imgui - part 3 (ids)

This commit is contained in:
Synthasmagoria 2026-07-21 21:35:41 +02:00
commit d329a7f381
2 changed files with 46 additions and 10 deletions

View file

@ -9,23 +9,27 @@ WINDOW_HEIGHT :: 720
WINDOW_FRAMERATE :: 30 WINDOW_FRAMERATE :: 30
WINDOW_CAPTION :: "Transformation Visualizer" WINDOW_CAPTION :: "Transformation Visualizer"
value: i32
ui_style := UiStyle{margin = 4.0, padding = 4.0}
ui_state: UiState
init :: proc() { init :: proc() {
rl.SetTraceLogLevel(.WARNING) rl.SetTraceLogLevel(.WARNING)
rl.SetConfigFlags({.WINDOW_RESIZABLE, .VSYNC_HINT}) rl.SetConfigFlags({.WINDOW_RESIZABLE, .VSYNC_HINT})
rl.InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_CAPTION) rl.InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_CAPTION)
rl.SetTargetFPS(WINDOW_FRAMERATE) rl.SetTargetFPS(WINDOW_FRAMERATE)
ui_init(&ui_state, ui_style, {0, 0}, context.temp_allocator)
} }
value: i32
update :: proc() { update :: proc() {
if rl.IsMouseButtonPressed(.LEFT) {
ui_element_focus_reset(&ui_state)
}
rl.BeginDrawing() rl.BeginDrawing()
defer rl.EndDrawing() defer rl.EndDrawing()
rl.ClearBackground(rl.BLACK) rl.ClearBackground(rl.BLACK)
ui_style := UiStyle{margin = 4.0, padding = 4.0}
ui_state: UiState
ui_init(&ui_state, ui_style, {0, 0}, context.temp_allocator)
ui_start(&ui_state) ui_start(&ui_state)
ui_container_begin(&ui_state, {label = ""}) ui_container_begin(&ui_state, {label = ""})
ui_button_size := v2{192.0, 32.0} ui_button_size := v2{192.0, 32.0}
@ -46,8 +50,10 @@ update :: proc() {
rl.GuiButton(element.area, data.label) rl.GuiButton(element.area, data.label)
case .Input: case .Input:
data := element.data.(UiElementData_Input) data := element.data.(UiElementData_Input)
value := rl.GuiValueBox(element.area, "", data.value, data.min, data.max, true) edit_mode := ui_element_is_editing(ui_state, element.id)
fmt.println(value) if (rl.GuiValueBox(element.area, "", data.value, data.min, data.max, edit_mode) == 1) {
ui_element_focus(&ui_state, element.id)
}
case .Container: case .Container:
data := element.data.(UiElementData_Container) data := element.data.(UiElementData_Container)
if len(data.label) == 0 { if len(data.label) == 0 {

36
ui.odin
View file

@ -19,13 +19,21 @@ UiElementData :: union {
UiElement :: struct { UiElement :: struct {
area: rect2, area: rect2,
type: UiElementType, type: UiElementType,
id: UiElementId,
data: UiElementData, data: UiElementData,
} }
UiElementId :: bit_field u32 {
group_index: u16 | 16,
element_index: u16 | 16,
}
UiState :: struct { UiState :: struct {
origin, position_left, position: v2, origin, position_left, position: v2,
same_line: bool, same_line: bool,
style: UiStyle, style: UiStyle,
element_focus_id: UiElementId,
id_current: UiElementId,
elements: [dynamic]UiElement, elements: [dynamic]UiElement,
container: ^UiElement, container: ^UiElement,
group_element_count: int, group_element_count: int,
@ -35,8 +43,13 @@ UiStyle :: struct {
margin, padding: f32, margin, padding: f32,
} }
ui_id_invalid :: proc() -> UiElementId {
return {group_index = max(u16), element_index = max(u16)}
}
ui_start :: proc(state: ^UiState) { ui_start :: proc(state: ^UiState) {
clear(&state.elements) clear(&state.elements)
state.id_current = {group_index = 0, element_index = 0}
state.position_left = state.origin state.position_left = state.origin
state.position = state.position_left state.position = state.position_left
} }
@ -51,7 +64,8 @@ UiElementData_Button :: struct {
ui_button :: proc(state: ^UiState, size: v2, data: UiElementData_Button) { ui_button :: proc(state: ^UiState, size: v2, data: UiElementData_Button) {
area := _ui_advance_element(state, size) area := _ui_advance_element(state, size)
append(&state.elements, UiElement{area = area, type = .Button, data = data}) state.id_current.element_index += 1
append(&state.elements, UiElement{id = state.id_current, area = area, type = .Button, data = data})
} }
UiElementData_Container :: struct { UiElementData_Container :: struct {
@ -60,7 +74,9 @@ UiElementData_Container :: struct {
ui_container_begin :: proc(state: ^UiState, data: UiElementData_Container) { ui_container_begin :: proc(state: ^UiState, data: UiElementData_Container) {
assert(state.container == nil) assert(state.container == nil)
append(&state.elements, UiElement{area = _ui_advance_container(state), type = .Container, data = data}) state.id_current = {group_index = state.id_current.group_index + 1, element_index = 0}
element := UiElement{id = state.id_current, area = _ui_advance_container(state), type = .Container, data = data}
append(&state.elements, element)
state.position_left += state.style.margin + state.style.padding state.position_left += state.style.margin + state.style.padding
state.container = &state.elements[len(state.elements) - 1] state.container = &state.elements[len(state.elements) - 1]
} }
@ -82,7 +98,8 @@ UiElementData_Input :: struct {
ui_input :: proc(state: ^UiState, size: v2, data: UiElementData_Input) { ui_input :: proc(state: ^UiState, size: v2, data: UiElementData_Input) {
area := _ui_advance_element(state, size) area := _ui_advance_element(state, size)
append(&state.elements, UiElement{area = area, type = .Input, data = data}) state.id_current.element_index += 1
append(&state.elements, UiElement{id = state.id_current, area = area, type = .Input, data = data})
} }
ui_same_line :: proc(state: ^UiState) { ui_same_line :: proc(state: ^UiState) {
@ -91,6 +108,7 @@ ui_same_line :: proc(state: ^UiState) {
ui_init :: proc(state: ^UiState, style: UiStyle, origin: v2, allocator: mem.Allocator) { ui_init :: proc(state: ^UiState, style: UiStyle, origin: v2, allocator: mem.Allocator) {
state^ = { state^ = {
element_focus_id = ui_id_invalid(),
origin = origin, origin = origin,
position = origin, position = origin,
style = style, style = style,
@ -98,6 +116,18 @@ ui_init :: proc(state: ^UiState, style: UiStyle, origin: v2, allocator: mem.Allo
} }
} }
ui_element_is_editing :: proc(state: UiState, id: UiElementId) -> bool {
return state.element_focus_id == id
}
ui_element_focus :: proc(state: ^UiState, id: UiElementId) {
state.element_focus_id = id
}
ui_element_focus_reset :: proc(state: ^UiState) {
state.element_focus_id = ui_id_invalid()
}
_ui_advance_element :: proc(state: ^UiState, size: v2) -> rect2 { _ui_advance_element :: proc(state: ^UiState, size: v2) -> rect2 {
if state.group_element_count > 0 { if state.group_element_count > 0 {
if state.same_line { if state.same_line {