3_config* pC
drmp3_uint64 totalFramesRead = 0;
drmp3_uint64 framesCapacity = 0;
drmp3_int16* pFrames = NULL;
drmp3_int16 temp[4096];
drmp3_int16 temp[1152*2]; /* MP3 frames have a maximum per-channel sample count of 1152. Times 2 to account for stereo. */
DRMP3_ASSERT(pMP3 != NULL);
@ -5010,6 +5034,9 @@ DIFFERENCES BETWEEN minimp3 AND dr_mp3
REVISION HISTORY
================
v0.7.4 - TBD
- Fix an overflow error with "Xing" and "Info" tag parsing.
- Add some validation checks for "Xing" and "Info" tag parsing.
- Reduce size of some stack allocations.
- Improvements to SIMD detection.
v0.7.3 - 2026-01-17

View file

@ -1,6 +1,6 @@
/*
WAV audio loader and writer. Choice of public domain or MIT-0. See license statements at the end of this file.
dr_wav - v0.14.5 - 2026-03-03
dr_wav - v0.14.6 - TBD
David Reid - mackron@gmail.com
@ -147,7 +147,7 @@ extern "C" {
#define DRWAV_VERSION_MAJOR 0
#define DRWAV_VERSION_MINOR 14
#define DRWAV_VERSION_REVISION 5
#define DRWAV_VERSION_REVISION 6
#define DRWAV_VERSION_STRING DRWAV_XSTRINGIFY(DRWAV_VERSION_MAJOR) "." DRWAV_XSTRINGIFY(DRWAV_VERSION_MINOR) "." DRWAV_XSTRINGIFY(DRWAV_VERSION_REVISION)
#include <stddef.h> /* For size_t. */
@ -1971,7 +1971,15 @@ DRWAV_PRIVATE drwav_result drwav__read_chunk_header(drwav_read_proc onRead, void
return DRWAV_INVALID_FILE;
}
pHeaderOut->sizeInBytes = drwav_bytes_to_u64(sizeInBytes) - 24; /* <-- Subtract 24 because w64 includes the size of the header. */
pHeaderOut->sizeInBytes = drwav_bytes_to_u64(sizeInBytes);
/* Subtract 24 from the size because with w64 the reported chunk size includes the size of the header itself. */
if (pHeaderOut->sizeInBytes >= 24) {
pHeaderOut->sizeInBytes -= 24;
} else {
return DRWAV_INVALID_FILE;
}
pHeaderOut->paddingSize = drwav__chunk_padding_size_w64(pHeaderOut->sizeInBytes);
*pRunningBytesReadOut += 24;
} else {
@ -2201,7 +2209,7 @@ DRWAV_PRIVATE drwav_uint64 drwav__read_smpl_to_metadata_obj(drwav__metadata_pars
so it's consistent with how we do it in the first stage.
*/
loopCount = drwav_bytes_to_u32(smplHeaderData + 28);
calculatedLoopCount = (pChunkHeader->sizeInBytes - DRWAV_SMPL_BYTES) / DRWAV_SMPL_LOOP_BYTES;
calculatedLoopCount = (drwav_uint32)((pChunkHeader->sizeInBytes - DRWAV_SMPL_BYTES) / DRWAV_SMPL_LOOP_BYTES);
if (loopCount != calculatedLoopCount) {
return totalBytesRead;
}
@ -2580,8 +2588,10 @@ DRWAV_PRIVATE drwav_uint64 drwav__read_bext_to_metadata_obj(drwav__metadata_pars
pMetadata->data.bext.pCodingHistory = (char*)drwav__metadata_get_memory(pParser, extraBytes + 1, 1);
DRWAV_ASSERT(pMetadata->data.bext.pCodingHistory != NULL);
bytesRead += drwav__metadata_parser_read(pParser, pMetadata->data.bext.pCodingHistory, extraBytes, NULL);
pMetadata->data.bext.codingHistorySize = (drwav_uint32)drwav__strlen(pMetadata->data.bext.pCodingHistory);
pMetadata->data.bext.codingHistorySize = (drwav_uint32)drwav__metadata_parser_read(pParser, pMetadata->data.bext.pCodingHistory, extraBytes, NULL);
pMetadata->data.bext.pCodingHistory[pMetadata->data.bext.codingHistorySize] = '\0'; /* <-- Explicit null terminator in case of a badly formed file. */
bytesRead += pMetadata->data.bext.codingHistorySize;
} else {
pMetadata->data.bext.pCodingHistory = NULL;
pMetadata->data.bext.codingHistorySize = 0;
@ -2755,10 +2765,10 @@ DRWAV_PRIVATE drwav_uint64 drwav__metadata_process_chunk(drwav__metadata_parser*
bytesJustRead = drwav__metadata_parser_read(pParser, buffer, sizeof(buffer), &bytesRead);
if (bytesJustRead == sizeof(buffer)) {
drwav_uint32 loopCount = drwav_bytes_to_u32(buffer);
drwav_uint64 calculatedLoopCount;
drwav_uint32 calculatedLoopCount;
/* The loop count must be validated against the size of the chunk. */
calculatedLoopCount = (pChunkHeader->sizeInBytes - DRWAV_SMPL_BYTES) / DRWAV_SMPL_LOOP_BYTES;
calculatedLoopCount = (drwav_uint32)((pChunkHeader->sizeInBytes - DRWAV_SMPL_BYTES) / DRWAV_SMPL_LOOP_BYTES);
if (calculatedLoopCount == loopCount) {
bytesJustRead = drwav__metadata_parser_read(pParser, buffer, sizeof(buffer), &bytesRead);
if (bytesJustRead == sizeof(buffer)) {
@ -2860,7 +2870,9 @@ DRWAV_PRIVATE drwav_uint64 drwav__metadata_process_chunk(drwav__metadata_parser*
return bytesRead;
}
allocSizeNeeded += drwav__strlen(buffer) + 1;
allocSizeNeeded += (size_t)pChunkHeader->sizeInBytes - DRWAV_BEXT_BYTES + 1; /* Coding history. */
/* Coding history. */
allocSizeNeeded += (size_t)pChunkHeader->sizeInBytes - DRWAV_BEXT_BYTES + 1;
drwav__metadata_request_extra_memory_for_stage_2(pParser, allocSizeNeeded, 1);
@ -3321,6 +3333,10 @@ DRWAV_PRIVATE drwav_bool32 drwav_init__internal(drwav* pWav, drwav_chunk_proc on
((pWav->container == drwav_container_w64) && drwav_guid_equal(header.id.guid, drwavGUID_W64_FMT))) {
drwav_uint8 fmtData[16];
if (header.sizeInBytes < sizeof(fmtData)) {
return DRWAV_FALSE; /* Invalid fmt chunk. */
}
foundChunk_fmt = DRWAV_TRUE;
if (pWav->onRead(pWav->pUserData, fmtData, sizeof(fmtData)) != sizeof(fmtData)) {
@ -3833,6 +3849,11 @@ DRWAV_PRIVATE drwav_bool32 drwav_init__internal(drwav* pWav, drwav_chunk_proc on
/* We decode two samples per byte. There will be blockCount headers in the data chunk. This is enough to know how to calculate the total PCM frame count. */
totalBlockHeaderSizeInBytes = blockCount * (6*fmt.channels);
if (totalBlockHeaderSizeInBytes >= dataChunkSize) { /* <-- We'll be subtracting totalBlockHeaderSizeInBytes from dataChunkSize next so it must be validated. */
drwav_free(pWav->pMetadata, &pWav->allocationCallbacks);
return DRWAV_FALSE; /* Invalid file. */
}
pWav->totalPCMFrameCount = ((dataChunkSize - totalBlockHeaderSizeInBytes) * 2) / fmt.channels;
}
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
@ -3846,6 +3867,11 @@ DRWAV_PRIVATE drwav_bool32 drwav_init__internal(drwav* pWav, drwav_chunk_proc on
/* We decode two samples per byte. There will be blockCount headers in the data chunk. This is enough to know how to calculate the total PCM frame count. */
totalBlockHeaderSizeInBytes = blockCount * (4*fmt.channels);
if (totalBlockHeaderSizeInBytes >= dataChunkSize) { /* <-- We'll be subtracting totalBlockHeaderSizeInBytes from dataChunkSize next so it must be validated. */
drwav_free(pWav->pMetadata, &pWav->allocationCallbacks);
return DRWAV_FALSE; /* Invalid file. */
}
pWav->totalPCMFrameCount = ((dataChunkSize - totalBlockHeaderSizeInBytes) * 2) / fmt.channels;
/* The header includes a decoded sample for each channel which acts as the initial predictor sample. */
@ -6725,6 +6751,10 @@ DRWAV_PRIVATE void drwav__pcm_to_s16(drwav_int16* pOut, const drwav_uint8* pIn,
shift += 8;
}
if (!drwav__is_little_endian()) {
sample = drwav__bswap64(sample);
}
pIn += j;
*pOut++ = (drwav_int16)((drwav_int64)sample >> 48);
}
@ -7166,6 +7196,10 @@ DRWAV_PRIVATE void drwav__pcm_to_f32(float* pOut, const drwav_uint8* pIn, size_t
shift += 8;
}
if (!drwav__is_little_endian()) {
sample = drwav__bswap64(sample);
}
pIn += j;
*pOut++ = (float)((drwav_int64)sample / 9223372036854775807.0);
}
@ -7650,6 +7684,10 @@ DRWAV_PRIVATE void drwav__pcm_to_s32(drwav_int32* pOut, const drwav_uint8* pIn,
shift += 8;
}
if (!drwav__is_little_endian()) {
sample = drwav__bswap64(sample);
}
pIn += j;
*pOut++ = (drwav_int32)((drwav_int64)sample >> 32);
}
@ -8557,6 +8595,13 @@ DRWAV_API drwav_bool32 drwav_fourcc_equal(const drwav_uint8* a, const char* b)
/*
REVISION HISTORY
================
v0.14.6 - TBD
- Fix an error when loading files with a malformed "bext" chunk.
- Fix an error when loading files with a malformed "fmt" chunk.
- Fix an underflow error with badly formed ADPCM encoded files.
- Fix an underflow error with badly formed W64 files.
- Fix an error when converting from >32 bit samples to s16/f32/s32 on big-endian architectures.
v0.14.5 - 2026-03-03
- Fix a crash when loading files with a malformed "smpl" chunk.
- Fix a signed overflow bug with the MS-ADPCM decoder.

View file

@ -2,7 +2,7 @@
*
* fix_win32_compatibility.h Utility to help include windows.h with raylib projects
*
* Useage: #include "fix_win32_compatibility.h" any library that uses windows.h
* Usage: #include "fix_win32_compatibility.h" any library that uses windows.h
* order is critical, this must be done before raylib
*
* LICENSE: MIT
@ -32,7 +32,7 @@
#pragma once
// move the windows functions to new names
// note that you can't call these functions or structures from your code, but you should not neeed to
// note that you can't call these functions or structures from your code, but you should not need to
#define CloseWindow CloseWindowWin32
#define Rectangle RectangleWin32
#define ShowCursor ShowCursorWin32
@ -46,8 +46,9 @@
// include windows
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <playsoundapi.h>
// remove all our redfintions so that raylib can define them properly
// remove all our redefinitions so that raylib can define them properly
#undef CloseWindow
#undef Rectangle
#undef ShowCursor

View file

@ -1,6 +1,8 @@
# Usage:
# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
cmake_policy(VERSION 3.16)
set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
set(template_path "${CMAKE_ARGV3}")
@ -22,8 +24,9 @@ if (status_code)
endif()
file(STRINGS "${source_path}" lines)
foreach(line ${lines})
if (line MATCHES "^[0-9a-fA-F]")
list(FILTER lines INCLUDE REGEX "^[0-9a-fA-F]")
foreach(line IN LISTS lines)
if (line MATCHES "platform:Windows")
if (GLFW_WIN32_MAPPINGS)
string(APPEND GLFW_WIN32_MAPPINGS "\n")
@ -40,7 +43,6 @@ foreach(line ${lines})
endif()
string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
endif()
endif()
endforeach()
configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX)

View file

@ -1,14 +1,6 @@
cmake_minimum_required(VERSION 3.4...3.28 FATAL_ERROR)
cmake_minimum_required(VERSION 3.16...3.28 FATAL_ERROR)
project(GLFW VERSION 3.4.0 LANGUAGES C)
if (POLICY CMP0069)
cmake_policy(SET CMP0069 NEW)
endif()
if (POLICY CMP0077)
cmake_policy(SET CMP0077 NEW)
endif()
project(GLFW VERSION 3.5.1 LANGUAGES C HOMEPAGE_URL "https://www.glfw.org/")
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
@ -46,11 +38,7 @@ set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
if (GLFW_LIBRARY_TYPE)
if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
set(GLFW_BUILD_SHARED_LIBRARY TRUE)
else()
set(GLFW_BUILD_SHARED_LIBRARY FALSE)
endif()
string(COMPARE EQUAL "${GLFW_LIBRARY_TYPE}" "SHARED" GLFW_BUILD_SHARED_LIBRARY)
else()
set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
endif()
@ -80,25 +68,8 @@ endif()
# This is here because it also applies to tests and examples
#--------------------------------------------------------------------
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
if (CMAKE_VERSION VERSION_LESS 3.15)
foreach (flag CMAKE_C_FLAGS
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_RELWITHDEBINFO)
if (flag MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
endif()
if (flag MATCHES "/MDd")
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
endif()
endforeach()
else()
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
endif()
#--------------------------------------------------------------------
# Create generated files

View file

@ -6,10 +6,12 @@ excludes other invaluable contributions like language bindings and text and
video tutorials.
- Bobyshev Alexander
- Alzathar
- Laurent Aphecetche
- Matt Arsenault
- Takuro Ashie
- ashishgamedev
- avagordon01
- David Avedissian
- Luca Bacci
- Keith Bauer
@ -23,6 +25,7 @@ video tutorials.
- Denis Bernard
- BiBi
- Doug Binks
- bitb4ker
- blanco
- Waris Boonyasiriwat
- Kyle Brenneman
@ -33,6 +36,7 @@ video tutorials.
- Nicolas Caramelli
- David Carlier
- Arturo Castro
- Jose Luis Cercós Pita
- Chi-kwan Chan
- Victor Chernyakin
- TheChocolateOre
@ -48,11 +52,15 @@ video tutorials.
- Andrew Corrigan
- Bailey Cosier
- Noel Cower
- James Cowgill
- CuriouserThing
- Bill Currie
- Jason Daly
- danhambleton
- danijel1023
- Jarrod Davis
- Aaron Day
- decce
- Olivier Delannoy
- Paul R. Deppe
- Michael Dickens
@ -65,14 +73,18 @@ video tutorials.
- Robin Eklind
- Jan Ekström
- Siavash Eliasi
- er-azh
- Jan Hendrik Farr
- Ahmad Fatoum
- Nikita Fediuchin
- Felipe Ferreira
- Michael Fogleman
- Folling
- forworldm
- Jason Francis
- Gerald Franz
- Mário Freitas
- Friz64
- GeO4d
- Marcus Geelnard
- Gegy
@ -88,6 +100,7 @@ video tutorials.
- Andrew Gutekanst
- Stephen Gutekanst
- Jonathan Hale
- halx99
- Daniel Hauser
- hdf89shfdfs
- Moritz Heinemann
@ -118,6 +131,7 @@ video tutorials.
- Josh Kilmer
- Byunghoon Kim
- Cameron King
- knokko
- Peter Knut
- Christoph Kubisch
- Yuri Kunde Schlesner
@ -153,8 +167,10 @@ video tutorials.
- Bryce Mehring
- Jonathan Mercier
- Marcel Metz
- Lucas Michaudel
- Liam Middlebrook
- mightgoyardstill
- Mihail
- Ave Milia
- Icyllis Milica
- Jonathan Miller
@ -168,6 +184,7 @@ video tutorials.
- Jon Morton
- Pierre Moulon
- Martins Mozeiko
- Tomáš Mráz
- Pascal Muetschard
- James Murphy
- Julian Møller
@ -214,6 +231,7 @@ video tutorials.
- Philip Rideout
- Eddie Ringle
- Max Risuhin
- road2react
- Joe Roback
- Jorge Rodriguez
- Jari Ronkainen
@ -221,12 +239,13 @@ video tutorials.
- Ed Ropple
- Aleksey Rybalkin
- Mikko Rytkönen
- saikyun
- Riku Salminen
- Yoshinori Sano
- Brandon Schaefer
- Sebastian Schuberth
- Scr3amer
- Jan Schuerkamp
- Jan Schürkamp
- Christian Sdunek
- Matt Sealey
- Steve Sexton
@ -275,10 +294,12 @@ video tutorials.
- Corentin Wallez
- Torsten Walluhn
- Patrick Walton
- Ivor Wanders
- Jim Wang
- Xo Wang
- Andre Weissflog
- Jay Weisskopf
- Drew Weymouth
- Frank Wille
- Andy Williams
- Joel Winarske

View file

@ -1,18 +1,198 @@
# GLFW (modified for raylib)
# GLFW
This directory contains a modification of GLFW, whose official website and
upstream repository are https://glfw.org and https://github.com/glfw/glfw,
respectively.
[![Build status](https://github.com/glfw/glfw/actions/workflows/build.yml/badge.svg)](https://github.com/glfw/glfw/actions)
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
In this modification, some static functions sharing the same name in different
platforms have been renamed so all of GLFW's source files can be combined into
one (as done by ``rglfw.c``). Also, the Null platform, which is not used by
raylib, has been disabled. The renamed functions are:
## Introduction
``
createKeyTables()
translateKey()
acquireMonitor()
releaseMonitor()
``
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
application development. It provides a simple, platform-independent API for
creating windows, contexts and surfaces, reading input, handling events, etc.
GLFW is written primarily in C99, with parts of macOS support being written in
Objective-C.
GLFW supports Windows, macOS and Linux, and also works on many other Unix-like
systems. On Linux both Wayland and X11 are supported.
GLFW is licensed under the [zlib/libpng
license](https://www.glfw.org/license.html).
You can [download](https://www.glfw.org/download.html) the latest stable release
as source or Windows and macOS binaries. There are [release
tags](https://github.com/glfw/glfw/releases) with source and binary archives
attached for every version since 3.0.
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
also included in source and binary archives, except those generated
automatically by Github. The documentation contains guides, a tutorial and the
API reference. The [release
notes](https://www.glfw.org/docs/latest/news.html) list the new features,
caveats and deprecations in the latest release. The [version
history](https://www.glfw.org/changelog.html) lists every user-visible change
for every release.
GLFW exists because of the contributions of [many people](CONTRIBUTORS.md)
around the world, whether by reporting bugs, providing community support, adding
features, reviewing or testing code, debugging, proofreading docs, suggesting
features or fixing bugs.
## System requirements
GLFW supports Windows 7 and later and macOS 10.11 and later. On GNOME Wayland,
window decorations will be very basic unless the
[libdecor](https://gitlab.freedesktop.org/libdecor/libdecor) package is
installed. Linux and other Unix-like systems running X11 are supported even
without a desktop environment or modern extensions, although some features
require a clipboard manager or a modern window manager.
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
for more detailed information.
## Compiling GLFW
GLFW supports compilation with Visual C++ (2013 and later), GCC and Clang. Both
Clang-CL and MinGW-w64 are supported. Other C99 compilers will likely also
work, but this is not regularly tested.
There are [pre-compiled binaries](https://www.glfw.org/download.html)
available for Windows and macOS.
GLFW itself needs only CMake and the headers and libraries for your operating
system and window system. No other SDKs are required.
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
more information about compiling GLFW and the exact dependencies required for
each window system.
The examples and test programs depend on a number of tiny libraries. These are
bundled in the `deps/` directory. The repository has no submodules.
- [getopt\_port](https://github.com/kimgr/getopt_port/) for examples
with command-line options
- [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded
examples
- [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan
functions
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
examples
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
The documentation is generated with [Doxygen](https://doxygen.org/) when the
library is built, provided CMake could find a sufficiently new version of it
during configuration.
## Using GLFW
See the [HTML documentation](https://www.glfw.org/docs/latest/) for a tutorial,
guides and the API reference.
## Contributing to GLFW
See the [contribution
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
more information.
The `master` branch is the stable integration branch and _should_ always compile
and run on all supported platforms. Details of a newly added feature,
including the public API, may change until it has been included in a release.
The `latest` branch is equivalent to the [highest numbered](https://semver.org/)
release, although it may not always point to the same commit as the tag for that
release.
The `ci` branch is used to trigger continuous integration jobs for code under
testing and should never be relied on for any purpose.
## Reporting bugs
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
Please check the [contribution
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
information on what to include when reporting a bug.
## Changelog since 3.5
None.
## Changelog since 3.4
- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
the limit of the mouse button tokens to be reported (#2423)
- Added `glfwGetEGLConfig` function to query the `EGLConfig` of a window (#2045)
- Added `glfwGetGLXFBConfig` function to query the `GLXFBConfig` of a window (#1925)
- Updated minimum CMake version to 3.16 (#2541)
- Removed support for building with original MinGW (#2540)
- [Win32] Removed support for Windows XP and Vista (#2505)
- [Win32] Bugfix: Media keys were reported with a scancode of 256 (#1768,#2417,#2625)
- [Cocoa] Added `QuartzCore` framework as link-time dependency
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
- [Cocoa] Bugfix: Cmd+Period, Ctrl+Tab and Ctrl+Esc key events were not emitted
(#1362,#2278)
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events
- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
- [Wayland] Bugfix: Fallback decorations would show menu at wrong position
- [Wayland] Bugfix: The cursor was not updated when clicking through from
a modal to a fallback decoration
- [Wayland] Bugfix: The cursor position was not updated when clicking through
from a modal to the content area
- [Wayland] Bugfix: free modules at end of terminate function to resolve
potential segmentation fault (#2744)
- [Wayland] Bugfix: Confining or disabling the cursor could segfault on
compositors without `pointer-constraints-unstable-v1`
- [Wayland] Bugfix: Key repeat did not function on very old compositors
- [Wayland] Bugfix: The `libwayland-client` library was not unloaded at termination
- [Wayland] Bugfix: Scroll events were sent twice on some versions of GNOME (#2494)
- [Wayland] Bugfix: Two-dimensional scroll input was emitted as separate axes
- [Wayland] Bugfix: Mouse wheel scroll distance was incorrect on some compositors
- [Wayland] Bugfix: `glfwSwapBuffers` would halt with nonzero swap interval when window
was suspended (#1350,#2582,#2640,#2719,#2723,#2800,#2827)
- [Wayland] Bugfix: `glfwPostEmptyEvent` would leak a callback proxy (#2836)
- [Wayland] Bugfix: `glfwHideWindow` did not always send its request immediately
- [Wayland] Bugfix: Some event types were not always processed by `glfwPollEvents` or
`glfwWait*Events` (#2793,#2795)
- [Wayland] Bugfix: Scaled framebuffer size was sometimes incorect (#2713,#2810)
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [X11] Bugfix: Occasional crash when an idle display awakes (#2766)
- [X11] Bugfix: Prevent BadWindow when creating small windows with a content scale
less than 1 (#2754)
- [X11] Bugfix: Clamp width and height to >= 1 to prevent BadValue error and app exit
- [X11] Bugfix: Floating windows silently became non-floating when hidden (#2276)
- [X11] Bugfix: The `libXext` library was not unloaded at termination
- [Linux] Bugfix: The header for `ioctl` was only implicitly included (#2778)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
`GLFW_NATIVE_CONTEXT_API` (#2518)
## Contact
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
well as news, documentation and other information about the project.
If you have questions related to the use of GLFW, we have a
[forum](https://discourse.glfw.org/).
If you have a bug to report, a patch to submit or a feature you'd like to
request, please file it in the
[issue tracker](https://github.com/glfw/glfw/issues) on GitHub.
Finally, if you're interested in helping out with the development of GLFW or
porting it to your favorite platform, join us on the forum or GitHub.

