Field pool
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3
.gitignore
vendored
3
.gitignore
vendored
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@ -1 +1,4 @@
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build
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cscope.out
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cscope.in.out
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cscope.po.out
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@ -1,22 +0,0 @@
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zlib/libpng license
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Copyright (c) 2024 Nic Barker
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the
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use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software in a
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product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not
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be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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@ -1,203 +0,0 @@
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### Odin Language Bindings
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This directory contains bindings for the [Odin](odin-lang.org) programming language, as well as an example implementation of the [Clay website](https://nicbarker.com/clay) in Odin.
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Special thanks to
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- [laytan](https://github.com/laytan)
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- [Dudejoe870](https://github.com/Dudejoe870)
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- MrStevns from the Odin Discord server
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If you haven't taken a look at the [full documentation for Clay](https://github.com/nicbarker/clay/blob/main/README.md), it's recommended that you take a look there first to familiarise yourself with the general concepts. This README is abbreviated and applies to using Clay in Odin specifically.
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The **most notable difference** between the C API and the Odin bindings is the use of `if` statements to create the scope for declaring child elements, when using the equivalent of the [Element Macros](https://github.com/nicbarker/clay/blob/main/README.md#element-macros):
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```C
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// C form of element macros
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// Define an element with 16px of x and y padding
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CLAY({ .id = CLAY_ID("Outer"), .layout = { .padding = CLAY_PADDING_ALL(16) } }) {
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// Child elements here
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}
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```
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```Odin
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// Odin form of element macros
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if clay.UI(clay.ID("Outer"))({ layout = { padding = clay.PaddingAll(16) }}) {
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// Child elements here
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}
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```
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### Quick Start
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1. Download the [clay-odin](https://github.com/nicbarker/clay/tree/main/bindings/odin/clay-odin) directory and copy it into your project.
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```Odin
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import clay "clay-odin"
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```
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2. Ask Clay for how much static memory it needs using [clay.MinMemorySize()](https://github.com/nicbarker/clay/blob/main/README.md#clay_minmemorysize), create an Arena for it to use with [clay.CreateArenaWithCapacityAndMemory(minMemorySize, memory)](https://github.com/nicbarker/clay/blob/main/README.md#clay_createarenawithcapacityandmemory), and initialize it with [clay.Initialize(clay.Arena, clay.Dimensions, clay.ErrorHandler)](https://github.com/nicbarker/clay/blob/main/README.md#clay_initialize).
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```Odin
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error_handler :: proc "c" (errorData: clay.ErrorData) {
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// Do something with the error data.
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}
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min_memory_size := clay.MinMemorySize()
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memory := make([^]u8, min_memory_size)
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arena: clay.Arena = clay.CreateArenaWithCapacityAndMemory(uint(min_memory_size), memory)
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clay.Initialize(arena, {1080, 720}, { handler = error_handler })
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```
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3. Provide a `measure_text(text, config)` proc "c" with [clay.SetMeasureTextFunction(function)](https://github.com/nicbarker/clay/blob/main/README.md#clay_setmeasuretextfunction) so that Clay can measure and wrap text.
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```Odin
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// Example measure text function
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measure_text :: proc "c" (
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text: clay.StringSlice,
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config: ^clay.TextElementConfig,
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userData: rawptr,
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) -> clay.Dimensions {
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// clay.TextElementConfig contains members such as fontId, fontSize, letterSpacing, etc..
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// Note: clay.String->chars is not guaranteed to be null terminated
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return {
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width = f32(text.length * i32(config.fontSize)),
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height = f32(config.fontSize),
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}
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}
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// Tell clay how to measure text
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clay.SetMeasureTextFunction(measure_text, nil)
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```
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4. **Optional** - Call [clay.SetPointerState(pointerPosition, isPointerDown)](https://github.com/nicbarker/clay/blob/main/README.md#clay_setpointerstate) if you want to use mouse interactions.
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```Odin
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// Update internal pointer position for handling mouseover / click / touch events
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clay.SetPointerState(
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{ mouse_pos_x, mouse_pos_y },
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is_mouse_down,
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)
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```
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5. Call [clay.BeginLayout()](https://github.com/nicbarker/clay/blob/main/README.md#clay_beginlayout) and declare your layout using the provided macros.
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```Odin
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// Define some colors.
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COLOR_LIGHT :: clay.Color{224, 215, 210, 255}
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COLOR_RED :: clay.Color{168, 66, 28, 255}
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COLOR_ORANGE :: clay.Color{225, 138, 50, 255}
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COLOR_BLACK :: clay.Color{0, 0, 0, 255}
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// Layout config is just a struct that can be declared statically, or inline
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sidebar_item_layout := clay.LayoutConfig {
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sizing = {
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width = clay.SizingGrow({}),
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height = clay.SizingFixed(50)
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},
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}
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// Re-useable components are just normal procs.
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sidebar_item_component :: proc(index: u32) {
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if clay.UI()({
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id = clay.ID("SidebarBlob", index),
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layout = sidebar_item_layout,
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backgroundColor = COLOR_ORANGE,
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}) {}
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}
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// An example function to create your layout tree
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create_layout :: proc() -> clay.ClayArray(clay.RenderCommand) {
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// Begin constructing the layout.
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clay.BeginLayout()
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// An example of laying out a UI with a fixed-width sidebar and flexible-width main content
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// NOTE: To create a scope for child components, the Odin API uses `if` with components that have children
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if clay.UI()({
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id = clay.ID("OuterContainer"),
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layout = {
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sizing = { width = clay.SizingGrow({}), height = clay.SizingGrow({}) },
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padding = { 16, 16, 16, 16 },
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childGap = 16,
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},
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backgroundColor = { 250, 250, 255, 255 },
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}) {
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if clay.UI()({
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id = clay.ID("SideBar"),
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layout = {
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layoutDirection = .TopToBottom,
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sizing = { width = clay.SizingFixed(300), height = clay.SizingGrow({}) },
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padding = { 16, 16, 16, 16 },
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childGap = 16,
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},
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backgroundColor = COLOR_LIGHT,
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}) {
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if clay.UI()({
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id = clay.ID("ProfilePictureOuter"),
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layout = {
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sizing = { width = clay.SizingGrow({}) },
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padding = { 16, 16, 16, 16 },
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childGap = 16,
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childAlignment = { y = .Center },
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},
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backgroundColor = COLOR_RED,
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cornerRadius = { 6, 6, 6, 6 },
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}) {
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if clay.UI()({
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id = clay.ID("ProfilePicture"),
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layout = {
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sizing = { width = clay.SizingFixed(60), height = clay.SizingFixed(60) },
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},
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image = {
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// How you define `profile_picture` depends on your renderer.
