Dropdown element

This commit is contained in:
Synthasmagoria 2026-07-23 23:23:43 +02:00
commit af44a9c367
4 changed files with 159 additions and 22 deletions

81
ui.odin
View file

@ -12,6 +12,7 @@ UiElementType :: enum {
Button,
Container,
Text,
DropDown,
}
UiElementData :: union {
@ -19,6 +20,7 @@ UiElementData :: union {
UiElementData_Input,
UiElementData_Container,
UiElementData_Text,
UiElementData_DropDown,
}
UiElement :: struct {
@ -139,6 +141,82 @@ ui_text :: proc(data: UiElementData_Text) {
append(&state.elements, UiElement{id = state.id_current, area = area, type = .Text, data = data})
}
ui_mat2 :: proc(input_field_size: v2, inputs: [][]byte, min, max: f32) {
ui_input(input_field_size, {label = "", input = inputs[0], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[1], min = min, max = max})
ui_input(input_field_size, {label = "", input = inputs[2], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[3], min = min, max = max})
}
ui_mat3 :: proc(input_field_size: v2, inputs: [][]byte, min, max: f32) {
ui_input(input_field_size, {label = "", input = inputs[0], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[1], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[2], min = min, max = max})
ui_input(input_field_size, {label = "", input = inputs[3], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[4], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[5], min = min, max = max})
ui_input(input_field_size, {label = "", input = inputs[6], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[7], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[8], min = min, max = max})
}
ui_mat4 :: proc(input_field_size: v2, inputs: [][]byte, min, max: f32) {
ui_input(input_field_size, {label = "", input = inputs[0], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[1], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[2], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[3], min = min, max = max})
ui_input(input_field_size, {label = "", input = inputs[4], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[5], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[6], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[7], min = min, max = max})
ui_input(input_field_size, {label = "", input = inputs[8], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[9], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[10], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[11], min = min, max = max})
ui_input(input_field_size, {label = "", input = inputs[12], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[13], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[14], min = min, max = max})
ui_same_line()
ui_input(input_field_size, {label = "", input = inputs[15], min = min, max = max})
}
UiElementData_DropDown :: struct {
label: cstring,
active: ^i32,
}
ui_dropdown :: proc(size: v2, data: UiElementData_DropDown) {
state := state_current
area := _ui_advance_element(state, size)
state.id_current.element_index += 1
append(&state.elements, UiElement{id = state.id_current, area = area, type = .DropDown, data = data})
}
ui_same_line :: proc() {
state_current.same_line = true
}
@ -162,7 +240,8 @@ ui_id_invalid :: proc() -> UiElementId {
_ui_advance_element :: proc(state: ^UiState, size: v2) -> rect2 {
if state.group_element_count > 0 {
if state.same_line {
state.position.x += size.x + state.style.padding
previous_element := state.elements[len(state.elements) - 1]
state.position.x += previous_element.area.width + state.style.padding
state.same_line = false
} else {
state.position_left.y += size.y + state.style.padding