View file

@ -1,5 +1,5 @@
/*************************************************************************
* GLFW 3.4 - www.glfw.org
* GLFW 3.5 - www.glfw.org
* A library for OpenGL, window and input
*------------------------------------------------------------------------
* Copyright (c) 2002-2006 Marcus Geelnard
@ -291,14 +291,14 @@ extern "C" {
* features are added to the API but it remains backward-compatible.
* @ingroup init
*/
#define GLFW_VERSION_MINOR 4
#define GLFW_VERSION_MINOR 5
/*! @brief The revision number of the GLFW header.
*
* The revision number of the GLFW header. This is incremented when a bug fix
* release is made that does not contain any API changes.
* @ingroup init
*/
#define GLFW_VERSION_REVISION 0
#define GLFW_VERSION_REVISION 1
/*! @} */
/*! @brief One.
@ -1154,6 +1154,7 @@ extern "C" {
#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
#define GLFW_LOCK_KEY_MODS 0x00033004
#define GLFW_RAW_MOUSE_MOTION 0x00033005
#define GLFW_UNLIMITED_MOUSE_BUTTONS 0x00033006
#define GLFW_CURSOR_NORMAL 0x00034001
#define GLFW_CURSOR_HIDDEN 0x00034002
@ -1227,13 +1228,13 @@ extern "C" {
* The top-left to bottom-right diagonal resize/move shape. This is usually
* a diagonal double-headed arrow.
*
* @note @macos This shape is provided by a private system API and may fail
* @note __macOS:__ This shape is provided by a private system API and may fail
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
*
* @note @wayland This shape is provided by a newer standard not supported by
* @note __Wayland:__ This shape is provided by a newer standard not supported by
* all cursor themes.
*
* @note @x11 This shape is provided by a newer standard not supported by all
* @note __X11:__ This shape is provided by a newer standard not supported by all
* cursor themes.
*/
#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
@ -1242,13 +1243,13 @@ extern "C" {
* The top-right to bottom-left diagonal resize/move shape. This is usually
* a diagonal double-headed arrow.
*
* @note @macos This shape is provided by a private system API and may fail
* @note __macOS:__ This shape is provided by a private system API and may fail
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
*
* @note @wayland This shape is provided by a newer standard not supported by
* @note __Wayland:__ This shape is provided by a newer standard not supported by
* all cursor themes.
*
* @note @x11 This shape is provided by a newer standard not supported by all
* @note __X11:__ This shape is provided by a newer standard not supported by all
* cursor themes.
*/
#define GLFW_RESIZE_NESW_CURSOR 0x00036008
@ -1263,10 +1264,10 @@ extern "C" {
* The operation-not-allowed shape. This is usually a circle with a diagonal
* line through it.
*
* @note @wayland This shape is provided by a newer standard not supported by
* @note __Wayland:__ This shape is provided by a newer standard not supported by
* all cursor themes.
*
* @note @x11 This shape is provided by a newer standard not supported by all
* @note __X11:__ This shape is provided by a newer standard not supported by all
* cursor themes.
*/
#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
@ -1343,6 +1344,10 @@ extern "C" {
#define GLFW_PLATFORM_NULL 0x00060005
/*! @} */
/* Reserved platform define for external Emscripten ports: 0x00060006
* See https://github.com/pongasoft/emscripten-glfw
*/
#define GLFW_DONT_CARE -1
@ -1628,7 +1633,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
* @sa @ref glfwSetWindowSizeCallback
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -1648,7 +1653,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
* @sa @ref glfwSetWindowCloseCallback
*
* @since Added in version 2.5.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -1668,7 +1673,7 @@ typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
* @sa @ref glfwSetWindowRefreshCallback
*
* @since Added in version 2.5.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -1799,7 +1804,7 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, flo
* @sa @ref glfwSetMouseButtonCallback
*
* @since Added in version 1.0.
* @glfw3 Added window handle and modifier mask parameters.
* __GLFW 3:__ Added window handle and modifier mask parameters.
*
* @ingroup input
*/
@ -1890,7 +1895,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffse
* @sa @ref glfwSetKeyCallback
*
* @since Added in version 1.0.
* @glfw3 Added window handle, scancode and modifier mask parameters.
* __GLFW 3:__ Added window handle, scancode and modifier mask parameters.
*
* @ingroup input
*/
@ -1911,7 +1916,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int actio
* @sa @ref glfwSetCharCallback
*
* @since Added in version 2.4.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup input
*/
@ -2019,7 +2024,7 @@ typedef void (* GLFWjoystickfun)(int jid, int event);
* @sa @ref glfwGetVideoModes
*
* @since Added in version 1.0.
* @glfw3 Added refresh rate member.
* __GLFW 3:__ Added refresh rate member.
*
* @ingroup monitor
*/
@ -2082,7 +2087,7 @@ typedef struct GLFWgammaramp
* @sa @ref window_icon
*
* @since Added in version 2.1.
* @glfw3 Removed format and bytes-per-pixel members.
* __GLFW 3:__ Removed format and bytes-per-pixel members.
*
* @ingroup window
*/
@ -2182,12 +2187,12 @@ typedef struct GLFWallocator
* @errors Possible errors include @ref GLFW_PLATFORM_UNAVAILABLE and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @macos This function will change the current directory of the
* @remark __macOS:__ This function will change the current directory of the
* application to the `Contents/Resources` subdirectory of the application's
* bundle, if present. This can be disabled with the @ref
* GLFW_COCOA_CHDIR_RESOURCES init hint.
*
* @remark @macos This function will create the main menu and dock icon for the
* @remark __macOS:__ This function will create the main menu and dock icon for the
* application. If GLFW finds a `MainMenu.nib` it is loaded and assumed to
* contain a menu bar. Otherwise a minimal menu bar is created manually with
* common commands like Hide, Quit and About. The About entry opens a minimal
@ -2202,7 +2207,7 @@ typedef struct GLFWallocator
* to something other than `wayland` or `x11`, the regular detection mechanism
* will be used instead.
*
* @remark @x11 This function will set the `LC_CTYPE` category of the
* @remark __X11:__ This function will set the `LC_CTYPE` category of the
* application locale according to the current environment if that category is
* still "C". This is because the "C" locale breaks Unicode text input.
*
@ -2678,7 +2683,7 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos,
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark @win32 On Windows 8 and earlier the physical size is calculated from
* @remark __Win32:__ On Windows 8 and earlier the physical size is calculated from
* the current resolution and system DPI instead of querying the monitor EDID data.
*
* @thread_safety This function must only be called from the main thread.
@ -2712,7 +2717,7 @@ GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Fractional scaling information is not yet available for
* @remark __Wayland:__ Fractional scaling information is not yet available for
* monitors, so this function only returns integer content scales.
*
* @thread_safety This function must only be called from the main thread.
@ -2860,7 +2865,7 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
* @sa @ref glfwGetVideoMode
*
* @since Added in version 1.0.
* @glfw3 Changed to return an array of modes for a specific monitor.
* __GLFW 3:__ Changed to return an array of modes for a specific monitor.
*
* @ingroup monitor
*/
@ -2914,8 +2919,8 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
* @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* @remark __Wayland:__ Monitor gamma is a privileged protocol, so this function
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
*
@ -2938,8 +2943,8 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
* and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
* @remark __Wayland:__ Monitor gamma is a privileged protocol, so this function
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
* returning `NULL`.
*
* @pointer_lifetime The returned structure and its arrays are allocated and
@ -2980,10 +2985,10 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
* @remark The size of the specified gamma ramp should match the size of the
* current ramp for that monitor.
*
* @remark @win32 The gamma ramp size must be 256.
* @remark __Win32:__ The gamma ramp size must be 256.
*
* @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* @remark __Wayland:__ Monitor gamma is a privileged protocol, so this function
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
*
* @pointer_lifetime The specified gamma ramp is copied before this function
* returns.
@ -3158,32 +3163,32 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
* GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE, @ref
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
*
* @remark @win32 Window creation will fail if the Microsoft GDI software
* @remark __Win32:__ Window creation will fail if the Microsoft GDI software
* OpenGL implementation is the only one available.
*
* @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it
* @remark __Win32:__ If the executable has an icon resource named `GLFW_ICON,` it
* will be set as the initial icon for the window. If no such icon is present,
* the `IDI_APPLICATION` icon will be used instead. To set a different icon,
* see @ref glfwSetWindowIcon.
*
* @remark @win32 The context to share resources with must not be current on
* @remark __Win32:__ The context to share resources with must not be current on
* any other thread.
*
* @remark @macos The OS only supports core profile contexts for OpenGL
* @remark __macOS:__ The OS only supports core profile contexts for OpenGL
* versions 3.2 and later. Before creating an OpenGL context of version 3.2 or
* later you must set the [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint)
* hint accordingly. OpenGL 3.0 and 3.1 contexts are not supported at all
* on macOS.
*
* @remark @macos The GLFW window has no icon, as it is not a document
* @remark __macOS:__ The GLFW window has no icon, as it is not a document
* window, but the dock icon will be the same as the application bundle's icon.
* For more information on bundles, see the
* [Bundle Programming Guide][bundle-guide] in the Mac Developer Library.
*
* [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/
*
* @remark @macos On OS X 10.10 and later the window frame will not be rendered
* at full resolution on Retina displays unless the
* @remark __macOS:__ The window frame will not be rendered at full resolution
* on Retina displays unless the
* [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint)
* hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the
* application bundle's `Info.plist`. For more information, see
@ -3194,11 +3199,11 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
*
* [hidpi-guide]: https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html
*
* @remark @macos When activating frame autosaving with
* @remark __macOS:__ When activating frame autosaving with
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
* window size and position may be overridden by previously saved values.
*
* @remark @wayland GLFW uses [libdecor][] where available to create its window
* @remark __Wayland:__ GLFW uses [libdecor][] where available to create its window
* decorations. This in turn uses server-side XDG decorations where available
* and provides high quality client-side decorations on compositors like GNOME.
* If both XDG decorations and libdecor are unavailable, GLFW falls back to
@ -3207,15 +3212,15 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
*
* [libdecor]: https://gitlab.freedesktop.org/libdecor/libdecor
*
* @remark @x11 Some window managers will not respect the placement of
* @remark __X11:__ Some window managers will not respect the placement of
* initially hidden windows.
*
* @remark @x11 Due to the asynchronous nature of X11, it may take a moment for
* @remark __X11:__ Due to the asynchronous nature of X11, it may take a moment for
* a window to reach its requested state. This means you may not be able to
* query the final size, position or other attributes directly after window
* creation.
*
* @remark @x11 The class part of the `WM_CLASS` window property will by
* @remark __X11:__ The class part of the `WM_CLASS` window property will by
* default be set to the window title passed to this function. The instance
* part will use the contents of the `RESOURCE_NAME` environment variable, if
* present and not empty, or fall back to the window title. Set the
@ -3348,7 +3353,7 @@ GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @macos The window title will not be updated until the next time you
* @remark __macOS:__ The window title will not be updated until the next time you
* process events.
*
* @thread_safety This function must only be called from the main thread.
@ -3357,7 +3362,7 @@ GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* window);
* @sa @ref glfwGetWindowTitle
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -3391,14 +3396,14 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
* @pointer_lifetime The specified image data is copied before this function
* returns.
*
* @remark @macos Regular windows do not have icons on macOS. This function
* @remark __macOS:__ Regular windows do not have icons on macOS. This function
* will emit @ref GLFW_FEATURE_UNAVAILABLE. The dock icon will be the same as
* the application bundle's icon. For more information on bundles, see the
* [Bundle Programming Guide][bundle-guide] in the Mac Developer Library.
*
* [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/
*
* @remark @wayland There is no existing protocol to change an icon, the
* @remark __Wayland:__ There is no existing protocol to change an icon, the
* window will thus inherit the one defined in the application's desktop file.
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
*
@ -3429,8 +3434,8 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland There is no way for an application to retrieve the global
* position of its windows. This function will emit @ref
* @remark __Wayland:__ Window positions are not currently part of any common
* Wayland protocol, so this function cannot be implemented and will emit @ref
* GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
@ -3463,8 +3468,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland There is no way for an application to set the global
* position of its windows. This function will emit @ref
* @remark __Wayland:__ Window positions are not currently part of any common
* Wayland protocol, so this function cannot be implemented and will emit @ref
* GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
@ -3473,7 +3478,7 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
* @sa @ref glfwGetWindowPos
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -3503,7 +3508,7 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
* @sa @ref glfwSetWindowSize
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -3538,7 +3543,7 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
* @remark If you set size limits and an aspect ratio that conflict, the
* results are undefined.
*
* @remark @wayland The size limits will not be applied until the window is
* @remark __Wayland:__ The size limits will not be applied until the window is
* actually resized, either by the user or by the compositor.
*
* @thread_safety This function must only be called from the main thread.
@ -3581,7 +3586,7 @@ GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minhe
* @remark If you set size limits and an aspect ratio that conflict, the
* results are undefined.
*
* @remark @wayland The aspect ratio will not be applied until the window is
* @remark __Wayland:__ The aspect ratio will not be applied until the window is
* actually resized, either by the user or by the compositor.
*
* @thread_safety This function must only be called from the main thread.
@ -3627,7 +3632,7 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
* @sa @ref glfwSetWindowMonitor
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -3777,7 +3782,7 @@ GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland There is no way to set an opacity factor for a window.
* @remark __Wayland:__ There is no way to set an opacity factor for a window.
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
@ -3806,10 +3811,6 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Once a window is iconified, @ref glfwRestoreWindow won’t
* be able to restore it. This is a design decision of the xdg-shell
* protocol.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_iconify
@ -3817,7 +3818,7 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
* @sa @ref glfwMaximizeWindow
*
* @since Added in version 2.1.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -3837,6 +3838,10 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark __Wayland:__ Restoring a window from maximization is not currently
* part of any common Wayland protocol, so this function can only restore
* windows from maximization.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_iconify
@ -3844,7 +3849,7 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
* @sa @ref glfwMaximizeWindow
*
* @since Added in version 2.1.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -3891,7 +3896,7 @@ GLFWAPI void glfwMaximizeWindow(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Because Wayland wants every frame of the desktop to be
* @remark __Wayland:__ Because Wayland wants every frame of the desktop to be
* complete, this function does not immediately make the window visible.
* Instead it will become visible the next time the window framebuffer is
* updated after this call.
@ -3954,7 +3959,7 @@ GLFWAPI void glfwHideWindow(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland The compositor will likely ignore focus requests unless
* @remark __Wayland:__ The compositor will likely ignore focus requests unless
* another window created by the same application already has input focus.
*
* @thread_safety This function must only be called from the main thread.
@ -3982,7 +3987,7 @@ GLFWAPI void glfwFocusWindow(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @macos Attention is requested to the application as a whole, not the
* @remark __macOS:__ Attention is requested to the application as a whole, not the
* specific window.
*
* @thread_safety This function must only be called from the main thread.
@ -4057,8 +4062,8 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
* affected by any resizing or mode switching, although you may need to update
* your viewport if the framebuffer size has changed.
*
* @remark @wayland The desired window position is ignored, as there is no way
* for an application to set this property.
* @remark __Wayland:__ Window positions are not currently part of any common
* Wayland protocol. The window position arguments are ignored.
*
* @thread_safety This function must only be called from the main thread.
*
@ -4095,8 +4100,9 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
* errors. However, this function should not fail as long as it is passed
* valid arguments and the library has been [initialized](@ref intro_init).
*
* @remark @wayland The Wayland protocol provides no way to check whether a
* window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`.
* @remark __Wayland:__ Checking whether a window is iconified is not currently
* part of any common Wayland protocol, so the @ref GLFW_ICONIFIED attribute
* cannot be implemented and is always `GLFW_FALSE`.
*
* @thread_safety This function must only be called from the main thread.
*
@ -4138,7 +4144,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
* @remark Calling @ref glfwGetWindowAttrib will always return the latest
* value, even if that value is ignored by the current mode of the window.
*
* @remark @wayland The [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) window attribute is
* @remark __Wayland:__ The [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) window attribute is
* not supported. Setting this will emit @ref GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
@ -4218,8 +4224,8 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark @wayland This callback will never be called, as there is no way for
* an application to know its global position.
* @remark __Wayland:__ This callback will not be called. The Wayland protocol
* provides no way to be notified of when a window is moved.
*
* @thread_safety This function must only be called from the main thread.
*
@ -4257,7 +4263,7 @@ GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindow
* @sa @ref window_size
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter and return value.
* __GLFW 3:__ Added window handle parameter and return value.
*
* @ingroup window
*/
@ -4289,7 +4295,7 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwind
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark @macos Selecting Quit from the application menu will trigger the
* @remark __macOS:__ Selecting Quit from the application menu will trigger the
* close callback for all windows.
*
* @thread_safety This function must only be called from the main thread.
@ -4297,7 +4303,7 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwind
* @sa @ref window_close
*
* @since Added in version 2.5.
* @glfw3 Added window handle parameter and return value.
* __GLFW 3:__ Added window handle parameter and return value.
*
* @ingroup window
*/
@ -4333,7 +4339,7 @@ GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwi
* @sa @ref window_refresh
*
* @since Added in version 2.5.
* @glfw3 Added window handle parameter and return value.
* __GLFW 3:__ Added window handle parameter and return value.
*
* @ingroup window
*/
@ -4394,6 +4400,10 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark __Wayland:__ This callback will not be called. The Wayland protocol
* provides no way to be notified of when a window is iconified, and no way to
* check whether a window is currently iconified.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_iconify
@ -4514,7 +4524,8 @@ GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow*
* GLFW will pass those events on to the application callbacks before
* returning.
*
* Event processing is not required for joystick input to work.
* Event processing is not required to receive joystick input. Joystick state
* is polled when a joystick input or gamepad input function is called.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
@ -4559,7 +4570,8 @@ GLFWAPI void glfwPollEvents(void);
* GLFW will pass those events on to the application callbacks before
* returning.
*
* Event processing is not required for joystick input to work.
* Event processing is not required to receive joystick input. Joystick state
* is polled when a joystick input or gamepad input function is called.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
@ -4606,7 +4618,8 @@ GLFWAPI void glfwWaitEvents(void);
* GLFW will pass those events on to the application callbacks before
* returning.
*
* Event processing is not required for joystick input to work.
* Event processing is not required to receive joystick input. Joystick state
* is polled when a joystick input or gamepad input function is called.
*
* @param[in] timeout The maximum amount of time, in seconds, to wait.
*
@ -4676,8 +4689,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
*
* This function sets an input mode option for the specified window. The mode
* must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS,
* @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or
* @ref GLFW_RAW_MOUSE_MOTION.
* @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS
* @ref GLFW_RAW_MOUSE_MOTION, or @ref GLFW_UNLIMITED_MOUSE_BUTTONS.
*
* If the mode is `GLFW_CURSOR`, the value must be one of the following cursor
* modes:
@ -4717,6 +4730,11 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* attempting to set this will emit @ref GLFW_FEATURE_UNAVAILABLE. Call @ref
* glfwRawMouseMotionSupported to check for support.
*
* If the mode is `GLFW_UNLIMITED_MOUSE_BUTTONS`, the value must be either
* `GLFW_TRUE` to disable the mouse button limit when calling the mouse button
* callback, or `GLFW_FALSE` to limit the mouse buttons sent to the callback
* to the mouse button token values up to `GLFW_MOUSE_BUTTON_LAST`.
*
* @param[in] window The window whose input mode to set.
* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`,
* `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or
@ -4894,7 +4912,7 @@ GLFWAPI int glfwGetKeyScancode(int key);
* @sa @ref input_key
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup input
*/
@ -4911,8 +4929,11 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
* returns `GLFW_PRESS` the first time you call it for a mouse button that was
* pressed, even if that mouse button has already been released.
*
* The @ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode does not effect the
* limit on buttons which can be polled with this function.
*
* @param[in] window The desired window.
* @param[in] button The desired [mouse button](@ref buttons).
* @param[in] button The desired [mouse button token](@ref buttons).
* @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
@ -4923,7 +4944,7 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
* @sa @ref input_mouse_button
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup input
*/
@ -4993,7 +5014,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland This function will only work when the cursor mode is
* @remark __Wayland:__ This function will only work when the cursor mode is
* `GLFW_CURSOR_DISABLED`, otherwise it will emit @ref GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
@ -5191,7 +5212,7 @@ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
* @sa @ref input_key
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter and return value.
* __GLFW 3:__ Added window handle parameter and return value.
*
* @ingroup input
*/
@ -5234,7 +5255,7 @@ GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun callback);
* @sa @ref input_char
*
* @since Added in version 2.4.
* @glfw3 Added window handle parameter and return value.
* __GLFW 3:__ Added window handle parameter and return value.
*
* @ingroup input
*/
@ -5288,10 +5309,15 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmods
* is called when a mouse button is pressed or released.
*
* When a window loses input focus, it will generate synthetic mouse button
* release events for all pressed mouse buttons. You can tell these events
* from user-generated events by the fact that the synthetic ones are generated
* after the focus loss event has been processed, i.e. after the
* [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
* release events for all pressed mouse buttons with associated button tokens.
* You can tell these events from user-generated events by the fact that the
* synthetic ones are generated after the focus loss event has been processed,
* i.e. after the [window focus callback](@ref glfwSetWindowFocusCallback) has
* been called.
*
* The reported `button` value can be higher than `GLFW_MOUSE_BUTTON_LAST` if
* the button does not have an associated [button token](@ref buttons) and the
* @ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode is set.
*
* @param[in] window The window whose callback to set.
* @param[in] callback The new callback, or `NULL` to remove the currently set
@ -5313,7 +5339,7 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmods
* @sa @ref input_mouse_button
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter and return value.
* __GLFW 3:__ Added window handle parameter and return value.
*
* @ingroup input
*/
@ -5543,7 +5569,7 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count);
* @sa @ref joystick_button
*
* @since Added in version 2.2.
* @glfw3 Changed to return a dynamic array.
* __GLFW 3:__ Changed to return a dynamic array.
*
* @ingroup input
*/
@ -5907,7 +5933,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @win32 The clipboard on Windows has a single global lock for reading and
* @remark __Win32:__ The clipboard on Windows has a single global lock for reading and
* writing. GLFW tries to acquire it a few times, which is almost always enough. If it
* cannot acquire the lock then this function emits @ref GLFW_PLATFORM_ERROR and returns.
* It is safe to try this multiple times.
@ -5940,7 +5966,7 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_FORMAT_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
*
* @remark @win32 The clipboard on Windows has a single global lock for reading and
* @remark __Win32:__ The clipboard on Windows has a single global lock for reading and
* writing. GLFW tries to acquire it a few times, which is almost always enough. If it
* cannot acquire the lock then this function emits @ref GLFW_PLATFORM_ERROR and returns.
* It is safe to try this multiple times.
@ -6148,6 +6174,10 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
*
* @remark __Wayland:__ When the swap interval is greater than zero and the
* window is not in view, this function may take a few extra milliseconds to
* return.
*
* @remark __EGL:__ The context of the specified window must be current on the
* calling thread.
*
@ -6157,7 +6187,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
* @sa @ref glfwSwapInterval
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@ -6424,7 +6454,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
*
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
* @remark __macOS:__ This function currently always returns `GLFW_TRUE`, as the
* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
* a `vkGetPhysicalDevice*PresentationSupport` type function.
*
@ -6482,15 +6512,15 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
* @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should
* eliminate almost all occurrences of these errors.
*
* @remark @macos GLFW prefers the `VK_EXT_metal_surface` extension, with the
* @remark __macOS:__ GLFW prefers the `VK_EXT_metal_surface` extension, with the
* `VK_MVK_macos_surface` extension as a fallback. The name of the selected
* extension, if any, is included in the array returned by @ref
* glfwGetRequiredInstanceExtensions.
*
* @remark @macos This function creates and sets a `CAMetalLayer` instance for
* @remark __macOS:__ This function creates and sets a `CAMetalLayer` instance for
* the window content view, which is required for MoltenVK to function.
*
* @remark @x11 By default GLFW prefers the `VK_KHR_xcb_surface` extension,
* @remark __X11:__ By default GLFW prefers the `VK_KHR_xcb_surface` extension,
* with the `VK_KHR_xlib_surface` extension as a fallback. You can make
* `VK_KHR_xlib_surface` the preferred extension by setting the
* [GLFW_X11_XCB_VULKAN_SURFACE](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint) init