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imageData = &profile_picture,
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sourceDimensions = {
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width = 60,
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height = 60,
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},
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},
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}) {}
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clay.Text(
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"Clay - UI Library",
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clay.TextConfig({ textColor = COLOR_BLACK, fontSize = 16 }),
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)
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}
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// Standard Odin code like loops, etc. work inside components.
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// Here we render 5 sidebar items.
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for i in u32(0)..<5 {
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sidebar_item_component(i)
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}
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}
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if clay.UI()({
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id = clay.ID("MainContent"),
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layout = {
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sizing = { width = clay.SizingGrow({}), height = clay.SizingGrow({}) },
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},
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backgroundColor = COLOR_LIGHT,
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}) {}
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}
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// Returns a list of render commands
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return clay.EndLayout()
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}
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```
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6. Call your layout proc and process the resulting [clay.ClayArray(clay.RenderCommand)](https://github.com/nicbarker/clay/blob/main/README.md#clay_rendercommandarray) in your choice of renderer.
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```Odin
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render_commands := create_layout()
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for i in 0..<i32(render_commands.length) {
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render_command := clay.RenderCommandArray_Get(render_commands, i)
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switch render_command.commandType {
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case .Rectangle:
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DrawRectangle(render_command.boundingBox, render_command.config.rectangleElementConfig.color)
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// ... Implement handling of other command types
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}
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}
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```
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Please see the [full C documentation for Clay](https://github.com/nicbarker/clay/blob/main/README.md) for API details. All public C functions and Macros have Odin binding equivalents, generally of the form `CLAY_ID` (C) -> `clay.ID` (Odin).
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# Intel Mac
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rm -f clay-odin/macos/clay.a
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clang -c -o clay.o -ffreestanding -static -target x86_64-apple-darwin clay-odin/clay.c -fPIC -O3
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ar r clay-odin/macos/clay.a clay.o;
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# ARM Mac
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rm -f clay-odin/macos-arm64/clay.a
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clang -c -g -o clay.o -static clay-odin/clay.c -fPIC -O3
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ar r clay-odin/macos-arm64/clay.a clay.o;
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# x64 Windows
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rm -f clay-odin/windows/clay.lib
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clang -c -o clay-odin/windows/clay.lib -ffreestanding -target x86_64-pc-windows-msvc -fuse-ld=llvm-lib -static -O3 clay-odin/clay.c;
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# Linux
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rm -f clay-odin/linux/clay.a
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clang -c -o clay.o -ffreestanding -static -target x86_64-unknown-linux-gnu clay-odin/clay.c -fPIC -O3
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ar r clay-odin/linux/clay.a clay.o;
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# WASM
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rm -f clay-odin/wasm/clay.o
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clang -c -o clay-odin/wasm/clay.o -target wasm32 -nostdlib -static -O3 clay-odin/clay.c;
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rm clay.o;
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#define CLAY_IMPLEMENTATION
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#include "clay.h"
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File diff suppressed because it is too large
Load diff
Binary file not shown.
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package clay
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import "core:c"
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when ODIN_OS == .Windows {
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foreign import Clay "clay-odin/windows/clay.lib"
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} else when ODIN_OS == .Linux {
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foreign import Clay "clay-odin/linux/clay.a"
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} else when ODIN_OS == .Darwin {
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when ODIN_ARCH == .arm64 {
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foreign import Clay "clay-odin/macos-arm64/clay.a"
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} else {
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foreign import Clay "clay-odin/macos/clay.a"
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}
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} else when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32 {
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foreign import Clay "clay-odin/wasm/clay.o"
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}
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String :: struct {
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isStaticallyAllocated: c.bool,
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length: c.int32_t,
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chars: [^]c.char,
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}
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StringSlice :: struct {
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length: c.int32_t,
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chars: [^]c.char,
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baseChars: [^]c.char,
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}
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Vector2 :: [2]c.float
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Dimensions :: struct {
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width: c.float,
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height: c.float,
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}
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Arena :: struct {
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nextAllocation: uintptr,
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capacity: c.size_t,
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memory: [^]c.char,
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}
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BoundingBox :: struct {
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x: c.float,
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y: c.float,
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width: c.float,
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height: c.float,
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}
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Color :: [4]c.float
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CornerRadius :: struct {
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topLeft: c.float,
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topRight: c.float,
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bottomLeft: c.float,
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bottomRight: c.float,
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}
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ElementId :: struct {
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id: u32,
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offset: u32,
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baseId: u32,
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stringId: String,
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}
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ElementIdArray :: struct {
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capacity: i32,
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length: i32,
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internalArray: [^]ElementId,
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}
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when ODIN_OS == .Windows {
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EnumBackingType :: u32
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} else {
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EnumBackingType :: u8
