diff --git a/TODO.MD b/TODO.MD index e190ebe..916277e 100644 --- a/TODO.MD +++ b/TODO.MD @@ -1,3 +1,6 @@ +- Grid line changing +- Zoom sensitivity +- Playback slider - Save grid and animation data to file - Load project - Fix focus on submenu diff --git a/grid.odin b/grid.odin index d01b840..de23422 100644 --- a/grid.odin +++ b/grid.odin @@ -10,7 +10,27 @@ Grid :: struct { } grid_get_zoom :: proc(zoom: v2) -> v2 { - return linalg.pow(v2{2.0, 2.0}, zoom) - 1.0 + return linalg.pow(v2(2.0), zoom) +} + +grid_get_line_separation :: proc(zoom: v2, min_line_distance: f32) -> v2 { + zoom_factor := grid_get_zoom(zoom) + sep := linalg.pow(v2(10.0), linalg.floor(linalg.log10(min_line_distance * zoom_factor))) + for { + if sep.x / zoom_factor.x >= min_line_distance { + break + } + if sep.x * 2.5 / zoom_factor.x >= min_line_distance { + sep *= 2.5 + break + } + if sep.x * 5.0 / zoom_factor.x >= min_line_distance { + sep *= 5.0 + break + } + sep *= 10.0 + } + return sep } grid_world_to_grid_matrix :: proc(zoom, offset: v2) -> mat3 { @@ -24,17 +44,20 @@ grid_world_to_grid_matrix :: proc(zoom, offset: v2) -> mat3 { linalg.matrix3_scale(v3{**zoom_amount, 1.0})) } +import "core:fmt" + draw_grid :: proc(grid: Grid, text_draw, text_clip: rect2) { world_to_grid_matrix := grid_world_to_grid_matrix(grid.zoom, grid.offset) grid_to_world_matrix := linalg.inverse(world_to_grid_matrix) grid_world_br := grid.world_position + grid.world_size grid_color := rl.Color{64, 64, 64, 255} - grid_tl := (v3{**grid.world_position, 1.0} * world_to_grid_matrix).xy - grid_tl = linalg.floor(grid_tl / grid.cell_size) * grid.cell_size - grid_br := (v3{**grid_world_br, 1.0} * world_to_grid_matrix).xy + sep := grid_get_line_separation(grid.zoom, 32.0) + tl := (v3{**grid.world_position, 1.0} * world_to_grid_matrix).xy + tl = linalg.floor(tl / sep) * sep + br := (v3{**grid_world_br, 1.0} * world_to_grid_matrix).xy - for x: f32 = grid_tl.x; x < grid_br.x; x += grid.cell_size.x { + for x: f32 = tl.x; x < br.x; x += sep.x { world_position_x := (v3{x, 0.0, 1.0} * grid_to_world_matrix).x p1 := v2{world_position_x, grid.world_position.y} p2 := v2{world_position_x, grid_world_br.y} @@ -44,7 +67,7 @@ draw_grid :: proc(grid: Grid, text_draw, text_clip: rect2) { } } - for y: f32 = grid_tl.y; y < grid_br.y; y += grid.cell_size.y { + for y: f32 = tl.y; y < br.y; y += sep.y { world_position_y := (v3{0.0, y, 1.0} * grid_to_world_matrix).y p1 := v2{grid.world_position.x, world_position_y} p2 := v2{grid_world_br.x, world_position_y} diff --git a/program.odin b/program.odin index db15d98..261901e 100644 --- a/program.odin +++ b/program.odin @@ -229,6 +229,7 @@ Program :: struct { grid: Grid, grid_zoom_x_only: bool, grid_zoom_y_only: bool, + grid_zoom_speed: f32, font_style: FontStyle, state: ProgramState, message_type: ProgramMessageType, @@ -301,6 +302,7 @@ program_init :: proc(allocator := context.allocator) { world_position = 0.0, world_size = program_screen_size() } + program.grid_zoom_speed = 1.0 program.mouse_draggable_radius = 6.0 ui.init(&program.ui_context, 4000, ui_measure_text, &program.font_style, allocator) @@ -429,7 +431,6 @@ program_update :: proc() { top_bar_container_br := rect_get_br(rect2(top_bar_container.area)) matrix_container_br := rect_get_br(rect2(matrix_container.area)) - program.grid.world_size = program_screen_size() grid_text_clip := rect_from_area(v2{matrix_container_br.x, top_bar_container_br.y}, program_screen_size()) draw_grid(program.grid, rect_grow(grid_text_clip, -4.0), rect_grow(grid_text_clip, -32.0)) @@ -710,7 +711,7 @@ program_handle_mouse :: proc(mouse_state: MouseState, top_bar_container, matrix_ } program.grid.zoom_previous = program.grid.zoom grid_zoom_dimension_lock := v2{1.0 - f32(int(program.grid_zoom_y_only)), 1.0 - f32(int(program.grid_zoom_x_only))} - program.grid.zoom += grid_zoom_dimension_lock * mouse_wheel.y * 0.01 + program.grid.zoom += grid_zoom_dimension_lock * mouse_wheel.y * 0.2 * program.grid_zoom_speed case .DraggingDraggable: if !rl.IsMouseButtonDown(.LEFT) { mouse_state = .Hover