View file

@ -1,5 +1,5 @@
/*************************************************************************
* GLFW 3.4 - www.glfw.org
* GLFW 3.5 - www.glfw.org
* A library for OpenGL, window and input
*------------------------------------------------------------------------
* Copyright (c) 2002-2006 Marcus Geelnard
@ -478,6 +478,29 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
* @ingroup native
*/
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
/*! @brief Retrieves the `GLXFBConfig` of the specified window's `GLXWindow`.
*
* @param[in] window The window whose `GLXWindow` to query.
* @param[out] config The `GLXFBConfig` of the window `GLXWindow`, if available.
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_UNAVAILABLE.
*
* @remark `GLXFBConfig` is an opaque type. Unlike other GLFW functions, the
* @p config out parameter is not cleared on error, as core GLX does not define
* any invalid value.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.5
*
* @ingroup native
*/
GLFWAPI int glfwGetGLXFBConfig(GLFWwindow* window, GLXFBConfig* config);
#endif
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
@ -586,6 +609,29 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
* @ingroup native
*/
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
/*! @brief Retrieves the `EGLConfig` of the specified window's `EGLSurface`.
*
* @param[in] window The window whose `EGLSurface` to query.
* @param[out] config The `EGLConfig` of the window `EGLSurface`, if available.
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_NO_WINDOW_CONTEXT.
*
* @remark `EGLConfig` is an opaque type. Unlike other GLFW functions, the @p
* config out parameter is not cleared on error, as core EGL does not define
* any invalid value.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.5.
*
* @ingroup native
*/
GLFWAPI int glfwGetEGLConfig(GLFWwindow* window, EGLConfig* config);
#endif
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)

View file

@ -10,7 +10,7 @@ add_library(glfw ${GLFW_LIBRARY_TYPE}
# The time, thread and module code is shared between all backends on a given OS,
# including the null backend, which still needs those bits to be functional
if (APPLE)
target_sources(glfw PRIVATE cocoa_time.h cocoa_time.c posix_thread.h
target_sources(glfw PRIVATE macos_time.h macos_time.c posix_thread.h
posix_module.c posix_thread.c)
elseif (WIN32)
target_sources(glfw PRIVATE win32_time.h win32_thread.h win32_module.c
@ -30,6 +30,7 @@ add_custom_target(update_mappings
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
if (GLFW_BUILD_COCOA)
enable_language(OBJC)
target_compile_definitions(glfw PRIVATE _GLFW_COCOA)
target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_init.m
cocoa_joystick.m cocoa_monitor.m cocoa_window.m
@ -45,15 +46,15 @@ endif()
if (GLFW_BUILD_X11)
target_compile_definitions(glfw PRIVATE _GLFW_X11)
target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h x11_init.c
target_sources(glfw PRIVATE x11_platform.h x11_init.c
x11_monitor.c x11_window.c xkb_unicode.c
glx_context.c)
endif()
if (GLFW_BUILD_WAYLAND)
target_compile_definitions(glfw PRIVATE _GLFW_WAYLAND)
target_sources(glfw PRIVATE wl_platform.h xkb_unicode.h wl_init.c
wl_monitor.c wl_window.c xkb_unicode.c)
target_sources(glfw PRIVATE wl_platform.h wl_init.c
wl_monitor.c wl_window.c)
endif()
if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
@ -137,13 +138,6 @@ target_include_directories(glfw PRIVATE
"${GLFW_BINARY_DIR}/src")
target_link_libraries(glfw PRIVATE Threads::Threads)
# Workaround for CMake not knowing about .m files before version 3.16
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
cocoa_window.m nsgl_context.m PROPERTIES
LANGUAGE C)
endif()
if (GLFW_BUILD_WIN32)
list(APPEND glfw_PKG_LIBS "-lgdi32")
endif()
@ -151,10 +145,11 @@ endif()
if (GLFW_BUILD_COCOA)
target_link_libraries(glfw PRIVATE "-framework Cocoa"
"-framework IOKit"
"-framework CoreFoundation")
"-framework QuartzCore")
set(glfw_PKG_DEPS "")
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
list(APPEND glfw_PKG_LIBS "-framework Cocoa"
"-framework IOKit"
"-framework QuartzCore")
endif()
if (GLFW_BUILD_WAYLAND)
@ -239,6 +234,11 @@ if (UNIX AND NOT APPLE)
endif()
endif()
if (APPLE)
target_link_libraries(glfw PRIVATE "-framework CoreFoundation")
list(APPEND glfw_PKG_LIBS "-framework CoreFoundation")
endif()
if (WIN32)
if (GLFW_USE_HYBRID_HPG)
target_compile_definitions(glfw PRIVATE _GLFW_USE_HYBRID_HPG)
@ -260,24 +260,6 @@ if (GLFW_BUILD_WIN32)
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
endif()
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
# the inclusion of stddef.h (by glfw3.h), which is itself included before
# win32_platform.h. We define them here until a saner solution can be found
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
if (MINGW)
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
endif()
# Workaround for legacy MinGW not providing XInput and DirectInput
if (MINGW)
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
check_include_file(xinput.h XINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
endif()
endif()
# Workaround for the MS CRT deprecating parts of the standard library
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
@ -291,10 +273,6 @@ endif()
if (GLFW_BUILD_SHARED_LIBRARY)
if (WIN32)
if (MINGW)
# Remove the dependency on the shared version of libgcc
# NOTE: MinGW-w64 has the correct default but MinGW needs this
target_link_libraries(glfw PRIVATE "-static-libgcc")
# Remove the lib prefix on the DLL (but not the import library)
set_target_properties(glfw PROPERTIES PREFIX "")
@ -312,30 +290,34 @@ if (GLFW_BUILD_SHARED_LIBRARY)
if (MINGW)
# Enable link-time exploit mitigation features enabled by default on MSVC
include(CheckCCompilerFlag)
include(CMakePushCheckState)
# Compatibility with data execution prevention (DEP)
cmake_push_check_state()
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
check_c_compiler_flag("" _GLFW_HAS_DEP)
if (_GLFW_HAS_DEP)
target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
endif()
cmake_pop_check_state()
# Compatibility with address space layout randomization (ASLR)
cmake_push_check_state()
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
check_c_compiler_flag("" _GLFW_HAS_ASLR)
if (_GLFW_HAS_ASLR)
target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
endif()
cmake_pop_check_state()
# Compatibility with 64-bit address space layout randomization (ASLR)
cmake_push_check_state()
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
if (_GLFW_HAS_64ASLR)
target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
endif()
# Clear flags again to avoid breaking later tests
set(CMAKE_REQUIRED_FLAGS)
cmake_pop_check_state()
endif()
if (UNIX)
@ -344,12 +326,8 @@ if (GLFW_BUILD_SHARED_LIBRARY)
endif()
endif()
foreach(arg ${glfw_PKG_DEPS})
string(APPEND deps " ${arg}")
endforeach()
foreach(arg ${glfw_PKG_LIBS})
string(APPEND libs " ${arg}")
endforeach()
list(JOIN glfw_PKG_DEPS " " deps)
list(JOIN glfw_PKG_LIBS " " libs)
set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
"GLFW pkg-config Requires.private")

View file

@ -1,8 +1,7 @@
//========================================================================
// GLFW 3.4 macOS (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -176,7 +175,7 @@ static void createMenuBar(void)
// Create key code translation tables
//
static void createKeyTablesCocoa(void)
static void createKeyTables(void)
{
memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes));
@ -451,41 +450,6 @@ static GLFWbool initializeTIS(void)
@end // GLFWApplicationDelegate
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
void* _glfwLoadLocalVulkanLoaderCocoa(void)
{
CFBundleRef bundle = CFBundleGetMainBundle();
if (!bundle)
return NULL;
CFURLRef frameworksUrl = CFBundleCopyPrivateFrameworksURL(bundle);
if (!frameworksUrl)
return NULL;
CFURLRef loaderUrl = CFURLCreateCopyAppendingPathComponent(
kCFAllocatorDefault, frameworksUrl, CFSTR("libvulkan.1.dylib"), false);
if (!loaderUrl)
{
CFRelease(frameworksUrl);
return NULL;
}
char path[PATH_MAX];
void* handle = NULL;
if (CFURLGetFileSystemRepresentation(loaderUrl, true, (UInt8*) path, sizeof(path) - 1))
handle = _glfwPlatformLoadModule(path);
CFRelease(loaderUrl);
CFRelease(frameworksUrl);
return handle;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
@ -619,7 +583,7 @@ int _glfwInitCocoa(void)
name:NSTextInputContextKeyboardSelectionDidChangeNotification
object:nil];
createKeyTablesCocoa();
createKeyTables();
_glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
if (!_glfw.ns.eventSource)
@ -689,6 +653,8 @@ void _glfwTerminateCocoa(void)
_glfwTerminateEGL();
_glfwTerminateOSMesa();
memset(&_glfw.ns, 0, sizeof(_glfw.ns));
} // autoreleasepool
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Cocoa - www.glfw.org
// GLFW 3.5 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
//

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Cocoa - www.glfw.org
// GLFW 3.5 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>

