Bindgen for raygui
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3 changed files with 64 additions and 13 deletions
11
src/libraries/raylib/raygui/bindgen.sjson
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11
src/libraries/raylib/raygui/bindgen.sjson
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@ -0,0 +1,11 @@
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inputs = [
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"raygui.h"
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]
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imports_file = "imports.odin"
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package_name = "raylib"
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clang_include_paths = [
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"../raylib/src"
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]
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28
src/libraries/raylib/raygui/imports.odin
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28
src/libraries/raylib/raygui/imports.odin
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RAYGUI_SHARED :: #config(RAYGUI_SHARED, false)
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RAYGUI_WASM_LIB :: #config(RAYGUI_WASM_LIB, "wasm/libraygui.a")
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when ODIN_OS == .Windows {
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foreign import lib {
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"windows/rayguidll.lib" when RAYGUI_SHARED else "windows/raygui.lib",
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}
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} else when ODIN_OS == .Linux {
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foreign import lib {
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"linux/libraygui.so" when RAYGUI_SHARED else "linux/libraygui.a",
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}
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} else when ODIN_OS == .Darwin {
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when ODIN_ARCH == .arm64 {
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foreign import lib {
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"macos/libraygui-arm64.dylib" when RAYGUI_SHARED else "macos/libraygui-arm64.a",
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}
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} else {
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foreign import lib {
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"macos/libraygui.dylib" when RAYGUI_SHARED else "macos/libraygui.a",
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}
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}
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} else when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32 {
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foreign import lib {
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RAYGUI_WASM_LIB,
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}
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} else {
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foreign import lib "system:raygui"
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}
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@ -4,12 +4,20 @@
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Odin + Raylib on the web</title>
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<meta name="title" content="Odin + Raylib on the web">
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<meta name="description" content="Make games using Odin + Raylib that work in the browser">
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<title>Transformation Visualizer</title>
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<meta name="title" content="Transformation Visualizer">
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<meta name="description" content="Math visualization tool">
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<meta name="viewport" content="width=device-width">
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<style>
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* {
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vertical-align: baseline;
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border: 0 none;
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outline: 0;
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padding: 0;
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margin: 0;
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box-sizing: border-box;
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}
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body {
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margin: 0px;
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overflow: hidden;
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@ -27,6 +35,11 @@
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display: block;
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width: 100%;
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height: 100%;
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overflow: hidden;
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position: fixed;
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top: 0;
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left: 0;
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}
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</style>
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</head>
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@ -61,17 +74,16 @@
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e._start();
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e.main_start();
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function send_resize() {
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var canvas = document.getElementById('canvas');
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canvas.width = document.documentElement.clientWidth;
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canvas.height = document.documentElement.clientHeight;
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console.log(canvas.width, canvas.height);
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e.web_window_size_changed(canvas.width, canvas.height);
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}
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function send_resize() {
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var canvas = document.getElementById('canvas');
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canvas.width = document.documentElement.clientWidth;
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canvas.height = document.documentElement.clientHeight;
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e.web_window_size_changed(canvas.width, canvas.height);
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}
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window.addEventListener('resize', function(event) {
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send_resize();
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}, true);
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window.addEventListener('resize', function(event) {
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send_resize();
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}, true);
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send_resize();
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