Better saving/loading

This commit is contained in:
Synthasmagoria 2026-08-27 21:52:37 +02:00
commit e6bb0cb1f7
3 changed files with 139 additions and 43 deletions

View file

@ -20,7 +20,8 @@ TRANSFORMATION_RECTANGLE_COLOR_MIDDLE :: rl.MAGENTA
TRANSFORMATION_RECTANGLE_COLOR_NEXT :: rl.GRAY
TRANSFORMATION_RECTANGLE_COLOR_LAST :: rl.BLUE
DEFAULT_PROJECT_LOAD_LOCATION :: "default"
@rodata default_project_load_location := "default"
UiContainerType :: enum {
Normal,
@ -56,6 +57,13 @@ UiElementData_Dropdown :: struct {
UiButtonType :: enum {
Nothing,
ProjectSave,
ProjectSaveAs,
ProjectLoad,
ProjectNew,
ProjectSaveConfirm,
ProjectLoadConfirm,
DismissError,
AddIdentity,
AddTranslation,
AddScale,
@ -68,7 +76,6 @@ UiButtonType :: enum {
PauseTransformation,
ResumeTransformation,
ResetTransformation,
SaveProjectConfirm,
MatrixDelete,
MatrixMoveUp,
MatrixMoveDown,
@ -145,6 +152,7 @@ ProgramDialogType :: enum {
CreateRotationMatrix,
SaveProject,
LoadProject,
Error,
}
@rodata program_dialog_messages := [ProgramDialogType]cstring {
@ -153,6 +161,7 @@ ProgramDialogType :: enum {
.CreateRotationMatrix = "Create rotation matrix",
.SaveProject = "Save project",
.LoadProject = "Load project",
.Error = "Error",
}
ProgramMessageType :: enum {
@ -226,6 +235,7 @@ Program :: struct {
mouse_draggables: [dynamic; 64]MouseDraggable,
mouse_current_draggable: MouseDraggable,
mouse_draggable_radius: f32,
project_save_string: [DIALOG_STATE_TEXT_INPUT_FIELD_COUNT]byte,
grid: Grid,
grid_zoom_x_only: bool,
grid_zoom_y_only: bool,
@ -235,6 +245,7 @@ Program :: struct {
message_type: ProgramMessageType,
dialog_type: ProgramDialogType,
dialog_data: ProgramData_DialogState,
dialog_message: cstring,
animation: Animation,
animation_state: ProgramAnimationState,
animation_speed: f32,
@ -259,20 +270,35 @@ matrix_pool_get_mat3 :: proc() -> (value_strings: []InputFloatField, values: []f
return value_strings, values
}
program_save_project :: proc(program: ^Program, path: string) -> os.Error {
program_save_project :: proc(program: ^Program, path: string) -> ProjectWriteError {
project := ProjectData {
matrix_count = u32(program.matrix_count),
matrices = program.matrix_float_pool,
}
project_write(&project, string(program.dialog_data.input_text_buffers[0][:])) or_return
project_write(&project, path) or_return
return nil
}
program_save_project_from_project_string_or_open_dialog :: proc(program: ^Program) {
path: string
project_save_string := strings.string_from_null_terminated_ptr(&program.project_save_string[0], DIALOG_STATE_TEXT_INPUT_FIELD_SIZE)
if len(project_save_string) > 0 {
if err := program_save_project(program, path); err != nil {
msg := fmt.caprint("Failed to save project to '", path, "'\n" ,typeid_of(type_of(err)), ".", err, sep = "")
program_show_dialog(program, .Error, msg)
} else {
program.state = .Normal
}
} else {
program_show_dialog(program, .SaveProject)
}
}
program_load_project :: proc(program: ^Program, path: string) -> ProjectReadError {
project: ProjectData
project_read(&project, path, context.temp_allocator) or_return
project.matrices = program.matrix_float_pool
project_read(&project, path) or_return
program.matrix_count = int(project.matrix_count)
mem.copy(raw_data(program.matrix_float_pool), raw_data(project.matrices), len(project.matrices) * size_of(f32) * 9)