View file

@ -1,9 +1,8 @@
//========================================================================
// GLFW 3.4 macOS (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -33,6 +32,7 @@
#include <stdlib.h>
#include <limits.h>
#include <math.h>
#include <assert.h>
#include <IOKit/graphics/IOGraphicsLib.h>
#include <ApplicationServices/ApplicationServices.h>
@ -137,7 +137,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
if (flags & kDisplayModeStretchedFlag)
return GLFW_FALSE;
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
#if MAC_OS_X_VERSION_MAX_ALLOWED == 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
@ -164,7 +164,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
if (result.refreshRate == 0)
result.refreshRate = (int) round(fallbackRefreshRate);
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
#if MAC_OS_X_VERSION_MAX_ALLOWED == 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
{
@ -180,7 +180,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
result.blueBits = 8;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
#if MAC_OS_X_VERSION_MAX_ALLOWED == 101100
CFRelease(format);
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
return result;
@ -628,7 +628,6 @@ void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay);
if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA)
@ -637,6 +636,9 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
return kCGNullDirectDisplay;
}
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
return monitor->ns.displayID;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 macOS - www.glfw.org
// GLFW 3.5 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
//
@ -291,8 +291,6 @@ void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor);
float _glfwTransformYCocoa(float y);
void* _glfwLoadLocalVulkanLoaderCocoa(void);
GLFWbool _glfwInitNSGL(void);
void _glfwTerminateNSGL(void);
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 macOS - www.glfw.org
// GLFW 3.5 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
//
@ -28,8 +28,11 @@
#if defined(_GLFW_COCOA)
#import <QuartzCore/CAMetalLayer.h>
#include <float.h>
#include <string.h>
#include <assert.h>
// HACK: This enum value is missing from framework headers on OS X 10.11 despite
// having been (according to documentation) added in Mac OS X 10.7
@ -111,7 +114,7 @@ static void updateCursorMode(_GLFWwindow* window)
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitorCocoa(_GLFWwindow* window)
static void acquireMonitor(_GLFWwindow* window)
{
_glfwSetVideoModeCocoa(window->monitor, &window->videoMode);
const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
@ -127,7 +130,7 @@ static void acquireMonitorCocoa(_GLFWwindow* window)
// Remove the window and restore the original video mode
//
static void releaseMonitorCocoa(_GLFWwindow* window)
static void releaseMonitor(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -158,7 +161,7 @@ static int translateFlags(NSUInteger flags)
// Translates a macOS keycode to a GLFW keycode
//
static int translateKeyCocoa(unsigned int key)
static int translateKey(unsigned int key)
{
if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0]))
return GLFW_KEY_UNKNOWN;
@ -277,7 +280,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidMiniaturize:(NSNotification *)notification
{
if (window->monitor)
releaseMonitorCocoa(window);
releaseMonitor(window);
_glfwInputWindowIconify(window, GLFW_TRUE);
}
@ -285,7 +288,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidDeminiaturize:(NSNotification *)notification
{
if (window->monitor)
acquireMonitorCocoa(window);
acquireMonitor(window);
_glfwInputWindowIconify(window, GLFW_FALSE);
}
@ -309,7 +312,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidChangeOcclusionState:(NSNotification* )notification
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1090
if ([window->ns.object respondsToSelector:@selector(occlusionState)])
{
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
@ -317,7 +319,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
else
window->ns.occluded = GLFW_TRUE;
}
#endif
}
@end
@ -561,7 +562,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)keyDown:(NSEvent *)event
{
const int key = translateKeyCocoa([event keyCode]);
const int key = translateKey([event keyCode]);
const int mods = translateFlags([event modifierFlags]);
_glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods);
@ -574,7 +575,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
int action;
const unsigned int modifierFlags =
[event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
const int key = translateKeyCocoa([event keyCode]);
const int key = translateKey([event keyCode]);
const int mods = translateFlags(modifierFlags);
const NSUInteger keyFlag = translateKeyToModifierFlag(key);
@ -593,11 +594,39 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)keyUp:(NSEvent *)event
{
const int key = translateKeyCocoa([event keyCode]);
const int key = translateKey([event keyCode]);
const int mods = translateFlags([event modifierFlags]);
_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
}
- (BOOL)performKeyEquivalent:(NSEvent *)event
{
// HACK: Some key combinations are consumed before reaching keyDown:
// so we claim those events and emit them here
const int key = translateKey([event keyCode]);
const int mods = translateFlags([event modifierFlags]);
if (mods & GLFW_MOD_CONTROL)
{
if (key == GLFW_KEY_TAB || key == GLFW_KEY_ESCAPE)
{
_glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods);
return YES;
}
}
if (mods & GLFW_MOD_SUPER)
{
if (key == GLFW_KEY_PERIOD)
{
_glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods);
return YES;
}
}
return [super performKeyEquivalent:event];
}
- (void)scrollWheel:(NSEvent *)event
{
double deltaX = [event scrollingDeltaX];
@ -883,7 +912,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
[window->ns.object setContentView:window->ns.view];
[window->ns.object makeFirstResponder:window->ns.view];
[window->ns.object setTitle:@(wndconfig->title)];
[window->ns.object setTitle:@(window->title)];
[window->ns.object setDelegate:window->ns.delegate];
[window->ns.object setAcceptsMouseMovedEvents:YES];
[window->ns.object setRestorable:NO];
@ -966,7 +995,7 @@ GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window,
{
_glfwShowWindowCocoa(window);
_glfwFocusWindowCocoa(window);
acquireMonitorCocoa(window);
acquireMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
@ -996,7 +1025,7 @@ void _glfwDestroyWindowCocoa(_GLFWwindow* window)
[window->ns.object orderOut:nil];
if (window->monitor)
releaseMonitorCocoa(window);
releaseMonitor(window);
if (window->context.destroy)
window->context.destroy(window);
@ -1083,7 +1112,7 @@ void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height)
if (window->monitor)
{
if (window->monitor->window == window)
acquireMonitorCocoa(window);
acquireMonitor(window);
}
else
{
@ -1252,7 +1281,7 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
if (monitor)
{
if (monitor->window == window)
acquireMonitorCocoa(window);
acquireMonitor(window);
}
else
{
@ -1270,7 +1299,7 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
}
if (window->monitor)
releaseMonitorCocoa(window);
releaseMonitor(window);
_glfwInputWindowMonitor(window, monitor);
@ -1308,7 +1337,7 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
[window->ns.object setHasShadow:NO];
acquireMonitorCocoa(window);
acquireMonitor(window);
}
else
{
@ -1949,19 +1978,8 @@ VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance,
{
@autoreleasepool {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
// HACK: Dynamically load Core Animation to avoid adding an extra
// dependency for the majority who don't use MoltenVK
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
if (!bundle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find QuartzCore.framework");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
// NOTE: Create the layer here as makeBackingLayer should not return nil
window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer];
window->ns.layer = [CAMetalLayer layer];
if (!window->ns.layer)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
@ -2026,9 +2044,6 @@ VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance,
}
return err;
#else
return VK_ERROR_EXTENSION_NOT_PRESENT;
#endif
} // autoreleasepool
}
@ -2040,7 +2055,6 @@ VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance,
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA)
@ -2050,12 +2064,14 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
return nil;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
return window->ns.object;
}
GLFWAPI id glfwGetCocoaView(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA)
@ -2065,6 +2081,9 @@ GLFWAPI id glfwGetCocoaView(GLFWwindow* handle)
return nil;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
return window->ns.view;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
@ -195,7 +195,7 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
{
current = alternatives + i;
if (desired->stereo > 0 && current->stereo == 0)
if (desired->stereo && !current->stereo)
{
// Stereo is a hard constraint
continue;
@ -359,7 +359,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
window->context.source = ctxconfig->source;
window->context.client = GLFW_OPENGL_API;
previous = (_GLFWwindow *)_glfwPlatformGetTls(&_glfw.contextSlot);
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
glfwMakeContextCurrent((GLFWwindow*) window);
if (_glfwPlatformGetTls(&_glfw.contextSlot) != window)
return GLFW_FALSE;
@ -368,7 +368,12 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
window->context.getProcAddress("glGetIntegerv");
window->context.GetString = (PFNGLGETSTRINGPROC)
window->context.getProcAddress("glGetString");
if (!window->context.GetIntegerv || !window->context.GetString)
window->context.Flush = (PFNGLFLUSHPROC)
window->context.getProcAddress("glFlush");
if (!window->context.GetIntegerv ||
!window->context.GetString ||
!window->context.Flush)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken");
glfwMakeContextCurrent((GLFWwindow*) previous);
@ -615,12 +620,12 @@ GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFWwindow* previous;
_GLFW_REQUIRE_INIT();
previous = (_GLFWwindow *)_glfwPlatformGetTls(&_glfw.contextSlot);
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
if (window && window->context.client == GLFW_NO_API)
{
@ -642,16 +647,16 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
GLFWAPI GLFWwindow* glfwGetCurrentContext(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return (GLFWwindow *)_glfwPlatformGetTls(&_glfw.contextSlot);
return _glfwPlatformGetTls(&_glfw.contextSlot);
}
GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
@ -668,7 +673,7 @@ GLFWAPI void glfwSwapInterval(int interval)
_GLFW_REQUIRE_INIT();
window = (_GLFWwindow *)_glfwPlatformGetTls(&_glfw.contextSlot);
window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window)
{
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
@ -686,7 +691,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
window = (_GLFWwindow *)_glfwPlatformGetTls(&_glfw.contextSlot);
window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window)
{
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
@ -752,7 +757,7 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
window = (_GLFWwindow *)_glfwPlatformGetTls(&_glfw.contextSlot);
window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window)
{
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
@ -762,3 +767,4 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
return window->context.getProcAddress(procname);
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 EGL - www.glfw.org
// GLFW 3.5 EGL - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -92,7 +92,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
EGLConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs;
const _GLFWfbconfig* closest;
int i, nativeCount, usableCount, apiBit;
int i, nativeCount, usableCount, apiBit, surfaceTypeBit;
GLFWbool wrongApiAvailable = GLFW_FALSE;
if (ctxconfig->client == GLFW_OPENGL_ES_API)
@ -105,6 +105,11 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
else
apiBit = EGL_OPENGL_BIT;
if (_glfw.egl.platform == EGL_PLATFORM_SURFACELESS_MESA)
surfaceTypeBit = EGL_PBUFFER_BIT;
else
surfaceTypeBit = EGL_WINDOW_BIT;
if (fbconfig->stereo)
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
@ -118,10 +123,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
return GLFW_FALSE;
}
nativeConfigs = (EGLConfig *)_glfw_calloc(nativeCount, sizeof(EGLConfig));
nativeConfigs = _glfw_calloc(nativeCount, sizeof(EGLConfig));
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
usableConfigs = (_GLFWfbconfig *)_glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
usableCount = 0;
for (i = 0; i < nativeCount; i++)
@ -133,8 +138,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER)
continue;
// Only consider window EGLConfigs
if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & surfaceTypeBit))
continue;
#if defined(_GLFW_X11)
@ -250,6 +254,12 @@ static void makeContextCurrentEGL(_GLFWwindow* window)
getEGLErrorString(eglGetError()));
return;
}
#if defined(_GLFW_WAYLAND)
// NOTE: Disable EGL vsync so we can substitute our own that includes a timeout
if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
eglSwapInterval(_glfw.egl.display, 0);
#endif // _GLFW_WAYLAND
}
else
{
@ -283,6 +293,15 @@ static void swapBuffersEGL(_GLFWwindow* window)
// NOTE: Swapping buffers on a hidden window on Wayland makes it visible
if (!window->wl.visible)
return;
// NOTE: We wait for a frame manually so we can add a timeout,
// as the EGL implementation will wait indefinitely
if (window->wl.egl.interval > 0)
{
window->context.Flush();
if (!_glfwWaitForEGLFrameWayland(window))
return;
}
}
#endif
@ -291,6 +310,16 @@ static void swapBuffersEGL(_GLFWwindow* window)
static void swapIntervalEGL(int interval)
{
#if defined(_GLFW_WAYLAND)
if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
{
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
assert(window != NULL);
window->wl.egl.interval = interval;
return;
}
#endif
eglSwapInterval(_glfw.egl.display, interval);
}
@ -308,18 +337,19 @@ static int extensionSupportedEGL(const char* extension)
static GLFWglproc getProcAddressEGL(const char* procname)
{
_GLFWwindow* window = (_GLFWwindow *)_glfwPlatformGetTls(&_glfw.contextSlot);
assert(window != NULL);
if (window->context.egl.client)
{
GLFWglproc proc = (GLFWglproc)
_glfwPlatformGetModuleSymbol(window->context.egl.client, procname);
const GLFWglproc proc = (GLFWglproc) eglGetProcAddress(procname);
if (proc)
return proc;
if (!_glfw.egl.KHR_get_all_proc_addresses)
{
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
assert(window != NULL);
return _glfwPlatformGetModuleSymbol(window->context.egl.client, procname);
}
return eglGetProcAddress(procname);
return NULL;
}
static void destroyContextEGL(_GLFWwindow* window)
@ -328,13 +358,10 @@ static void destroyContextEGL(_GLFWwindow* window)
// as it will make XCloseDisplay segfault
if (_glfw.platform.platformID != GLFW_PLATFORM_X11 ||
window->context.client != GLFW_OPENGL_API)
{
if (window->context.egl.client)
{
_glfwPlatformFreeModule(window->context.egl.client);
window->context.egl.client = NULL;
}
}
if (window->context.egl.surface)
{
@ -354,8 +381,6 @@ static void destroyContextEGL(_GLFWwindow* window)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize EGL
//
GLFWbool _glfwInitEGL(void)
{
int i;
@ -365,10 +390,10 @@ GLFWbool _glfwInitEGL(void)
{
#if defined(_GLFW_EGL_LIBRARY)
_GLFW_EGL_LIBRARY,
#elif defined(_GLFW_WIN32)
#elif defined(_WIN32)
"libEGL.dll",
"EGL.dll",
#elif defined(_GLFW_COCOA)
#elif defined(__APPLE__)
"libEGL.dylib",
#elif defined(__CYGWIN__)
"libEGL-1.so",
@ -420,6 +445,8 @@ GLFWbool _glfwInitEGL(void)
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglDestroyContext");
_glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface)
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreateWindowSurface");
_glfw.egl.CreatePbufferSurface = (PFN_eglCreatePbufferSurface)
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreatePbufferSurface");
_glfw.egl.MakeCurrent = (PFN_eglMakeCurrent)
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglMakeCurrent");
_glfw.egl.SwapBuffers = (PFN_eglSwapBuffers)
@ -442,6 +469,7 @@ GLFWbool _glfwInitEGL(void)
!_glfw.egl.DestroySurface ||
!_glfw.egl.DestroyContext ||
!_glfw.egl.CreateWindowSurface ||
!_glfw.egl.CreatePbufferSurface ||
!_glfw.egl.MakeCurrent ||
!_glfw.egl.SwapBuffers ||
!_glfw.egl.SwapInterval ||
@ -477,6 +505,8 @@ GLFWbool _glfwInitEGL(void)
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
_glfw.egl.ANGLE_platform_angle_metal =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
_glfw.egl.MESA_platform_surfaceless =
_glfwStringInExtensionString("EGL_MESA_platform_surfaceless", extensions);
}
if (_glfw.egl.EXT_platform_base)
@ -536,8 +566,6 @@ GLFWbool _glfwInitEGL(void)
return GLFW_TRUE;
}
// Terminate EGL
//
void _glfwTerminateEGL(void)
{
if (_glfw.egl.display)
@ -546,7 +574,8 @@ void _glfwTerminateEGL(void)
_glfw.egl.display = EGL_NO_DISPLAY;
}
if (_glfw.egl.handle)
// Free modules only after all wayland termination functions are called
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
{
_glfwPlatformFreeModule(_glfw.egl.handle);
_glfw.egl.handle = NULL;
@ -560,8 +589,6 @@ void _glfwTerminateEGL(void)
attribs[index++] = v; \
}
// Create the OpenGL or OpenGL ES context
//
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
@ -648,7 +675,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
if (ctxconfig->noerror)
{
if (_glfw.egl.KHR_create_context_no_error)
SET_ATTRIB(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
SET_ATTRIB(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, true);
}
if (mask)
@ -708,20 +735,36 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
SET_ATTRIB(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent);
}
if (_glfw.egl.platform == EGL_PLATFORM_SURFACELESS_MESA)
{
int width, height;
_glfw.platform.getFramebufferSize(window, &width, &height);
SET_ATTRIB(EGL_WIDTH, width);
SET_ATTRIB(EGL_HEIGHT, height);
}
SET_ATTRIB(EGL_NONE, EGL_NONE);
native = _glfw.platform.getEGLNativeWindow(window);
// HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
// despite reporting EGL_EXT_platform_base
if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
if (!_glfw.egl.platform || _glfw.egl.platform == EGL_PLATFORM_ANGLE_ANGLE)
{
// HACK: Also use non-platform function for ANGLE, as it does not
// implement eglCreatePlatformWindowSurfaceEXT despite reporting
// support for EGL_EXT_platform_base
window->context.egl.surface =
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
}
else if (_glfw.egl.platform == EGL_PLATFORM_SURFACELESS_MESA)
{
// HACK: Use a pbuffer surface as the default framebuffer
window->context.egl.surface =
eglCreatePbufferSurface(_glfw.egl.display, config, attribs);
}
else
{
window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
}
if (window->context.egl.surface == EGL_NO_SURFACE)
@ -743,10 +786,10 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
{
#if defined(_GLFW_GLESV1_LIBRARY)
_GLFW_GLESV1_LIBRARY,
#elif defined(_GLFW_WIN32)
#elif defined(_WIN32)
"GLESv1_CM.dll",
"libGLES_CM.dll",
#elif defined(_GLFW_COCOA)
#elif defined(__APPLE__)
"libGLESv1_CM.dylib",
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGLESv1_CM.so",
@ -760,10 +803,10 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
{
#if defined(_GLFW_GLESV2_LIBRARY)
_GLFW_GLESV2_LIBRARY,
#elif defined(_GLFW_WIN32)
#elif defined(_WIN32)
"GLESv2.dll",
"libGLESv2.dll",
#elif defined(_GLFW_COCOA)
#elif defined(__APPLE__)
"libGLESv2.dylib",
#elif defined(__CYGWIN__)
"libGLESv2-2.so",
@ -778,8 +821,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
{
#if defined(_GLFW_OPENGL_LIBRARY)
_GLFW_OPENGL_LIBRARY,
#elif defined(_GLFW_WIN32)
#elif defined(_GLFW_COCOA)
#elif defined(_WIN32)
#elif defined(__APPLE__)
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGL.so",
#else
@ -883,28 +926,63 @@ GLFWAPI EGLDisplay glfwGetEGLDisplay(void)
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow *) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_EGL_CONTEXT_API)
{
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND ||
window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return EGL_NO_CONTEXT;
}
}
return window->context.egl.handle;
}
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow *) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_EGL_CONTEXT_API)
{
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND ||
window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return EGL_NO_SURFACE;
}
}
return window->context.egl.surface;
}
GLFWAPI int glfwGetEGLConfig(GLFWwindow* handle, EGLConfig* config)
{
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(config != NULL);
if (window->context.source != GLFW_EGL_CONTEXT_API)
{
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND ||
window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return GLFW_FALSE;
}
}
*config = window->context.egl.config;
return GLFW_TRUE;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 GLX - www.glfw.org
// GLFW 3.5 GLX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -119,9 +119,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE);
u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS);
if (getGLXFBConfigAttrib(n, GLX_STEREO))
u->stereo = GLFW_TRUE;
u->stereo = getGLXFBConfigAttrib(n, GLX_STEREO);
if (_glfw.glx.ARB_multisample)
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
@ -253,8 +251,6 @@ static void destroyContextGLX(_GLFWwindow* window)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize GLX
//
GLFWbool _glfwInitGLX(void)
{
const char* sonames[] =
@ -369,7 +365,7 @@ GLFWbool _glfwInitGLX(void)
getProcAddressGLX("glXSwapIntervalEXT");
if (_glfw.glx.SwapIntervalEXT)
_glfw.glx.EXT_swap_control = GLFW_TRUE;
_glfw.glx.EXT_swap_control = true;
}
if (extensionSupportedGLX("GLX_SGI_swap_control"))
@ -378,7 +374,7 @@ GLFWbool _glfwInitGLX(void)
getProcAddressGLX("glXSwapIntervalSGI");
if (_glfw.glx.SwapIntervalSGI)
_glfw.glx.SGI_swap_control = GLFW_TRUE;
_glfw.glx.SGI_swap_control = true;
}
if (extensionSupportedGLX("GLX_MESA_swap_control"))
@ -387,17 +383,17 @@ GLFWbool _glfwInitGLX(void)
getProcAddressGLX("glXSwapIntervalMESA");
if (_glfw.glx.SwapIntervalMESA)
_glfw.glx.MESA_swap_control = GLFW_TRUE;
_glfw.glx.MESA_swap_control = true;
}
if (extensionSupportedGLX("GLX_ARB_multisample"))
_glfw.glx.ARB_multisample = GLFW_TRUE;
_glfw.glx.ARB_multisample = true;
if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB"))
_glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE;
_glfw.glx.ARB_framebuffer_sRGB = true;
if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB"))
_glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE;
_glfw.glx.EXT_framebuffer_sRGB = true;
if (extensionSupportedGLX("GLX_ARB_create_context"))
{
@ -405,40 +401,35 @@ GLFWbool _glfwInitGLX(void)
getProcAddressGLX("glXCreateContextAttribsARB");
if (_glfw.glx.CreateContextAttribsARB)
_glfw.glx.ARB_create_context = GLFW_TRUE;
_glfw.glx.ARB_create_context = true;
}
if (extensionSupportedGLX("GLX_ARB_create_context_robustness"))
_glfw.glx.ARB_create_context_robustness = GLFW_TRUE;
_glfw.glx.ARB_create_context_robustness = true;
if (extensionSupportedGLX("GLX_ARB_create_context_profile"))
_glfw.glx.ARB_create_context_profile = GLFW_TRUE;
_glfw.glx.ARB_create_context_profile = true;
if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile"))
_glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE;
_glfw.glx.EXT_create_context_es2_profile = true;
if (extensionSupportedGLX("GLX_ARB_create_context_no_error"))
_glfw.glx.ARB_create_context_no_error = GLFW_TRUE;
_glfw.glx.ARB_create_context_no_error = true;
if (extensionSupportedGLX("GLX_ARB_context_flush_control"))
_glfw.glx.ARB_context_flush_control = GLFW_TRUE;
_glfw.glx.ARB_context_flush_control = true;
return GLFW_TRUE;
}
// Terminate GLX
//
void _glfwTerminateGLX(void)
{
// NOTE: This function must not call any X11 functions, as it is called
// after XCloseDisplay (see _glfwTerminateX11 for details)
if (_glfw.glx.handle)
{
_glfwPlatformFreeModule(_glfw.glx.handle);
_glfw.glx.handle = NULL;
}
}
#define SET_ATTRIB(a, v) \
{ \
@ -447,8 +438,6 @@ void _glfwTerminateGLX(void)
attribs[index++] = v; \
}
// Create the OpenGL or OpenGL ES context
//
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
@ -626,6 +615,8 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
return GLFW_FALSE;
}
window->context.glx.fbconfig = native;
window->context.makeCurrent = makeContextCurrentGLX;
window->context.swapBuffers = swapBuffersGLX;
window->context.swapInterval = swapIntervalGLX;
@ -677,7 +668,6 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
@ -686,6 +676,9 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
return NULL;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
@ -697,7 +690,6 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
@ -706,6 +698,9 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
return None;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
@ -715,5 +710,29 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
return window->context.glx.window;
}
GLFWAPI int glfwGetGLXFBConfig(GLFWwindow* handle, GLXFBConfig* config)
{
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
{
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "GLX: Platform not initialized");
return GLFW_FALSE;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(config != NULL);
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return GLFW_FALSE;
}
*config = window->context.glx.fbconfig;
return GLFW_TRUE;
}
#endif // _GLFW_X11

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
@ -49,18 +49,18 @@ static GLFWerrorfun _glfwErrorCallback;
static GLFWallocator _glfwInitAllocator;
static _GLFWinitconfig _glfwInitHints =
{
.hatButtons = GLFW_TRUE,
.hatButtons = true,
.angleType = GLFW_ANGLE_PLATFORM_TYPE_NONE,
.platformID = GLFW_ANY_PLATFORM,
.vulkanLoader = NULL,
.ns =
{
.menubar = GLFW_TRUE,
.chdir = GLFW_TRUE
.menubar = true,
.chdir = true
},
.x11 =
{
.xcbVulkanSurface = GLFW_TRUE,
.xcbVulkanSurface = true,
},
.wl =
{

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -333,10 +333,8 @@ void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
{
assert(window != NULL);
assert(xoffset > -FLT_MAX);
assert(xoffset < FLT_MAX);
assert(yoffset > -FLT_MAX);
assert(yoffset < FLT_MAX);
assert(isfinite(xoffset));
assert(isfinite(yoffset));
if (window->callbacks.scroll)
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
@ -348,20 +346,22 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
{
assert(window != NULL);
assert(button >= 0);
assert(button <= GLFW_MOUSE_BUTTON_LAST);
assert(action == GLFW_PRESS || action == GLFW_RELEASE);
assert(mods == (mods & GLFW_MOD_MASK));
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
if (button < 0 || (!window->disableMouseButtonLimit && button > GLFW_MOUSE_BUTTON_LAST))
return;
if (!window->lockKeyMods)
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
if (button <= GLFW_MOUSE_BUTTON_LAST)
{
if (action == GLFW_RELEASE && window->stickyMouseButtons)
window->mouseButtons[button] = _GLFW_STICK;
else
window->mouseButtons[button] = (char) action;
}
if (window->callbacks.mouseButton)
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods);
@ -373,10 +373,8 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
{
assert(window != NULL);
assert(xpos > -FLT_MAX);
assert(xpos < FLT_MAX);
assert(ypos > -FLT_MAX);
assert(ypos < FLT_MAX);
assert(isfinite(xpos));
assert(isfinite(ypos));
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
return;
@ -434,6 +432,7 @@ void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
assert(js != NULL);
assert(axis >= 0);
assert(axis < js->axisCount);
assert(isfinite(value));
js->axes[axis] = value;
}
@ -559,11 +558,11 @@ void _glfwCenterCursorInContentArea(_GLFWwindow* window)
GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
switch (mode)
{
case GLFW_CURSOR:
@ -576,6 +575,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
return window->lockKeyMods;
case GLFW_RAW_MOUSE_MOTION:
return window->rawMouseMotion;
case GLFW_UNLIMITED_MOUSE_BUTTONS:
return window->disableMouseButtonLimit;
}
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
@ -584,11 +585,11 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
switch (mode)
{
case GLFW_CURSOR:
@ -683,6 +684,12 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
_glfw.platform.setRawMouseMotion(window, value);
return;
}
case GLFW_UNLIMITED_MOUSE_BUTTONS:
{
window->disableMouseButtonLimit = value ? GLFW_TRUE : GLFW_FALSE;
return;
}
}
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
@ -734,11 +741,11 @@ GLFWAPI int glfwGetKeyScancode(int key)
GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
{
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
{
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
@ -757,11 +764,11 @@ GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
{
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST)
{
_glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button);
@ -780,9 +787,6 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (xpos)
*xpos = 0;
if (ypos)
@ -790,6 +794,9 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
if (xpos)
@ -803,13 +810,12 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX ||
ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX)
if (!isfinite(xpos) || !isfinite(ypos))
{
_glfwInputError(GLFW_INVALID_VALUE,
"Invalid cursor position %f %f",
@ -897,10 +903,10 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
{
_GLFWcursor* cursor = (_GLFWcursor*) handle;
_GLFW_REQUIRE_INIT();
_GLFWcursor* cursor = (_GLFWcursor*) handle;
if (cursor == NULL)
return;
@ -932,12 +938,12 @@ GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) windowHandle;
_GLFWcursor* cursor = (_GLFWcursor*) cursorHandle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
window->cursor = cursor;
_glfw.platform.setCursor(window, cursor);
@ -945,30 +951,33 @@ GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWkeyfun, window->callbacks.key, cbfun);
return cbfun;
}
GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWcharfun, window->callbacks.character, cbfun);
return cbfun;
}
GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWcharmodsfun, window->callbacks.charmods, cbfun);
return cbfun;
}
@ -976,10 +985,11 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmods
GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle,
GLFWmousebuttonfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWmousebuttonfun, window->callbacks.mouseButton, cbfun);
return cbfun;
}
@ -987,10 +997,11 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle,
GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle,
GLFWcursorposfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWcursorposfun, window->callbacks.cursorPos, cbfun);
return cbfun;
}
@ -998,10 +1009,11 @@ GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle,
GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle,
GLFWcursorenterfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWcursorenterfun, window->callbacks.cursorEnter, cbfun);
return cbfun;
}
@ -1009,20 +1021,22 @@ GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle,
GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle,
GLFWscrollfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWscrollfun, window->callbacks.scroll, cbfun);
return cbfun;
}
GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWdropfun, window->callbacks.drop, cbfun);
return cbfun;
}
@ -1481,7 +1495,7 @@ GLFWAPI void glfwSetTime(double time)
{
_GLFW_REQUIRE_INIT();
if (time != time || time < 0.0 || time > 18446744073.0)
if (!isfinite(time) || time < 0.0 || time > 18446744073.0)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time);
return;