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}
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RenderCommandType :: enum EnumBackingType {
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None,
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Rectangle,
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Border,
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Text,
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Image,
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ScissorStart,
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ScissorEnd,
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OverlayColorStart,
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OverlayColorEnd,
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Custom,
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}
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RectangleElementConfig :: struct {
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color: Color,
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}
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TextWrapMode :: enum EnumBackingType {
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Words,
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Newlines,
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None,
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}
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TextAlignment :: enum EnumBackingType {
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Left,
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Center,
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Right,
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}
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TextElementConfig :: struct {
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userData: rawptr,
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textColor: Color,
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fontId: u16,
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fontSize: u16,
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letterSpacing: u16,
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lineHeight: u16,
|
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wrapMode: TextWrapMode,
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textAlignment: TextAlignment,
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}
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AspectRatioElementConfig :: struct {
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aspectRatio: f32,
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}
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ImageElementConfig :: struct {
|
||||
imageData: rawptr,
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}
|
||||
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CustomElementConfig :: struct {
|
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customData: rawptr,
|
||||
}
|
||||
|
||||
BorderWidth :: struct {
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left: u16,
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right: u16,
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top: u16,
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bottom: u16,
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betweenChildren: u16,
|
||||
}
|
||||
|
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BorderElementConfig :: struct {
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||||
color: Color,
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width: BorderWidth,
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}
|
||||
|
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TransitionData :: struct {
|
||||
boundingBox: BoundingBox,
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backgroundColor: Color,
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overlayColor: Color,
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borderColor: Color,
|
||||
borderWidth: BorderWidth,
|
||||
}
|
||||
|
||||
TransitionState :: enum c.int {
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Idle,
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||||
Entering,
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Transitioning,
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Exiting,
|
||||
}
|
||||
|
||||
TransitionProperty :: enum c.int {
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||||
X,
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Y,
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Width,
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Height,
|
||||
BackgroundColor,
|
||||
OverlayColor,
|
||||
CornerRadius,
|
||||
BorderColor,
|
||||
BorderWidth,
|
||||
}
|
||||
|
||||
TransitionPropertyFlags :: bit_set[TransitionProperty;c.int]
|
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TransitionPropertyPosition :: TransitionPropertyFlags{.X, .Y}
|
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TransitionPropertyDimensions :: TransitionPropertyFlags{.Width, .Height}
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TransitionPropertyBoundingBox :: TransitionPropertyPosition + TransitionPropertyDimensions
|
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TransitionPropertyBorder :: TransitionPropertyFlags{.BorderColor, .BorderWidth}
|
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|
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TransitionCallbackArguments :: struct {
|
||||
transitionState: TransitionState,
|
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initial: TransitionData,
|
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current: ^TransitionData,
|
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target: TransitionData,
|
||||
elapsedTime: f32,
|
||||
duration: f32,
|
||||
properties: TransitionPropertyFlags,
|
||||
}
|
||||
|
||||
TransitionEnterTriggerType :: enum EnumBackingType {
|
||||
SkipOnFirstParentFrame,
|
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TriggerOnFirstParentFrame,
|
||||
}
|
||||
|
||||
TransitionExitTriggerType :: enum EnumBackingType {
|
||||
SkipWhenParentExits,
|
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TriggerWhenParentExits,
|
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}
|
||||
|
||||
TransitionInteractionHandlingType :: enum EnumBackingType {
|
||||
DisableInteractionsWhileTransitioningPosition,
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AllowInteractionsWhileTransitioningPosition,
|
||||
}
|
||||
|
||||
ExitTransitionSiblingOrdering :: enum EnumBackingType {
|
||||
UnderneathSiblings,
|
||||
NaturalOrder,
|
||||
AboveSiblings,
|
||||
}
|
||||
|
||||
TransitionElementConfig :: struct {
|
||||
handler: proc "c" (args: TransitionCallbackArguments) -> bool,
|
||||
duration: f32,
|
||||
properties: TransitionPropertyFlags,
|
||||
interactionHandling: TransitionInteractionHandlingType,
|
||||
enter: struct {
|
||||
setInitialState: proc "c" (initialState: TransitionData, properties: TransitionPropertyFlags) -> TransitionData,
|
||||
trigger: TransitionEnterTriggerType,
|
||||
},
|
||||
exit: struct {
|
||||
setFinalState: proc "c" (finalState: TransitionData, properties: TransitionPropertyFlags) -> TransitionData,
|
||||
trigger: TransitionExitTriggerType,
|
||||
siblingOrdering: ExitTransitionSiblingOrdering,
|
||||
},
|
||||
}
|
||||
|
||||
ClipElementConfig :: struct {
|
||||
horizontal: bool, // clip overflowing elements on the "X" axis
|
||||
vertical: bool, // clip overflowing elements on the "Y" axis
|
||||
childOffset: Vector2, // offsets the [X,Y] positions of all child elements, primarily for scrolling containers
|
||||
}
|
||||
|
||||
FloatingAttachPointType :: enum EnumBackingType {
|
||||
LeftTop,
|
||||
LeftCenter,
|
||||
LeftBottom,
|
||||
CenterTop,
|
||||
CenterCenter,
|
||||
CenterBottom,
|
||||
RightTop,
|
||||
RightCenter,
|
||||
RightBottom,
|
||||
}
|
||||
|
||||
FloatingAttachPoints :: struct {
|
||||
element: FloatingAttachPointType,
|
||||
parent: FloatingAttachPointType,
|
||||
}
|
||||
|
||||
PointerCaptureMode :: enum EnumBackingType {
|
||||
Capture,
|
||||
Passthrough,
|
||||
}
|
||||
|
||||
FloatingAttachToElement :: enum EnumBackingType {
|
||||
None,
|
||||
Parent,
|
||||
ElementWithId,
|
||||
Root,
|
||||
}
|
||||
|
||||
FloatingClipToElement :: enum EnumBackingType {
|
||||
None,
|
||||
AttachedParent,
|
||||
}
|
||||
|
||||
FloatingElementConfig :: struct {
|
||||
offset: Vector2,
|
||||
expand: Dimensions,
|
||||
parentId: u32,
|
||||
zIndex: i16,
|
||||
attachment: FloatingAttachPoints,
|
||||
pointerCaptureMode: PointerCaptureMode,
|
||||
attachTo: FloatingAttachToElement,
|
||||
clipTo: FloatingClipToElement,
|
||||
}
|
||||
|
||||
TextRenderData :: struct {
|
||||
stringContents: StringSlice,
|
||||
textColor: Color,
|
||||
fontId: u16,
|
||||
fontSize: u16,
|
||||
letterSpacing: u16,
|
||||
lineHeight: u16,
|
||||
}
|
||||
|
||||
RectangleRenderData :: struct {
|
||||
backgroundColor: Color,
|
||||
cornerRadius: CornerRadius,
|
||||
}
|
||||
|
||||
ImageRenderData :: struct {
|
||||
backgroundColor: Color,
|
||||
cornerRadius: CornerRadius,
|
||||
imageData: rawptr,
|
||||
}
|
||||
|
||||
CustomRenderData :: struct {
|
||||
backgroundColor: Color,
|
||||
cornerRadius: CornerRadius,
|
||||
customData: rawptr,
|
||||
}
|
||||
|
||||
ClipRenderData :: struct {
|
||||
horizontal: bool,
|
||||
vertical: bool,
|
||||
}
|
||||
|
||||
OverlayColorRenderData :: struct {
|
||||
color: Color,
|
||||
}
|
||||
|
||||
BorderRenderData :: struct {
|
||||
color: Color,
|
||||
cornerRadius: CornerRadius,
|
||||
width: BorderWidth,
|
||||
}
|
||||
|
||||
RenderCommandData :: struct #raw_union {
|
||||
rectangle: RectangleRenderData,
|
||||
text: TextRenderData,
|
||||
image: ImageRenderData,
|
||||
custom: CustomRenderData,
|
||||
border: BorderRenderData,
|
||||
clip: ClipRenderData,
|
||||
overlayColor: OverlayColorRenderData,
|
||||
}
|
||||
|
||||
RenderCommand :: struct {
|
||||
boundingBox: BoundingBox,
|
||||
renderData: RenderCommandData,
|
||||
userData: rawptr,
|
||||
id: u32,
|
||||
zIndex: i16,
|
||||
commandType: RenderCommandType,
|
||||
}
|
||||
|
||||
ScrollContainerData :: struct {
|
||||
// Note: This is a pointer to the real internal scroll position, mutating it may cause a change in final layout.