for val, i in program.matrix_float_pool[:program.matrix_count * 9] {
fmt.bprint(program.matrix_value_string_pool[i][:], val)
}
@ -280,11 +306,12 @@ program_load_project :: proc(program: ^Program, path: string) -> ProjectReadErro
return nil
}
program_show_dialog :: proc(program: ^Program, dialog_type: ProgramDialogType) {
program_show_dialog :: proc(program: ^Program, dialog_type: ProgramDialogType, message: cstring = "") {
program.dialog_data = {}
program.ui_overlay_queue_focus_first = true
program.state = .Dialog
program.dialog_type = dialog_type
program.dialog_message = message
}
program_init :: proc(allocator := context.allocator) {
@ -313,8 +340,10 @@ program_init :: proc(allocator := context.allocator) {
animation_init(&program.animation, program.matrix_float_pool)
if err := program_load_project(&program, DEFAULT_PROJECT_LOAD_LOCATION); err != nil {
fmt.println("ERROR:", err)
if err := program_load_project(&program, default_project_load_location); err != nil {
program_show_dialog(&program, .Error, fmt.caprint(typeid_of(type_of(err)), ".", err))
} else {
mem.copy(&program.project_save_string[0], raw_data(default_project_load_location), len(default_project_load_location))
}
}
@ -359,8 +388,9 @@ program_update :: proc() {
if rl.IsKeyPressed(hotkey) {
switch index {
case .Save:
program_show_dialog(&program, .SaveProject)
program_save_project_from_project_string_or_open_dialog(&program)
case .Open:
program_show_dialog(&program, .LoadProject)
}
}
}
@ -370,16 +400,12 @@ program_update :: proc() {
#partial switch index {
case .AddIdentity:
program_add_identity_matrix()
program.ui_overlay_queue_focus_first = true
case .AddTranslation:
program_show_dialog(&program, .CreateTranslationMatrix)
program.ui_overlay_queue_focus_first = true
case .AddScale:
program_show_dialog(&program, .CreateScaleMatrix)
program.ui_overlay_queue_focus_first = true
case .AddRotation:
program_show_dialog(&program, .CreateRotationMatrix)
program.ui_overlay_queue_focus_first = true
case .ZoomXOnly:
if program.grid_zoom_x_only {
program.grid_zoom_x_only = false
@ -413,14 +439,22 @@ program_update :: proc() {
case .CreateScaleMatrix: program_add_scalar_matrix(vals[0], vals[1], vals[2])
case .CreateRotationMatrix: program_add_rotation_matrix(vals[0])
case .SaveProject:
input := &program.dialog_data.input_text_buffers[0][0]
path := strings.string_from_null_terminated_ptr(input, DIALOG_STATE_TEXT_INPUT_FIELD_SIZE)
path := strings.string_from_null_terminated_ptr(&program.dialog_data.input_text_buffers[0][0], DIALOG_STATE_TEXT_INPUT_FIELD_SIZE)
if err := program_save_project(&program, path); err != nil {
// TODO (Synthas): show error message
} else {
program.project_save_string = program.dialog_data.input_text_buffers[0]
program.state = .Normal
}
case .LoadProject:
path := strings.string_from_null_terminated_ptr(&program.dialog_data.input_text_buffers[0][0], DIALOG_STATE_TEXT_INPUT_FIELD_SIZE)
if err := program_load_project(&program, path); err != nil {
// TODO (Synthas): show error message
} else {
program.state = .Normal
}
case .LoadProject:
case .Error:
program.state = .Normal
}
program.animation.matrix_count = program.matrix_count
program.state = .Normal
@ -539,7 +573,18 @@ program_build_dialog_ui :: proc(ctx: ^ui.Context, dialog_type: ProgramDialogType
ui.start(ctx, V2_ZERO, program_screen_size())