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -48,6 +48,8 @@
#define GLFW_INCLUDE_NONE
#include "../include/GLFW/glfw3.h"
#include <stdbool.h>
#define _GLFW_INSERT_FIRST 0
#define _GLFW_INSERT_LAST 1
@ -107,6 +109,7 @@ typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield);
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
typedef void (APIENTRY * PFNGLFLUSHPROC)(void);
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
@ -150,6 +153,9 @@ typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
#define EGL_NO_CONTEXT ((EGLContext) 0)
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0)
#define EGL_PBUFFER_BIT 0x0001
#define EGL_WIDTH 0x3057
#define EGL_HEIGHT 0x3056
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
@ -181,6 +187,7 @@ typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
#define EGL_PLATFORM_SURFACELESS_MESA 0x31dd
typedef int EGLint;
typedef unsigned int EGLBoolean;
@ -205,6 +212,7 @@ typedef EGLContext (APIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLCon
typedef EGLBoolean (APIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface);
typedef EGLBoolean (APIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext);
typedef EGLSurface (APIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*);
typedef EGLSurface (APIENTRY * PFN_eglCreatePbufferSurface)(EGLDisplay,EGLContext,const EGLint*);
typedef EGLBoolean (APIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext);
typedef EGLBoolean (APIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
typedef EGLBoolean (APIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
@ -221,6 +229,7 @@ typedef GLFWglproc (APIENTRY * PFN_eglGetProcAddress)(const char*);
#define eglDestroySurface _glfw.egl.DestroySurface
#define eglDestroyContext _glfw.egl.DestroyContext
#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface
#define eglCreatePbufferSurface _glfw.egl.CreatePbufferSurface
#define eglMakeCurrent _glfw.egl.MakeCurrent
#define eglSwapBuffers _glfw.egl.SwapBuffers
#define eglSwapInterval _glfw.egl.SwapInterval
@ -277,6 +286,7 @@ typedef enum VkStructureType
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT = 1000256000,
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
} VkStructureType;
@ -365,16 +375,16 @@ struct _GLFWerror
//
struct _GLFWinitconfig
{
GLFWbool hatButtons;
bool hatButtons;
int angleType;
int platformID;
PFN_vkGetInstanceProcAddr vulkanLoader;
struct {
GLFWbool menubar;
GLFWbool chdir;
bool menubar;
bool chdir;
} ns;
struct {
GLFWbool xcbVulkanSurface;
bool xcbVulkanSurface;
} x11;
struct {
int libdecorMode;
@ -393,19 +403,18 @@ struct _GLFWwndconfig
int ypos;
int width;
int height;
const char* title;
GLFWbool resizable;
GLFWbool visible;
GLFWbool decorated;
GLFWbool focused;
GLFWbool autoIconify;
GLFWbool floating;
GLFWbool maximized;
GLFWbool centerCursor;
GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool scaleToMonitor;
GLFWbool scaleFramebuffer;
bool resizable;
bool visible;
bool decorated;
bool focused;
bool autoIconify;
bool floating;
bool maximized;
bool centerCursor;
bool focusOnShow;
bool mousePassthrough;
bool scaleToMonitor;
bool scaleFramebuffer;
struct {
char frameName[256];
} ns;
@ -414,8 +423,8 @@ struct _GLFWwndconfig
char instanceName[256];
} x11;
struct {
GLFWbool keymenu;
GLFWbool showDefault;
bool keymenu;
bool showDefault;
} win32;
struct {
char appId[256];
@ -434,15 +443,15 @@ struct _GLFWctxconfig
int source;
int major;
int minor;
GLFWbool forward;
GLFWbool debug;
GLFWbool noerror;
bool forward;
bool debug;
bool noerror;
int profile;
int robustness;
int release;
_GLFWwindow* share;
struct {
GLFWbool offline;
bool offline;
} nsgl;
};
@ -467,11 +476,11 @@ struct _GLFWfbconfig
int accumBlueBits;
int accumAlphaBits;
int auxBuffers;
GLFWbool stereo;
bool stereo;
int samples;
GLFWbool sRGB;
GLFWbool doublebuffer;
GLFWbool transparent;
bool sRGB;
bool doublebuffer;
bool transparent;
uintptr_t handle;
};
@ -490,6 +499,7 @@ struct _GLFWcontext
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETSTRINGPROC GetString;
PFNGLFLUSHPROC Flush;
void (*makeCurrent)(_GLFWwindow*);
void (*swapBuffers)(_GLFWwindow*);
@ -544,6 +554,7 @@ struct _GLFWwindow
GLFWbool stickyKeys;
GLFWbool stickyMouseButtons;
GLFWbool lockKeyMods;
GLFWbool disableMouseButtonLimit;
int cursorMode;
char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
char keys[GLFW_KEY_LAST + 1];
@ -796,21 +807,22 @@ struct _GLFWlibrary
EGLint major, minor;
GLFWbool prefix;
GLFWbool KHR_create_context;
GLFWbool KHR_create_context_no_error;
GLFWbool KHR_gl_colorspace;
GLFWbool KHR_get_all_proc_addresses;
GLFWbool KHR_context_flush_control;
GLFWbool EXT_client_extensions;
GLFWbool EXT_platform_base;
GLFWbool EXT_platform_x11;
GLFWbool EXT_platform_wayland;
GLFWbool EXT_present_opaque;
GLFWbool ANGLE_platform_angle;
GLFWbool ANGLE_platform_angle_opengl;
GLFWbool ANGLE_platform_angle_d3d;
GLFWbool ANGLE_platform_angle_vulkan;
GLFWbool ANGLE_platform_angle_metal;
bool KHR_create_context;
bool KHR_create_context_no_error;
bool KHR_gl_colorspace;
bool KHR_get_all_proc_addresses;
bool KHR_context_flush_control;
bool EXT_client_extensions;
bool EXT_platform_base;
bool EXT_platform_x11;
bool EXT_platform_wayland;
bool EXT_present_opaque;
bool ANGLE_platform_angle;
bool ANGLE_platform_angle_opengl;
bool ANGLE_platform_angle_d3d;
bool ANGLE_platform_angle_vulkan;
bool ANGLE_platform_angle_metal;
bool MESA_platform_surfaceless;
void* handle;
@ -825,6 +837,7 @@ struct _GLFWlibrary
PFN_eglDestroySurface DestroySurface;
PFN_eglDestroyContext DestroyContext;
PFN_eglCreateWindowSurface CreateWindowSurface;
PFN_eglCreatePbufferSurface CreatePbufferSurface;
PFN_eglMakeCurrent MakeCurrent;
PFN_eglSwapBuffers SwapBuffers;
PFN_eglSwapInterval SwapInterval;
@ -853,13 +866,14 @@ struct _GLFWlibrary
void* handle;
char* extensions[2];
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
GLFWbool KHR_surface;
GLFWbool KHR_win32_surface;
GLFWbool MVK_macos_surface;
GLFWbool EXT_metal_surface;
GLFWbool KHR_xlib_surface;
GLFWbool KHR_xcb_surface;
GLFWbool KHR_wayland_surface;
bool KHR_surface;
bool KHR_win32_surface;
bool MVK_macos_surface;
bool EXT_metal_surface;
bool KHR_xlib_surface;
bool KHR_xcb_surface;
bool KHR_wayland_surface;
bool EXT_headless_surface;
} vk;
struct {

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Linux - www.glfw.org
// GLFW 3.5 Linux - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
@ -32,6 +32,7 @@
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/inotify.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <errno.h>
#include <dirent.h>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Linux - www.glfw.org
// GLFW 3.5 Linux - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//

View file

@ -0,0 +1,57 @@
//========================================================================
// GLFW 3.5 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#if defined(GLFW_BUILD_MACOS_TIMER)
#include <mach/mach_time.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPlatformInitTimer(void)
{
mach_timebase_info_data_t info;
mach_timebase_info(&info);
_glfw.timer.macos.frequency = (info.denom * 1e9) / info.numer;
}
uint64_t _glfwPlatformGetTimerValue(void)
{
return mach_absolute_time();
}
uint64_t _glfwPlatformGetTimerFrequency(void)
{
return _glfw.timer.macos.frequency;
}
#endif // GLFW_BUILD_MACOS_TIMER

View file

@ -0,0 +1,35 @@
//========================================================================
// GLFW 3.5 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2021 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define GLFW_MACOS_LIBRARY_TIMER_STATE _GLFWtimerMacOS macos;
// macOS-specific global timer data
//
typedef struct _GLFWtimerMacOS
{
uint64_t frequency;
} _GLFWtimerMacOS;

File diff suppressed because it is too large Load diff

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
//

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -325,9 +325,6 @@ GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void)
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (xpos)
*xpos = 0;
if (ypos)
@ -335,6 +332,9 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
_GLFW_REQUIRE_INIT();
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_glfw.platform.getMonitorPos(monitor, xpos, ypos);
}
@ -342,9 +342,6 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle,
int* xpos, int* ypos,
int* width, int* height)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (xpos)
*xpos = 0;
if (ypos)
@ -356,14 +353,14 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle,
_GLFW_REQUIRE_INIT();
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_glfw.platform.getMonitorWorkarea(monitor, xpos, ypos, width, height);
}
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (widthMM)
*widthMM = 0;
if (heightMM)
@ -371,6 +368,9 @@ GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int*
_GLFW_REQUIRE_INIT();
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (widthMM)
*widthMM = monitor->widthMM;
if (heightMM)
@ -380,42 +380,46 @@ GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int*
GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle,
float* xscale, float* yscale)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (xscale)
*xscale = 0.f;
if (yscale)
*yscale = 0.f;
_GLFW_REQUIRE_INIT();
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_glfw.platform.getMonitorContentScale(monitor, xscale, yscale);
}
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->name;
}
GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer)
{
_GLFW_REQUIRE_INIT();
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT();
monitor->userPointer = pointer;
}
GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->userPointer;
}
@ -428,14 +432,15 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
assert(count != NULL);
*count = 0;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (!refreshVideoModes(monitor))
return NULL;
@ -445,11 +450,11 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!_glfw.platform.getVideoMode(monitor, &monitor->currentMode))
return NULL;
@ -462,13 +467,15 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
unsigned short* values;
GLFWgammaramp ramp;
const GLFWgammaramp* original;
assert(handle != NULL);
assert(gamma > 0.f);
assert(gamma <= FLT_MAX);
assert(isfinite(gamma));
_GLFW_REQUIRE_INIT();
if (gamma != gamma || gamma <= 0.f || gamma > FLT_MAX)
assert(handle != NULL);
if (!isfinite(gamma) || gamma <= 0.f)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid gamma value %f", gamma);
return;
@ -505,11 +512,11 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_glfwFreeGammaArrays(&monitor->currentRamp);
if (!_glfw.platform.getGammaRamp(monitor, &monitor->currentRamp))
return NULL;
@ -519,8 +526,6 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
assert(ramp != NULL);
assert(ramp->size > 0);
assert(ramp->red != NULL);
@ -529,6 +534,9 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
_GLFW_REQUIRE_INIT();
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (ramp->size <= 0)
{
_glfwInputError(GLFW_INVALID_VALUE,

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 macOS - www.glfw.org
// GLFW 3.5 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
//
@ -30,6 +30,7 @@
#include <unistd.h>
#include <math.h>
#include <assert.h>
static void makeContextCurrentNSGL(_GLFWwindow* window)
{
@ -127,8 +128,6 @@ static void destroyContextNSGL(_GLFWwindow* window)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize OpenGL support
//
GLFWbool _glfwInitNSGL(void)
{
if (_glfw.nsgl.framework)
@ -146,14 +145,10 @@ GLFWbool _glfwInitNSGL(void)
return GLFW_TRUE;
}
// Terminate OpenGL support
//
void _glfwTerminateNSGL(void)
{
}
// Create the OpenGL context
//
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
@ -182,16 +177,16 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
return GLFW_FALSE;
}
// Context robustness modes (GL_KHR_robustness) are not yet supported by
// Context robustness modes (GL_KHR_robustness) are not supported by
// macOS but are not a hard constraint, so ignore and continue
// Context release behaviors (GL_KHR_context_flush_control) are not yet
// Context release behaviors (GL_KHR_context_flush_control) are not
// supported by macOS but are not a hard constraint, so ignore and continue
// Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not
// Debug contexts (GL_KHR_debug) are not supported by macOS but are not
// a hard constraint, so ignore and continue
// No-error contexts (GL_KHR_no_error) are not yet supported by macOS but
// No-error contexts (GL_KHR_no_error) are not supported by macOS but
// are not a hard constraint, so ignore and continue
#define ADD_ATTRIB(a) \
@ -217,14 +212,11 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
ADD_ATTRIB(kCGLPFASupportsAutomaticGraphicsSwitching);
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if (ctxconfig->major >= 4)
{
SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core);
}
else
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
if (ctxconfig->major >= 3)
else if (ctxconfig->major >= 3)
{
SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
}
@ -361,7 +353,6 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA)
@ -371,6 +362,9 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
return nil;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
@ -260,5 +260,6 @@ void _glfwTerminateNull(void)
free(_glfw.null.clipboardString);
_glfwTerminateOSMesa();
_glfwTerminateEGL();
memset(&_glfw.null, 0, sizeof(_glfw.null));
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
//

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
//

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
@ -156,6 +156,17 @@
#define GLFW_NULL_SC_MENU 120
#define GLFW_NULL_SC_LAST GLFW_NULL_SC_MENU
typedef VkFlags VkHeadlessSurfaceCreateFlagsEXT;
typedef struct VkHeadlessSurfaceCreateInfoEXT
{
VkStructureType sType;
const void* pNext;
VkHeadlessSurfaceCreateFlagsEXT flags;
} VkHeadlessSurfaceCreateInfoEXT;
typedef VkResult (APIENTRY *PFN_vkCreateHeadlessSurfaceEXT)(VkInstance,const VkHeadlessSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
// Null-specific per-window data
//
typedef struct _GLFWwindowNull

View file

@ -1,9 +1,8 @@
//========================================================================
// GLFW 3.4 (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -29,6 +28,7 @@
#include "internal.h"
#include <stdlib.h>
#include <string.h>
static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
{
@ -60,12 +60,12 @@ static void fitToMonitor(_GLFWwindow* window)
window->null.height = mode.height;
}
static void acquireMonitorNull(_GLFWwindow* window)
static void acquireMonitor(_GLFWwindow* window)
{
_glfwInputMonitorWindow(window->monitor, window);
}
static void releaseMonitorNull(_GLFWwindow* window)
static void releaseMonitor(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -148,7 +148,7 @@ GLFWbool _glfwCreateWindowNull(_GLFWwindow* window,
{
_glfwShowWindowNull(window);
_glfwFocusWindowNull(window);
acquireMonitorNull(window);
acquireMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
@ -169,7 +169,7 @@ GLFWbool _glfwCreateWindowNull(_GLFWwindow* window,
void _glfwDestroyWindowNull(_GLFWwindow* window)
{
if (window->monitor)
releaseMonitorNull(window);
releaseMonitor(window);
if (_glfw.null.focusedWindow == window)
_glfw.null.focusedWindow = NULL;
@ -204,14 +204,14 @@ void _glfwSetWindowMonitorNull(_GLFWwindow* window,
}
if (window->monitor)
releaseMonitorNull(window);
releaseMonitor(window);
_glfwInputWindowMonitor(window, monitor);
if (window->monitor)
{
window->null.visible = GLFW_TRUE;
acquireMonitorNull(window);
acquireMonitor(window);
fitToMonitor(window);
}
else
@ -341,7 +341,7 @@ void _glfwIconifyWindowNull(_GLFWwindow* window)
_glfwInputWindowIconify(window, GLFW_TRUE);
if (window->monitor)
releaseMonitorNull(window);
releaseMonitor(window);
}
}
@ -353,7 +353,7 @@ void _glfwRestoreWindowNull(_GLFWwindow* window)
_glfwInputWindowIconify(window, GLFW_FALSE);
if (window->monitor)
acquireMonitorNull(window);
acquireMonitor(window);
}
else if (window->null.maximized)
{
@ -553,12 +553,15 @@ const char* _glfwGetClipboardStringNull(void)
EGLenum _glfwGetEGLPlatformNull(EGLint** attribs)
{
if (_glfw.egl.EXT_platform_base && _glfw.egl.MESA_platform_surfaceless)
return EGL_PLATFORM_SURFACELESS_MESA;
else
return 0;
}
EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void)
{
return 0;
return EGL_DEFAULT_DISPLAY;
}
EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window)
@ -700,13 +703,18 @@ int _glfwGetKeyScancodeNull(int key)
void _glfwGetRequiredInstanceExtensionsNull(char** extensions)
{
if (!_glfw.vk.KHR_surface || !_glfw.vk.EXT_headless_surface)
return;
extensions[0] = "VK_KHR_surface";
extensions[1] = "VK_EXT_headless_surface";
}
GLFWbool _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
return GLFW_FALSE;
return GLFW_TRUE;
}
VkResult _glfwCreateWindowSurfaceNull(VkInstance instance,
@ -714,7 +722,28 @@ VkResult _glfwCreateWindowSurfaceNull(VkInstance instance,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
// This seems like the most appropriate error to return here
PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT =
(PFN_vkCreateHeadlessSurfaceEXT)
vkGetInstanceProcAddr(instance, "vkCreateHeadlessSurfaceEXT");
if (!vkCreateHeadlessSurfaceEXT)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Null: Vulkan instance missing VK_EXT_headless_surface extension");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
VkHeadlessSurfaceCreateInfoEXT sci;
memset(&sci, 0, sizeof(sci));
sci.sType = VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT;
const VkResult err = vkCreateHeadlessSurfaceEXT(instance, &sci, allocator, surface);
if (err)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Null: Failed to create Vulkan surface: %s",
_glfwGetVulkanResultString(err));
}
return err;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 OSMesa - www.glfw.org
// GLFW 3.5 OSMesa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
@ -179,13 +179,10 @@ GLFWbool _glfwInitOSMesa(void)
}
void _glfwTerminateOSMesa(void)
{
if (_glfw.osmesa.handle)
{
_glfwPlatformFreeModule(_glfw.osmesa.handle);
_glfw.osmesa.handle = NULL;
}
}
#define SET_ATTRIB(a, v) \
{ \
@ -296,11 +293,12 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
{
void* mesaBuffer;
GLint mesaWidth, mesaHeight, mesaFormat;
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
@ -335,11 +333,12 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
{
void* mesaBuffer;
GLint mesaWidth, mesaHeight, mesaBytes;
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
@ -369,9 +368,11 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);

View file

@ -1,9 +1,8 @@
//========================================================================
// GLFW 3.4 (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -75,6 +74,15 @@ GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
return GLFW_FALSE;
}
// Only allow the Null platform if specifically requested
if (desiredID == GLFW_PLATFORM_NULL)
return _glfwConnectNull(desiredID, platform);
else if (count == 0)
{
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "This binary only supports the Null platform");
return GLFW_FALSE;
}
#if defined(_GLFW_WAYLAND) && defined(_GLFW_X11)
if (desiredID == GLFW_ANY_PLATFORM)
{
@ -179,8 +187,6 @@ GLFWAPI const char* glfwGetVersionString(void)
" OSMesa"
#if defined(__MINGW64_VERSION_MAJOR)
" MinGW-w64"
#elif defined(__MINGW32__)
" MinGW"
#elif defined(_MSC_VER)
" VisualC"
#endif

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
@ -28,7 +28,7 @@
#if defined(GLFW_BUILD_WIN32_TIMER) || \
defined(GLFW_BUILD_WIN32_MODULE) || \
defined(GLFW_BUILD_WIN32_THREAD) || \
defined(GLFW_BUILD_COCOA_TIMER) || \
defined(GLFW_BUILD_MACOS_TIMER) || \
defined(GLFW_BUILD_POSIX_TIMER) || \
defined(GLFW_BUILD_POSIX_MODULE) || \
defined(GLFW_BUILD_POSIX_THREAD) || \
@ -184,7 +184,7 @@
#if defined(_WIN32)
#define GLFW_BUILD_WIN32_TIMER
#elif defined(__APPLE__)
#define GLFW_BUILD_COCOA_TIMER
#define GLFW_BUILD_MACOS_TIMER
#else
#define GLFW_BUILD_POSIX_TIMER
#endif
@ -192,9 +192,9 @@
#if defined(GLFW_BUILD_WIN32_TIMER)
#include "win32_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE
#elif defined(GLFW_BUILD_COCOA_TIMER)
#include "cocoa_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE
#elif defined(GLFW_BUILD_MACOS_TIMER)
#include "macos_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_MACOS_LIBRARY_TIMER_STATE
#elif defined(GLFW_BUILD_POSIX_TIMER)
#include "posix_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE
@ -207,6 +207,7 @@
#endif
#if defined(_GLFW_WAYLAND) || defined(_GLFW_X11)
#include "posix_poll.h"
#define GLFW_BUILD_POSIX_POLL
#endif

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
// GLFW 3.5 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org>
//
@ -41,6 +41,7 @@ void* _glfwPlatformLoadModule(const char* path)
void _glfwPlatformFreeModule(void* module)
{
if (module)
dlclose(module);
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
// GLFW 3.5 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2022 Camilla Löwy <elmindreda@glfw.org>
//

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
// GLFW 3.5 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2022 Camilla Löwy <elmindreda@glfw.org>
//

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
// GLFW 3.5 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
// GLFW 3.5 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
// GLFW 3.5 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
// GLFW 3.5 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
@ -34,6 +34,40 @@
#define _GLFW_FIND_LOADER 1
#define _GLFW_REQUIRE_LOADER 2
#if defined(__APPLE__)
#include <CoreFoundation/CoreFoundation.h>
static void* loadLocalVulkanLoaderMacOS(void)
{
CFBundleRef bundle = CFBundleGetMainBundle();
if (!bundle)
return NULL;
CFURLRef frameworksUrl = CFBundleCopyPrivateFrameworksURL(bundle);
if (!frameworksUrl)
return NULL;
CFURLRef loaderUrl = CFURLCreateCopyAppendingPathComponent(
kCFAllocatorDefault, frameworksUrl, CFSTR("libvulkan.1.dylib"), false);
if (!loaderUrl)
{
CFRelease(frameworksUrl);
return NULL;
}
char path[PATH_MAX];
void* handle = NULL;
if (CFURLGetFileSystemRepresentation(loaderUrl, true, (UInt8*) path, sizeof(path) - 1))
handle = _glfwPlatformLoadModule(path);
CFRelease(loaderUrl);
CFRelease(frameworksUrl);
return handle;
}
#endif // __APPLE__
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
@ -55,12 +89,12 @@ GLFWbool _glfwInitVulkan(int mode)
{
#if defined(_GLFW_VULKAN_LIBRARY)
_glfw.vk.handle = _glfwPlatformLoadModule(_GLFW_VULKAN_LIBRARY);
#elif defined(_GLFW_WIN32)
#elif defined(_WIN32)
_glfw.vk.handle = _glfwPlatformLoadModule("vulkan-1.dll");
#elif defined(_GLFW_COCOA)
#elif defined(__APPLE__)
_glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.1.dylib");
if (!_glfw.vk.handle)
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderCocoa();
_glfw.vk.handle = loadLocalVulkanLoaderMacOS();
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.so");
#else
@ -129,19 +163,21 @@ GLFWbool _glfwInitVulkan(int mode)
for (i = 0; i < count; i++)
{
if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0)
_glfw.vk.KHR_surface = GLFW_TRUE;
_glfw.vk.KHR_surface = true;
else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0)
_glfw.vk.KHR_win32_surface = GLFW_TRUE;
_glfw.vk.KHR_win32_surface = true;
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
_glfw.vk.MVK_macos_surface = true;
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
_glfw.vk.EXT_metal_surface = true;
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
_glfw.vk.KHR_xlib_surface = true;
else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0)
_glfw.vk.KHR_xcb_surface = GLFW_TRUE;
_glfw.vk.KHR_xcb_surface = true;
else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0)
_glfw.vk.KHR_wayland_surface = GLFW_TRUE;
_glfw.vk.KHR_wayland_surface = true;
else if (strcmp(ep[i].extensionName, "VK_EXT_headless_surface") == 0)
_glfw.vk.EXT_headless_surface = true;
}
_glfw_free(ep);
@ -155,8 +191,8 @@ GLFWbool _glfwInitVulkan(int mode)
void _glfwTerminateVulkan(void)
{
if (_glfw.vk.handle)
_glfwPlatformFreeModule(_glfw.vk.handle);
_glfw.vk.handle = NULL;
}
const char* _glfwGetVulkanResultString(VkResult result)
@ -272,11 +308,11 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
assert(instance != VK_NULL_HANDLE);
assert(device != VK_NULL_HANDLE);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
return GLFW_FALSE;
@ -297,15 +333,16 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(instance != VK_NULL_HANDLE);
assert(window != NULL);
assert(surface != NULL);
*surface = VK_NULL_HANDLE;
_GLFW_REQUIRE_INIT_OR_RETURN(VK_ERROR_INITIALIZATION_FAILED);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(instance != VK_NULL_HANDLE);
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
return VK_ERROR_INITIALIZATION_FAILED;