|
||||
// Intended for use with external functionality that modifies scroll position, such as scroll bars or auto scrolling.
|
||||
scrollPosition: ^Vector2,
|
||||
scrollContainerDimensions: Dimensions,
|
||||
contentDimensions: Dimensions,
|
||||
config: ClipElementConfig,
|
||||
// Indicates whether an actual scroll container matched the provided ID or if the default struct was returned.
|
||||
found: bool,
|
||||
}
|
||||
|
||||
ElementData :: struct {
|
||||
boundingBox: BoundingBox,
|
||||
found: bool,
|
||||
}
|
||||
|
||||
PointerDataInteractionState :: enum EnumBackingType {
|
||||
PressedThisFrame,
|
||||
Pressed,
|
||||
ReleasedThisFrame,
|
||||
Released,
|
||||
}
|
||||
|
||||
PointerData :: struct {
|
||||
position: Vector2,
|
||||
state: PointerDataInteractionState,
|
||||
}
|
||||
|
||||
SizingType :: enum EnumBackingType {
|
||||
Fit,
|
||||
Grow,
|
||||
Percent,
|
||||
Fixed,
|
||||
}
|
||||
|
||||
SizingConstraintsMinMax :: struct {
|
||||
min: c.float,
|
||||
max: c.float,
|
||||
}
|
||||
|
||||
SizingConstraints :: struct #raw_union {
|
||||
sizeMinMax: SizingConstraintsMinMax,
|
||||
sizePercent: c.float,
|
||||
}
|
||||
|
||||
SizingAxis :: struct {
|
||||
// Note: `min` is used for CLAY_SIZING_PERCENT, slightly different to clay.h due to lack of C anonymous unions
|
||||
constraints: SizingConstraints,
|
||||
type: SizingType,
|
||||
}
|
||||
|
||||
Sizing :: struct {
|
||||
width: SizingAxis,
|
||||
height: SizingAxis,
|
||||
}
|
||||
|
||||
Padding :: struct {
|
||||
left: u16,
|
||||
right: u16,
|
||||
top: u16,
|
||||
bottom: u16,
|
||||
}
|
||||
|
||||
LayoutDirection :: enum EnumBackingType {
|
||||
LeftToRight,
|
||||
TopToBottom,
|
||||
}
|
||||
|
||||
LayoutAlignmentX :: enum EnumBackingType {
|
||||
Left,
|
||||
Right,
|
||||
Center,
|
||||
}
|
||||
|
||||
LayoutAlignmentY :: enum EnumBackingType {
|
||||
Top,
|
||||
Bottom,
|
||||
Center,
|
||||
}
|
||||
|
||||
ChildAlignment :: struct {
|
||||
x: LayoutAlignmentX,
|
||||
y: LayoutAlignmentY,
|
||||
}
|
||||
|
||||
LayoutConfig :: struct {
|
||||
sizing: Sizing,
|
||||
padding: Padding,
|
||||
childGap: u16,
|
||||
childAlignment: ChildAlignment,
|
||||
layoutDirection: LayoutDirection,
|
||||
}
|
||||
|
||||
ClayArray :: struct($type: typeid) {
|
||||
capacity: i32,
|
||||
length: i32,
|
||||
internalArray: [^]type,
|
||||
}
|
||||
|
||||
ElementDeclaration :: struct {
|
||||
layout: LayoutConfig,
|
||||
backgroundColor: Color,
|
||||
overlayColor: Color,
|
||||
cornerRadius: CornerRadius,
|
||||
aspectRatio: AspectRatioElementConfig,
|
||||
image: ImageElementConfig,
|
||||
floating: FloatingElementConfig,
|
||||
custom: CustomElementConfig,
|
||||
clip: ClipElementConfig,
|
||||
border: BorderElementConfig,
|
||||
transition: TransitionElementConfig,
|
||||
userData: rawptr,
|
||||
}
|
||||
|
||||
ErrorType :: enum EnumBackingType {
|
||||
TextMeasurementFunctionNotProvided,
|
||||
ArenaCapacityExceeded,
|
||||
ElementsCapacityExceeded,
|
||||
TextMeasurementCapacityExceeded,
|
||||
DuplicateId,
|
||||
FloatingContainerParentNotFound,
|
||||
PercentageOver1,
|
||||
InternalError,
|
||||
UnbalancedOpenClose,
|
||||
}
|
||||
|
||||
ErrorData :: struct {
|
||||
errorType: ErrorType,
|
||||
errorText: String,
|
||||
userData: rawptr,
|
||||
}
|
||||
|
||||
ErrorHandler :: struct {
|
||||
handler: proc "c" (errorData: ErrorData),
|
||||
userData: rawptr,
|
||||
}
|
||||
|
||||
Context :: struct {} // opaque structure, only use as a pointer
|
||||
|
||||
@(link_prefix = "Clay_", default_calling_convention = "c")
|
||||
foreign Clay {
|
||||
_OpenElement :: proc() ---
|
||||
_OpenElementWithId :: proc(id: ElementId) ---
|
||||
_CloseElement :: proc() ---
|
||||
MinMemorySize :: proc() -> u32 ---
|
||||
CreateArenaWithCapacityAndMemory :: proc(capacity: c.size_t, offset: [^]u8) -> Arena ---
|
||||
SetPointerState :: proc(position: Vector2, pointerDown: bool) ---
|
||||
GetPointerState :: proc() -> PointerData ---
|
||||
Initialize :: proc(arena: Arena, layoutDimensions: Dimensions, errorHandler: ErrorHandler) -> ^Context ---
|
||||
GetCurrentContext :: proc() -> ^Context ---
|
||||
SetCurrentContext :: proc(ctx: ^Context) ---
|
||||
UpdateScrollContainers :: proc(enableDragScrolling: bool, scrollDelta: Vector2, deltaTime: c.float) ---