ui.container_begin(ui.dimensions_auto(), {margin = container_margin, padding = 8.0})
ui.element(.Label, {}, {label = program_dialog_messages[program.dialog_type], color = ui.col(rl.WHITE), margin = element_margin})
header_label_config := ui.ElementConfiguration{label = program_dialog_messages[program.dialog_type], margin = element_margin}
if dialog_type == .Error {
header_label_config.color = ui.col(rl.RED)
} else {
header_label_config.color = ui.col(rl.WHITE)
}
ui.element(.Label, {}, header_label_config)
if (len(program.dialog_message) > 0) {
ui.element(.Label, {}, {label = program.dialog_message, color = ui.col(rl.WHITE), margin = element_margin})
}
switch dialog_type {
case .CreateTranslationMatrix, .CreateScaleMatrix:
ui_labeled_input_float_element("X", 4.0, &dialog_data.input_float_values[0], &dialog_data.input_float_value_strings[0])
@ -551,14 +596,21 @@ program_build_dialog_ui :: proc(ctx: ^ui.Context, dialog_type: ProgramDialogType
} else {
button_type = .AddScaleMatrixConfirm
}
ui_add_matrix_footer_buttons(button_type, element_margin)
ui_confirm_and_cancel_buttons(button_type, element_margin)
case .CreateRotationMatrix:
ui_labeled_input_float_element("Angle", 4.0, &dialog_data.input_float_values[0], &dialog_data.input_float_value_strings[0])
ui_add_matrix_footer_buttons(.AddRotationMatrixConfirm, element_margin)
ui_confirm_and_cancel_buttons(.AddRotationMatrixConfirm, element_margin)
case .SaveProject:
ui_labeled_input_text_element("Path", 4.0, dialog_data.input_text_buffers[0][:])
ui_add_matrix_footer_buttons(.SaveProjectConfirm, element_margin)
ui_confirm_and_cancel_buttons(.ProjectSaveConfirm, element_margin)
case .LoadProject:
ui_labeled_input_text_element("Path", 4.0, dialog_data.input_text_buffers[0][:])
ui_confirm_and_cancel_buttons(.ProjectLoadConfirm, element_margin)
case .Error:
button_data: ^UiElementData_Button
button_data = new(UiElementData_Button, context.temp_allocator)
button_data^ = {type = .DismissError}
ui.element(.Button, ui.dimensions_pixels(96.0, 32.0), {label = "Ok", margin = element_margin}, button_data)
}
ui.container_end()
return ui.end()
@ -584,10 +636,39 @@ program_build_workspace_ui :: proc(ctx: ^ui.Context) ->
button_config: ui.ElementConfiguration
button_dimensions := top_bar_button_dimensions
button_data: ^UiElementData_Button
divider_dimensions := ui.Dimensions{ui.Size_Pixels(1.0), ui.Size_Percentage(1.0)}
divider_config := ui.ElementConfiguration{padding = 4.0, color = ui.col(rl.WHITE)}
button_data = new(UiElementData_Button, context.temp_allocator)
button_config = {margin = button_margin, label = "S", tooltip = "Save project\n(ctrl+s)"}
button_data^ = {type = .ProjectSave}
ui.element(.Button, button_dimensions, button_config, button_data)
button_data = new(UiElementData_Button, context.temp_allocator)
button_config = {margin = button_margin, label = "SA", tooltip = "Save project as..."}
button_data^ = {type = .ProjectSaveAs}
ui.same_line()
ui.element(.Button, button_dimensions, button_config, button_data)
button_data = new(UiElementData_Button, context.temp_allocator)
button_config = {margin = button_margin, label = "L", tooltip = "Load project\n(ctrl+o)"}
button_data^ = {type = .ProjectLoad}
ui.same_line()
ui.element(.Button, button_dimensions, button_config, button_data)
button_data = new(UiElementData_Button, context.temp_allocator)