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 WGL - www.glfw.org
// GLFW 3.5 WGL - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -186,28 +186,22 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
u->accumAlphaBits = FIND_ATTRIB_VALUE(WGL_ACCUM_ALPHA_BITS_ARB);
u->auxBuffers = FIND_ATTRIB_VALUE(WGL_AUX_BUFFERS_ARB);
if (FIND_ATTRIB_VALUE(WGL_STEREO_ARB))
u->stereo = GLFW_TRUE;
u->stereo = FIND_ATTRIB_VALUE(WGL_STEREO_ARB);
if (_glfw.wgl.ARB_multisample)
u->samples = FIND_ATTRIB_VALUE(WGL_SAMPLES_ARB);
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (_glfw.wgl.ARB_framebuffer_sRGB ||
_glfw.wgl.EXT_framebuffer_sRGB)
{
if (FIND_ATTRIB_VALUE(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB))
u->sRGB = GLFW_TRUE;
}
if (_glfw.wgl.ARB_framebuffer_sRGB || _glfw.wgl.EXT_framebuffer_sRGB)
u->sRGB = FIND_ATTRIB_VALUE(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
}
else
{
if (_glfw.wgl.EXT_colorspace)
{
if (FIND_ATTRIB_VALUE(WGL_COLORSPACE_EXT) == WGL_COLORSPACE_SRGB_EXT)
u->sRGB = GLFW_TRUE;
u->sRGB = true;
}
}
}
@ -261,9 +255,7 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
u->accumAlphaBits = pfd.cAccumAlphaBits;
u->auxBuffers = pfd.cAuxBuffers;
if (pfd.dwFlags & PFD_STEREO)
u->stereo = GLFW_TRUE;
u->stereo = (pfd.dwFlags & PFD_STEREO);
}
u->handle = pixelFormat;
@ -327,8 +319,8 @@ static void swapBuffersWGL(_GLFWwindow* window)
{
if (!window->monitor)
{
// HACK: Use DwmFlush when desktop composition is enabled on Windows Vista and 7
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater())
// HACK: Use DwmFlush when desktop composition is enabled on Windows 7
if (!IsWindows8OrGreater())
{
BOOL enabled = FALSE;
@ -353,9 +345,9 @@ static void swapIntervalWGL(int interval)
if (!window->monitor)
{
// HACK: Disable WGL swap interval when desktop composition is enabled on Windows
// Vista and 7 to avoid interfering with DWM vsync
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater())
// HACK: Disable WGL swap interval when desktop composition is enabled on
// Windows 7 to avoid interfering with DWM vsync
if (!IsWindows8OrGreater())
{
BOOL enabled = FALSE;
@ -401,8 +393,6 @@ static void destroyContextWGL(_GLFWwindow* window)
}
}
// Initialize WGL
//
GLFWbool _glfwInitWGL(void)
{
PIXELFORMATDESCRIPTOR pfd;
@ -521,12 +511,10 @@ GLFWbool _glfwInitWGL(void)
return GLFW_TRUE;
}
// Terminate WGL
//
void _glfwTerminateWGL(void)
{
if (_glfw.wgl.instance)
_glfwPlatformFreeModule(_glfw.wgl.instance);
_glfw.wgl.instance = NULL;
}
#define SET_ATTRIB(a, v) \
@ -536,8 +524,6 @@ void _glfwTerminateWGL(void)
attribs[index++] = v; \
}
// Create the OpenGL or OpenGL ES context
//
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
@ -670,7 +656,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
if (ctxconfig->noerror)
{
if (_glfw.wgl.ARB_create_context_no_error)
SET_ATTRIB(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
SET_ATTRIB(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, true);
}
// NOTE: Only request an explicitly versioned context when necessary, as
@ -775,7 +761,6 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32)
@ -785,6 +770,9 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
return NULL;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);

View file

@ -1,9 +1,8 @@
//========================================================================
// GLFW 3.4 Win32 (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -90,10 +89,6 @@ static GLFWbool loadLibraries(void)
return GLFW_FALSE;
}
_glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "SetProcessDPIAware");
_glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
_glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
_glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
@ -171,32 +166,9 @@ static GLFWbool loadLibraries(void)
return GLFW_TRUE;
}
// Unload used libraries (DLLs)
//
static void freeLibraries(void)
{
if (_glfw.win32.xinput.instance)
_glfwPlatformFreeModule(_glfw.win32.xinput.instance);
if (_glfw.win32.dinput8.instance)
_glfwPlatformFreeModule(_glfw.win32.dinput8.instance);
if (_glfw.win32.user32.instance)
_glfwPlatformFreeModule(_glfw.win32.user32.instance);
if (_glfw.win32.dwmapi.instance)
_glfwPlatformFreeModule(_glfw.win32.dwmapi.instance);
if (_glfw.win32.shcore.instance)
_glfwPlatformFreeModule(_glfw.win32.shcore.instance);
if (_glfw.win32.ntdll.instance)
_glfwPlatformFreeModule(_glfw.win32.ntdll.instance);
}
// Create key code translation tables
//
static void createKeyTablesWin32(void)
static void createKeyTables(void)
{
int scancode;
@ -533,7 +505,8 @@ void _glfwUpdateKeyNamesWin32(void)
if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD)
{
const UINT vks[] = {
const UINT vks[] =
{
VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE,
@ -686,14 +659,14 @@ int _glfwInitWin32(void)
if (!loadLibraries())
return GLFW_FALSE;
createKeyTablesWin32();
createKeyTables();
_glfwUpdateKeyNamesWin32();
if (_glfwIsWindows10Version1703OrGreaterWin32())
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
else if (IsWindows8Point1OrGreater())
SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
else if (IsWindowsVistaOrGreater())
else
SetProcessDPIAware();
if (!createHelperWindow())
@ -725,7 +698,14 @@ void _glfwTerminateWin32(void)
_glfwTerminateEGL();
_glfwTerminateOSMesa();
freeLibraries();
_glfwPlatformFreeModule(_glfw.win32.xinput.instance);
_glfwPlatformFreeModule(_glfw.win32.dinput8.instance);
_glfwPlatformFreeModule(_glfw.win32.user32.instance);
_glfwPlatformFreeModule(_glfw.win32.dwmapi.instance);
_glfwPlatformFreeModule(_glfw.win32.shcore.instance);
_glfwPlatformFreeModule(_glfw.win32.ntdll.instance);
memset(&_glfw.win32, 0, sizeof(_glfw.win32));
}
#endif // _GLFW_WIN32

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
//

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org>
//
@ -39,6 +39,7 @@ void* _glfwPlatformLoadModule(const char* path)
void _glfwPlatformFreeModule(void* module)
{
if (module)
FreeLibrary((HMODULE) module);
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -33,6 +33,7 @@
#include <string.h>
#include <limits.h>
#include <wchar.h>
#include <assert.h>
// Callback for EnumDisplayMonitors in createMonitor
@ -539,7 +540,6 @@ void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32)
@ -548,12 +548,14 @@ GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle)
return NULL;
}
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
return monitor->win32.publicAdapterName;
}
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32)
@ -562,6 +564,9 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
return NULL;
}
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
return monitor->win32.publicDisplayName;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -48,14 +48,14 @@
#define UNICODE
#endif
// GLFW requires Windows XP or later
#if WINVER < 0x0501
// GLFW requires Windows 7 or later
#if WINVER < 0x0601
#undef WINVER
#define WINVER 0x0501
#define WINVER 0x0601
#endif
#if _WIN32_WINNT < 0x0501
#if _WIN32_WINNT < 0x0601
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#define _WIN32_WINNT 0x0601
#endif
// GLFW uses DirectInput8 interfaces
@ -66,41 +66,21 @@
#include <wctype.h>
#include <windows.h>
#include <dwmapi.h>
#include <dinput.h>
#include <xinput.h>
#include <dbt.h>
// HACK: Define macros that some windows.h variants don't
#ifndef WM_MOUSEHWHEEL
#define WM_MOUSEHWHEEL 0x020E
#endif
#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
#endif
#ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049
#endif
#ifndef WM_UNICHAR
#define WM_UNICHAR 0x0109
#endif
#ifndef UNICODE_NOCHAR
#define UNICODE_NOCHAR 0xFFFF
#endif
#ifndef WM_DPICHANGED
#define WM_DPICHANGED 0x02E0
#endif
#ifndef GET_XBUTTON_WPARAM
#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
#endif
#ifndef EDS_ROTATEDMODE
#define EDS_ROTATEDMODE 0x00000004
#endif
#ifndef DISPLAY_DEVICE_ACTIVE
#define DISPLAY_DEVICE_ACTIVE 0x00000001
#endif
#ifndef _WIN32_WINNT_WINBLUE
#define _WIN32_WINNT_WINBLUE 0x0603
#endif
@ -113,34 +93,6 @@
#ifndef USER_DEFAULT_SCREEN_DPI
#define USER_DEFAULT_SCREEN_DPI 96
#endif
#ifndef OCR_HAND
#define OCR_HAND 32649
#endif
#if WINVER < 0x0601
typedef struct
{
DWORD cbSize;
DWORD ExtStatus;
} CHANGEFILTERSTRUCT;
#ifndef MSGFLT_ALLOW
#define MSGFLT_ALLOW 1
#endif
#endif /*Windows 7*/
#if WINVER < 0x0600
#define DWM_BB_ENABLE 0x00000001
#define DWM_BB_BLURREGION 0x00000002
typedef struct
{
DWORD dwFlags;
BOOL fEnable;
HRGN hRgnBlur;
BOOL fTransitionOnMaximized;
} DWM_BLURBEHIND;
#else
#include <dwmapi.h>
#endif /*Windows Vista*/
#ifndef DPI_ENUMS_DECLARED
typedef enum
@ -165,12 +117,6 @@ typedef enum
// Replacement for versionhelpers.h macros, as we cannot rely on the
// application having a correct embedded manifest
//
#define IsWindowsVistaOrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
LOBYTE(_WIN32_WINNT_VISTA), 0)
#define IsWindows7OrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7), \
LOBYTE(_WIN32_WINNT_WIN7), 0)
#define IsWindows8OrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \
LOBYTE(_WIN32_WINNT_WIN8), 0)
@ -281,15 +227,11 @@ typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*
#define DirectInput8Create _glfw.win32.dinput8.Create
// user32.dll function pointer typedefs
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*);
typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
@ -394,18 +336,18 @@ typedef struct _GLFWlibraryWGL
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
GLFWbool EXT_swap_control;
GLFWbool EXT_colorspace;
GLFWbool ARB_multisample;
GLFWbool ARB_framebuffer_sRGB;
GLFWbool EXT_framebuffer_sRGB;
GLFWbool ARB_pixel_format;
GLFWbool ARB_create_context;
GLFWbool ARB_create_context_profile;
GLFWbool EXT_create_context_es2_profile;
GLFWbool ARB_create_context_robustness;
GLFWbool ARB_create_context_no_error;
GLFWbool ARB_context_flush_control;
bool EXT_swap_control;
bool EXT_colorspace;
bool ARB_multisample;
bool ARB_framebuffer_sRGB;
bool EXT_framebuffer_sRGB;
bool ARB_pixel_format;
bool ARB_create_context;
bool ARB_create_context_profile;
bool EXT_create_context_es2_profile;
bool ARB_create_context_robustness;
bool ARB_create_context_no_error;
bool ARB_context_flush_control;
} _GLFWlibraryWGL;
// Win32-specific per-window data
@ -475,8 +417,6 @@ typedef struct _GLFWlibraryWin32
struct {
HINSTANCE instance;
PFN_SetProcessDPIAware SetProcessDPIAware_;
PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_;
PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_;
PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
PFN_GetDpiForWindow GetDpiForWindow_;

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>

View file

@ -1,9 +1,8 @@
//========================================================================
// GLFW 3.4 Win32 (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -33,6 +32,7 @@
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <windowsx.h>
#include <shellapi.h>
@ -374,9 +374,6 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
BOOL composition, opaque;
DWORD color;
if (!IsWindowsVistaOrGreater())
return;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return;
@ -440,7 +437,7 @@ static void fitToMonitor(_GLFWwindow* window)
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitorWin32(_GLFWwindow* window)
static void acquireMonitor(_GLFWwindow* window)
{
if (!_glfw.win32.acquiredMonitorCount)
{
@ -461,7 +458,7 @@ static void acquireMonitorWin32(_GLFWwindow* window)
// Remove the window and restore the original video mode
//
static void releaseMonitorWin32(_GLFWwindow* window)
static void releaseMonitor(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -471,7 +468,7 @@ static void releaseMonitorWin32(_GLFWwindow* window)
{
SetThreadExecutionState(ES_CONTINUOUS);
// HACK: Restore mouse trail length saved in acquireMonitorWin32
// HACK: Restore mouse trail length saved in acquireMonitor
SystemParametersInfoW(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
}
@ -714,11 +711,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
const int mods = getKeyMods();
scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
if (!scancode)
if (!(scancode & 0xff))
{
// NOTE: Some synthetic key messages have a scancode of zero
// HACK: Map the virtual key back to a usable scancode
scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
// NOTE: Both media keys and the synthetic key messages from Windows
// Clipboard History are reported with a scancode of zero
// HACK: Map the virtual key to a scancode but preserve extended bit
scancode |= MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
}
// HACK: Alt+PrtSc has a different scancode than just PrtSc
@ -983,7 +981,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
case WM_MOUSEHWHEEL:
{
// This message is only sent on Windows Vista and later
// NOTE: The X-axis is inverted for consistency with macOS and X11
_glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
return 0;
@ -1051,10 +1048,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
if (window->monitor && window->win32.iconified != iconified)
{
if (iconified)
releaseMonitorWin32(window);
releaseMonitor(window);
else
{
acquireMonitorWin32(window);
acquireMonitor(window);
fitToMonitor(window);
}
}
@ -1381,7 +1378,7 @@ static int createNativeWindow(_GLFWwindow* window,
frameHeight = rect.bottom - rect.top;
}
wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
wideTitle = _glfwCreateWideStringFromUTF8Win32(window->title);
if (!wideTitle)
return GLFW_FALSE;
@ -1407,15 +1404,9 @@ static int createNativeWindow(_GLFWwindow* window,
SetPropW(window->win32.handle, L"GLFW", window);
if (IsWindows7OrGreater())
{
ChangeWindowMessageFilterEx(window->win32.handle,
WM_DROPFILES, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle,
WM_COPYDATA, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle,
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
}
ChangeWindowMessageFilterEx(window->win32.handle, WM_DROPFILES, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYDATA, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
window->win32.keymenu = wndconfig->win32.keymenu;
@ -1535,7 +1526,7 @@ GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
{
_glfwShowWindowWin32(window);
_glfwFocusWindowWin32(window);
acquireMonitorWin32(window);
acquireMonitor(window);
fitToMonitor(window);
if (wndconfig->centerCursor)
@ -1557,7 +1548,7 @@ GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
void _glfwDestroyWindowWin32(_GLFWwindow* window)
{
if (window->monitor)
releaseMonitorWin32(window);
releaseMonitor(window);
if (window->context.destroy)
window->context.destroy(window);
@ -1678,7 +1669,7 @@ void _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height)
{
if (window->monitor->window == window)
{
acquireMonitorWin32(window);
acquireMonitor(window);
fitToMonitor(window);
}
}
@ -1850,7 +1841,7 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
{
if (monitor->window == window)
{
acquireMonitorWin32(window);
acquireMonitor(window);
fitToMonitor(window);
}
}
@ -1880,7 +1871,7 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
}
if (window->monitor)
releaseMonitorWin32(window);
releaseMonitor(window);
_glfwInputWindowMonitor(window, monitor);
@ -1898,7 +1889,7 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
flags |= SWP_FRAMECHANGED;
}
acquireMonitorWin32(window);
acquireMonitor(window);
GetMonitorInfoW(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
@ -1981,9 +1972,6 @@ GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window)
if (!window->win32.transparent)
return GLFW_FALSE;
if (!IsWindowsVistaOrGreater())
return GLFW_FALSE;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return GLFW_FALSE;
@ -2577,7 +2565,6 @@ VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance,
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32)
@ -2587,6 +2574,9 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
return NULL;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
return window->win32.handle;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 - www.glfw.org
// GLFW 3.5 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -32,7 +32,7 @@
#include <string.h>
#include <stdlib.h>
#include <float.h>
#include <math.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW event API //////
@ -135,9 +135,9 @@ void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscal
{
assert(window != NULL);
assert(xscale > 0.f);
assert(xscale < FLT_MAX);
assert(isfinite(xscale));
assert(yscale > 0.f);
assert(yscale < FLT_MAX);
assert(isfinite(yscale));
if (window->callbacks.scale)
window->callbacks.scale((GLFWwindow*) window, xscale, yscale);
@ -208,7 +208,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
wndconfig.width = width;
wndconfig.height = height;
wndconfig.title = title;
ctxconfig.share = (_GLFWwindow*) share;
if (!_glfwIsValidContextConfig(&ctxconfig))
@ -266,16 +265,16 @@ void glfwDefaultWindowHints(void)
// The default is a focused, visible, resizable window with decorations
memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window));
_glfw.hints.window.resizable = GLFW_TRUE;
_glfw.hints.window.visible = GLFW_TRUE;
_glfw.hints.window.decorated = GLFW_TRUE;
_glfw.hints.window.focused = GLFW_TRUE;
_glfw.hints.window.autoIconify = GLFW_TRUE;
_glfw.hints.window.centerCursor = GLFW_TRUE;
_glfw.hints.window.focusOnShow = GLFW_TRUE;
_glfw.hints.window.resizable = true;
_glfw.hints.window.visible = true;
_glfw.hints.window.decorated = true;
_glfw.hints.window.focused = true;
_glfw.hints.window.autoIconify = true;
_glfw.hints.window.centerCursor = true;
_glfw.hints.window.focusOnShow = true;
_glfw.hints.window.xpos = GLFW_ANY_POSITION;
_glfw.hints.window.ypos = GLFW_ANY_POSITION;
_glfw.hints.window.scaleFramebuffer = GLFW_TRUE;
_glfw.hints.window.scaleFramebuffer = true;
// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
// double buffered
@ -286,7 +285,7 @@ void glfwDefaultWindowHints(void)
_glfw.hints.framebuffer.alphaBits = 8;
_glfw.hints.framebuffer.depthBits = 24;
_glfw.hints.framebuffer.stencilBits = 8;
_glfw.hints.framebuffer.doublebuffer = GLFW_TRUE;
_glfw.hints.framebuffer.doublebuffer = true;
// The default is to select the highest available refresh rate
_glfw.hints.refreshRate = GLFW_DONT_CARE;
@ -332,40 +331,40 @@ GLFWAPI void glfwWindowHint(int hint, int value)
_glfw.hints.framebuffer.auxBuffers = value;
return;
case GLFW_STEREO:
_glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.framebuffer.stereo = value;
return;
case GLFW_DOUBLEBUFFER:
_glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.framebuffer.doublebuffer = value;
return;
case GLFW_TRANSPARENT_FRAMEBUFFER:
_glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.framebuffer.transparent = value;
return;
case GLFW_SAMPLES:
_glfw.hints.framebuffer.samples = value;
return;
case GLFW_SRGB_CAPABLE:
_glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.framebuffer.sRGB = value;
return;
case GLFW_RESIZABLE:
_glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.resizable = value;
return;
case GLFW_DECORATED:
_glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.decorated = value;
return;
case GLFW_FOCUSED:
_glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.focused = value;
return;
case GLFW_AUTO_ICONIFY:
_glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.autoIconify = value;
return;
case GLFW_FLOATING:
_glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.floating = value;
return;
case GLFW_MAXIMIZED:
_glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.maximized = value;
return;
case GLFW_VISIBLE:
_glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.visible = value;
return;
case GLFW_POSITION_X:
_glfw.hints.window.xpos = value;
@ -374,29 +373,29 @@ GLFWAPI void glfwWindowHint(int hint, int value)
_glfw.hints.window.ypos = value;
return;
case GLFW_WIN32_KEYBOARD_MENU:
_glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.win32.keymenu = value;
return;
case GLFW_WIN32_SHOWDEFAULT:
_glfw.hints.window.win32.showDefault = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.win32.showDefault = value;
return;
case GLFW_COCOA_GRAPHICS_SWITCHING:
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.context.nsgl.offline = value;
return;
case GLFW_SCALE_TO_MONITOR:
_glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.scaleToMonitor = value;
return;
case GLFW_SCALE_FRAMEBUFFER:
case GLFW_COCOA_RETINA_FRAMEBUFFER:
_glfw.hints.window.scaleFramebuffer = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.scaleFramebuffer = value;
return;
case GLFW_CENTER_CURSOR:
_glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.centerCursor = value;
return;
case GLFW_FOCUS_ON_SHOW:
_glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.focusOnShow = value;
return;
case GLFW_MOUSE_PASSTHROUGH:
_glfw.hints.window.mousePassthrough = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.window.mousePassthrough = value;
return;
case GLFW_CLIENT_API:
_glfw.hints.context.client = value;
@ -414,13 +413,13 @@ GLFWAPI void glfwWindowHint(int hint, int value)
_glfw.hints.context.robustness = value;
return;
case GLFW_OPENGL_FORWARD_COMPAT:
_glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.context.forward = value;
return;
case GLFW_CONTEXT_DEBUG:
_glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.context.debug = value;
return;
case GLFW_CONTEXT_NO_ERROR:
_glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE;
_glfw.hints.context.noerror = value;
return;
case GLFW_OPENGL_PROFILE:
_glfw.hints.context.profile = value;
@ -467,10 +466,10 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value)
GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
// Allow closing of NULL (to match the behavior of free)
if (window == NULL)
return;
@ -501,40 +500,43 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
return window->shouldClose;
}
GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
window->shouldClose = value;
}
GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return window->title;
}
GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(title != NULL);
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
char* prev = window->title;
window->title = _glfw_strdup(title);
@ -546,14 +548,15 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle,
int count, const GLFWimage* images)
{
int i;
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(count >= 0);
assert(count == 0 || images != NULL);
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (count < 0)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid image count for window icon");
@ -577,25 +580,26 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle,
GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (xpos)
*xpos = 0;
if (ypos)
*ypos = 0;
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_glfw.platform.getWindowPos(window, xpos, ypos);
}
GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (window->monitor)
return;
@ -604,27 +608,29 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos)
GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (width)
*width = 0;
if (height)
*height = 0;
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_glfw.platform.getWindowSize(window, width, height);
}
GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(width >= 0);
assert(height >= 0);
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
window->videoMode.width = width;
window->videoMode.height = height;
@ -635,11 +641,11 @@ GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (minwidth != GLFW_DONT_CARE && minheight != GLFW_DONT_CARE)
{
if (minwidth < 0 || minheight < 0)
@ -678,13 +684,14 @@ GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle,
GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(numer != 0);
assert(denom != 0);
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE)
{
if (numer <= 0 || denom <= 0)
@ -707,15 +714,16 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom)
GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (width)
*width = 0;
if (height)
*height = 0;
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_glfw.platform.getFramebufferSize(window, width, height);
}
@ -723,9 +731,6 @@ GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle,
int* left, int* top,
int* right, int* bottom)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (left)
*left = 0;
if (top)
@ -736,44 +741,51 @@ GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle,
*bottom = 0;
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_glfw.platform.getWindowFrameSize(window, left, top, right, bottom);
}
GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle,
float* xscale, float* yscale)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (xscale)
*xscale = 0.f;
if (yscale)
*yscale = 0.f;
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_glfw.platform.getWindowContentScale(window, xscale, yscale);
}
GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0.f);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0.f);
return _glfw.platform.getWindowOpacity(window);
}
GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
assert(opacity == opacity);
assert(isfinite(opacity));
assert(opacity >= 0.f);
assert(opacity <= 1.f);
_GLFW_REQUIRE_INIT();
if (opacity != opacity || opacity < 0.f || opacity > 1.f)
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
if (!isfinite(opacity) || opacity < 0.f || opacity > 1.f)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid window opacity %f", opacity);
return;
@ -784,29 +796,31 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity)
GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
_glfw.platform.iconifyWindow(window);
}
GLFWAPI void glfwRestoreWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
_glfw.platform.restoreWindow(window);
}
GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (window->monitor)
return;
@ -815,11 +829,11 @@ GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle)
GLFWAPI void glfwShowWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (window->monitor)
return;
@ -831,21 +845,21 @@ GLFWAPI void glfwShowWindow(GLFWwindow* handle)
GLFWAPI void glfwRequestWindowAttention(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
_glfw.platform.requestWindowAttention(window);
}
GLFWAPI void glfwHideWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (window->monitor)
return;
@ -854,21 +868,21 @@ GLFWAPI void glfwHideWindow(GLFWwindow* handle)
GLFWAPI void glfwFocusWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
_glfw.platform.focusWindow(window);
}
GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
switch (attrib)
{
case GLFW_FOCUSED:
@ -927,11 +941,11 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
value = value ? GLFW_TRUE : GLFW_FALSE;
switch (attrib)
@ -973,10 +987,11 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return (GLFWmonitor*) window->monitor;
}
@ -986,14 +1001,15 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh,
int width, int height,
int refreshRate)
{
_GLFWwindow* window = (_GLFWwindow*) wh;
_GLFWmonitor* monitor = (_GLFWmonitor*) mh;
assert(window != NULL);
assert(width >= 0);
assert(height >= 0);
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) wh;
_GLFWmonitor* monitor = (_GLFWmonitor*) mh;
assert(window != NULL);
if (width <= 0 || height <= 0)
{
_glfwInputError(GLFW_INVALID_VALUE,
@ -1021,29 +1037,32 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh,
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer)
{
_GLFW_REQUIRE_INIT();
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
window->userPointer = pointer;
}
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return window->userPointer;
}
GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle,
GLFWwindowposfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowposfun, window->callbacks.pos, cbfun);
return cbfun;
}
@ -1051,10 +1070,11 @@ GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle,
GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle,
GLFWwindowsizefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowsizefun, window->callbacks.size, cbfun);
return cbfun;
}
@ -1062,10 +1082,11 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle,
GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle,
GLFWwindowclosefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowclosefun, window->callbacks.close, cbfun);
return cbfun;
}
@ -1073,10 +1094,11 @@ GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle,
GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle,
GLFWwindowrefreshfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowrefreshfun, window->callbacks.refresh, cbfun);
return cbfun;
}
@ -1084,10 +1106,11 @@ GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle,
GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle,
GLFWwindowfocusfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowfocusfun, window->callbacks.focus, cbfun);
return cbfun;
}
@ -1095,10 +1118,11 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle,
GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle,
GLFWwindowiconifyfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowiconifyfun, window->callbacks.iconify, cbfun);
return cbfun;
}
@ -1106,10 +1130,11 @@ GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle,
GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle,
GLFWwindowmaximizefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowmaximizefun, window->callbacks.maximize, cbfun);
return cbfun;
}
@ -1117,10 +1142,11 @@ GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle,
GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle,
GLFWframebuffersizefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWframebuffersizefun, window->callbacks.fbsize, cbfun);
return cbfun;
}
@ -1128,10 +1154,11 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle
GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle,
GLFWwindowcontentscalefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP(GLFWwindowcontentscalefun, window->callbacks.scale, cbfun);
return cbfun;
}
@ -1151,11 +1178,10 @@ GLFWAPI void glfwWaitEvents(void)
GLFWAPI void glfwWaitEventsTimeout(double timeout)
{
_GLFW_REQUIRE_INIT();
assert(timeout == timeout);
assert(isfinite(timeout));
assert(timeout >= 0.0);
assert(timeout <= DBL_MAX);
if (timeout != timeout || timeout < 0.0 || timeout > DBL_MAX)
if (!isfinite(timeout) || timeout < 0.0)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", timeout);
return;