|
||||
SetLayoutDimensions :: proc(dimensions: Dimensions) ---
|
||||
BeginLayout :: proc() ---
|
||||
EndLayout :: proc(deltaTime: c.float) -> ClayArray(RenderCommand) ---
|
||||
GetOpenElementId :: proc() -> u32 ---
|
||||
GetElementId :: proc(id: String) -> ElementId ---
|
||||
GetElementIdWithIndex :: proc(id: String, index: u32) -> ElementId ---
|
||||
GetElementData :: proc(id: ElementId) -> ElementData ---
|
||||
Hovered :: proc() -> bool ---
|
||||
OnHover :: proc(onHoverFunction: proc "c" (id: ElementId, pointerData: PointerData, userData: rawptr), userData: rawptr) ---
|
||||
PointerOver :: proc(id: ElementId) -> bool ---
|
||||
GetPointerOverIds :: proc() -> ElementIdArray ---
|
||||
GetScrollOffset :: proc() -> Vector2 ---
|
||||
GetScrollContainerData :: proc(id: ElementId) -> ScrollContainerData ---
|
||||
SetMeasureTextFunction :: proc(measureTextFunction: proc "c" (text: StringSlice, config: ^TextElementConfig, userData: rawptr) -> Dimensions, userData: rawptr) ---
|
||||
SetQueryScrollOffsetFunction :: proc(queryScrollOffsetFunction: proc "c" (elementId: u32, userData: rawptr) -> Vector2, userData: rawptr) ---
|
||||
RenderCommandArray_Get :: proc(array: ^ClayArray(RenderCommand), index: i32) -> ^RenderCommand ---
|
||||
SetDebugModeEnabled :: proc(enabled: bool) ---
|
||||
IsDebugModeEnabled :: proc() -> bool ---
|
||||
SetCullingEnabled :: proc(enabled: bool) ---
|
||||
GetMaxElementCount :: proc() -> i32 ---
|
||||
SetMaxElementCount :: proc(maxElementCount: i32) ---
|
||||
GetMaxMeasureTextCacheWordCount :: proc() -> i32 ---
|
||||
SetMaxMeasureTextCacheWordCount :: proc(maxMeasureTextCacheWordCount: i32) ---
|
||||
ResetMeasureTextCache :: proc() ---
|
||||
EaseOut :: proc(arguments: TransitionCallbackArguments) -> bool ---
|
||||
}
|
||||
|
||||
@(link_prefix = "Clay_", default_calling_convention = "c", private)
|
||||
foreign Clay {
|
||||
_ConfigureOpenElement :: proc(config: ElementDeclaration) ---
|
||||
_HashString :: proc(key: String, seed: u32) -> ElementId ---
|
||||
_HashStringWithOffset :: proc(key: String, index: u32, seed: u32) -> ElementId ---
|
||||
_OpenTextElement :: proc(text: String, textConfig: TextElementConfig) ---
|
||||
}
|
||||
|
||||
ConfigureOpenElement :: proc(config: ElementDeclaration) -> bool {
|
||||
_ConfigureOpenElement(config)
|
||||
return true
|
||||
}
|
||||
|
||||
@(deferred_none = _CloseElement)
|
||||
UI_WithId :: proc(id: ElementId) -> proc(config: ElementDeclaration) -> bool {
|
||||
_OpenElementWithId(id)
|
||||
return ConfigureOpenElement
|
||||
}
|
||||
|
||||
@(deferred_none = _CloseElement)
|
||||
UI_AutoId :: proc() -> proc(config: ElementDeclaration) -> bool {
|
||||
_OpenElement()
|
||||
return ConfigureOpenElement
|
||||
}
|
||||
|
||||
UI :: proc {
|
||||
UI_WithId,
|
||||
UI_AutoId,
|
||||
}
|
||||
|
||||
Text :: proc {
|
||||
TextStatic,
|
||||
TextDynamic,
|
||||
}
|
||||
|
||||
TextStatic :: proc($text: string, config: TextElementConfig) {
|
||||
wrapped := MakeString(text)
|
||||
wrapped.isStaticallyAllocated = true
|
||||
_OpenTextElement(wrapped, config)
|
||||
}
|
||||
|
||||
TextDynamic :: proc(text: string, config: TextElementConfig) {
|
||||
_OpenTextElement(MakeString(text), config)
|
||||
}
|
||||
|
||||
PaddingAll :: proc(allPadding: u16) -> Padding {
|
||||
return {left = allPadding, right = allPadding, top = allPadding, bottom = allPadding}
|
||||
}
|
||||
|
||||
BorderOutside :: proc(width: u16) -> BorderWidth {
|
||||
return {width, width, width, width, 0}
|
||||
}
|
||||
|
||||
BorderAll :: proc(width: u16) -> BorderWidth {
|
||||
return {width, width, width, width, width}
|
||||
}
|
||||
|
||||
CornerRadiusAll :: proc(radius: f32) -> CornerRadius {
|
||||
return CornerRadius{radius, radius, radius, radius}
|
||||
}
|
||||
|
||||
SizingFit :: proc(sizeMinMax: SizingConstraintsMinMax = {}) -> SizingAxis {
|
||||
return SizingAxis{type = SizingType.Fit, constraints = {sizeMinMax = sizeMinMax}}
|
||||
}
|
||||
|
||||
SizingGrow :: proc(sizeMinMax: SizingConstraintsMinMax = {}) -> SizingAxis {
|
||||
return SizingAxis{type = SizingType.Grow, constraints = {sizeMinMax = sizeMinMax}}
|
||||
}
|
||||
|
||||
SizingFixed :: proc(size: c.float) -> SizingAxis {
|
||||