button_config = {margin = button_margin, label = "N", tooltip = "New project"}
button_data^ = {type = .ProjectNew}
ui.same_line()
ui.element(.Button, button_dimensions, button_config, button_data)
ui.same_line()
ui.element(.Divider, divider_dimensions, divider_config)
button_data = new(UiElementData_Button, context.temp_allocator)
button_config = {margin = button_margin, label = "I", tooltip = "Add identity\nmatrix"}
button_data^ = {type = .AddIdentity}
ui.same_line()
ui.element(.Button, button_dimensions, button_config, button_data)
button_data = new(UiElementData_Button, context.temp_allocator)
@ -609,10 +690,8 @@ program_build_workspace_ui :: proc(ctx: ^ui.Context) ->
ui.same_line()
ui.element(.Button, button_dimensions, button_config, button_data)
divider_dimensions := ui.Dimensions{ui.Size_Pixels(1.0), ui.Size_Percentage(1.0)}
// TODO (synthas): Use raygui border theme color for consistency
// TODO (synthas): Padding and margin doesn't work here for some reason
divider_config := ui.ElementConfiguration{padding = 4.0, color = ui.col(rl.WHITE)}
ui.same_line()
ui.element(.Divider, divider_dimensions, divider_config)
@ -859,10 +938,16 @@ program_render_ui_and_handle_focus :: proc(ctx: ^ui.Context, focus_element_id: u
program.animation_state = .Playing
case .ResetTransformation:
program.animation.matrix_index = 0.0
case .SaveProjectConfirm:
input := &program.dialog_data.input_text_buffers[0][0]
path := strings.string_from_null_terminated_ptr(input, DIALOG_STATE_TEXT_INPUT_FIELD_SIZE)
case .ProjectSaveConfirm:
path := strings.string_from_null_terminated_ptr(&program.dialog_data.input_text_buffers[0][0], DIALOG_STATE_TEXT_INPUT_FIELD_SIZE)
if err := program_save_project(&program, path); err != nil {
program_show_dialog(&program, .Error, fmt.caprint(typeid_of(type_of(err)), ".", err))
} else {
program.state = .Normal
}
case .ProjectLoadConfirm:
path := strings.string_from_null_terminated_ptr(&program.dialog_data.input_text_buffers[0][0], DIALOG_STATE_TEXT_INPUT_FIELD_SIZE)
if err := program_load_project(&program, path); err != nil {
// TODO (Synthas): show error message
} else {
program.state = .Normal
@ -891,6 +976,15 @@ program_render_ui_and_handle_focus :: proc(ctx: ^ui.Context, focus_element_id: u
grid_to_world_matrix := linalg.inverse(world_to_grid_matrix)
center := animation_get_center(program.animation) / grid_get_zoom(program.grid.zoom) - program.grid.world_size / 2.0
program.grid.offset = center
case .ProjectSave:
program_save_project_from_project_string_or_open_dialog(&program)
case .ProjectSaveAs:
program_show_dialog(&program, .SaveProject)
case .ProjectLoad:
program_show_dialog(&program, .LoadProject)
case .ProjectNew:
case .DismissError:
program.state = .Normal
}
if data.type in UiButtonRecalculateFinishGroup {
program.animation.matrix_count = program.matrix_count
@ -987,7 +1081,7 @@ matrix_move_to :: proc(floats: []f32, inputs: []InputFloatField, from, to: int)
mem.copy(inputs_moved_to_matrix, &inputs_temp[0][0], inputs_buffer_size)
}
ui_add_matrix_footer_buttons :: proc(button_type_add: UiButtonType, margin: f32) {
ui_confirm_and_cancel_buttons :: proc(button_type_add: UiButtonType, margin: f32) {
button_data: ^UiElementData_Button
button_data = new(UiElementData_Button, context.temp_allocator)
button_data^ = {type = button_type_add}