View file

@ -1,8 +1,7 @@
//========================================================================
// GLFW 3.4 Wayland (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -136,7 +135,7 @@ static void registryHandleGlobal(void* userData,
{
_glfw.wl.seat =
wl_registry_bind(registry, name, &wl_seat_interface,
_glfw_min(4, version));
_glfw_min(8, version));
_glfwAddSeatListenerWayland(_glfw.wl.seat);
}
}
@ -245,10 +244,7 @@ static void libdecorReadyCallback(void* userData,
uint32_t time)
{
_glfw.wl.libdecor.ready = GLFW_TRUE;
assert(_glfw.wl.libdecor.callback == callback);
wl_callback_destroy(_glfw.wl.libdecor.callback);
_glfw.wl.libdecor.callback = NULL;
wl_callback_destroy(callback);
}
static const struct wl_callback_listener libdecorReadyListener =
@ -258,7 +254,7 @@ static const struct wl_callback_listener libdecorReadyListener =
// Create key code translation tables
//
static void createKeyTablesWayland(void)
static void createKeyTables(void)
{
memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes));
memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes));
@ -579,6 +575,14 @@ int _glfwInitWayland(void)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_get_fd");
_glfw.wl.client.display_prepare_read = (PFN_wl_display_prepare_read)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_prepare_read");
_glfw.wl.client.display_create_queue = (PFN_wl_display_create_queue)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_create_queue");
_glfw.wl.client.display_prepare_read_queue = (PFN_wl_display_prepare_read_queue)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_prepare_read_queue");
_glfw.wl.client.display_dispatch_queue_pending = (PFN_wl_display_dispatch_queue_pending)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_dispatch_queue_pending");
_glfw.wl.client.event_queue_destroy = (PFN_wl_event_queue_destroy)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_event_queue_destroy");
_glfw.wl.client.proxy_marshal = (PFN_wl_proxy_marshal)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_marshal");
_glfw.wl.client.proxy_add_listener = (PFN_wl_proxy_add_listener)
@ -601,6 +605,12 @@ int _glfwInitWayland(void)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_get_version");
_glfw.wl.client.proxy_marshal_flags = (PFN_wl_proxy_marshal_flags)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_marshal_flags");
_glfw.wl.client.proxy_create_wrapper = (PFN_wl_proxy_create_wrapper)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_create_wrapper");
_glfw.wl.client.proxy_wrapper_destroy = (PFN_wl_proxy_wrapper_destroy)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_wrapper_destroy");
_glfw.wl.client.proxy_set_queue = (PFN_wl_proxy_set_queue)
_glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_set_queue");
if (!_glfw.wl.client.display_flush ||
!_glfw.wl.client.display_cancel_read ||
@ -610,6 +620,10 @@ int _glfwInitWayland(void)
!_glfw.wl.client.display_roundtrip ||
!_glfw.wl.client.display_get_fd ||
!_glfw.wl.client.display_prepare_read ||
!_glfw.wl.client.display_create_queue ||
!_glfw.wl.client.display_prepare_read_queue ||
!_glfw.wl.client.display_dispatch_queue_pending ||
!_glfw.wl.client.event_queue_destroy ||
!_glfw.wl.client.proxy_marshal ||
!_glfw.wl.client.proxy_add_listener ||
!_glfw.wl.client.proxy_destroy ||
@ -618,7 +632,10 @@ int _glfwInitWayland(void)
!_glfw.wl.client.proxy_get_user_data ||
!_glfw.wl.client.proxy_set_user_data ||
!_glfw.wl.client.proxy_get_tag ||
!_glfw.wl.client.proxy_set_tag)
!_glfw.wl.client.proxy_set_tag ||
!_glfw.wl.client.proxy_create_wrapper ||
!_glfw.wl.client.proxy_wrapper_destroy ||
!_glfw.wl.client.proxy_set_queue)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to load libwayland-client entry point");
@ -705,6 +722,10 @@ int _glfwInitWayland(void)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_state_get_status");
_glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym");
_glfw.wl.xkb.keysym_to_utf32 = (PFN_xkb_keysym_to_utf32)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_keysym_to_utf32");
_glfw.wl.xkb.keysym_to_utf8 = (PFN_xkb_keysym_to_utf8)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_keysym_to_utf8");
if (!_glfw.wl.xkb.context_new ||
!_glfw.wl.xkb.context_unref ||
@ -777,6 +798,8 @@ int _glfwInitWayland(void)
_glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_unset_capabilities");
_glfw.wl.libdecor.libdecor_frame_set_visibility_ = (PFN_libdecor_frame_set_visibility)
_glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_visibility");
_glfw.wl.libdecor.libdecor_frame_is_visible_ = (PFN_libdecor_frame_is_visible)
_glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_is_visible");
_glfw.wl.libdecor.libdecor_frame_get_xdg_toplevel_ = (PFN_libdecor_frame_get_xdg_toplevel)
_glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_get_xdg_toplevel");
_glfw.wl.libdecor.libdecor_configuration_get_content_size_ = (PFN_libdecor_configuration_get_content_size)
@ -808,6 +831,7 @@ int _glfwInitWayland(void)
!_glfw.wl.libdecor.libdecor_frame_set_capabilities_ ||
!_glfw.wl.libdecor.libdecor_frame_unset_capabilities_ ||
!_glfw.wl.libdecor.libdecor_frame_set_visibility_ ||
!_glfw.wl.libdecor.libdecor_frame_is_visible_ ||
!_glfw.wl.libdecor.libdecor_frame_get_xdg_toplevel_ ||
!_glfw.wl.libdecor.libdecor_configuration_get_content_size_ ||
!_glfw.wl.libdecor.libdecor_configuration_get_window_state_ ||
@ -822,9 +846,19 @@ int _glfwInitWayland(void)
_glfw.wl.registry = wl_display_get_registry(_glfw.wl.display);
wl_registry_add_listener(_glfw.wl.registry, &registryListener, NULL);
createKeyTablesWayland();
createKeyTables();
_glfw.wl.xkb.context = xkb_context_new(0);
_glfw.wl.keyRepeatTimerfd =
timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
if (_glfw.wl.keyRepeatTimerfd == -1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to create timerfd: %s",
strerror(errno));
return GLFW_FALSE;
}
_glfw.wl.xkb.context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!_glfw.wl.xkb.context)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
@ -847,19 +881,11 @@ int _glfwInitWayland(void)
libdecor_dispatch(_glfw.wl.libdecor.context, 0);
// Create sync point to "know" when libdecor is ready for use
_glfw.wl.libdecor.callback = wl_display_sync(_glfw.wl.display);
wl_callback_add_listener(_glfw.wl.libdecor.callback,
&libdecorReadyListener,
NULL);
struct wl_callback* callback = wl_display_sync(_glfw.wl.display);
wl_callback_add_listener(callback, &libdecorReadyListener, NULL);
}
}
if (wl_seat_get_version(_glfw.wl.seat) >= WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION)
{
_glfw.wl.keyRepeatTimerfd =
timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
}
if (!_glfw.wl.wmBase)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
@ -903,18 +929,6 @@ void _glfwTerminateWayland(void)
libdecor_unref(_glfw.wl.libdecor.context);
}
if (_glfw.wl.libdecor.handle)
{
_glfwPlatformFreeModule(_glfw.wl.libdecor.handle);
_glfw.wl.libdecor.handle = NULL;
}
if (_glfw.wl.egl.handle)
{
_glfwPlatformFreeModule(_glfw.wl.egl.handle);
_glfw.wl.egl.handle = NULL;
}
if (_glfw.wl.xkb.composeState)
xkb_compose_state_unref(_glfw.wl.xkb.composeState);
if (_glfw.wl.xkb.keymap)
@ -923,21 +937,11 @@ void _glfwTerminateWayland(void)
xkb_state_unref(_glfw.wl.xkb.state);
if (_glfw.wl.xkb.context)
xkb_context_unref(_glfw.wl.xkb.context);
if (_glfw.wl.xkb.handle)
{
_glfwPlatformFreeModule(_glfw.wl.xkb.handle);
_glfw.wl.xkb.handle = NULL;
}
if (_glfw.wl.cursorTheme)
wl_cursor_theme_destroy(_glfw.wl.cursorTheme);
if (_glfw.wl.cursorThemeHiDPI)
wl_cursor_theme_destroy(_glfw.wl.cursorThemeHiDPI);
if (_glfw.wl.cursor.handle)
{
_glfwPlatformFreeModule(_glfw.wl.cursor.handle);
_glfw.wl.cursor.handle = NULL;
}
for (unsigned int i = 0; i < _glfw.wl.offerCount; i++)
wl_data_offer_destroy(_glfw.wl.offers[i].offer);
@ -997,7 +1001,18 @@ void _glfwTerminateWayland(void)
if (_glfw.wl.cursorTimerfd >= 0)
close(_glfw.wl.cursorTimerfd);
// Free modules only after all Wayland termination functions are called
_glfwPlatformFreeModule(_glfw.egl.handle);
_glfwPlatformFreeModule(_glfw.wl.libdecor.handle);
_glfwPlatformFreeModule(_glfw.wl.egl.handle);
_glfwPlatformFreeModule(_glfw.wl.xkb.handle);
_glfwPlatformFreeModule(_glfw.wl.cursor.handle);
_glfwPlatformFreeModule(_glfw.wl.client.handle);
_glfw_free(_glfw.wl.clipboardString);
memset(&_glfw.wl, 0, sizeof(_glfw.wl));
}
#endif // _GLFW_WAYLAND

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Wayland - www.glfw.org
// GLFW 3.5 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
@ -33,6 +33,7 @@
#include <string.h>
#include <errno.h>
#include <math.h>
#include <assert.h>
#include "wayland-client-protocol.h"
@ -258,7 +259,6 @@ void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
@ -267,6 +267,9 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
return NULL;
}
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
return monitor->wl.output;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 Wayland - www.glfw.org
// GLFW 3.5 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
@ -28,8 +28,6 @@
#include <xkbcommon/xkbcommon.h>
#include <xkbcommon/xkbcommon-compose.h>
#include <stdbool.h>
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
typedef struct VkWaylandSurfaceCreateInfoKHR
@ -44,9 +42,6 @@ typedef struct VkWaylandSurfaceCreateInfoKHR
typedef VkResult (APIENTRY *PFN_vkCreateWaylandSurfaceKHR)(VkInstance,const VkWaylandSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice,uint32_t,struct wl_display*);
#include "xkb_unicode.h"
#include "posix_poll.h"
typedef int (* PFN_wl_display_flush)(struct wl_display* display);
typedef void (* PFN_wl_display_cancel_read)(struct wl_display* display);
typedef int (* PFN_wl_display_dispatch_pending)(struct wl_display* display);
@ -56,6 +51,10 @@ typedef void (* PFN_wl_display_disconnect)(struct wl_display*);
typedef int (* PFN_wl_display_roundtrip)(struct wl_display*);
typedef int (* PFN_wl_display_get_fd)(struct wl_display*);
typedef int (* PFN_wl_display_prepare_read)(struct wl_display*);
typedef struct wl_event_queue* (* PFN_wl_display_create_queue)(struct wl_display*);
typedef void (* PFN_wl_event_queue_destroy)(struct wl_event_queue*);
typedef int (* PFN_wl_display_prepare_read_queue)(struct wl_display*,struct wl_event_queue*);
typedef int (* PFN_wl_display_dispatch_queue_pending)(struct wl_display*,struct wl_event_queue*);
typedef void (* PFN_wl_proxy_marshal)(struct wl_proxy*,uint32_t,...);
typedef int (* PFN_wl_proxy_add_listener)(struct wl_proxy*,void(**)(void),void*);
typedef void (* PFN_wl_proxy_destroy)(struct wl_proxy*);
@ -67,6 +66,9 @@ typedef void (* PFN_wl_proxy_set_tag)(struct wl_proxy*,const char*const*);
typedef const char* const* (* PFN_wl_proxy_get_tag)(struct wl_proxy*);
typedef uint32_t (* PFN_wl_proxy_get_version)(struct wl_proxy*);
typedef struct wl_proxy* (* PFN_wl_proxy_marshal_flags)(struct wl_proxy*,uint32_t,const struct wl_interface*,uint32_t,uint32_t,...);
typedef void* (* PFN_wl_proxy_create_wrapper)(void*);
typedef void (* PFN_wl_proxy_wrapper_destroy)(void*);
typedef void (* PFN_wl_proxy_set_queue)(struct wl_proxy*,struct wl_event_queue*);
#define wl_display_flush _glfw.wl.client.display_flush
#define wl_display_cancel_read _glfw.wl.client.display_cancel_read
#define wl_display_dispatch_pending _glfw.wl.client.display_dispatch_pending
@ -75,6 +77,10 @@ typedef struct wl_proxy* (* PFN_wl_proxy_marshal_flags)(struct wl_proxy*,uint32_
#define wl_display_roundtrip _glfw.wl.client.display_roundtrip
#define wl_display_get_fd _glfw.wl.client.display_get_fd
#define wl_display_prepare_read _glfw.wl.client.display_prepare_read
#define wl_display_create_queue _glfw.wl.client.display_create_queue
#define wl_display_prepare_read_queue _glfw.wl.client.display_prepare_read_queue
#define wl_display_dispatch_queue_pending _glfw.wl.client.display_dispatch_queue_pending
#define wl_event_queue_destroy _glfw.wl.client.event_queue_destroy
#define wl_proxy_marshal _glfw.wl.client.proxy_marshal
#define wl_proxy_add_listener _glfw.wl.client.proxy_add_listener
#define wl_proxy_destroy _glfw.wl.client.proxy_destroy
@ -86,6 +92,9 @@ typedef struct wl_proxy* (* PFN_wl_proxy_marshal_flags)(struct wl_proxy*,uint32_
#define wl_proxy_set_tag _glfw.wl.client.proxy_set_tag
#define wl_proxy_get_version _glfw.wl.client.proxy_get_version
#define wl_proxy_marshal_flags _glfw.wl.client.proxy_marshal_flags
#define wl_proxy_create_wrapper _glfw.wl.client.proxy_create_wrapper
#define wl_proxy_wrapper_destroy _glfw.wl.client.proxy_wrapper_destroy
#define wl_proxy_set_queue _glfw.wl.client.proxy_set_queue
struct wl_shm;
struct wl_output;
@ -139,18 +148,22 @@ struct wl_output;
#define GLFW_WAYLAND_MONITOR_STATE _GLFWmonitorWayland wl;
#define GLFW_WAYLAND_CURSOR_STATE _GLFWcursorWayland wl;
struct wl_cursor_image {
struct wl_cursor_image
{
uint32_t width;
uint32_t height;
uint32_t hotspot_x;
uint32_t hotspot_y;
uint32_t delay;
};
struct wl_cursor {
struct wl_cursor
{
unsigned int image_count;
struct wl_cursor_image** images;
char* name;
};
typedef struct wl_cursor_theme* (* PFN_wl_cursor_theme_load)(const char*, int, struct wl_shm*);
typedef void (* PFN_wl_cursor_theme_destroy)(struct wl_cursor_theme*);
typedef struct wl_cursor* (* PFN_wl_cursor_theme_get_cursor)(struct wl_cursor_theme*, const char*);
@ -180,6 +193,8 @@ typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, con
typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t);
typedef xkb_layout_index_t (* PFN_xkb_state_key_get_layout)(struct xkb_state*,xkb_keycode_t);
typedef int (* PFN_xkb_state_mod_index_is_active)(struct xkb_state*,xkb_mod_index_t,enum xkb_state_component);
typedef uint32_t (* PFN_xkb_keysym_to_utf32)(xkb_keysym_t);
typedef int (* PFN_xkb_keysym_to_utf8)(xkb_keysym_t, char*, size_t);
#define xkb_context_new _glfw.wl.xkb.context_new
#define xkb_context_unref _glfw.wl.xkb.context_unref
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
@ -193,6 +208,8 @@ typedef int (* PFN_xkb_state_mod_index_is_active)(struct xkb_state*,xkb_mod_inde
#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask
#define xkb_state_key_get_layout _glfw.wl.xkb.state_key_get_layout
#define xkb_state_mod_index_is_active _glfw.wl.xkb.state_mod_index_is_active
#define xkb_keysym_to_utf32 _glfw.wl.xkb.keysym_to_utf32
#define xkb_keysym_to_utf8 _glfw.wl.xkb.keysym_to_utf8
typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags);
typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*);
@ -294,6 +311,7 @@ typedef void (* PFN_libdecor_frame_unset_maximized)(struct libdecor_frame*);
typedef void (* PFN_libdecor_frame_set_capabilities)(struct libdecor_frame*,enum libdecor_capabilities);
typedef void (* PFN_libdecor_frame_unset_capabilities)(struct libdecor_frame*,enum libdecor_capabilities);
typedef void (* PFN_libdecor_frame_set_visibility)(struct libdecor_frame*,bool visible);
typedef bool (* PFN_libdecor_frame_is_visible)(struct libdecor_frame*);
typedef struct xdg_toplevel* (* PFN_libdecor_frame_get_xdg_toplevel)(struct libdecor_frame*);
typedef bool (* PFN_libdecor_configuration_get_content_size)(struct libdecor_configuration*,struct libdecor_frame*,int*,int*);
typedef bool (* PFN_libdecor_configuration_get_window_state)(struct libdecor_configuration*,enum libdecor_window_state*);
@ -319,6 +337,7 @@ typedef void (* PFN_libdecor_state_free)(struct libdecor_state*);
#define libdecor_frame_set_capabilities _glfw.wl.libdecor.libdecor_frame_set_capabilities_
#define libdecor_frame_unset_capabilities _glfw.wl.libdecor.libdecor_frame_unset_capabilities_
#define libdecor_frame_set_visibility _glfw.wl.libdecor.libdecor_frame_set_visibility_
#define libdecor_frame_is_visible _glfw.wl.libdecor.libdecor_frame_is_visible_
#define libdecor_frame_get_xdg_toplevel _glfw.wl.libdecor.libdecor_frame_get_xdg_toplevel_
#define libdecor_configuration_get_content_size _glfw.wl.libdecor.libdecor_configuration_get_content_size_
#define libdecor_configuration_get_window_state _glfw.wl.libdecor.libdecor_configuration_get_window_state_
@ -355,14 +374,16 @@ typedef struct _GLFWwindowWayland
GLFWbool maximized;
GLFWbool activated;
GLFWbool fullscreen;
GLFWbool hovered;
GLFWbool transparent;
GLFWbool scaleFramebuffer;
struct wl_surface* surface;
struct wl_callback* callback;
struct {
struct wl_event_queue* queue;
struct wl_egl_window* window;
struct wl_callback* callback;
struct wl_surface* wrapper;
int interval;
} egl;
struct {
@ -384,7 +405,6 @@ typedef struct _GLFWwindowWayland
struct libdecor_frame* frame;
} libdecor;
_GLFWcursor* currentCursor;
double cursorPosX, cursorPosY;
char* appId;
@ -411,7 +431,9 @@ typedef struct _GLFWwindowWayland
GLFWbool decorations;
struct wl_buffer* buffer;
_GLFWfallbackEdgeWayland top, left, right, bottom;
struct wl_surface* focus;
double pointerX, pointerY;
uint32_t buttonPressSerial;
const char* cursorName;
} fallback;
} _GLFWwindowWayland;
@ -450,10 +472,10 @@ typedef struct _GLFWlibraryWayland
const char* tag;
struct wl_surface* pointerSurface;
struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface;
const char* cursorPreviousName;
int cursorTimerfd;
uint32_t serial;
uint32_t pointerEnterSerial;
@ -468,6 +490,19 @@ typedef struct _GLFWlibraryWayland
short int scancodes[GLFW_KEY_LAST + 1];
char keynames[GLFW_KEY_LAST + 1][5];
struct {
struct wl_surface* pointerSurface;
unsigned int events;
double pointerX;
double pointerY;
double scrollX;
double scrollY;
double discreteX;
double discreteY;
int button;
int action;
} pending;
struct {
void* handle;
struct xkb_context* context;
@ -497,6 +532,8 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_state_update_mask state_update_mask;
PFN_xkb_state_key_get_layout state_key_get_layout;
PFN_xkb_state_mod_index_is_active state_mod_index_is_active;
PFN_xkb_keysym_to_utf32 keysym_to_utf32;
PFN_xkb_keysym_to_utf8 keysym_to_utf8;
PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale;
PFN_xkb_compose_table_unref compose_table_unref;
@ -507,7 +544,6 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
} xkb;
_GLFWwindow* pointerFocus;
_GLFWwindow* keyboardFocus;
struct {
@ -520,6 +556,10 @@ typedef struct _GLFWlibraryWayland
PFN_wl_display_roundtrip display_roundtrip;
PFN_wl_display_get_fd display_get_fd;
PFN_wl_display_prepare_read display_prepare_read;
PFN_wl_display_create_queue display_create_queue;
PFN_wl_display_prepare_read_queue display_prepare_read_queue;
PFN_wl_display_dispatch_queue_pending display_dispatch_queue_pending;
PFN_wl_event_queue_destroy event_queue_destroy;
PFN_wl_proxy_marshal proxy_marshal;
PFN_wl_proxy_add_listener proxy_add_listener;
PFN_wl_proxy_destroy proxy_destroy;
@ -531,6 +571,9 @@ typedef struct _GLFWlibraryWayland
PFN_wl_proxy_set_tag proxy_set_tag;
PFN_wl_proxy_get_version proxy_get_version;
PFN_wl_proxy_marshal_flags proxy_marshal_flags;
PFN_wl_proxy_create_wrapper proxy_create_wrapper;
PFN_wl_proxy_wrapper_destroy proxy_wrapper_destroy;
PFN_wl_proxy_set_queue proxy_set_queue;
} client;
struct {
@ -553,7 +596,6 @@ typedef struct _GLFWlibraryWayland
struct {
void* handle;
struct libdecor* context;
struct wl_callback* callback;
GLFWbool ready;
PFN_libdecor_new libdecor_new_;
PFN_libdecor_unref libdecor_unref_;
@ -575,6 +617,7 @@ typedef struct _GLFWlibraryWayland
PFN_libdecor_frame_set_capabilities libdecor_frame_set_capabilities_;
PFN_libdecor_frame_unset_capabilities libdecor_frame_unset_capabilities_;
PFN_libdecor_frame_set_visibility libdecor_frame_set_visibility_;
PFN_libdecor_frame_is_visible libdecor_frame_is_visible_;
PFN_libdecor_frame_get_xdg_toplevel libdecor_frame_get_xdg_toplevel_;
PFN_libdecor_configuration_get_content_size libdecor_configuration_get_content_size_;
PFN_libdecor_configuration_get_window_state libdecor_configuration_get_window_state_;
@ -689,3 +732,5 @@ void _glfwUpdateBufferScaleFromOutputsWayland(_GLFWwindow* window);
void _glfwAddSeatListenerWayland(struct wl_seat* seat);
void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device);
GLFWbool _glfwWaitForEGLFrameWayland(_GLFWwindow* window);