return SizingAxis{type = SizingType.Fixed, constraints = {sizeMinMax = {size, size}}}
|
||||
}
|
||||
|
||||
SizingPercent :: proc(sizePercent: c.float) -> SizingAxis {
|
||||
return SizingAxis{type = SizingType.Percent, constraints = {sizePercent = sizePercent}}
|
||||
}
|
||||
|
||||
MakeString :: proc(label: string) -> String {
|
||||
return String{chars = raw_data(label), length = cast(c.int)len(label)}
|
||||
}
|
||||
|
||||
ID :: proc(label: string, index: u32 = 0) -> ElementId {
|
||||
return _HashString(MakeString(label), index)
|
||||
}
|
||||
|
||||
ID_LOCAL :: proc(label: string, index: u32 = 0) -> ElementId {
|
||||
return _HashStringWithOffset(MakeString(label), index, GetOpenElementId())
|
||||
}
|
||||
41
libraries/pool/pool.odin
Normal file
41
libraries/pool/pool.odin
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
package adb_pool
|
||||
|
||||
Pool :: struct($T: typeid) {
|
||||
pool: []T,
|
||||
usage, capacity: int,
|
||||
}
|
||||
|
||||
init :: proc(pool: ^Pool($T), capacity: int, allocator := context.allocator) {
|
||||
pool.pool = make([]T, capacity, allocator)
|
||||
pool.usage = 0
|
||||
pool.capacity = capacity
|
||||
}
|
||||
|
||||
elems_available :: proc(pool: ^Pool($T), capacity: int) -> bool {
|
||||
return pool.usage + count <= pool.capacity
|
||||
}
|
||||
|
||||
get :: proc(pool: ^Pool($T), count: int) -> []T {
|
||||
elements := pool.pool[pool.usage:pool.usage + count]
|
||||
pool.usage += count
|
||||
return elements
|
||||
}
|
||||
|
||||
usage :: proc(pool: Pool($T)) -> int {
|
||||
return pool.usage
|
||||
}
|
||||
|
||||
get_allocated_elems :: proc(pool: Pool($T)) -> []T {
|
||||
return pool.pool[:pool.usage]
|
||||
}
|
||||
|
||||
clear :: proc(pool: ^Pool($T)) {
|
||||
pool.usage = 0
|
||||
}
|
||||
|
||||
free_range :: proc(pool: ^Pool($T), from, count: int) {
|
||||
assert(count > 0, "Cannot free zero or negative count")
|
||||
to := from + count
|
||||
assert(to < pool.usage, "Cannot free beyond usage")
|
||||
mem.copy(&pool.pool[from], &pool.pool[to], (pool.usage - to) * size_of(T))
|
||||
}
|
||||
162
program.odin
162
program.odin
|
|
@ -1,6 +1,7 @@
|
|||
package main
|
||||
|
||||
import rl "libraries/raylib"
|
||||
import fixed_pool "libraries/pool"
|
||||
import "base:runtime"
|
||||
import "core:math"
|
||||
import "core:math/linalg"
|
||||
|
|
@ -23,10 +24,9 @@ FontStyle :: struct {
|
|||
|
||||
Program :: struct {
|
||||
ui_state: UiState,
|
||||
matrices: [dynamic; MATRIX_FIELD_COUNT]f32,
|
||||
matrix_fields: [dynamic; MATRIX_FIELD_COUNT][MATRIX_FIELD_BYTES]byte,
|
||||
matrix_type: MatrixType,
|
||||
matrix_field_pool: FieldPool(f32),
|
||||
grid: Grid,
|
||||
font_style: FontStyle,
|
||||
}
|
||||
|
||||
Grid :: struct {
|
||||
|
|
@ -35,72 +35,36 @@ Grid :: struct {
|
|||
zoom: f32,
|
||||
}
|
||||
|
||||
grid_matrix_to_world :: proc(area: rect2, inner_area: rect2) -> mat3 {
|
||||
return (
|
||||
matrix3_translate2(rect_get_tl(area)) *
|
||||
linalg.matrix3_scale(v3{**(rect_get_size(inner_area) / rect_get_size(area)), 1.0}) *
|
||||
matrix3_translate2(-rect_get_tl(inner_area)))
|
||||
FIELD_BYTE_COUNT :: 8
|
||||
FieldInput :: [FIELD_BYTE_COUNT]byte
|
||||
FieldPool :: struct($T: typeid) {
|
||||
values: fixed_pool.Pool(T),
|
||||
inputs: fixed_pool.Pool(FieldInput),
|
||||
}
|
||||
|
||||
grid_get_cell_size :: proc(area: v2, lines_min: f32) -> f32 {
|
||||
max_area := math.max(area.x, area.y)
|
||||
check := math.pow10(math.floor(math.log10(max_area)))
|
||||
for {
|
||||
if max_area / check >= lines_min {
|
||||
return check
|
||||
}
|
||||
check_halved := check / 2.0
|
||||
if max_area / check_halved >= lines_min {
|
||||
return check_halved
|
||||
}
|
||||
check_quartered := check / 4.0
|
||||
if max_area / check_quartered >= lines_min {
|
||||
return check_quartered
|
||||
}
|
||||
check /= 10.0
|
||||
}
|
||||
field_pool_get :: proc(pool: ^FieldPool($T), count: int) -> (values: []T, inputs: []FieldInput) {
|
||||
return fixed_pool.get(&pool.values, count), fixed_pool.get(&pool.inputs, count)
|
||||
}
|
||||
|
||||
grid_get_inner_size_from_zoom :: proc(zoom_amount: f32) -> f32 {
|
||||
return math.pow(2.0, zoom_amount)
|
||||
field_pool_init :: proc(pool: ^FieldPool($T), capacity: int, allocator := context.allocator) {
|
||||
