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Synthasmagoria 2026-07-21 13:17:10 +02:00
commit ded8dbba8c
199 changed files with 367950 additions and 0 deletions

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assets/shaders/base.frag Normal file
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#version 120
varying vec2 texcoord;
varying vec4 color;
varying vec2 pixel_position;
uniform sampler2D texture0;
uniform vec4 colDiffuse;
void main() {
gl_FragColor = texture2D(texture0, texcoord) * colDiffuse;
}