File diff suppressed because it is too large Load diff

View file

@ -1,9 +1,8 @@
//========================================================================
// GLFW 3.4 X11 (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -211,7 +210,7 @@ static int translateKeySyms(const KeySym* keysyms, int width)
// Create key code translation tables
//
static void createKeyTablesX11(void)
static void createKeyTables(void)
{
int scancodeMin, scancodeMax;
@ -536,6 +535,7 @@ static void detectEWMH(void)
XA_WINDOW,
(unsigned char**) &windowFromChild))
{
_glfwReleaseErrorHandlerX11();
XFree(windowFromRoot);
return;
}
@ -909,7 +909,7 @@ static GLFWbool initExtensions(void)
// Update the key code LUT
// FIXME: We should listen to XkbMapNotify events to track changes to
// the keyboard mapping.
createKeyTablesX11();
createKeyTables();
// String format atoms
_glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False);
@ -1592,65 +1592,29 @@ void _glfwTerminateX11(void)
_glfw.x11.display = NULL;
}
if (_glfw.x11.x11xcb.handle)
{
_glfwPlatformFreeModule(_glfw.x11.x11xcb.handle);
_glfw.x11.x11xcb.handle = NULL;
}
if (_glfw.x11.xcursor.handle)
{
_glfwPlatformFreeModule(_glfw.x11.xcursor.handle);
_glfw.x11.xcursor.handle = NULL;
}
if (_glfw.x11.randr.handle)
{
_glfwPlatformFreeModule(_glfw.x11.randr.handle);
_glfw.x11.randr.handle = NULL;
}
if (_glfw.x11.xinerama.handle)
{
_glfwPlatformFreeModule(_glfw.x11.xinerama.handle);
_glfw.x11.xinerama.handle = NULL;
}
if (_glfw.x11.xrender.handle)
{
_glfwPlatformFreeModule(_glfw.x11.xrender.handle);
_glfw.x11.xrender.handle = NULL;
}
if (_glfw.x11.vidmode.handle)
{
_glfwPlatformFreeModule(_glfw.x11.vidmode.handle);
_glfw.x11.vidmode.handle = NULL;
}
if (_glfw.x11.xi.handle)
{
_glfwPlatformFreeModule(_glfw.x11.xi.handle);
_glfw.x11.xi.handle = NULL;
}
_glfwTerminateOSMesa();
// NOTE: These need to be unloaded after XCloseDisplay, as they register
// cleanup callbacks that get called by that function
_glfwTerminateEGL();
_glfwTerminateGLX();
if (_glfw.x11.xlib.handle)
{
_glfwPlatformFreeModule(_glfw.x11.x11xcb.handle);
_glfwPlatformFreeModule(_glfw.x11.xcursor.handle);
_glfwPlatformFreeModule(_glfw.x11.randr.handle);
_glfwPlatformFreeModule(_glfw.x11.xinerama.handle);
_glfwPlatformFreeModule(_glfw.x11.xrender.handle);
_glfwPlatformFreeModule(_glfw.x11.xshape.handle);
_glfwPlatformFreeModule(_glfw.x11.vidmode.handle);
_glfwPlatformFreeModule(_glfw.x11.xi.handle);
_glfwPlatformFreeModule(_glfw.x11.xlib.handle);
_glfw.x11.xlib.handle = NULL;
}
if (_glfw.x11.emptyEventPipe[0] || _glfw.x11.emptyEventPipe[1])
{
close(_glfw.x11.emptyEventPipe[0]);
close(_glfw.x11.emptyEventPipe[1]);
}
memset(&_glfw.x11, 0, sizeof(_glfw.x11));
}
#endif // _GLFW_X11

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 X11 - www.glfw.org
// GLFW 3.5 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -33,6 +33,7 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <assert.h>
// Check whether the display mode should be included in enumeration
@ -150,6 +151,12 @@ void _glfwPollMonitorsX11(void)
}
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc);
if (!ci)
{
XRRFreeOutputInfo(oi);
continue;
}
if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270)
{
widthMM = oi->mm_height;
@ -611,7 +618,6 @@ void _glfwSetGammaRampX11(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
@ -620,12 +626,14 @@ GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle)
return None;
}
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
return monitor->x11.crtc;
}
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
@ -634,6 +642,9 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle)
return None;
}
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
return monitor->x11.output;
}

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 X11 - www.glfw.org
// GLFW 3.5 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
@ -452,9 +452,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(V
typedef VkResult (APIENTRY *PFN_vkCreateXcbSurfaceKHR)(VkInstance,const VkXcbSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice,uint32_t,xcb_connection_t*,xcb_visualid_t);
#include "xkb_unicode.h"
#include "posix_poll.h"
#define GLFW_X11_WINDOW_STATE _GLFWwindowX11 x11;
#define GLFW_X11_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11;
#define GLFW_X11_MONITOR_STATE _GLFWmonitorX11 x11;
@ -463,6 +460,7 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
#define GLFW_GLX_CONTEXT_STATE _GLFWcontextGLX glx;
#define GLFW_GLX_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx;
#define GLFW_INVALID_CODEPOINT 0xffffffffu
// GLX-specific per-context data
//
@ -470,6 +468,7 @@ typedef struct _GLFWcontextGLX
{
GLXContext handle;
GLXWindow window;
GLXFBConfig fbconfig;
} _GLFWcontextGLX;
// GLX-specific global data
@ -504,18 +503,18 @@ typedef struct _GLFWlibraryGLX
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
GLFWbool SGI_swap_control;
GLFWbool EXT_swap_control;
GLFWbool MESA_swap_control;
GLFWbool ARB_multisample;
GLFWbool ARB_framebuffer_sRGB;
GLFWbool EXT_framebuffer_sRGB;
GLFWbool ARB_create_context;
GLFWbool ARB_create_context_profile;
GLFWbool ARB_create_context_robustness;
GLFWbool EXT_create_context_es2_profile;
GLFWbool ARB_create_context_no_error;
GLFWbool ARB_context_flush_control;
bool SGI_swap_control;
bool EXT_swap_control;
bool MESA_swap_control;
bool ARB_multisample;
bool ARB_framebuffer_sRGB;
bool EXT_framebuffer_sRGB;
bool ARB_create_context;
bool ARB_create_context_profile;
bool ARB_create_context_robustness;
bool EXT_create_context_es2_profile;
bool ARB_create_context_no_error;
bool ARB_context_flush_control;
} _GLFWlibraryGLX;
// X11-specific per-window data
@ -984,6 +983,8 @@ unsigned long _glfwGetWindowPropertyX11(Window window,
unsigned char** value);
GLFWbool _glfwIsVisualTransparentX11(Visual* visual);
uint32_t _glfwKeySym2UnicodeX11(unsigned int keysym);
void _glfwGrabErrorHandlerX11(void);
void _glfwReleaseErrorHandlerX11(void);
void _glfwInputErrorX11(int error, const char* message);

View file

@ -1,9 +1,8 @@
//========================================================================
// GLFW 3.4 X11 (modified for raylib) - www.glfw.org; www.raylib.com
// GLFW 3.5 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2024 M374LX <wilsalx@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@ -236,9 +235,9 @@ static int translateState(int state)
// Translates an X11 key code to a GLFW key token
//
static int translateKeyX11(int scancode)
static int translateKey(int scancode)
{
// Use the pre-filled LUT (see createKeyTablesX11() in x11_init.c)
// Use the pre-filled LUT (see createKeyTables() in x11_init.c)
if (scancode < 0 || scancode > 255)
return GLFW_KEY_UNKNOWN;
@ -577,6 +576,10 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
height *= _glfw.x11.contentScaleY;
}
// The dimensions must be nonzero, or a BadValue error results.
width = _glfw_max(1, width);
height = _glfw_max(1, height);
int xpos = 0, ypos = 0;
if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION)
@ -755,13 +758,13 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
const char* resourceName = getenv("RESOURCE_NAME");
if (resourceName && strlen(resourceName))
hint->res_name = (char*) resourceName;
else if (strlen(wndconfig->title))
hint->res_name = (char*) wndconfig->title;
else if (strlen(window->title))
hint->res_name = (char*) window->title;
else
hint->res_name = (char*) "glfw-application";
if (strlen(wndconfig->title))
hint->res_class = (char*) wndconfig->title;
if (strlen(window->title))
hint->res_class = (char*) window->title;
else
hint->res_class = (char*) "GLFW-Application";
}
@ -781,7 +784,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
if (_glfw.x11.im)
_glfwCreateInputContextX11(window);
_glfwSetWindowTitleX11(window, wndconfig->title);
_glfwSetWindowTitleX11(window, window->title);
_glfwGetWindowPosX11(window, &window->x11.xpos, &window->x11.ypos);
_glfwGetWindowSizeX11(window, &window->x11.width, &window->x11.height);
@ -1082,7 +1085,7 @@ static const char* getSelectionString(Atom selection)
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitorX11(_GLFWwindow* window)
static void acquireMonitor(_GLFWwindow* window)
{
if (_glfw.x11.saver.count == 0)
{
@ -1121,7 +1124,7 @@ static void acquireMonitorX11(_GLFWwindow* window)
// Remove the window and restore the original video mode
//
static void releaseMonitorX11(_GLFWwindow* window)
static void releaseMonitor(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
@ -1243,7 +1246,7 @@ static void processEvent(XEvent *event)
case KeyPress:
{
const int key = translateKeyX11(keycode);
const int key = translateKey(keycode);
const int mods = translateState(event->xkey.state);
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
@ -1305,7 +1308,7 @@ static void processEvent(XEvent *event)
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
const uint32_t codepoint = _glfwKeySym2UnicodeX11(keysym);
if (codepoint != GLFW_INVALID_CODEPOINT)
_glfwInputChar(window, codepoint, mods, plain);
}
@ -1315,7 +1318,7 @@ static void processEvent(XEvent *event)
case KeyRelease:
{
const int key = translateKeyX11(keycode);
const int key = translateKey(keycode);
const int mods = translateState(event->xkey.state);
if (!_glfw.x11.xkb.detectable)
@ -1807,9 +1810,9 @@ static void processEvent(XEvent *event)
if (window->monitor)
{
if (iconified)
releaseMonitorX11(window);
releaseMonitor(window);
else
acquireMonitorX11(window);
acquireMonitor(window);
}
window->x11.iconified = iconified;
@ -2026,7 +2029,7 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
{
_glfwShowWindowX11(window);
updateWindowMode(window);
acquireMonitorX11(window);
acquireMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
@ -2051,7 +2054,7 @@ void _glfwDestroyWindowX11(_GLFWwindow* window)
enableCursor(window);
if (window->monitor)
releaseMonitorX11(window);
releaseMonitor(window);
if (window->x11.ic)
{
@ -2204,10 +2207,14 @@ void _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height)
void _glfwSetWindowSizeX11(_GLFWwindow* window, int width, int height)
{
// The dimensions must be nonzero, or a BadValue error results
width = _glfw_max(1, width);
height = _glfw_max(1, height);
if (window->monitor)
{
if (window->monitor->window == window)
acquireMonitorX11(window);
acquireMonitor(window);
}
else
{
@ -2431,6 +2438,38 @@ void _glfwShowWindowX11(_GLFWwindow* window)
if (_glfwWindowVisibleX11(window))
return;
if (window->floating && _glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_ABOVE)
{
Atom* states = NULL;
const unsigned long count =
_glfwGetWindowPropertyX11(window->x11.handle,
_glfw.x11.NET_WM_STATE,
XA_ATOM, (unsigned char**) &states);
// NOTE: We don't check for failure as this property may not exist yet
// and that's fine (and we'll create it implicitly with append)
unsigned long i;
for (i = 0; i < count; i++)
{
if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE)
break;
}
if (i == count)
{
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeAppend,
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
1);
}
if (states)
XFree(states);
}
XMapWindow(_glfw.x11.display, window->x11.handle);
waitForVisibilityNotify(window);
}
@ -2478,7 +2517,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
if (monitor)
{
if (monitor->window == window)
acquireMonitorX11(window);
acquireMonitor(window);
}
else
{
@ -2497,7 +2536,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
{
_glfwSetWindowDecoratedX11(window, window->decorated);
_glfwSetWindowFloatingX11(window, window->floating);
releaseMonitorX11(window);
releaseMonitor(window);
}
_glfwInputWindowMonitor(window, monitor);
@ -2512,7 +2551,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
}
updateWindowMode(window);
acquireMonitorX11(window);
acquireMonitor(window);
}
else
{
@ -2660,6 +2699,10 @@ void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled)
}
else
{
// NOTE: _NET_WM_STATE_ABOVE is added when the window is shown
if (enabled)
return;
Atom* states = NULL;
const unsigned long count =
_glfwGetWindowPropertyX11(window->x11.handle,
@ -2670,8 +2713,6 @@ void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled)
// NOTE: We don't check for failure as this property may not exist yet
// and that's fine (and we'll create it implicitly with append)
if (enabled)
{
unsigned long i;
for (i = 0; i < count; i++)
@ -2680,28 +2721,12 @@ void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled)
break;
}
if (i == count)
{
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeAppend,
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
1);
}
}
else if (states)
{
for (unsigned long i = 0; i < count; i++)
{
if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE)
if (i < count)
{
states[i] = states[count - 1];
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeReplace, (unsigned char*) states, count - 1);
break;
}
}
}
if (states)
@ -2919,7 +2944,7 @@ const char* _glfwGetScancodeNameX11(int scancode)
if (keysym == NoSymbol)
return NULL;
const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
const uint32_t codepoint = _glfwKeySym2UnicodeX11(keysym);
if (codepoint == GLFW_INVALID_CODEPOINT)
return NULL;
@ -3303,7 +3328,6 @@ GLFWAPI Display* glfwGetX11Display(void)
GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
@ -3312,6 +3336,9 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
return None;
}
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
return window->x11.handle;
}
@ -3325,6 +3352,8 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
return;
}
assert(string != NULL);
_glfw_free(_glfw.x11.primarySelectionString);
_glfw.x11.primarySelectionString = _glfw_strdup(string);

View file

@ -1,5 +1,5 @@
//========================================================================
// GLFW 3.4 X11 - www.glfw.org
// GLFW 3.5 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
@ -27,7 +27,7 @@
#include "internal.h"
#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
#if defined(_GLFW_X11)
/*
* Marcus: This code was originally written by Markus G. Kuhn.
@ -906,7 +906,7 @@ static const struct codepair {
// Convert XKB KeySym to Unicode
//
uint32_t _glfwKeySym2Unicode(unsigned int keysym)
uint32_t _glfwKeySym2UnicodeX11(unsigned int keysym)
{
int min = 0;
int max = sizeof(keysymtab) / sizeof(struct codepair) - 1;
@ -939,5 +939,5 @@ uint32_t _glfwKeySym2Unicode(unsigned int keysym)
return GLFW_INVALID_CODEPOINT;
}
#endif // _GLFW_WAYLAND or _GLFW_X11
#endif // _GLFW_X11

View file

@ -1538,10 +1538,10 @@ mulong jar_mod_load_file(jar_mod_context_t * modctx, const char* filename)
modctx->modfile = (muchar *) JARMOD_MALLOC(fsize);
modctx->modfilesize = fsize;
memset(modctx->modfile, 0, fsize);
fread(modctx->modfile, fsize, 1, f);
if(fread(modctx->modfile, fsize, 1, f) != 1) fsize = 0;
fclose(f);
if(!jar_mod_load(modctx, (void *)modctx->modfile, fsize)) fsize = 0;
if(fsize && !jar_mod_load(modctx, (void *)modctx->modfile, fsize)) fsize = 0;
} else fsize = 0;
}
return fsize;

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