fixed_pool.init(&pool.values, capacity, allocator)
|
||||
fixed_pool.init(&pool.inputs, capacity, allocator)
|
||||
}
|
||||
|
||||
draw_grid :: proc(grid: Grid, font_style: FontStyle) {
|
||||
grid_to_world_matrix := grid_matrix_to_world(grid.area, grid.inner_area)
|
||||
grid_cell_size := grid_get_cell_size(rect_get_size(grid.area), 5.0)
|
||||
grid_cell := v2{grid_cell_size, grid_cell_size}
|
||||
grid_subgrid_cell := grid_cell / 5.0
|
||||
draw_grid_transformed(grid.area, {0.0, 0.0}, grid_cell / 5.0, grid_to_world_matrix, rl.DARKGRAY)
|
||||
draw_grid_transformed_annotated(grid.area, {0.0, 0.0}, grid_cell, grid_to_world_matrix, rl.GRAY, font_style)
|
||||
field_pool_free_range :: proc(pool: ^FieldPool($T), from: int, count: int) {
|
||||
fixed_pool.free_range(&pool.values, from, count)
|
||||
fixed_pool.free_range(&pool.inputs, from, count)
|
||||
}
|
||||
|
||||
draw_grid_transformed :: proc(area: rect2, align: v2, step: v2, transform: mat3, color: rl.Color) {
|
||||
grid_start := linalg.floor((v2{area.x, area.y} + align) / step) * step + step
|
||||
grid_stop := rect_get_br(area)
|
||||
for x := grid_start.x; x < grid_stop.x; x += step.x {
|
||||
rl.DrawLineV(matrix3_transform_v2(transform, {x, area.y}), matrix3_transform_v2(transform, {x, grid_stop.y}), color)
|
||||
}
|
||||
for y := grid_start.y; y < grid_stop.y; y += step.y {
|
||||
rl.DrawLineV(matrix3_transform_v2(transform, {area.x, y}), matrix3_transform_v2(transform, {grid_stop.x, y}), color)
|
||||
}
|
||||
Field :: struct($T: typeid) {
|
||||
value: f32,
|
||||
input: FieldInput,
|
||||
}
|
||||
|
||||
draw_grid_transformed_annotated :: proc(area: rect2, align: v2, step: v2, transform: mat3, color: rl.Color, style: FontStyle, temp_allocator := context.temp_allocator) {
|
||||
grid_outside := matrix3_transform_v2(transform, {area.x, area.y}) - 4.0
|
||||
grid_start := linalg.floor((v2{area.x, area.y} + align) / step) * step + step
|
||||
grid_stop := rect_get_br(area)
|
||||
for x := grid_start.x; x < grid_stop.x; x += step.x {
|
||||
p1 := matrix3_transform_v2(transform, {x, area.y})
|
||||
p2 := matrix3_transform_v2(transform, {x, grid_stop.y})
|
||||
rl.DrawLineV(p1, p2, color)
|
||||
draw_text_aligned(fmt.ctprintf("%.2f", x), {p1.x, grid_outside.y}, style, .Middle, .Bottom, color)
|
||||
}
|
||||
for y := grid_start.y; y < grid_stop.y; y += step.y {
|
||||
p1 := matrix3_transform_v2(transform, {area.x, y})
|
||||
p2 := matrix3_transform_v2(transform, {grid_stop.x, y})
|
||||
rl.DrawLineV(p1, p2, color)
|
||||
draw_text_aligned(fmt.ctprintf("%.2f", y), {grid_outside.x, p1.y}, style, .Right, .Center, color)
|
||||
}
|
||||
field_pool_get_allocated_elems :: proc(pool: ^FieldPool($T)) -> #soa[]Field(T) {
|
||||
values := fixed_pool.get_allocated_elems(pool.values)
|
||||
fields := fixed_pool.get_allocated_elems(pool.inputs)
|
||||
return soa_zip(value = values, input = fields)
|
||||
}
|
||||
|
||||
draw_text :: proc(text: cstring, position: v2, style: FontStyle, color: rl.Color) {
|
||||
|
|
@ -135,6 +99,23 @@ draw_text_aligned :: proc(text: cstring, position: v2, style: FontStyle, halign:
|
|||
draw_text(text, position, style, color)
|
||||
}
|
||||
|
||||
field_pool_add_mat2 :: proc(pool: ^FieldPool(f32), m: mat2) {
|
||||
values, _ := field_pool_get(pool, 4)
|
||||
m := m
|
||||
floats := cast([^]f32)&m[0, 0]
|
||||
#unroll for i in 0..<4 {values[i] = floats[i]}
|
||||
}
|
||||
|
||||
program_add_mat2 :: proc(data: rawptr) {
|
||||
data := cast(^UiButton_AddMat2CallbackData)data
|
||||
field_pool_add_mat2(&data.program.matrix_field_pool, data.mat)
|
||||
}
|
||||
|
||||
UiButton_AddMat2CallbackData :: struct {
|
||||
program: ^Program,
|
||||
mat: mat2,
|
||||
}
|
||||
|
||||
measure_text :: proc(text: cstring, style: FontStyle) -> v2 {
|
||||
return rl.MeasureTextEx(style.font, text, style.size, style.spacing)
|
||||
}
|
||||
|
|
@ -157,61 +138,62 @@ init :: proc() {
|
|||
rl.InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_CAPTION)
|
||||
rl.SetTargetFPS(WINDOW_FRAMERATE)
|
||||
|
||||
ui_style := UiStyle{
|
||||
margin = 4.0,
|
||||
padding = 4.0,
|
||||
font_style = {
|
||||
field_pool_init(&program.matrix_field_pool, 4096, context.allocator)
|
||||
|
||||
program.font_style = {
|
||||
font = rl.GetFontDefault(),
|
||||
size = 16.0,
|
||||
spacing = 1.0
|
||||
}
|
||||
|
||||
program.grid = {
|
||||
area = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT},
|
||||
inner_area = {-1, -1, 2, 2},
|
||||
zoom = 1.0,
|
||||
}
|
||||
|
||||
ui_style := UiStyle{
|
||||
margin = 4.0,
|
||||
padding = 4.0,
|
||||
font_style = program.font_style,
|
||||
}
|
||||
ui_init(&program.ui_state, ui_style, {0, 0}, context.temp_allocator)
|
||||
}
|
||||
|
||||
matrix_add :: proc() {
|
||||
matrices := &program.matrices
|
||||
append(matrices, 1)
|
||||
append(matrices, 0)
|
||||
append(matrices, 1)
|
||||
append(matrices, 0)
|
||||
fields := &program.matrix_fields
|
||||
append(fields, [MATRIX_FIELD_BYTES]byte{})
|
||||
append(fields, [MATRIX_FIELD_BYTES]byte{})
|
||||
append(fields, [MATRIX_FIELD_BYTES]byte{})
|
||||
append(fields, [MATRIX_FIELD_BYTES]byte{})
|
||||
}
|
||||
|
||||
update :: proc() {
|
||||
if rl.IsMouseButtonPressed(.LEFT) {
|
||||
ui_element_focus_reset(&program.ui_state)
|
||||
}
|
||||
|
||||
matrix_add_button_callback_data := UiButton_AddMat2CallbackData {
|
||||
program = &program,
|
||||
mat = mat2{0, 1, 2, 3},
|
||||
}
|
||||
|
||||
ui_button_size_top_bar := v2{32.0, 32.0}
|
||||
ui_start(&program.ui_state)
|
||||
ui_container_begin({label = ""})
|
||||
ui_button(ui_button_size_top_bar, {label = "#10#", callback = matrix_add})
|
||||
ui_button(ui_button_size_top_bar, {label = "#10#", callback = program_add_mat2, callback_data = cast(rawptr)&matrix_add_button_callback_data})
|
||||
ui_same_line()
|
||||
ui_button(ui_button_size_top_bar, {label = "#11#"})
|
||||
ui_same_line()
|
||||
ui_button(ui_button_size_top_bar, {label = "#12#"})
|
||||
ui_container_end()
|
||||
ui_container_begin({label = "Matrices"})
|
||||
if len(program.matrices) == 0 {
|
||||
field_pool := &program.matrix_field_pool
|
||||
if fixed_pool.usage(field_pool.values) == 0 {
|
||||
ui_text({text = "Add matrices", color = rl.WHITE})
|
||||
} else {
|
||||
ui_input_size_matrix := v2{48.0, 32.0}
|
||||
switch program.matrix_type {
|
||||
case .Mat2:
|
||||
mat := cast(^mat2)&program.matrices[0]
|
||||
fields := &program.matrix_fields
|
||||
ui_input(ui_input_size_matrix, {label = "", min = 0, max = 1000, input = fields[0][:]})
|
||||
fields := field_pool_get_allocated_elems(field_pool)
|
||||
matrix_count := len(fields) / 4
|
||||
matrix_field_input_size := v2{48.0, 32.0}
|
||||
for i in 0..<matrix_count {
|
||||
ui_input(matrix_field_input_size, {label = "", min = 0, max = 1000, input = fields[i * 4 + 0].input[:]})
|
||||
ui_same_line()
|
||||
ui_input(ui_input_size_matrix, {label = "", min = 0, max = 1000, input = fields[1][:]})
|
||||
ui_input(ui_input_size_matrix, {label = "", min = 0, max = 1000, input = fields[2][:]})
|
||||
ui_input(matrix_field_input_size, {label = "", min = 0, max = 1000, input = fields[i * 4 + 1].input[:]})
|
||||
ui_input(matrix_field_input_size, {label = "", min = 0, max = 1000, input = fields[i * 4 + 2].input[:]})
|
||||
ui_same_line()
|
||||
ui_input(ui_input_size_matrix, {label = "", min = 0, max = 1000, input = fields[3][:]})
|
||||
case .Mat3, .Mat4:
|
||||
ui_input(matrix_field_input_size, {label = "", min = 0, max = 1000, input = fields[i * 4 + 3].input[:]})
|
||||
}
|
||||
}
|
||||
ui_container_end()
|
||||
|
|
@ -221,14 +203,12 @@ update :: proc() {
|
|||
defer rl.EndDrawing()
|
||||
rl.ClearBackground(rl.BLACK)
|
||||
|
||||
|
||||
|
||||
for element in ui_elements {
|
||||
switch element.type {
|
||||
case .Button:
|
||||
data := element.data.(UiElementData_Button)
|
||||
if rl.GuiButton(element.area, data.label) && data.callback != nil {
|
||||
data.callback()
|
||||
data.callback(data.callback_data)
|
||||
}
|
||||
case .Input:
|
||||
data := element.data.(UiElementData_Input)
|
||||
|
|
|
|||
3
ui.odin
3
ui.odin
|
|
@ -73,11 +73,12 @@ ui_end :: proc() -> []UiElement {
|
|||
return elements
|
||||
}
|
||||
|
||||
UiElementCallback_Button :: proc()
|
||||
UiElementCallback_Button :: proc(data: rawptr)
|
||||
|
||||
UiElementData_Button :: struct {
|
||||
label: cstring,
|
||||
callback: UiElementCallback_Button,
|
||||
callback_data: rawptr,
|
||||
}
|
||||
|
||||
ui_button :: proc(size: v2, data: UiElementData_Button) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue